Fire Emblem Fates
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''Fire Emblem Fates'' is a
tactical role-playing Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (Turn-bas ...
video game for the
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, developed by
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario (series), Paper Mario'', ''WarioWare'', and ''Wars (series), Wars'' video game series. Originally, the company was headqua ...
and
Nintendo SPD commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', wh ...
and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
. It was released in June 2015 in Japan, then released internationally in 2016. It is the fourteenth installment in the ''
Fire Emblem is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom in 1990, the series currently consists of sixteen core entries and five spinoffs. Game ...
'' series and the second to be developed for Nintendo 3DS after ''
Fire Emblem Awakening ''Fire Emblem Awakening'' is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS. It was released in April 2012 in Japan and 2013 internationally. It is the thirteenth in ...
''. Unlike previous titles, ''Fates'' was released in three versions, each following a different storyline centered on the same characters: ''Birthright'' and ''Conquest'' as physical releases, and ''Revelation'' as
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
. The overarching story follows the protagonist, a customizable Avatar named
Corrin Corrin is a heterocyclic compound. It is the parent macrocycle related to the substituted derivative that is found in vitamin B12. Its name reflects that it is the "core" of vitamin B12 (cobalamins).Nelson, D. L.; Cox, M. M. "Lehninger, Princ ...
by default, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support. In ''Revelation'', the Avatar rallies both sides against the true mastermind behind the war. The gameplay, which revolves around tactical movement of units across a grid-based battlefield, shares many mechanics with previous ''Fire Emblem'' games, although some elements are unique to each scenario. After the critical and commercial success of ''Awakening'', development began on ''Fates'', with the staff of ''Awakening'' returning to their previous roles. The team's main concern was adding new features and refinements to the original gameplay, and improving the story, which had received criticism from some fans. To this end, writer
Shin Kibayashi is a Japanese manga storywriter, novelist and screenwriter. Under the name Yuma Ando, he received the 2003 Kodansha Manga Award for '' shōnen'' for writing ''Kunimitsu no Matsuri''. The pen name "Tadashi Agi" (亜樹 直) is shared with his si ...
was brought in. To show all sides of the story and provide players with different ''Fire Emblem'' experiences, the game was split up into multiple versions. Upon release, it met with highly positive reviews: ''Birthright'' was generally seen as a good starting place for new players, ''Conquest'' was praised for its challenge, while ''Revelation'' was noted as a good middle ground between the two releases. On July 19, 2022, it was announced that sales of ''Fates'' would cease on February 28, 2023, ahead of the
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's closure on March 27, 2023.


Gameplay

In ''Fire Emblem Fates'', the player begins by customizing the main character. Their gender, appearance, and name can be changed to the player's preference. At the game's beginning, there are three difficulties: Normal, Hard, and Lunatic. There are also modes that dictate the fate of characters in battle should they be defeated. In Classic Mode, a fallen unit is subject to
permanent death Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
, a recurring mode in the ''Fire Emblem'' series that removes fallen characters from the rest of the game. Casual Mode enables units to be revived at the end of a battle. The new Phoenix mode revives units on the following player turn. Each version of ''Fates'' is focused around a different gameplay style. The gameplay of ''Birthright'' is similar to the prior installment ''
Fire Emblem Awakening ''Fire Emblem Awakening'' is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS. It was released in April 2012 in Japan and 2013 internationally. It is the thirteenth in ...
'' and features opportunities to gain extra gold and experience. In contrast, ''Conquest'' rewards players limited experience and currency per completed map. Also included are additional objectives in battle such as defending a base or suppressing enemy forces, and some levels have a limited number of turns. ''Revelation'' uses a mixture of elements from ''Birthright'' and ''Conquest'': while offering opportunities for gold and experience as with ''Birthright'', it provides varied objectives and strategic elements similar to ''Conquest''. A new feature introduced to the series is "My Castle", in which the player is able to create a base for their army, where they can establish shops, buy weapons and items, and interact with allied characters. Shops can be leveled up, which allows the player to choose from a wider range of items to buy. Players can run a farm in their base, allowing them to make food. At the restaurant in the base, they can serve food, which will grant characters who eat it positive effects; however, some foods can also have negative effects. The player's personal quarters are also located here; the player can use them to interact with detailed models of other characters and the Avatar's spouse (if applicable). Players are able to visit other players' bases using the
StreetPass SpotPass and StreetPass are communication systems first introduced in the Nintendo 3DS. SpotPass was later incorporated into the Nintendo 2DS, models of the New 3DS and New 2DS, and Wii U game consoles. SpotPass delivers content from the Internet ...
functionality of the Nintendo 3DS. During a visit, they can fight the other player's army, buy items, and recruit characters. As different items are available in the two versions of the game, this allows players access to items that normally would be unavailable.


