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''Fortnite'' is an
online video game An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and s ...
developed by
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, M ...
and released in 2017. It is available in three distinct game mode versions that otherwise share the same general gameplay and game engine: ''
Fortnite Battle Royale ''Fortnite Battle Royale'' is a free-to-play battle royale video game developed and published by Epic Games. It is a companion game to '' Fortnite: Save the World'', a cooperative survival game with construction elements. It was initially re ...
'', a free-to-play
battle royale game A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who st ...
in which up to 100 players fight to be the last person standing; '' Fortnite: Save the World'', a cooperative hybrid
tower defense Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive struc ...
-
shooter Shooting is the act or process of discharging a projectile from a ranged weapon (such as a gun, Bow and arrow, bow, crossbow, slingshot, or Blowgun, blowpipe). Even the acts of launching Flamethrower, flame, artillery, Dart (missile), darts, ha ...
and
survival Survival, or the act of surviving, is the propensity of something to continue existing, particularly when this is done despite conditions that might kill or destroy it. The concept can be applied to humans and other living things (or, hypotheti ...
game in which up to four players fight off
zombie A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in whic ...
-like creatures and defend objects with traps and fortifications they can build; and ''
Fortnite Creative ''Fortnite Creative'' is a sandbox game, developed and published by Epic Games, part of the video game ''Fortnite''. It was released on December 6, 2018 for Microsoft Windows, macOS, PlayStation 4, Xbox One, iOS, Nintendo Switch, and Android ...
'', in which players are given complete freedom to create worlds and battle arenas. ''Save the World'' and ''Battle Royale'' were released in 2017 as
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
titles, while ''Creative'' was released on December 6, 2018. While the ''Save the World'' and ''Creative'' versions have been successful for Epic Games, ''Fortnite Battle Royale'' in particular became an overwhelming success and a
cultural phenomenon The bandwagon effect is the tendency for people to adopt certain behaviors, styles, or attitudes simply because others are doing so. More specifically, it is a cognitive bias by which public opinion or behaviours can alter due to particular act ...
, drawing more than 125 million players in less than a year, earning hundreds of millions of dollars per month. ''Fortnite'' as a whole generated in gross revenue up until December 2019. ''Save the World'' is available only for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, while ''Battle Royale'' and ''Creative'' were released for all those platforms, and also for
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
,
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
, and Android devices. The game also launched with the release of the ninth-generation
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
and
Xbox Series X/S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, t ...
consoles.


Game modes

''Fortnite'' is distributed as three different game modes, using the same engine; each has similar graphics, art assets, and game mechanics. * '' Fortnite: Save the World'' is a player-versus-environment
cooperative game Cooperative game may refer to: * Cooperative board game, board games in which players work together to achieve a common goal * Cooperative game theory, in game theory, a game with competition between groups of players and the possibility of cooperat ...
, with four players collaborating towards a common objective on various missions. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear, and the survivors to be attacked by zombie-like "husks". The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that helps to either collect data on the storm or to push back the storm. From missions, players are awarded a number of in-game items, which include hero characters, weapon and trap schematics, and survivors, all of which can be leveled up through gained experience to improve their attributes. * ''
Fortnite Battle Royale ''Fortnite Battle Royale'' is a free-to-play battle royale video game developed and published by Epic Games. It is a companion game to '' Fortnite: Save the World'', a cooperative survival game with construction elements. It was initially re ...
'' is a player-versus-player game for up to 100 players, allowing one to play alone, in a duo, or in a squad (usually consisting of three or four players). Weaponless players
airdrop An airdrop is a type of airlift in which items including weapons, equipment, humanitarian aid or leaflets are delivered by military or civilian aircraft without their landing. Developed during World War II to resupply otherwise inaccessible tro ...
from a "Battle Bus" that crosses the game's map. When they land, they must scavenge for weapons, items, resources, and even vehicles while trying to stay alive and to attack and eliminate other players. Over the course of a round, the safe area of the map shrinks down in size due to an incoming toxic storm; players outside that threshold take damage and can be eliminated if they fail to quickly evacuate. This forces remaining players into tighter spaces and encourages player encounters. The last player, duo, or squad remaining is the winner. * ''
Fortnite Creative ''Fortnite Creative'' is a sandbox game, developed and published by Epic Games, part of the video game ''Fortnite''. It was released on December 6, 2018 for Microsoft Windows, macOS, PlayStation 4, Xbox One, iOS, Nintendo Switch, and Android ...
'' is a
sandbox game A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may ...
mode, in which players are given complete freedom to spawn any item from the Battle Royale gamemode on a personal island, and can create games such as battle arenas, race courses, platforming challenges, and more. Players can use their pickaxe to knock down existing structures on the map to collect basic resources that are wood, brick, and metal. Subsequently, in all modes, the player can use these materials to build fortifications, such as walls, floors, and stairs. Such fortification pieces can be edited to add things like windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Within ''Save the World'' this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through. In ''Battle Royale'', this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe. Players are encouraged to be very inventive in designing their fortifications in ''Creative''. While ''Battle Royale'' and ''Creative'' are
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
, ''Save the World'' is
pay-to-play Pay-to-play, sometimes pay-for-play or P2P, is a phrase used for a variety of situations in which money is exchanged for services or the privilege to engage in certain activities. The common denominator of all forms of pay-to-play is that one mus ...
. The games are monetized through the use of V-Bucks, in-game currency that can be purchased with real-world funds, but also earned through completing missions and other achievements in ''Save the World''. V-Bucks in ''Save the World'' can be used to buy
loot box In video games, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or Loot (video gaming), loot, ranging from simple customization ...
es, in the form of piñatas shaped like llamas, to gain a random selection of items. In ''Battle Royale'', V-Bucks can be used to buy cosmetic items like character models or the like, or can also be used to purchase the game's
battle pass In the video game industry, a battle pass is a type of monetization approach that provides additional content for a game usually through a tiered system, rewarding the player with in-game items for playing the game and completing specific chal ...
, a tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a ''Battle Royale'' season.


