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Gary Carr (born February 1966) is an English
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
. His career began at
Palace Software Palace Software was a British video game publisher and Video game developer, developer during the 1980s based in London, England. It was notable for the ''Barbarian'' and ''Cauldron'' series of games for 8-bit home computer platforms, in particu ...
, where he worked on titles such as '' Barbarian: The Ultimate Warrior'' and '' Barbarian II: The Dungeon of Drax''. In 1989, he joined
Bullfrog Productions Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, '' Populous'', and is also well know ...
and worked as lead
artist An artist is a person engaged in an activity related to creating art, practicing the arts, or demonstrating an art. The common usage in both everyday speech and academic discourse refers to a practitioner in the visual arts only. However, th ...
on ''
Powermonger ''Powermonger'' is a real-time strategy game developed by Bullfrog in 1990 for Amiga and Atari ST, derived from the '' Populous'' engine but presented using a 3-dimensional game map. Gameplay The game features a 3-dimensional game map, altho ...
'' and '' Populous II''. He also worked on ''
Theme Park An amusement park is a park that features various attractions, such as rides and games, as well as other events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central ...
'', but, after a disagreement with
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and ''Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: Wh ...
, he left the company to work for
The Bitmap Brothers The Bitmap Brothers are a British video game developer founded in 1987. The company entered the video game industry in 1988 with the scrolling shooter ''Xenon''. They quickly followed with '' Speedball''. Prior to becoming the publisher of the ...
, where he worked on ''
The Chaos Engine 2 ''The Chaos Engine 2'' is a top-down shooter video game, and sequel to ''The Chaos Engine'', released for the Amiga in 1996 and developed by The Bitmap Brothers. A Sega Mega Drive version was planned but never released. Plot During the original ...
''. He returned to Bullfrog in 1995 hoping to work on ''
Dungeon Keeper ''Dungeon Keeper'' is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95. In ''Dungeon Keeper'', the player builds and manages a dungeon, protecting it from invading ' ...
'', but worked on ''
Theme Hospital ''Theme Hospital'' is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997 for MS-DOS and Microsoft Windows compatible PCs in which players design and operate a privately owned hospital with the ...
'' instead. He left Bullfrog again in 1998 to join
Mucky Foot Productions Mucky Foot Productions Limited was a British video game developer, which existed from 1997 to 2003. History The company was founded in 1997 in Guildford, United Kingdom by three ex-Bullfrog developers: Mike Diskett, Fin McGechie and Guy Simm ...
. In 2003, he joined
Lionhead Studios Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson. The company is best known for the ''Black & White'' and ''Fable'' series. Lionhead started as a br ...
, and later became a
Creative Director A creative director (or creative supervisor) is a person who makes high-level creative decisions and, with those decisions, oversees the creation of creative assets such as advertisements, products, events, or logos. Creative director positions ar ...
, as well as an Executive Producer at Microsoft Game Studios. He left Lionhead in 2015. The following year, he set up a new company,
Two Point Studios Two Point Studios is a British video game development company founded on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr. Carr and Webley had previously worked on titles including ''Theme Hospital'', '' Black & White'', and the ''Fable ...
. In 2017, the company signed a publishing deal with Sega for a new game.


Career


Early career

In 1986, Carr attended art college, and originally wanted to be a film maker. His career in game development began when he was inspired by titles such as '' Elite'' and ''
Little Computer People ''Little Computer People'', also called ''House-on-a-Disk'', is a social simulation game released in 1985 by Activision for the Commodore 64, ZX Spectrum, Amstrad CPC, Atari ST and Apple II. An Amiga version was released in 1987. Two Japanese ve ...
'', and liked the ability to manipulate the world and its people. He obtained a
Higher National Diploma Higher National Diploma (HND), part of the Higher Nationals suite of qualifications, is an academic higher education qualification in the United Kingdom and various other countries. They were first introduced in England and Wales in 1920 alongsi ...
in graphic design. He applied for a job at a company called Palace Films, but was assigned to the software department instead. At
Palace Software Palace Software was a British video game publisher and Video game developer, developer during the 1980s based in London, England. It was notable for the ''Barbarian'' and ''Cauldron'' series of games for 8-bit home computer platforms, in particu ...
, Carr worked on the ''Barbarian'' series.


Bullfrog Productions (1989–1998)