Battle system

Battles take place on a grid-based battlefield, with turns being given for players and enemies. During an attack, the view transitions from a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
to a
third-person view In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; m ...
. Environments and terrain vary between levels, ranging from mountainous regions to flatlands. A unique ability members of each kingdom's royal family have is the ability to use Dragon Veins, which are special map tiles that enable them to alter the environment in favor of their side. Like previous games in the series, ''Fire Emblem Fates'' features a "weapon triangle" – a system where certain weapons have advantages over others. However, in ''Fates'' the triangle differs from previous installments, with swords and magic defeating axes and bows, axes and bows besting lances and hidden weapons, and lances and hidden weapons overpowering swords and magic. Weapons in ''Fates'' do not have a limited-use durability system sans staves; instead, stronger weapons will lower some of the user's abilities. For instance, while the Brave Sword allows its user to attack twice, it also lowers their defense and magic defense stats. Units are assigned a unique
character class In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
: in battle, each unit's usable weapon types and range of movement are pre-determined by their class. Each character begins the game with a starting class: the main protagonist begins as a Nohr Prince/Princess, while Azura begins as a Songstress. The classes of each version of ''Fates'' are also distinct from each other, drawing from their respective nation's aesthetics. Using special items known as "Seals", classes can be evolved or changed: effects of various Seals range from upgrading a character's class, changing class completely, raising their experience level, or altering their stats. Character relationships are developed during and between battle, also known as Support, which can be viewed in conversations via the Support menu outside of battle. Battling with an adjacent or paired-up unit gives advantages, such as blocking an attack or attacking alongside the currently controlled unit. Outside battle, relationships between characters can be fostered to the point of marriage and children. These children's appearance and abilities are determined by their parents. Using a particular Seal, child characters can also take on additional skills from parents. The game also introduces two other Seals for changing classes, the Partner and Friendship Seals, which allow the user to gain the class of their spouse or best friend respectively (provided the class is compatible and that an S or A+ Support rank is reached respectively). The game features
online multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
. Having five maps as standard, matches can be carried out with select players, random players, or through local multiplayer. Random battles are played either with standard rules, or with special limitations. The Fog of War environmental effect is removed, and turns have limits of five minutes. In addition, ''Fates'' features
Amiibo (, ; officially stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Ninten ...
support for the first time in the series, with four ''Fire Emblem'' characters from the ''
Super Smash Bros. ''Super Smash Bros.'' is a Crossover (fiction), crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objectiv ...
'' series appearing as recruitable units:
Marth Marth may refer to: * Marth, Thuringia, Germany People with the surname * Albert Marth (1828–1897), German astronomer * Christophe Marth (born 1980), French rugby player * Frank Marth (born 1922), American actor * Tommy Marth Thomas Christian ...
,
Ike Ike or IKE may refer to: People * Ike (given name), a list of people with the name or nickname * Dwight D. Eisenhower (1890–1969), Supreme Commander of the Allied forces in Europe during World War II and President of the United States Surname ...
,
Robin Robin may refer to: Animals * Australasian robins, red-breasted songbirds of the family Petroicidae * Many members of the subfamily Saxicolinae (Old World chats), including: **European robin (''Erithacus rubecula'') **Bush-robin **Forest rob ...
, and Lucina. When scanned, the character represented by the figurine will appear within My Castle, and after talking with them three times they can be fought in battle. When defeated, they become allies that join the main campaign. Talking with them prior to the fight gives the player themed items, such as Marth's tiara or Lucina's butterfly mask. Amiibo functionality is unlocked after the narrative splits and My Castle is unlocked.


Synopsis


Setting and characters

''Fates'' is primarily set in the territories of the kingdoms of Hoshido and Nohr. Their royalty share a similar line of descent from ancient
dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
s, but each kingdom worships different dragon deities, and so exist in a state of war. Little do they know that there is also another dragon deity; the dragon Anankos, ruler of the kingdom of Valla. This realm is located under the Bottomless Canyon which separates Hoshido and Nohr. Anankos has usurped the throne of Valla and is intentionally provoking war between the two kingdoms. In the ''Hidden Truths'' DLC, it is revealed that Anankos was formerly a kind dragon who gave wisdom to humanity, but his growing power and inability to ascend to the spirit realm with the world's other dragons began corrupting him. After he killed Valla's king in an uncontrolled fit of bestial rage, he finally went mad: his remaining sanity and kindness took temporary shelter in a human form and fathered the Avatar before dying, while his dragon self began an insane crusade to destroy humanity. The central character is the Avatar, named
Corrin Corrin is a heterocyclic compound. It is the parent macrocycle related to the substituted derivative that is found in vitamin B12. Its name reflects that it is the "core" of vitamin B12 (cobalamins).Nelson, D. L.; Cox, M. M. "Lehninger, Princ ...
by default, whose name, gender, and appearance can be customized by the player. A member of the Hoshidan royal family, they were captured by Nohr at a young age. They have the unique ability of transforming into a dragon. The other central character is Azura, a member of the Nohrian royal family who was kidnapped by Hoshido as part of their efforts to rescue Corrin. Holding power over water, she is one of the companions to join Corrin in whichever story route they choose. The main characters among the Hoshidan royal family include Corrin's siblings Ryoma, Takumi, Hinoka, and Sakura. Ryoma and Takumi wield the Legendary Weapons of Hoshido, the Raijinto
katana A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge fa ...
and the Fujin
Yumi is the Japanese term for a bow. As used in English, refers more specifically to traditional Japanese asymmetrical bows, and includes the longer and the shorter used in the practice of and , or Japanese archery. The was an important weap ...
. The main characters from the Nohrian kingdom include Corrin's guardian, Gunter, and their adoptive siblings Xander, Camilla, Leo, and Elise. Xander and Leo respectively wield the Legendary Weapons of Nohr: the sword Siegfried and the tome Brynhildr. Other characters include Corrin's mother, Queen Mikoto of Hoshido; King Garon of Nohr; Sumeragi, the former king of Hoshido and husband of Mikoto; and Anankos, the dragon ruler of Valla and Corrin's blood father. Three other characters, namely Odin Dark, Laslow, and Selena, are actually returning second-generation ''
Fire Emblem Awakening ''Fire Emblem Awakening'' is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS. It was released in April 2012 in Japan and 2013 internationally. It is the thirteenth in ...
'' characters Owain (son of Lissa), Inigo (son of Olivia), and Severa (daughter of Cordelia). Several years prior to the start of the game, Hoshido's King Sumeragi is ambushed by Nohr's King Garon during a fake peace treaty talk between the nations and is killed. King Garon kidnaps Sumeragi's young child, Corrin, and decides to raise them to serve his purposes. Meanwhile, back in Hoshido, without their king, Sumeragi's wife Mikoto becomes the new ruler of the kingdom.