Development


''Fortnite: Save the World''

''Fortnite'' began from an internal
game jam A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally program ...
at Epic Games following the publishing of ''
Gears of War 3 ''Gears of War 3'' is a third-person shooter video game developed by Epic Games and published by Xbox Game Studios, Microsoft Studios for the Xbox 360. It is the third installment of the Gears of War, ''Gears of War'' series. Originally due for re ...
'' around 2011. Though it was not initially one of the developed titles during the jam, the concept of merging the construction game genre, representing games like ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being ...
'' and ''
Terraria ''Terraria'' is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting, ...
'', and shooter games arose, leading to the foundation of ''Fortnite''. Development of ''Fortnite'' slowed due to several issues, including switching from the
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
3 to Unreal Engine 4, a deeper
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
approach to extend the life of the game, and a switch of art style from a dark theme to a more cartoonish style. Further, Epic was looking to get into the
games as a service In the video game industry, games as a service (GaaS) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initi ...
model, and brought in Chinese publisher
Tencent Tencent Holdings Ltd. () is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimedia companies in the world based on revenue. It is also the w ...
to help; Tencent took a large stake in Epic as part of this, leading to the departure of several executives, including
Cliff Bleszinski Cliff Bleszinski (; born February 12, 1975), popularly known as CliffyB, is an American video game designer, known for his work in the development of the ''Unreal'' and '' Gears of War'' series. After working at Epic Games from 1992 to 2012, he ...
, who had been a key part of ''Fortnite''s development. ''Fortnite''s approach was changed to be Epic's testbed for games as a service, and further slowed the development. Epic was able to prepare to release ''Fortnite'' as a paid early access title in July 2017, with plans to release it as free-to-play sometime in 2019 while gaining feedback from players to improve the game. With the release of ''Fortnite Battle Royale'', the player-versus-environment mode was distinguished as "Save the World". Ultimately, Epic opted to release ''Save the World'' as a premium title, bringing it out of early access on June 29, 2020.


''Fortnite Battle Royale''

Near the same time that Epic released ''Fortnite'' into early access, ''
PlayerUnknown's Battlegrounds ''PUBG: Battlegrounds'' (previously known as ''PlayerUnknown's Battlegrounds'') is a battle royale game developed by PUBG Studios and published by Krafton. The game, which was inspired by the Japanese film '' Battle Royale'' (2000), is based ...
'' had become a worldwide phenomenon, having sold over 5 million copies three months from its March 2017 release, and drawing strong interest in the battle royale genre. Epic recognized that with the ''Fortnite'' base game, they could also do a battle royale mode, and rapidly developed their own version atop ''Fortnite'' in about two months. By September 2017, Epic was ready to release this as a second mode from "Save the World" in the paid-for earlier access, but then later decided to release it as a free game, ''Fortnite Battle Royale'', supported with microtransactions. This version quickly gained players, with over 10 million players during its first two weeks of release, and leading Epic to create separate teams to continue the ''Fortnite Battle Royale'' development apart from the ''Save the World'' version, outside of common engine elements and art assets. This allowed ''Fortnite Battle Royale'' to expand to other platforms otherwise not supported by ''Save the World'', including iOS and Android mobile devices and the Nintendo Switch.


''Fortnite Creative''

A creative sandbox mode launched on December 6, 2018, synchronized with the start of season 7 of ''Fortnite Battle Royale''. Each player has access to a private, persistent island on which they construct buildings and add and manipulate objects as desired. Players are able to invite friends to this island and participate in unofficial games such as race tracks or jumping courses. Only players who purchased the battle pass initially received their own island, but a week later, on December 13, players who did not purchase it received access to the game mode for free.


