House Of Strahd
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''House of Strahd'' is an adventure module for the 2nd edition of the ''
Advanced Dungeons & Dragons Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ga ...
''
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, published in 1993.


Plot summary

In ''House of Strahd'', the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s are stranded in
Barovia Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces c ...
, and must breach a haunted castle and destroy its master, the vampire-wizard
Strahd von Zarovich Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular ''Advanced Dungeons and Dragons'' adventure List of Dungeons & Dragons modules, module I6: Ravenloft (D&D module), ''Ravenloft''. ...
. Elements that made the original ''Ravenloft'' module are still present, such as Madame Eva, the mysterious gypsy fortuneteller, Strahd's variable objectives (determined randomly, so the adventure can be replayed), and the deadly catacombs with the moving black ceiling. The revision introduces some new creatures (meld monsters, gargoyle golems), develops Strahd's tactics (with sections labeled "Strahd's Opportunities" that suggest attack routines triggered by the party's actions), and adds a Time-Track Table (so the referee can anticipate the sunset).


Publication history

TSR published ''House of Strahd'' (module code RM4) in 1993. It was updated from the '' I6 Ravenloft'' module to include rules from the second edition of ''Advanced Dungeons & Dragons''. The module credits the original work by
Tracy Hickman Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, ...
and
Laura Hickman Laura Curtis Hickman (born December 7, 1956, in Long Beach, California) is an American fantasy author, best known for her works in game design and fantasy novels cowritten with her husband, Tracy Hickman. She was one of the first women to write a ...
, but was revised by
Bruce Nesmith Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including ''Dungeons & Dragons'', and is a senior game designer at Bethesda Game Studios, where he has ...
, who along with
Andria Hayday Andria Hayday is a game designer who has worked primarily on role-playing games. Career Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; as a result Andria Hayday joined CEO John Rickets, as w ...
created the ''Ravenloft'' campaign setting. The module consisted of one 64-page book, and one 32" x 21" map sheet. Editing was by Richard W. Brown, with a cover by Dana M. Knutson and illustrations by
Clyde Caldwell Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artis ...
and
James Crabtree James Crabtree is a British author and policy analyst living in Singapore. He is currently executive director of the Asia branch of the International Institute for Strategic Studies. Crabtree writes columns for Nikkei Asian Review, Foreign Polic ...
.


Reception

Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pre ...
reviewed ''House of Strahd'' for ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' magazine #205 (May 1994). He said that ''House of Strahd'' for the
Ravenloft Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''Demiplane, pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of la ...
setting was the "best thing to come flapping out for this setting in many a moon", declaring the original 1983 classic I6 ''Ravenloft'' module one of the finest adventures and that "the re-issue improves on the original". He called Strahd's castle, consisting of almost 100 rooms, "an architectural masterpiece, as opulent as it is creepy" and of the main villain, declared that a "high-level necromancer of incomparable cunning, Strahd holds his own with Count Dracula as one of horror's most memorable bloodsuckers". Swan felt that the "elements that made the original so much fun" were still there, but it was the updating "that pushes the revised version over the top" and notes that Nesmith "touched up the descriptions, clipping the clutter and beefing up the sensory details". Swan suggested that ''House of Strahd'' "may be impossible to beat", and related that he had "played it three times (twice in its original version) and haven't come close. But, as with the best '' Call of Cthulhu'' adventures, winning is incidental to the scenery and the scares. Your party may bite the dust, but they'll be smiling when they do." Swan concluded his review by stating: "Flawlessly staged and breathtakingly suspenseful, ''House of Strahd'' should be a part of every Ravenloft campaign, even if it means the demise of beloved PCs (which it well might). If you've resisted the Ravenloft setting so far, here's all the excuse you need to get on board." Gene Alloway reviewed the product in a 1994 issue of ''
White Wolf A white wolf or Arctic wolf is a mammal of the ''Canidae'' family and a subspecies of the gray wolf. It may also refer to: Organizations * White Wolf (band), a Canadian heavy metal band * White Wolf (band), white power oi band from the USA * ...
''. He rated the game at 2 of 5 for Concepts, a 3 for Complexity and Value, and a 4 for Appearance and Playability. He stated that it is "solid and enjoyable" but provided an underwhelming update. He gave it an overall rating of 3.5. One criticism of this module is that, since it was printed as part of the Ravenloft campaign setting, many pertinent details are not reprinted from the boxed set, making it rather difficult to run ''House of Strahd'' as a stand-alone adventure.


References

{{D&D topics Ravenloft adventures Role-playing game supplements introduced in 1993