In
graph theory
In mathematics and computer science, graph theory is the study of ''graph (discrete mathematics), graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of ''Vertex (graph ...
, an isomorphism of
graphs ''G'' and ''H'' is a
bijection
In mathematics, a bijection, bijective function, or one-to-one correspondence is a function between two sets such that each element of the second set (the codomain) is the image of exactly one element of the first set (the domain). Equival ...
between the vertex sets of ''G'' and ''H''
:
such that any two vertices ''u'' and ''v'' of ''G'' are
adjacent in ''G''
if and only if
In logic and related fields such as mathematics and philosophy, "if and only if" (often shortened as "iff") is paraphrased by the biconditional, a logical connective between statements. The biconditional is true in two cases, where either bo ...
and
are adjacent in ''H''. This kind of bijection is commonly described as "edge-preserving bijection", in accordance with the general notion of
isomorphism
In mathematics, an isomorphism is a structure-preserving mapping or morphism between two structures of the same type that can be reversed by an inverse mapping. Two mathematical structures are isomorphic if an isomorphism exists between the ...
being a structure-preserving bijection.
If an
isomorphism
In mathematics, an isomorphism is a structure-preserving mapping or morphism between two structures of the same type that can be reversed by an inverse mapping. Two mathematical structures are isomorphic if an isomorphism exists between the ...
exists between two graphs, then the graphs are called isomorphic, often denoted by
. In the case when the isomorphism is a mapping of a graph onto itself, i.e., when ''G'' and ''H'' are one and the same graph, the isomorphism is called an
automorphism
In mathematics, an automorphism is an isomorphism from a mathematical object to itself. It is, in some sense, a symmetry of the object, and a way of mapping the object to itself while preserving all of its structure. The set of all automorphism ...
of ''G''.
Graph isomorphism is an
equivalence relation
In mathematics, an equivalence relation is a binary relation that is reflexive, symmetric, and transitive. The equipollence relation between line segments in geometry is a common example of an equivalence relation. A simpler example is equ ...
on graphs and as such it partitions the
class
Class, Classes, or The Class may refer to:
Common uses not otherwise categorized
* Class (biology), a taxonomic rank
* Class (knowledge representation), a collection of individuals or objects
* Class (philosophy), an analytical concept used d ...
of all graphs into
equivalence class
In mathematics, when the elements of some set S have a notion of equivalence (formalized as an equivalence relation), then one may naturally split the set S into equivalence classes. These equivalence classes are constructed so that elements ...
es. A set of graphs isomorphic to each other is called an
isomorphism class
In mathematics, an isomorphism is a structure-preserving mapping or morphism between two structures of the same type that can be reversed by an inverse mapping. Two mathematical structures are isomorphic if an isomorphism exists between them ...
of graphs. The question of whether graph isomorphism can be determined in polynomial time is a major unsolved problem in computer science, known as the
graph isomorphism problem.
The two graphs shown below are isomorphic, despite their different looking
drawings.
Variations
In the above definition, graphs are understood to be
undirected non-labeled non-weighted graphs. However, the notion of isomorphism may be applied to all other variants of the notion of graph, by adding the requirements to preserve the corresponding additional elements of structure: arc directions, edge weights, etc., with the following exception.
Isomorphism of labeled graphs
For
labeled graphs, two definitions of isomorphism are in use.
Under one definition, an isomorphism is a vertex bijection which is both edge-preserving and label-preserving.
Under another definition, an isomorphism is an edge-preserving vertex bijection which preserves equivalence classes of labels, i.e., vertices with equivalent (e.g., the same) labels are mapped onto the vertices with equivalent labels and vice versa; same with edge labels.
For example, the
graph with the two vertices labelled with 1 and 2 has a single automorphism under the first definition, but under the second definition there are two auto-morphisms.
The second definition is assumed in certain situations when graphs are endowed with ''unique labels'' commonly taken from the integer range 1,...,''n'', where ''n'' is the number of the vertices of the graph, used only to uniquely identify the vertices. In such cases two labeled graphs are sometimes said to be isomorphic if the corresponding underlying unlabeled graphs are isomorphic (otherwise the definition of isomorphism would be trivial).
Motivation
The formal notion of "isomorphism", e.g., of "graph isomorphism", captures the informal notion that some objects have "the same structure" if one ignores individual distinctions of "atomic" components of objects in question. Whenever individuality of "atomic" components (vertices and edges, for graphs) is important for correct representation of whatever is modeled by graphs, the model is refined by imposing additional restrictions on the structure, and other mathematical objects are used:
digraphs,
labeled graphs,
colored graphs,
rooted trees and so on. The isomorphism relation may also be defined for all these generalizations of graphs: the isomorphism bijection must preserve the elements of structure which define the object type in question:
arcs, labels, vertex/edge colors, the root of the rooted tree, etc.
The notion of "graph isomorphism" allows us to distinguish
graph properties inherent to the structures of graphs themselves from properties associated with graph representations:
graph drawings,
data structures for graphs,
graph labelings, etc. For example, if a graph has exactly one
cycle, then all graphs in its isomorphism class also have exactly one cycle. On the other hand, in the common case when the vertices of a graph are (''represented'' by) the
integer
An integer is the number zero (0), a positive natural number (1, 2, 3, ...), or the negation of a positive natural number (−1, −2, −3, ...). The negations or additive inverses of the positive natural numbers are referred to as negative in ...
s 1, 2,... ''N'', then the expression
:
may be different for two isomorphic graphs.