Plot

After coming of age, Corrin is sent by Garon to inspect a Hoshidan fortress above the Bottomless Canyon. However, one of Garon's men, Hans, provokes a battle with the Hoshidans and throws Corrin's mentor Gunter into the Canyon. Corrin is found and captured by Hoshidan soldiers, who recognize them as a long-lost member of the Hoshidan royal family. Corrin is brought to meet their blood relatives and Azura at the capital city. However, soldiers attack the city and a hooded assassin attempts to kill Corrin. Mikoto shields them at the cost of her life. In the aftermath, Corrin comes into possession of a legendary sword called Yato, said to belong to the one who will save the world. In the opening battle between the two kingdoms, Corrin's two families meet, and Corrin is forced to choose between siding with Hoshido and Nohr. In the ''Birthright'' and ''Conquest'' routes, Corrin chooses either their biological or adopted family, respectively. This causes them to be denounced by the other side, and they are gradually forced to fight them. In the ''Birthright'' route, Corrin helps their Hoshidan kin defend their country from invasion by Nohr. After confrontations with Corrin, Camilla and Leo's lives are spared. With the help of Elise and Shura, the man who kidnapped Azura from Nohr, Corrin and their company invade the Nohrian capital. Elise is killed when she attempts to stop Corrin and Xander from fighting, and Xander falls into despair and forces Corrin to kill him. Corrin then faces Garon, killing him with the Yato after it is infused with added power from Ryoma and Takumi's Legendary Weapons. However, Azura dies after having overused her singing powers to weaken Garon. In the epilogue, Ryoma is crowned king of Hoshido and Leo is crowned king of Nohr, and peace is forged between the two kingdoms. In the ''Conquest'' route, Corrin both fights in the war against Hoshido, and works with their adoptive family to change Nohr's brutal reputation from within. One night, Corrin finds Azura wandering alone and follows her, ultimately being transported into the invisible kingdom of Valla. There, Azura reveals that King Garon has been replaced by an impostor. Corrin then decides to have Garon sit upon the magical throne of Hoshido, which will remove the false Garon's disguise. During the invasion of Hoshido, the Nohrians spare Hinoka and capture Sakura, while Takumi, whose behavior has become increasingly erratic and violent throughout the war, apparently dies by jumping off of a rampart. Garon orders Corrin to kill Ryoma. After their fight, Ryoma spares Corrin the pain of killing their own brother by killing himself. Infusing the Yato with the power of Xander and Leo's Legendary Weapons, Corrin confronts and kills the false Garon. However, a crazed Takumi suddenly appears and attacks them, and it is revealed he has been long dead and his body is possessed. Corrin destroys Takumi's body to free his soul. Azura overuses her powers as in the ''Birthright'' route, but her death is not seen and she is instead marked as missing. In the epilogue, Hinoka is crowned queen of Hoshido and Xander is crowned king of Nohr, and a peaceful alliance between the two kingdoms is formed. In the ''Revelation'' route, Corrin rejects both Hoshido and Nohr, and is denounced as a traitor by both. They flee with Azura and one of their retainers through the Bottomless Canyon to the kingdom of Valla. Azura explains that the king of Valla, the dragon Anankos, has plans for humanity's destruction; he is the one who killed and replaced Garon, and he is responsible for Takumi's descent into madness in the ''Conquest'' route. Azura also reveals her history as the daughter of the king Anankos usurped, and that a curse placed by Anankos will kill them if they reveal Valla's existence to anyone outside its borders. The two decide to kill Anankos. Fleeing Valla with Gunter, who survived his fall into the chasm, Azura reveals that they must unite Corrin's twin families before a natural event which will seal the passage for decades. Corrin travels through Hoshido and Nohr, gradually gaining the trust and allegiance of their hereditary and adopted families. They also learn that their sword Yato is the "Seal of Flames", which when combined with the other families' Legendary Weapons will become the Fire Emblem, capable of killing Anankos. Once the group enter Valla, the party heads to confront Anankos. During their journey, they battle the resurrected bodies of Mikoto, Azura's mother Arete, and Sumeragi, the latter of whom is revealed to be Mikoto's assassin. During their battle with Mikoto, Corrin learns that they and Azura are maternal cousins, making Corrin heir to Valla's throne. The group is eventually betrayed by Gunter, who was possessed by Anankos since first coming to Valla, but Corrin succeeds in freeing Gunter from Anankos' control. When they face Anankos, they are initially helpless, but Ryoma, Takumi, Xander, and Leo feed the power of their Legendary Weapons into Yato, transforming it into the Fire Emblem. Near death after being defeated, Anankos summons and eats the impostor Garon to regain his strength, but is finally destroyed with the Fire Emblem. In the aftermath, Valla is reestablished on the surface, Azura crowns Corrin its new ruler, and an everlasting peace is established between the three kingdoms.


