''Horn'' is an
iOS
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
and
Android game by American developer Phosphor Studios and published by
Zynga
Zynga Inc. () is an American developer running social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile and social networking platforms. Zynga states its missio ...
on August 16, 2012.
Gameplay and plot
The game's plot and gameplay were, according to Gamezebo, inspired by ''
Zelda'', ''
Infinity Blade
''Infinity Blade'' is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unname ...
'', and ''
Fable
Fable is a literary genre: a succinct fictional story, in prose or verse, that features animals, legendary creatures, plants, inanimate objects, or forces of nature that are anthropomorphized, and that illustrates or leads to a particular mo ...
''.
Critical reception
The game has a Metacritic score of 86 based on 19 critic reviews.
IGN's Justin Davis praised the game "as an impressive example of what can be accomplished when a talented team takes full advantage of modern mobile devices".
Gamezebo described it as "what
Ico
is an action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito U ...
would look like if
Peter Molyneux
Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and '' Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: W ...
made it (after an all night ''
Infinity Blade
''Infinity Blade'' is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unname ...
''/''Zelda'' binge)", "a beautiful mobile adventure that no gamer should be without", and a "mobile masterpiece".
Several reviewers commented on difficulties with the games exploration controls. James Stephanie Sterling writing "touching the ground in a fully 3D world is about as clumsy as you might expect. Between Horn not responding to input, getting stuck on corners, and running further along a path than intended, controlling the hero feels crude and awkward."
Pocket Gamer
''Pocket Gamer'' is a video game website that focuses on mobile, portable and handheld games. The site launched in 2005 and is published and owned by UK company Steel Media Ltd. The site covers all major portable and mobile gaming formats, incl ...
found that the controls "takes a while to get used to, and it hasn’t been executed flawlessly".
Davis disagreed stating "Horn’s intuitive touch-powered controls make exploring the game world a simple pleasure."
The games environmental puzzles did not impress critics. Jim Squires described them as "fairly basic",
Justin Davis with "puzzles can be solved in just a couple steps, even late in the game",
and Sterling writing "The 'puzzles' blocking Horn's way aren't puzzles at all."
Jon Mundy calls the puzzles "occasionally repetitive".
Combat is where critics agree the game shine. "It’s satisfying to learn an enemy’s patterns, escape their blows, and smash them to pieces, though the enemy attacks can be so varied that it’s often hard to work out a pattern before it’s never seen again." writes Sterling for
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022.
History
' ...
.
IGN also praises the enemies varied attack patterns.
Gamezebo highlights the game's ''
Infinity Blade
''Infinity Blade'' is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unname ...
'' and ''
The Legend of Zelda: Ocarina of Time'' influences writing "As far as mobile action games go, Horn has taken the high bar set by Infinity Blade and raised it even higher."
The quality of the story surprised critics. Mundy mentions that "Horn’s universe draws from a wider range of sources than your run-of-the-mill Tolkien love-in."
and Sterling spotlights to how "Horn continues to demonstrate that iOS/Android games needn't just be physics puzzles and thoughtless distractions."
Sterling continues by calling it "a huge step up from almost any other mobile game" and that it "even manages to be more engaging than a lot of big-budget console narratives these days."
References
{{reflist
2012 video games
Android (operating system) games
IOS games
Action-adventure games
Unreal Engine games
Video games developed in the United States
Video games scored by Austin Wintory
Zynga