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''HoopWorld'' is a 3-on-3 multiplayer arcade basketball game with a kung-fu power-up twist, released in North America on July 19, 2010 and in the PAL region on August 13, 2010 exclusively for WiiWare. HoopWorld utilizes
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
gameplay, basketball and
Kung-fu Chinese martial arts, often called by the umbrella terms kung fu (; ), kuoshu () or wushu (), are multiple fighting styles that have developed over the centuries in Greater China. These fighting styles are often classified according to common ...
to create a unique and competitive experience reminiscent of '' Arch Rivals'', '' NBA Jam'', and '' Power Stone''.


Gameplay

HoopWorld is an action sports basketball game in arcade style where two teams fight each other in order to defend their home courts. The point of the game is to get the highest score possible before match time runs out. The player runs, fights, kicks, steals the ball from opponents, and performs dunks and ball passes to win the match. Mystery Boxes will appear randomly on the court during the match revealing one of eight power-ups that impact game play. The game comes with three game modes (Quick Match, Tournament, and Survival) and has four difficulty levels (easy, normal, difficulty, and crazy) that enable the player to unlock teams and courts when played in Tournament mode. HoopWorld is an offline multiplayer game that can be played with 1-2 players. There is also an online leader board allowing players to upload their accumulated scores generated in Tournament mode. There are six available courts that are set in nature and outdoor locations, such as a jungle, a volcano, a Caribbean island, a Greek village, a desert, and a mystical forest. Each court is defended by its respective team that the player can pick from.


History

''HoopWorld'' was first announced in 2005 for release on XBLA in spring 2006. In September 2006, the game was postponed due to quality and gameplay concerns and
Streamline Studios Streamline Studios is part of Streamline Media Group, a Dutch/Malaysian entertainment and enterprise video game development company. Streamline Studios, the original studio founded in 2001, focuses on video game development and art outsourcing fr ...
announced engineering support from Spanish developer and publisher Virtual Toys. In 2008, the developers decided to release ''HoopWorld'' as a WiiWare title slated for release in 2010. The game launched in North and South America on July 19, 2010, and in Europe, Australia, and New Zealand on August 13, 2010, where it is available for the same amount of 1000
Wii Points The Wii Shop Channel is a former digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and game ...
under the title ''HoopWorld BasketBrawl''. Programmer
Tommy Refenes Tommy Refenes is an American video game designer and programmer, best known for his work on the game '' Super Meat Boy'', a platformer he co-created with designer Edmund McMillen. Early life Refenes began programming at the age of eleven, and ha ...
of ''
Super Meat Boy ''Super Meat Boy'' is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to ''Meat Boy'', a 2008 flash game designed by McMillen and Jonathan McEnte ...
'' fame was a member of the development team.


Reception

''HoopWorld'' has received a variety of reactions from varying media outlets. 1UP cited that the game's controls come with a learning curve, but it does "deliver... its promise of old-school three-on-three fun". Continuing with the thought of difficulty, RunDLC commented that the AI will make you "scream" at times, but it was still considered to be a "cool new take" on the sport. Wiiloveit.com praised the game for its "new dimension of gameplay" and "extremely intense" matches. Although the lack of online play was commented on, it was highlighted that the game is "a lot of fun", especially from the standpoint of it being a quality multiplayer game for the service.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
mentioned that the control scheme "can take some adjustment" but described HoopWorld overall as one of "the most attractive WiiWare titles" and an "impressive alternative" to the NBA Jam experience that excels beyond nostalgia memories of arcade classics.: Wii Review at IGN
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See also

*
List of WiiWare games This is a list of original downloadable games on the Wii video game console that could only be downloaded from the WiiWare section of the Wii Shop Channel. Translations of Japanese exclusive titles are highlighted between parenthesis. All WiiWare ...
*
List of WiiWare games (North America) This is a list of original downloadable games on the Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lock ...


References


External links


Streamline Studios

''Hoopworld'' official website

Virtual Toys
{{DEFAULTSORT:Hoopworld WiiWare games Wii-only games Cancelled Xbox 360 games 2010 video games Basketball video games Video games developed in the Netherlands Multiplayer and single-player video games