Whitney theorem

The Whitney graph isomorphism theorem, shown by
Hassler Whitney
Hassler Whitney (March 23, 1907 – May 10, 1989) was an American mathematician. He was one of the founders of singularity theory, and did foundational work in manifolds, embeddings, immersion (mathematics), immersions, characteristic classes and, ...
, states that two connected graphs are isomorphic if and only if their
line graph
In the mathematics, mathematical discipline of graph theory, the line graph of an undirected graph is another graph that represents the adjacencies between edge (graph theory), edges of . is constructed in the following way: for each edge i ...
s are isomorphic, with a single exception: ''K''
3, the
complete graph
In the mathematical field of graph theory, a complete graph is a simple undirected graph in which every pair of distinct vertices is connected by a unique edge. A complete digraph is a directed graph in which every pair of distinct vertices i ...
on three vertices, and the
complete bipartite graph ''K''
1,3, which are not isomorphic but both have ''K''
3 as their line graph. The Whitney graph theorem can be extended to
hypergraph
In mathematics, a hypergraph is a generalization of a Graph (discrete mathematics), graph in which an graph theory, edge can join any number of vertex (graph theory), vertices. In contrast, in an ordinary graph, an edge connects exactly two vert ...
s.
Recognition of graph isomorphism
While graph isomorphism may be studied in a classical mathematical way, as exemplified by the Whitney theorem, it is recognized that it is a problem to be tackled with an algorithmic approach. The computational problem of determining whether two finite graphs are isomorphic is called the graph isomorphism problem.
Its practical applications include primarily
cheminformatics
Cheminformatics (also known as chemoinformatics) refers to the use of physical chemistry theory with computer and information science techniques—so called "'' in silico''" techniques—in application to a range of descriptive and prescriptive ...
,
mathematical chemistry (identification of chemical compounds), and
electronic design automation
Electronic design automation (EDA), also referred to as electronic computer-aided design (ECAD), is a category of software tools for designing Electronics, electronic systems such as integrated circuits and printed circuit boards. The tools wo ...
(verification of equivalence of various representations of the design of an
electronic circuit
An electronic circuit is composed of individual electronic components, such as resistors, transistors, capacitors, inductors and diodes, connected by conductive wires or Conductive trace, traces through which electric current can flow. It is a t ...
).
The graph isomorphism problem is one of few standard problems in
computational complexity theory
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and explores the relationships between these classifications. A computational problem ...
belonging to
NP, but not known to belong to either of its well-known (and, if
P ≠ NP, disjoint) subsets:
P and
NP-complete
In computational complexity theory, NP-complete problems are the hardest of the problems to which ''solutions'' can be verified ''quickly''.
Somewhat more precisely, a problem is NP-complete when:
# It is a decision problem, meaning that for any ...
. It is one of only two, out of 12 total, problems listed in whose complexity remains unresolved, the other being
integer factorization
In mathematics, integer factorization is the decomposition of a positive integer into a product of integers. Every positive integer greater than 1 is either the product of two or more integer factors greater than 1, in which case it is a comp ...
. It is however known that if the problem is NP-complete then the
polynomial hierarchy collapses to a finite level.
In November 2015,
László Babai, a mathematician and computer scientist at the University of Chicago, claimed to have proven that the graph isomorphism problem is solvable in
quasi-polynomial time. He published preliminary versions of these results in the proceedings of the 2016
Symposium on Theory of Computing, and of the 2018
International Congress of Mathematicians
The International Congress of Mathematicians (ICM) is the largest conference for the topic of mathematics. It meets once every four years, hosted by the International Mathematical Union (IMU).
The Fields Medals, the IMU Abacus Medal (known before ...
. In January 2017, Babai briefly retracted the quasi-polynomiality claim and stated a
sub-exponential time complexity bound instead. He restored the original claim five days later. , the full journal version of Babai's paper has not yet been published.
Its generalization, the
subgraph isomorphism problem, is known to be NP-complete.
The main areas of research for the problem are design of fast algorithms and theoretical investigations of its
computational complexity
In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations ...
, both for the general problem and for special classes of graphs.
The
Weisfeiler Leman graph isomorphism test can be used to heuristically test for graph isomorphism. If the test fails the two input graphs are guaranteed to be non-isomorphic. If the test succeeds the graphs may or may not be isomorphic. There are generalizations of the test algorithm that are guaranteed to detect isomorphisms, however their run time is exponential.
Another well-known algorithm for graph isomorphism is the vf2 algorithm, developed by Cordella et al. in 2001.
The vf2 algorithm is a depth-first search algorithm that tries to build an isomorphism between two graphs incrementally. It uses a set of feasibility rules to prune the search space, allowing it to efficiently handle graphs with thousands of nodes. The vf2 algorithm has been widely used in various applications, such as pattern recognition, computer vision, and bioinformatics. While it has a worst-case exponential time complexity, it performs well in practice for many types of graphs.
See also
*
Graph homomorphism
*
Graph automorphism
*
Graph isomorphism problem
*
Graph canonization
*
Fractional graph isomorphism
Notes
References
*
{{DEFAULTSORT:Graph Isomorphism
Graph theory
Graph algorithms
Morphisms