Downloadable content

Paid additional content was released alongside the games, in the form of extra levels used to improve the units' strength or gather exclusive resources. A series of additional storylines were also released to expand on the main narrative. The first is ''Before Awakening'', in which Corrin is transported to Ylisse, the setting of ''
Fire Emblem Awakening ''Fire Emblem Awakening'' is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS. It was released in April 2012 in Japan and 2013 internationally. It is the thirteenth in ...
'', and aids its heroes Chrom, Frederick, and Lissa in fighting off the forces of Valla. The second, ''Hidden Truths'', centers around ''Awakening'' characters Owain, Inigo, and Severa as they are contacted by a mysterious figure who asks for their help in saving Valla. To this end, they are given new powers and names: Odin, Laslow, and Selena. The trio ultimately join with the kingdom of Nohr as retainers. The ''Heirs of Fate'' saga, released after the rest of the DLC, focuses around the game's child units. Two separate versions of the Avatar's child Kana, one male and one female, each journey with members of each version's cast to discover why a group of mysterious soldiers attacked their homes. It is revealed that they were never truly in their homes, as Anankos had transported them to Valla and attempted to trick them into killing each other. However, Azura's son, Shigure, breaks the illusion and bands the two Kanas' armies together, only to leave them to face Anankos alone with the hidden verse of his mother's song. However, the army finds a way back, and helps to defeat Anankos one final time.


Development

The previous title in the series, ''Fire Emblem Awakening'', was planned to be the last in the series due to decreasing sales. The game was a worldwide commercial success, prompting Nintendo to greenlight a new entry. ''Fates'' was co-developed by regular ''Fire Emblem'' developer
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario (series), Paper Mario'', ''WarioWare'', and ''Wars (series), Wars'' video game series. Originally, the company was headqua ...
and
Nintendo SPD commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', wh ...
, with the main staff of ''Awakening'' returning to their respective roles for ''Fates'': they were Intelligent Systems's Kouhei Maeda as director, Nintendo SPD director Genki Yokota, Nintendo producer Hitoshi Yamagami, art director Toshiyuki Kusakihara, and character designer
Yūsuke Kozaki is a Japanese manga artist and character designer. Works Manga artist * (1997, ''Monthly Young Magazine'', Kodansha, one-shot) * (1998, ''Bessatsu Monthly Young Magazine'', Kodansha, one-shot) * (2001, ''Monthly Young Magazine'', Kodansha, we ...
. Yokota's work on the game ran parallel with his work on ''
Xenoblade Chronicles X ''Xenoblade Chronicles X'' is a 2015 action role-playing game developed by Monolith Soft and published by Nintendo for the Wii U console. ''Xenoblade Chronicles X'' forms part of the '' Xeno'' metaseries, being a spiritual successor to ''Xenoblad ...
''. Masahiro Higuchi, ''Awakening''s project manager, came on board as a producer. According to the original staff, the request for a sequel was a shock as they had all developed ''Awakening'' assuming it would be the last in the series. During its early design stages, ''Fates'' was given the working title "''Fire Emblem 3DS II''". The game's cutscenes were animated by Studio Anima, returning from ''Awakening'', while storyboarding was handled by Spooky Graphic. To develop the multiple versions, one core team worked on the game's shared assets, while additional teams handled individual level design. The gameplay was refined and expanded from the version they used in ''Awakening''. The "My Castle" feature was suggested by Maeda as an alternative activity for players, and to provide a means for getting to know the main characters outside battle. The amount of content included in the feature made some staff comment that it could be its own game. The social elements of My Castle were originally going to be exclusive to
StreetPass SpotPass and StreetPass are communication systems first introduced in the Nintendo 3DS. SpotPass was later incorporated into the Nintendo 2DS, models of the New 3DS and New 2DS, and Wii U game consoles. SpotPass delivers content from the Internet ...
, but it was suggested that players in areas with low StreetPass activity should be able to access the functions through a normal Internet connection. Some ideas thought up by Maeda for earlier titles, such as the Dragon Vein ability and the way skills were inherited by second generation characters, were also implemented. Due to the necessity for multiple versions, map designing became a larger task than anticipated, with very few maps being shared between versions. The Phoenix Mode was included to bring new fans into the series, a philosophy that they had neglected up until ''Awakening'' and improved for ''Fates''. For the first time in the ''Fire Emblem'' series, the option for the main character to marry a character of the same sex was included: the potential male and female partners respectively appear in ''Conquest'' and ''Birthright'', and both appear in ''Revelation''. According to Nintendo, this move was done to reflect the diversity of their player base. The two kingdoms were based upon different cultures: Hoshido was themed after
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
, while Nohr used a Medieval European setting similar to earlier ''Fire Emblem'' games. The kingdoms of Hoshido and Nohr were designed to contrast each other in a variety of ways, with the most obvious being its architecture: Hoshido was themed around light and air, while Nohr was themed around darkness and stone. When development first started, the team unanimously decided to ask Kozaki to return as character designer, as he had been for ''Awakening''. The sheer number of characters this approach entailed made the staff worry about whether Kozaki would be willing to return. The Hoshido characters' clothing were influenced by Japanese culture and character designs drew inspiration from well-known people in Japan: a main instance was Ryoma, whose clothing was based on
samurai were the hereditary military nobility and officer caste of medieval and early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the '' daimyo'' (the great feudal landholders). They h ...
, including historical figures such as
Takeda Shingen , of Kai Province, was a pre-eminent ''daimyō'' in feudal Japan. Known as the "Tiger of Kai", he was one of the most powerful daimyō with exceptional military prestige in the late stage of the Sengoku period. Shingen was a warlord of great ...
, along with incorporating animal motifs such as lions. The colors used in their clothing were varied and mainly bright to emphasize the country's focus on light. For Nohr, a "vampire-like taste" equivalent to
dark fantasy Dark fantasy is a subgenre of fantasy literary, artistic, and cinematic works that incorporate disturbing and frightening themes of fantasy. It often combines fantasy with elements of horror or has a gloomy dark tone or a sense of horror and dr ...
was used to highlight it as a kingdom where the sun did not shine. Kozaki used black and purple as key colors in character designs to create a cold and unified image. The nobility of Nohr were given similar design elements to represent their familial connections. The first character Kozaki designed was the Avatar. Kozaki did not put much thought into their general appearance, but took care about their clothing so that it was not overtly styled after either Hoshido or Nohr, keeping the neutrality of the player up to the main story decision point. They were given bare feet due to the animalistic impression Kozaki had after hearing of their strong ties to dragons, along with creating a "hook" for players equivalent to other characters in the game. The main key artwork, showing the two families together, was described by Kozaki as "a pain to draw" due to their clashing designs, and was the point of much discussion by staff before it was finalized. Azura was not included in artwork for the two physical editions, but she was more prominently presented in artwork surrounding ''Revelation'' as she played a much larger role in the story.