In 1989, Carr joined
Bullfrog Productions Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, '' Populous'', and is also well know ...
, where he worked as lead artist on ''
Powermonger ''Powermonger'' is a real-time strategy game developed by Bullfrog in 1990 for Amiga and Atari ST, derived from the '' Populous'' engine but presented using a 3-dimensional game map. Gameplay The game features a 3-dimensional game map, altho ...
'' and '' Populous II''. He was Bullfrog's sixth employee. Palace were losing money due to an increase in its films' costs, and a colleague showed him screenshots of '' Populous'', which Carr thought "amazing". Carr considered games such as ''Powermonger'' and ''Populous'' Bullfrog's forte. He also worked on ''
Theme Park An amusement park is a park that features various attractions, such as rides and games, as well as other events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central ...
'', which Carr hated: "I just didn't get it. I thought it was a dreadful idea", he stated.
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and ''Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: Wh ...
,
managing director A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
of Bullfrog and producer of the game, wanted colourful graphics to appeal to a Japanese market, but Carr thought he had "lost the plot". He left Bullfrog in 1993 and joined
The Bitmap Brothers The Bitmap Brothers are a British video game developer founded in 1987. The company entered the video game industry in 1988 with the scrolling shooter ''Xenon''. They quickly followed with '' Speedball''. Prior to becoming the publisher of the ...
, where he worked on ''
The Chaos Engine 2 ''The Chaos Engine 2'' is a top-down shooter video game, and sequel to ''The Chaos Engine'', released for the Amiga in 1996 and developed by The Bitmap Brothers. A Sega Mega Drive version was planned but never released. Plot During the original ...
''. Carr later regretted this, and called himself "a dickhead". He also described ''Theme Park'' as "an absolute classic". He returned in 1995 with the intention of working on ''
Dungeon Keeper ''Dungeon Keeper'' is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95. In ''Dungeon Keeper'', the player builds and manages a dungeon, protecting it from invading ' ...
'', but ended up working on ''
Theme Hospital ''Theme Hospital'' is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997 for MS-DOS and Microsoft Windows compatible PCs in which players design and operate a privately owned hospital with the ...
'' instead, as lead artist. Carr was initially disappointed at this: "Great! A sequel to the game I left the company for in the first place!" he said. He did not leave again due to the success of ''Theme Park''. During research for ''Theme Hospital'', he, along with the project leader Mark Webley, made visits to
Royal Surrey County Hospital The Royal Surrey County Hospital (RSCH) is a 520-bed District General Hospital, located on the fringe of Guildford, run by the Royal Surrey NHS Foundation Trust. History The hospital has its origins in a facility at Farnham Road which opened ...
and
Frimley Park Hospital Frimley Park Hospital is a large general hospital in Frimley, Surrey. It is managed by Frimley Health NHS Foundation Trust, and houses a private wing. History Frimley Park Hospital was opened to provide a full range of acute services to pat ...
. During a visit, Carr and Webley were watching an operation, and Carr was distracting the surgeon through excitement. The surgeon ordered them out, and Carr then had the idea of making ''Theme Hospital'' feature made-up illnesses, due to them considering hospitals monotonous.


Mucky Foot Productions (1998–2003)

Carr left Bullfrog again in 1998 to join
Mucky Foot Productions Mucky Foot Productions Limited was a British video game developer, which existed from 1997 to 2003. History The company was founded in 1997 in Guildford, United Kingdom by three ex-Bullfrog developers: Mike Diskett, Fin McGechie and Guy Simm ...
, who considered him "one of the most talented and experienced artists in the computer games industry". He was the company's managing director. Carr stated that Mucky Foot's '' Startopia'' is his favourite game that he had worked on, due to its humour and simulation.


Lionhead Studios (2003–2015)

Carr joined
Lionhead Studios Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson. The company is best known for the ''Black & White'' and ''Fable'' series. Lionhead started as a br ...
in 2003, and became the executive producer of ''
The Movies ''The Movies'' is a business simulation game created by Lionhead Studios for Microsoft Windows and ported to Mac OS X by Feral Interactive. Players run a Hollywood film studio, creating films that can be exported from the game. ''The Movies'' wa ...
''. At a press event in Barcelona, Molyneux asked Carr to demonstrate the production of a sequel using the game's script-writing function, a feature which did not exist. Describing the event, he said Molyneux "threw me under the bus", and also said that there was a piece that said Carr did not know how to play the game. Carr speculated that this was an attempt by Molyneux to force the implementation of a feature. Carr was afterwards assigned to ''
Project Milo ''Project Milo'' (also referred to as ''Milo and Kate'') was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early code name "Dimitri", ''Project Milo'' was unveiled at the 2 ...
'', and Microsoft approached Lionhead seeking to use its camera technology. After Molyneux left Lionhead, Carr became the company's most senior developer. By September 2012, Carr had become Lionhead's
chief creative officer A chief creative officer (CCO) is the highest ranking position of the creative team within a company. Depending on the type of company, this position may be responsible for the overall look and feel of marketing, media, and branding associated wit ...
, and was the creative director of '' Fable: The Journey''. He was also an Executive Producer at Microsoft Game Studios.


Two Point Studios (2016–present)

On 14 September 2015, Carr departed Lionhead. A Microsoft spokesperson thanked Carr for his contributions and described him as "a great friend and colleague". In 2016, Carr and Webley founded a studio called
Two Point Studios Two Point Studios is a British video game development company founded on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr. Carr and Webley had previously worked on titles including ''Theme Hospital'', '' Black & White'', and the ''Fable ...
. On 30 May 2017, Two Point Studios signed a publishing deal with Sega. Carr stated that they are "really excited" to be working with Sega, and expressed confidence that they will be able to create "something special". On 16 January 2018, this was revealed to be ''
Two Point Hospital ''Two Point Hospital'' is a 2018 business simulation game developed by Two Point Studios and published by Sega for Linux, macOS, and Windows. Console versions for the Nintendo Switch, PlayStation 4, and Xbox One were released in February 20 ...
'', a
spiritual sequel A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to ''Theme Hospital''.


Awards

In 2011, Molyneux felt Carr deserved a Lifetime Achievement honour from the Game Developers Choice Awards.


References


External links

* {{DEFAULTSORT:Carr, Gary 1966 births British video game designers British video game directors Bullfrog Productions Lionhead Studios Living people Video game artists