Grand Prix Legends
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''Grand Prix Legends'' is a
computer A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as C ...
racing simulator Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tir ...
developed by
Papyrus Design Group Papyrus ( ) is a material similar to thick paper that was used in ancient times as a writing surface. It was made from the pith of the papyrus plant, ''Cyperus papyrus'', a wetland sedge. ''Papyrus'' (plural: ''papyri'') can also refer to a d ...
and published in 1998 by
Sierra On-Line Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genr ...
under the Sierra Sports banner. It simulates the 1967 Grand Prix season.


Gameplay

The game offers several modes in which the player can race alone or against AI opponents. The game also features multiplayer via LAN. Many parameters affecting the skill and aggressiveness of the AI drivers can be specified.


Development

The game was in development for three years with a team of 25 to 30 people. Inspired by the 1966 film ''
Grand Prix Grand Prix ( , meaning ''Grand Prize''; plural Grands Prix), is a name sometimes used for competitions or sport events, alluding to the winner receiving a prize, trophy or honour Grand Prix or grand prix may refer to: Arts and entertainment ...
'', the developers chose to base the game on the 1967 Formula 1 Grand Prix season because during that period tracks were narrow and lined with trees, houses, and other elements that in a video game can serve as backgrounds to enhance the sensation of speed. In addition, the more primitive suspension of cars of the time meant that the car physics could be more visually dramatic. However, the amount of time that has passed since the 1967 Grand Prix season meant that some of the tracks the designers wanted to recreate no longer existed in their original form. The team visited
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s to get
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s for defunct tracks. Licensing could also be difficult. Papyrus co-founder Dave Kaemmer commented, "It's not a pleasant thing to call someone on the phone and say that you want to license their dead son's name, but people have been very helpful."


Reception


Critical reception

The game received "favorable" reviews according to the
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website
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' said, "''Grand Prix Legends'' will reward you with arguably the most intense racing experience ever seen on a personal computer." '' Next Generation'' said of the game in its January 1999 issue, "Overall, there aren't enough adjectives to describe how excellent this is. If you're willing to make the investment it takes to become good, you'll be rewarded with what is perhaps the most exciting and engaging racing game we've ever had the privilege to play." An issue later, the magazine ranked it at #47 in its list of the Fifty Best Games of All Time, saying, "Not only does it have the most realistic physics model yet in a racing game ..a brilliant premise, and the best drive AI we've seen, but ''GPL'' enables players to do something they simply never could in the real world. Many, if not most games do that, but few do it as convincingly or compellingly."


Sales

The game was a commercial failure; Andy Mahood of ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' described its sales as "abysmally poor". In 2003, writer Mark H. Walker reported that "the game sold only a few thousand copies" in the United States, which he attributed to the general unpopularity of Formula One racing in the country. He noted that its "steep learning curve kept many fans away" in European markets. ''GameSpot''s Gord Goble attributed its performance to the "combination of treacherous gameplay, sometimes glacial frame rates, and esoteric subject matter". It ultimately totaled 200,000 sales by 2004.


Awards

The game was the runner-up for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
''s 1998 "Best Driving" award, and for ''GameSpot''s 1998 "Driving Game of the Year" award, both of which ultimately went to '' Need for Speed III: Hot Pursuit''. The staff of the former said of the game, "Arguably the most ambitious and realistic driving simulation to date—modeling the thrills and difficulties of Grand Prix racing circa 1967—it is also perhaps the toughest to play. It's an awesome game for those who can handle it." The game won ''
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' 1998 "Sports Game of the Year" award. The staff wrote, "Racing games are always popular, and there are a lot of them, but few if any approach ''Grand Prix Racing''s level of sophistication and uncompromising detail." It also won the Best Racing Game award at the 1998 ''
CNET Gamecenter ''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and televi ...
'' Awards.


Legacy


References


External links

* {{Sim racing 1998 video games Formula One video games Sierra Entertainment games Video games set in Canada Video games set in Belgium Video games set in France Video games set in Germany Video games set in Italy Video games set in Mexico Video games set in Monaco Video games set in the Netherlands Video games set in South Africa Video games set in the United Kingdom Video games set in the United States Racing simulators Windows games Windows-only games Racing video games Papyrus Design Group games Video games developed in the United States