Scenario

During the initial planning stage, the team reviewed how fans and critics had responded to ''Awakening''. While the gameplay and graphics were positively received, the story had been criticized for being too simple by some long-time fans, even though new players approved of it. To that end, they decided to write a story that would appeal to series veterans as well as newcomers. The concept of the story changing depending on which protagonists the main character sided with, originated from Yamagami's memories of the first ''Fire Emblem'' game, which allowed for choosing different protagonists but did not change the story. Wanting to play from both sides of a conflict and show both sides as neither good nor evil, the team decided to create multiple versions of the game. Initially, the plan was just for a choice between one of the two kingdoms, but Yamagami wanted a third neutral path where neither side was chosen, so a third version of the game was planned. The game's Japanese subtitle, "''if''", came from the sheer number of choices featured for players in the game. The English title "''Fates''" referred to the concept of the main character shaping and changing their fate by choosing a side. After the creation of the three storylines, the team needed to make the decision to divide ''Birthright'' and ''Conquest'' into separate physical releases. This was because packaging them as a single release would have necessitated raising the game's price to the equivalent of a two-game bundle, which would not benefit people who wanted to play one single version. Another reason for this decision was how easy it had become to add the other versions on as cheaper
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
(DLC). This opened up the option for players to run through the game until the crucial decision point in Chapter 6, then buy the alternate routes as downloadable content so they had different choices. Each route was estimated to have the same amount of gameplay and story content as ''Awakening''. As the plans for three different versions of the game appeared, the staff realized that it was impossible to write three storylines in-house. After searching through known video game writers, they decided to consider writers in other fields. The writer suggested by Maeda was
Shin Kibayashi is a Japanese manga storywriter, novelist and screenwriter. Under the name Yuma Ando, he received the 2003 Kodansha Manga Award for '' shōnen'' for writing ''Kunimitsu no Matsuri''. The pen name "Tadashi Agi" (亜樹 直) is shared with his si ...
, who was famous in Japan for his work on multiple manga and television series. Kibayashi was initially approached by Kozaki through their shared editor, and was pitched the project by the staff in December 2012. Kibayashi was going to refuse the project as he had a tight work schedule, but after both he and his daughter played through a copy of ''Awakening'' provided by staff, Kibayashi decided to accept and wrote an initial draft story. Despite his initial minimal commitment of a ten-page summary for each storyline, he became fond of the characters and felt that 10 pages were not enough, and thus the full summary for ''Birthright'' extended to about 500 pages. After delivering his work, he then wrote summaries of equal length for ''Conquest'' and ''Revelation'', driven by the need to create a high-quality story, partially to surpass his daughter's pressuring expectations, and ended up writing enough script to fill two books. While the Japanese titles for ''Birthright'' and ''Conquest'' were written in
kanji are the logographic Chinese characters taken from the Chinese family of scripts, Chinese script and used in the writing of Japanese language, Japanese. They were made a major part of the Japanese writing system during the time of Old Japanese ...
, the third storyline's title was written in
katakana is a Japanese syllabary, one component of the Japanese writing system along with hiragana, kanji and in some cases the Latin script (known as rōmaji). The word ''katakana'' means "fragmentary kana", as the katakana characters are derived fr ...
to distinguish it from the other two. A great deal of the character traits for the royals of Hoshido and Nohr were contributed by Kibayashi. After he had done his work on the storylines, other writers took over much of the rest of the work. The main scenario writer for the ''Revelation'' storyline was Yukinori Kitajima, a writer associated with the ''
Senran Kagura is a video game series created by Kenichiro Takaki, produced by Marvelous and mostly developed by Tamsoft. The franchise revolves around groups of female shinobi, and has received manga and anime adaptations. The anime has been licensed by F ...
'' series. He and other staff from his scriptwriting company Synthese also wrote the support conversations for ''Birthright'' and ''Conquest''. One of the principal writers for all three story routes was Nami Komuro, who had previously worked on ''Awakening''.


