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''Game Design Workshop '' is a book on game design by Tracy Fullerton, originally published by CMP Books in 2004. It has been updated and released in three subsequent editions, the latest by A K Peters/CRC Press in 2018. The book is based on the core game design curriculum taught at the
USC Interactive Media & Games Division The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.A.) and graduate (M.F.A.) programs in interactive medi ...
of the USC School of Cinematic Arts. Contributors to the fourth edition include many notable game designers, including: Christina Norman,
Keita Takahashi is a Japanese game designer and artist, his most notable titles being ''Katamari Damacy'' and its sequel, ''We Love Katamari''. The original ''Katamari'' game was a surprise hit and was praised for its quirkiness, originality, and charm. Takahas ...
,
Anna Anthropy Anna Anthropy is an American video game designer, role-playing game designer, and interactive fiction author whose works include ''Mighty Jill Off'' and '' Dys4ia''. She is the game designer in residence at the DePaul University College of Comp ...
, Randy Smith, Robin Hunicke, Michael John, Asher Vollmer, Elan Lee,
Jane McGonigal Jane McGonigal (born October 21, 1977) is an American author, game designer, and researcher. McGonigal advocates using mobile and digital technology to channel positive attitudes and collaboration in a real-world context. Biography Early years ...
, Tim LeTourneau,
Chaim Gingold Chaim Gingold (born January 15, 1980 in Haifa, Israel) is noted for his work with the computer game Spore, where he designed the game's creators, including the Spore Creature Creator. Chaim was also a key member of Spore's design and prototyping ...
,
Jenova Chen Xinghan Chen (; born October 8, 1981), known professionally as Jenova Chen, is a Chinese video game designer. He is the designer of the award-winning games ''Cloud'', ''Flow'', ''Flower'', and '' Journey'', and is co-founder of Thatgamecompany. ...
,
Richard Lemarchand Richard Lemarchand is game designer, teacher, and author. He is known for being the lead designer on the ''Uncharted'' video game series from Naughty Dog. Game Design After graduating from Oxford with a degree in physics and philosophy, in 1991 ...
, Eric Zimmerman, Frank Lantz,
Adrian Hon Adrian Hon (born August 1982) is an English writer and game designer specializing in alternate reality games and transmedia storytelling Transmedia storytelling (also known as transmedia narrative or multiplatform storytelling) is the techni ...
,
Stone Librande Stone Librande is an American video game designer at the video game publisher Riot Games. He was the lead designer of ''Diablo III'' at Blizzard Entertainment and creative director of ''SimCity'' at Electronic Arts. Stone is a frequent speaker ...
, Warren Spector, Kellee Santiago, among others. Game Design Workshop is cited by numerous sources as one of the "must have" books for new game designers. It is in used in game design courses worldwide. Game Design and Development syllabus
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See also

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List of books on computer and video games The following is a list of books about video games, which range from development, theory, history, to game art design books. Business ; ''Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made'': () by Jason S ...


References


External links


Game Design Workshop, 4th Edition
Publisher site.
Game Design Workshop, 4th Edition site
4th Edition author site with archived content from old editions. Books about video games Video game design