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''Hof Gap'', subtitled "The Nurnberg Pincer", is a board wargame published by Simulations Publications, Inc. (SPI) in 1980 that simulates a hypothetical invasion of
West Germany West Germany is the colloquial term used to indicate the Federal Republic of Germany (FRG; german: Bundesrepublik Deutschland , BRD) between its formation on 23 May 1949 and the German reunification through the accession of East Germany on 3 O ...
by
Warsaw Pact The Warsaw Pact (WP) or Treaty of Warsaw, formally the Treaty of Friendship, Cooperation and Mutual Assistance, was a collective defense treaty signed in Warsaw, Poland, between the Soviet Union and seven other Eastern Bloc socialist repub ...
forces. The game is the second in the ''Central Front'' series of games.


Description

The ''Central Front'' series of wargames envisions a widespread invasion of West Germany in the 1980s by forces of the Warsaw Pact. ''Hof Gap'' examines one small part of the overall operation, the various approaches into West Germany around
Nurnberg Nuremberg ( ; german: link=no, Nürnberg ; in the local East Franconian dialect: ''Nämberch'' ) is the second-largest city of the German state of Bavaria after its capital Munich, and its 518,370 (2019) inhabitants make it the 14th-largest ci ...
.


Components

The game has the following components: * 16-page rulebook (8 pages of rules common to all the ''Central Front'' games, and 8 pages of rules specific to ''Hof Gap'') * 22" x 34" paper map scaled at 4 km (2.5 mi) per hex (1:250,000) * 200 counters


Scenarios

The game comes with three scenarios * "Covering Force": The first 36 hours of an invasion, using only the eastern half of the map. * "VII Corps": Extended action using the entire map * "Seventh Army": The map for ''Hof Gap'' s joined to the map from sister game ''Fifth Corps'' to produce a campaign combining the two games


Publication history

In 1980, SPI announced a series of ten games titled the ''Central Front'' series that would simulate a Warsaw Pact invasion along the entire length of the border between
East East or Orient is one of the four cardinal directions or points of the compass. It is the opposite direction from west and is the direction from which the Sun rises on the Earth. Etymology As in other languages, the word is formed from the fac ...
and West Germany. The first five games would cover the border, and the next five games would cover the area to the west of the first games, as the invasion progressed. Like the first game in this series, '' Fifth Corps'' (1980), ''Hof Gap'' was designed by
Jim Dunnigan James F. Dunnigan (born 8 August 1943) is an author, military-political analyst, Defense and State Department consultant, and wargame designer currently living in New York City. Career Dunnigan was born in Rockland County, New York. After high s ...
, with cartography and graphic design by Redmond A. Simonsen. The game was released as a boxed set by SPI in 1980. SPI published one more game in the series, ''BAOR'' (1981) before they were taken over by TSR and work on the series ended. Two more games in the series, ''North German Plain'' (1988) and ''Donau Front'' (1989), were published by 3W (World Wide Wargames), but using much simplified rules. The final five games in the series originally envisioned by SPI were never created or published.


Reception

Nick Schuessler reviewed ''Hof Gap'' in ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the ...
'' No. 39. Schuessler commented that "''Central Front'' is a 'simulation' and strictly for the hardcore NATO types nd isSPI's best effort to date in this area, and the intended audience should be well pleased." In Issue 34 of ''
Phoenix Phoenix most often refers to: * Phoenix (mythology), a legendary bird from ancient Greek folklore * Phoenix, Arizona, a city in the United States Phoenix may also refer to: Mythology Greek mythological figures * Phoenix (son of Amyntor), a ...
'', Donald Mack noted that "The system is basically simple and there is little chrome." Despite this, he pointed out that games were not short. "Lengthy turns are inherent in the one-at-a-time system ..The 'short' scenarios can be longish and the full ones can be very long indeed and can bog down completely." However, Mack said players who were willing to invest the time "will find that they are dealing with an absorbing package which combines ingenuity and depth with a refreshing lack of complexity rare in 'modern' games."


Other reviews

*''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 198 ...
'' #25


References

{{reflist Board games introduced in 1980 Cold War board wargames Simulations Publications games