Music

The game's soundtrack was created by multiple composers. Intelligent Systems's Hiroki Morishita and T's Music's Rei Kondoh previously worked on ''Awakening'', while ''
WarioWare is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
'' composers Takeru Kanazaki and Yasuhisa Baba of Intelligent Systems, and ''
Monster Hunter is a Japanese media franchise centered on a series of fantasy-themed action role-playing video games that started with the game ''Monster Hunter'' for the PlayStation 2, released in 2004. Titles have been released across a variety of platforms, ...
'' composer Masato Kouda of Design Wave joined the team as newcomers. Longtime series composer
Yuka Tsujiyoko Yuka Tsujiyoko (辻横 由佳 ''Tsujiyoko Yuka'') is a Japanese people, Japanese video game music composer. She is best known for her contributions to the ''Fire Emblem'' and ''Paper Mario'' series, and several other Intelligent Systems develope ...
acted as a supervisor. Morishita and Kanazaki wrote the majority of the game's tracks. Arrangements were handled by Morishita, Kanazaki, Kondoh and Kouda. Many of Tsujiyoko's tracks for earlier ''Fire Emblem'' titles were remixed for use in ''Fates''. The game's theme song, "Lost in Thoughts All Alone", was written by Morishita, with lyrics by Maeda, and sung by Japanese pop singer Renka, who also provided Azura's in-game singing voice. The developers were looking for a singer who could do justice to their vision for the character, and when they heard Renka's audition, they instantly decided that she was right for the role. According to music personnel, several among them cried when they first heard her performance. Multiple versions were used throughout the soundtrack. Azura's normal voice work is performed by Japanese voice actress Lynn. In the English version, Azura's speaking and singing voice were provided by Rena Strober. The lyrics were adapted into English by Audrey Drake. An official soundtrack album, ''Fire Emblem if Official Soundtrack'', released on April 27, 2016 through the Symphony No. 5 label of Tablier Communications. The album contains seven discs of music from all three versions of ''Fates'', and a booklet featuring commentary from the composers. Also included is a special DVD containing remixes of tracks from both ''Fates'' and previous ''Fire Emblem'' games, high-definition versions of the three opening cinematics, and cutscenes from ''Birthright'' and ''Conquest'' featuring alternate versions of a dance sequence with Azura. The soundtrack, having eight disks in total, is one of the largest single game official soundtracks ever released. "Lost in Thoughts All Alone", Renka's debut single, was released as a regular CD edition and a special DVD edition featuring a music video on July 1, 2015. It was also included as part of the main soundtrack release.


Release

''Fates'' was announced for all regions via a Nintendo Direct broadcast in January 2015. It was announced in Japan as ''Fire Emblem if''. Its English title was revealed during the
Electronic Entertainment Expo 2015 The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees. Major exhibit ...
. ''Fates'' was released in multiple versions. ''Birthright'' and ''Conquest'' both received a physical release on June 25, 2015 in Japan, which was announced for a 2016 release in the West. Players who purchase a physical copy of either version can download the other version as DLC for a reduced price. ''Revelation'' was released exclusively as downloadable content on July 9, two weeks after the physical release of ''Fates''. In addition to the standard releases was a special edition giving access to ''Birthright'', ''Conquest'', and ''Revelation''. The western release also follows the release pattern used in Japan. In North America, the physical versions were released first in February, with the third storyline coming later as DLC in March. In Europe, the physical editions were released on May 20, with ''Revelation'' following as DLC on June 9. A special edition, containing all three storylines and an art book, was made available in both regions alongside the initial physical releases. In Australia, the physical versions launched on May 21, while ''Revelation'' launched on June 10. The Japanese release was promoted by a ''Fire Emblem'' themed
trading card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
and an ''Awakening'' themed
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
. Two "starter packs" for the trading cards come with codes that allow players access to the characters Marth and Lucina in the game in the form of DLC. Similarly, the "booster box" will come with a code for the character Minerva. A special
New Nintendo 3DS The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October 1 ...
changeable cover based on ''Fates'' was released in Japan alongside the game's physical release. After release, a manga based on the game was announced, beginning serialization in the September issue of ''Monthly Young Magazine''. It is written by Kibayashi and illustrated by Kozaki. After release, multiple DLC maps were released between July and September 2015: these ranged from story-related maps to optional maps featuring characters from other ''Fire Emblem'' games. This DLC was released between February and April 2016 in North America. In Europe, the DLC launched between mid-May and late July. The game's
localization Localization or localisation may refer to: Biology * Localization of function, locating psychological functions in the brain or nervous system; see Linguistic intelligence * Localization of sensation, ability to tell what part of the body is a ...
was done by Nintendo's localization branch, Nintendo Treehouse. The game underwent alterations for its western release: in the Japanese version, a support conversation between the male avatar and a character named Soleil was criticized for elements some deemed similar to
gay conversion therapy Conversion therapy is the pseudoscientific practice of attempting to change an individual's sexual orientation, gender identity, or gender expression to align with heterosexual and cisgender norms. In contrast to evidence-based medicine and clin ...
. In the western release, these elements were removed from the characters' support conversations to avoid causing controversy. Elements of a minigame exclusive to the My Castle area, involving "petting" a chosen character's face on the touch screen to build up affection, was also removed from the western versions. While the 2D interactions and the support increases were present, the stylus-based touch screen element was removed. The option for Japanese voiceovers, present in ''Awakening'', was also removed from ''Fates''. According to an official statement by Nintendo, other unspecified changes were also made where it was deemed necessary. These changes, among others pointed out through comparisons by fans between the English and Japanese versions, generated controversy over the Internet in the wake of the game's release, culminating in complaints being sent directly to Nintendo. It also prompted a group dubbed "Team If" to start work on a more faithful
fan translation Fan translation (or user-generated translation) refers to the unofficial translation of various forms of written or multimedia products made by fans (fan labor), often into a language in which an official translated version is not yet available. ...
, though it was ultimately cancelled shortly after the game's official release.


