''Microsoft Flight Simulator 98'', abbreviated commonly as ''FS98'', is a flight simulator video game. It was released in late 1997 for the
Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
.
Gameplay
''Flight Simulator 98'' (version 6.1) is generally regarded as a "service release", offering minor improvements, with a few notable exceptions: The simulator now also featured a helicopter (the
Bell 206B III JetRanger), as well as a generally improved interface for adding additional aircraft, sceneries, and sounds.
Other new "out of the box" aircraft included a revised
Cessna 182 with a photorealistic instrument panel and updated flight model. The primary rationale for updating the 182 was
Cessna
Cessna () is an American brand of general aviation aircraft owned by Textron Aviation since 2014, headquartered in Wichita, Kansas. Originally, it was a brand of the Cessna Aircraft Company, an American general aviation aircraft manufacturing c ...
's return to manufacturing that model in the late 1990s. The
Learjet Model 45 business jet was also included, replacing the aging
Learjet 35 from earlier versions. The Dynamic Scenery models were also vastly improved. One of the most noticeable improvements in this version was the ability to have independent panels and sounds for every aircraft.
A major expansion of the in-box scenery was also included in this release, including approximately 45 detailed cities (many located outside the United States, some of which had been included in separate scenery enhancement packs), as well as an increase in the modeled airports to over 3000 worldwide, compared with the approximately 300 in earlier versions. This major increase in scenery production was attributable partially to inclusion of the content from previous standalone scenery packs, as well as new contributions by MicroScene, a company in San Ramon, California who had developed several scenery expansions released by Microsoft. The scenery files for ''
FS95'' are forwards compatible with ''FS98''.
This release also included support for the
Microsoft Sidewinder
Microsoft SideWinder was the general name given to the family of digital game controllers developed by Microsoft for PCs. The line was first launched in 1995. Although intended only for use with Microsoft Windows, Microsoft SideWinder game con ...
Pro Force Feedback joystick, which allowed the player to receive some sensory input from simulated trim forces on the aircraft controls.
This was the first version to take advantage of 3D-graphic cards, through Microsoft's
DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", ...
technology. With such combination of hardware and software, FS98 not only achieved better performance, but also implemented better haze/visibility effects, "virtual cockpit" views, texture filtering, and sunrise/sunset effects.
Reception
By November 1997, ''Flight Simulator 98'' had shipped one million units, following its September launch.
It received a "Gold" award from the Verband der Unterhaltungssoftware Deutschland (VUD) in August 1998,
for sales of at least 100,000 units across Germany, Austria, and Switzerland.
The VUD raised it to "Platinum" status, indicating 200,000 sales, by November.
Pete Deemer for
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
said ''"Microsoft Flight Simulator 98 is an impressive feat. With a few exceptions, gone are the glaring flaws of the previous version; coupled with its technological innovations, the sum of the parts is a unique flight experience of unprecedented realism."''.
Denny Atkin for ''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' summarized: ''"Overall, though, this is a worthwhile update for FLIGHT SIMULATOR fans who have fast
3D cards."''
See also
*''
Flight Unlimited II
''Flight Unlimited II'' is a 1997 Amateur flight simulation, flight simulator video game developed by Looking Glass Studios and published by Eidos Interactive. The player controls one of five planes in the airspace of the San Francisco Bay Area, ...
''
*''
Sierra Pro Pilot 98: The Complete Flight Simulator''
References
External links
*
{{Microsoft Flight Simulator
1997 video games
Microsoft Flight Simulator
Video games developed in the United States
Video games set in Europe
Video games set in the United States
Windows games
Windows-only games