Reception

The ''Save the World'' mode achieved over one million players by August 2017, just prior to the release of ''Battle Royale''. ''Fortnite Battle Royale'' became a significant financial success for Epic Games, leading them to separate the teams between ''Save the World'' and ''Battle Royale'' to provide better support for both modes. Within two weeks of release, over 10 million players had played the mode, and by June 2018, just after the Nintendo Switch release, had reached 125 million players. Revenue from ''Fortnite Battle Royale'' during the first half of 2018 had been estimated in the hundreds of millions of dollars per month, with total 2018 revenue estimated at by analysis firm SuperData Research. Total revenue for ''Fortnite'' reached more than by the end of 2019. ''Fortnite Battle Royale'' has also become a
cultural phenomenon The bandwagon effect is the tendency for people to adopt certain behaviors, styles, or attitudes simply because others are doing so. More specifically, it is a cognitive bias by which public opinion or behaviours can alter due to particular act ...
, with several celebrities reporting they play the game, and athletes using ''Fortnite''
emote An emote is an entry in a text-based chat client that indicates an action taking place. Unlike emoticons, they are not text art, and instead describe the action using words or images (similar to emoji). Emotes were created by Shigetaka Kurita ...
s as victory celebrations. A notable
streaming Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. ''Streaming'' refers to the delivery method of content, rather than the content it ...
event in March 2018, with streamer
Ninja A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance In military operations, reconnaissance or scouting is the exploration of an area by military forces to obtain information about enem ...
playing ''Fortnite Battle Royale'' alongside
Drake Drake may refer to: Animals * A male duck People and fictional characters * Drake (surname), a list of people and fictional characters with the family name * Drake (given name), a list of people and fictional characters with the given name * ...
, Travis Scott,
Kim DotCom Kim Dotcom (born Kim Schmitz; 21 January 1974), also known as Kimble and Kim Tim Jim Vestor, is a German-Finnish Internet entrepreneur and political activist who resides in Glenorchy, New Zealand. He first rose to fame in Germany in the 1990s ...
, and
Pittsburgh Steelers The Pittsburgh Steelers are a professional American football team based in Pittsburgh. The Steelers compete in the National Football League (NFL) as a member club of the American Football Conference (AFC) North division. Founded in , the Steel ...
wide receiver
JuJu Smith-Schuster John Sherman "JuJu" Smith-Schuster ( Smith; born November 22, 1996) is an American football wide receiver for the Kansas City Chiefs of the National Football League (NFL). He played college football at USC, and was drafted by the Pittsburgh St ...
, broke viewership records for
Twitch Twitch may refer to: Biology * Muscle contraction ** Convulsion, rapid and repeated muscle contraction and relaxation ** Fasciculation, a small, local, involuntary muscle contraction ** Myoclonic twitch, a jerk usually caused by sudden muscle co ...
to date, and led to Epic arranging a ''Fortnite Battle Royale''
pro–am Pro–am (or pro/am, pro am, ProAm; a contraction of professional–amateur) refers to a sporting event where both professional career athletes and amateurs compete. It could also refer to a collaboration between professionals and amateu ...
with 50 pairs of streamers and professional players matched with celebrities at
E3 2018 The Electronic Entertainment Expo 2018 (E3 2018) was the 24th E3, during which hardware manufacturers, software developers, and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers a ...
in June 2018. Epic Games has developed organized
esports Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although orga ...
competitions around ''Fortnite Battle Royale'', such as the inaugural
Fortnite World Cup The Fortnite World Cup was an esports competition based on the video game ''Fortnite''. It look place July 26–28, 2019 at the Arthur Ashe Stadium in New York City, United States. A total prize pool was available across the various competitio ...
tournament that took place in July 2019. There has also been growing concern over ''Fortnite Battle Royale'' draw toward young children, emphasized with the release of the mobile client. Parents and teachers had expressed concern that students are being distracted and drawn away from school work due to playing ''Fortnite''. Concerns have also been raised about the impact that playing a game involving repeated depictions of gun violence may have on young children.


Awards

In 2017, the game was nominated for "Best Co-op Game" by ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'', and for "Best Spectator Game" by
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
. In 2018, the game won the award for Best Ongoing Game by ''PC Gamer'' and IGN, the latter of which nominated it for "Best Nintendo Switch Game", "Best Mobile Game", and "Best Action Game".


Notes


References


External links

* {{Authority control Epic Games IOS games Nintendo Switch games Online games PlayStation 4 games PlayStation 5 games Windows games Xbox One games Xbox Series X and Series S games MacOS games Unreal Engine games Video games adapted into comics Video games developed in the United States 2010s fads and trends 2020s fads and trends Free-to-play video games Delisted applications The Game Awards winners BAFTA winners (video games) D.I.C.E. Award for Online Game of the Year winners