Reception

The different versions of ''Fates'' received high scores on aggregate site
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. ''Birthright'' scored 86/100 based on thirty-five critic reviews. ''Conquest'' received a slightly higher score of 87/100, based on forty reviews. ''Revelation'' scored 88/100 based on twenty-five reviews. Reviews for all versions of ''Fates'' generated a score of 88/100 based on thirty-six reviews. ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'', which reviewed both physical versions in tandem, praised them for their drama and characters, despite noting that the inter-character relations of the two versions were complicated, and only playing one side of the story might leave players unsatisfied. They praised the various battle functions, relationship mechanics and easy-to-use interface. The "My Castle" feature, while starting out as feeling incomplete, was a satisfying experience. Martin Robinson of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' praised the game as a sound continuation of the mechanical improvements of ''Awakening'': he positively noted the grey morality of the characters and story, and singled out ''Conquest'' as the "cooler" of the two physical versions due to its challenge and cast. His main criticism was its multi-part release, which he called "needlessly convoluted" and stated might alienate fans attracted to the series by ''Awakening''. He also faulted Nintendo's translation work as less "characterful" than the localization of ''Awakening'' by
8-4 is a Japanese game localization, video game localization company based in Shibuya, Tokyo, Shibuya, Tokyo. The company was founded in 2005 by Hiroko Minamoto and former ''Electronic Gaming Monthly'' (''EGM'') editor John Ricciardi. They were joine ...
, along with the "clumsy" removal of the Japanese original's petting mechanic. Chris Carter of ''
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'' called ''Birthright''s story "relatively open and shut" despite keeping complex character relationships intact, while generally citing it as the best starting place for series newcomers. Javy Gwaltney of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' called the story of ''Birthright'' "a surprisingly dark tale", praised the improvements made to the gameplay over ''Awakening'', and was overall positive despite some criticism of its poor tutorial systems. He also liked the game's music and graphics, although he critiqued the latter a little due to low-res battle models. Meghan Sullivan of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' called the story, music and visuals "great", and greatly enjoyed the gameplay systems despite mission repetition and a slow online interface. Alexa Ray Corriea of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' greatly enjoyed the changes to gameplay and its strategy despite little variation in playable maps, and enjoyed the character interactions while noting that the dialogue became overly melodramatic in places. Kimberley Keller of ''Nintendo World Report'', reviewing all versions of the game, generally praised the game as a whole while calling ''Birthright'' the "perfect way to start 'Fates'' due to its traditional ''Fire Emblem'' elements. Griffin McElroy and Allegra Frank of ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'', reviewing all versions of the game, were generally positive about the gameplay and the interplay between versions, while criticizing the overly complicated character class system. They referred to ''Birthright'' as a "straightforward march for vengeance, where victory almost always entails defeating an entire platoon or its leader". Both Connor Sheridan of ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
'' and Ray Carsillo of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' shared many points of praise with other reviewers about the general gameplay: Sheriden called ''Birthright'' a familiar experience when compared to the other titles, while Carsillo recommended it as a good starting point. Carter found ''Conquest'' a much tougher experience from a gameplay perspective, being geared towards dedicated tactical battles within pre-set limits, while finding its story more intriguing than that of ''Birthright''. Gwaltney called ''Conquest'' a "dark fantasy epic" that asked difficult moral questions, and generally cited the gameplay as harder and consequently more rewarding than that of its counterparts despite sharing tutorial deficiencies with ''Birthright''. He also shared his opinions on the music and graphics with ''Birthright''. Jose Otero, writing for ''IGN'', frequently noted the game's challenge, while generally sharing his praises with Sullivan's review of ''Birthright'', including slow online elements. A point of praise not shared with ''Birthright'' was its mission variety. Peter Brown, reviewing the game for ''GameSpot'', praised the gameplay variety and the characters' development and meaningful use in battle, while critiquing the plot for being "fairly middle of the road" and did not like the lack of optional side missions. Keller noted the harder gameplay structure of ''Conquest'', while noting that its story had a far more comedic tone with its characters. McElroy and Frank referred to ''Conquest'' as the more challenging of the two physical releases, an opinion shared by Carsillo and Sheridan: the latter added that the game would not make players feel like a hero. Robinson called ''Conquest'' the "cooler" of the two physical releases, noting its steeper challenge and more engaging cast. Carter considered ''Revelation'' to be a good middle ground between ''Birthright'' and ''Conquest'', and praised its story after moving beyond the conceit of its premise. Corriae was highly positive about the game: while finding the initial premise rather contrived, she greatly enjoyed the resultant drama and found the story better than that of ''Birthright'' and ''Conquest''. She also praised the game for its gameplay and variety. Keller said the story of ''Revelation'' "keeps players on their toes", while praised the gameplay for finding a middle ground between the two physical releases. She called it "a fulfilling conclusion" to ''Fates''. While generally positive about the game as a whole, Sheridan was rather critical of the fact that players needed to buy ''Revelation'' as DLC to get the whole story. Gwaltney was less favorable than he was about ''Birthright'' and ''Conquest'': while he enjoyed the early tension of a limited party, the ability to expand and strengthen the party sapped away the tension, while he found the story "rather ho-hum and generic" after the more impactful stories of the first two versions. Sullivan of ''IGN'' greatly enjoyed the combination of characters and gameplay from ''Birthright'' and ''Conquest'', but shared her opinion of the central plot device with Corriae. Carsillo found ''Revelation'' the most satisfying due to the obscuring of key plot points in the other versions despite ''Birthright'' and ''Conquest'' offering greater character insight, along with positively noting its gameplay balance between the two physical releases.


Sales

Shortly after pre-orders for the special edition were announced, it sold out within a day. Following complaints from fans, Nintendo created a second run for the edition. In its week of release, ''Fates'' topped sales charts, with initial sales of both versions totaling 260,675 copies. The game's special edition sold a further 42,991 copies, bringing total sales to 303,666 copies. ''Birthright'' was the better-selling of the physical versions, with ''Conquest'' coming in second place. It remained at the top of the charts the following week, selling a further 54,896 copies. ''Birthright'' remained at the top, while ''Conquest'' dropped to fourth place. By the third week, both versions of ''Fates'' had dropped to fourth place, selling a further 29,682 copies and bringing total sales to 345,253 copies. ''Famitsu''s sales estimates were slightly higher, with their sales figures for the game totaling 353,201 copies, and going on to sell 71,550 and 41,400 copies over the next two weeks, bringing total recorded sales to 456,274 copies. In July, Kibayashi reported via
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
that ''Fates'' was the current best-selling video game on Amazon Japan. By the end of 2015, according to ''Famitsu'', both physical versions had sold a combined total of 538,669 units, coming in at No. 10 of the year's top-selling video games. Prior to its western release, pre-orders for the Special Edition holding all three versions were high, resulting in it selling out by December 2015. After this, a glitch in
GameStop GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,5 ...
's ordering system meant that copies of the Special Edition were reserved after stocks were empty, and they gave orders the option of cancelling or transferring their order to a different Special Edition offer. On release in North America, the game became the fastest-selling game in the series' history, selling over 300,000 units during its opening weekend: this was estimated as being five times the debut sales of ''Awakening'' during a similar period. ''Birthright'' was the better-selling of the two versions, with ''Conquest'' said to be "close behind". According to the February
NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
report, ''Fates'' sold nearly 400,000 copies across physical and digital versions, with both versions reaching places in the top ten gaming chart. In addition, combined sales of all versions including the Special Edition placed the game third overall in software sales, tripling the equivalent first-month sales of ''Awakening''. When the physical versions released in the UK, ''Birthright'' was the better-selling edition, coming in at No. 5 in the all-format charts behind multi-platform releases ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * L ...
'', '' Homefront: The Revolution'' and '' Uncharted 4: A Thief's End''. ''Conquest'' came in at No. 11 in the all-format charts. In platform-specific charts, ''Birthright'' and ''Conquest'' reached No. 6 and No. 8 respectively. In Nintendo's financial briefing at the end of the 2015–2016 fiscal year, the game was said to have sold 1.84 million copies, with 780,000 copies sold in Japan and 1.06 million copies elsewhere. The title's DLC sales were also strong, coming in fifth in the top-five best-selling DLC content for Nintendo products in Fiscal 2015–2016. Nintendo announced different sales in 2017, the game had sold-through 1.6 million copies worldwide, with 500,000 copies sold in Japan and 1.1 million copies elsewhere by the end of March 2017, lower than previously announced. Fire Emblem Fates has sold 3 million times as of December 2019.


Legacy

A few weeks prior to the North American release of ''Fire Emblem Fates'', Corrin appeared as a playable character in the 2014
crossover Crossover may refer to: Entertainment Albums and songs * ''Cross Over'' (Dan Peek album) * ''Crossover'' (Dirty Rotten Imbeciles album), 1987 * ''Crossover'' (Intrigue album) * ''Crossover'' (Hitomi Shimatani album) * ''Crossover'' (Yoshino ...
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
s ''
Super Smash Bros. for Nintendo 3DS and Wii U and (colloquially and collectively referred to as ''Super Smash Bros. 4'' or ''Smash 4'') is a group of two 2014 crossover fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS a ...
'', being released as downloadable content on February 3, 2016. Both male and female versions of Corrin are present as alternate costumes for the fighter, whose attacks are based on their ability to transform into a dragon. The Corrin DLC also includes two additional music tracks from ''Fates'', as well as two bonus trophies for the Nintendo 3DS version. He returns as a playable fighter in the next entry, ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the ''Super Smash Bros.'' series, succeeding ...
'', and is now a part of the base roster. Characters from ''Fates'' were added to the crossover
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
''
Fire Emblem Heroes is a free-to-play tactical role-playing game developed by Intelligent Systems and published by Nintendo for Android and iOS. The game is a mobile spin-off of the ''Fire Emblem'' series featuring its characters, and was released on February 2 ...
'' and the ''
Dynasty Warriors is a series of Japanese hack and slash action video games created by Omega Force and Koei (now is Koei Tecmo). The series is a spin-off of Koei's turn-based strategy '' Romance of the Three Kingdoms'' series, based upon the Chinese novel of ...
''-inspired
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
game ''
Fire Emblem Warriors ''Fire Emblem Warriors'' is a hack and slash action role-playing game developed by Omega Force and Team Ninja, and published by Koei Tecmo in Japan and Nintendo internationally for the Nintendo Switch and New Nintendo 3DS. The game was released ...
'' beginning at launch, with more being added post-launch.
Amiibo (, ; officially stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Ninten ...
figures of Corrin were released on July 21, 2017 in both male and female variants. The Amiibo can be scanned into '' Fire Emblem Echoes: Shadows of Valentia'' to summon an apparition of Corrin as a temporary ally in battle. Additionally, they can be scanned into '' Fire Emblem: Three Houses'' to unlock music tracks from ''Fates'' in optional battles.


Notes


References


External links

* {{Intelligent Systems 2015 video games Monarchy in fiction
Fates The Fates are a common motif in European polytheism, most frequently represented as a trio of goddesses. The Fates shape the destiny of each human, often expressed in textile metaphors such as spinning fibers into yarn, or weaving threads on a ...
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