Final Fantasy III (2006 Video Game)
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is a Nintendo DS role-playing video game and an enhanced remake of the 1990
Family Computer The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
game, ''
Final Fantasy III is a role-playing video game developed and published by Square for the Family Computer. The third installment in the ''Final Fantasy'' series, it is the first numbered ''Final Fantasy'' game to feature the job-change system. The story revolve ...
''. The game was developed by
Matrix Software , commonly referred to as Matrix Software, is a Japanese video game development company located in Tokyo. Founded in July 1994 by former members of Climax Entertainment and Telenet Japan, the company has since created games for a number of syst ...
and marks the first time the game was released outside of Japan since its original launch. A port was released for the
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on March 24, 2011. It was followed by an Android port on March 12, 2012, a PlayStation Portable port in late September 2012 (downloadable-only format outside Japan via PlayStation Network) and a Microsoft Windows port via Steam in 2014.


Plot

The original storyline of ''Final Fantasy III'' is retained with some of the changes being that the main characters are more fleshed out and are given unique appearances (designed by
Akihiko Yoshida is a Japanese video game artist. Yoshida was born in 1967 and joined Square in 1995, before the company merged with Enix. He then left Square Enix in September 2013 and became freelance. In October 2014, he became the company director of CyDesig ...
), backstories, personalities and names: who symbolizes courage, an adventurous orphan boy raised in the village of Ur; who symbolizes kindness, Luneth's childhood best friend and a timid yet intelligent young man; who symbolizes affection, a girl raised in the village of Kazus who tires of her father's
blacksmith A blacksmith is a metalsmith who creates objects primarily from wrought iron or steel, but sometimes from other metals, by forging the metal, using tools to hammer, bend, and cut (cf. tinsmith). Blacksmiths produce objects such as gates, gr ...
training and often runs away from home, and who symbolizes determination, a loyal soldier serving the King of Sasune, with a (mutual) soft spot for the princess Sara.


Development

Following the failure to remake the game for the WonderSwan Color, and Square's merger with former competitor
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
to form
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
Enix in 2003, the company posted assurance that the game's promised remake would not be completely forgotten, and there was speculation that it might find its way to
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professiona ...
's PlayStation or Nintendo's
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as its predecessors had. Square Enix considered porting the game to the PlayStation 2, but was eventually convinced by Nintendo to develop the title for their new handheld system, the Nintendo DS, a decision that would later be positively reinforced by the commercial success of the Nintendo DS. The ''Final Fantasy III'' remake was first announced on October 24, 2004, but detailed information did not emerge for a year. Hiromichi Tanaka headed the project as both the executive producer and director. His guidance and supervision were needed because the remake was not a mere graphical update as ''Final Fantasy'' and ''Final Fantasy II''s remakes were, but a total overhaul using the Nintendo DS's 3D capabilities. Along with 3D graphics, a full motion video opening scene was produced for the game, similar to those found in the ports of the 2D ''Final Fantasy'' games for the PlayStation. Programming was handled by developer
Matrix Software , commonly referred to as Matrix Software, is a Japanese video game development company located in Tokyo. Founded in July 1994 by former members of Climax Entertainment and Telenet Japan, the company has since created games for a number of syst ...
. The remake was produced by Tomoya Asano and co-developed by Square Enix and Matrix Software. Ryosuke Aiba (''
Final Fantasy XI also known as ''Final Fantasy XI Online'', is a massively multiplayer online role-playing game (MMORPG), originally developed and published by Squaresoft and then published by Square Enix as the eleventh main installment of the ''Final Fantas ...
'') served as art director, and
Akihiko Yoshida is a Japanese video game artist. Yoshida was born in 1967 and joined Square in 1995, before the company merged with Enix. He then left Square Enix in September 2013 and became freelance. In October 2014, he became the company director of CyDesig ...
(''
Final Fantasy XII is a role-playing video game developed and published by Square Enix. The twelfth main installment of the '' Final Fantasy'' series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open ...
'') redesigned the original characters for use in 3D, and designed the look of the new playable characters. The formerly generic and nameless party characters were replaced with more concrete characters with new personalities and background stories, and additional scenes were added to develop their individuality; however, the main storyline was not altered significantly. Along with these four, additional characters (called "sub-characters") also join the party temporarily, like in the original. Unlike the original, however, these characters may randomly participate in battle. The remake features a redesigned job system, which rebalances the classes, adds new abilities and adds a new "Freelancer" class which replaces the "Onion Knight" as the default job at the beginning of the game (Onion Knight is retained as a secret class). It also includes new events, a new crystal and dungeon, and the removal of capacity points. Unlike the original Famicom version, most of the jobs remain useful for the entire game. The ultimate jobs—the
Ninja A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 2 ...
and the
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—and some of the lesser-used jobs, like the
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, were redesigned to have the same level of abilities as the
Warrior A warrior is a person specializing in combat or warfare, especially within the context of a tribal or clan-based warrior culture society that recognizes a separate warrior aristocracies, class, or caste. History Warriors seem to have be ...
. Another addition are special job-specific items available only if a character has fully mastered a certain job. In place of capacity points, each character incurs a small temporary penalty for switching jobs. This penalty decreases the character's statistics for the next zero to ten battles. This period is called a "Job Transition Phase" and its length is based on how similar the new job is to the old job, and how proficient the character already is at the new job. The remake uses the Nintendo DS's Wi-Fi to allow the player to send email to others and unlock sidequests. Players are also able to send mail to various characters in the game as well as to other players. An interruption-save option is also available that lets the player turn off the DS and continue when turning it back on. Like in the original, there is no way to make permanent saves while inside a dungeon. The score was arranged for the Nintendo DS remake by
Tsuyoshi Sekito is a Japanese video game composer, arranger, and musician who has been employed at Square Enix since 1995. As a composer, he is best known for scoring ''Brave Fencer Musashi'' (1998), '' Final Fantasy VII: Advent Children'' (2005) and '' The Last ...
and
Keiji Kawamori Keiji (けいじ, ケイジ) is a Japanese given name usually used for males. Meaning varies depending on the kanji characters used. Possible writings Common kanji used include: * 啓司 * 啓治 * 圭二 * 圭司 * 慶次 * 慶治 * 敬二 * ...
, working under Uematsu's supervision. The soundtrack was released as an album by NTT Publishing in 2006 as ''Final Fantasy III Original Soundtrack'', with revamped versions of the tracks plus some additional tracks. An
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
port of the DS remake was released on March 24, 2011 on the
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. Both the gameplay and graphics were improved, and the sound was remastered. However, the Mail/Mognet to other players was removed, with the Onion Knight job available via another quest. An Android port of the
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
remaster was released in June 2012 on
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. A PlayStation Portable port of that same version was released on September 20, 2012, albeit in a downloadable-only format outside Japan where it was released later that month. In April 2013, Square Enix released a high-definition port of the Android version for the
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console as a
launch title This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
. The Android version was also ported to
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s on December 27, 2013, and an HD port of it was released for Steam on May 27, 2014.


Reception

The DS remake met with high sales.
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notes that "interest in FFIII should come as no surprise given...the popularity of the DS." The game sold 500,000 units within the first week in Japan, beating Square Enix's original prediction that they would only sell 350,000. According to Enterbrain, by the end of 2006 the remake sold over 935,000 copies in Japan. As of August 6, 2007, the game has sold 990,000 units in Japan and 460,000 units in North America. As of August 8, 2008, it has sold 480,000 units in Europe. This adds up to total worldwide sales of 1.93 million units for the DS version, and 3.33 million units for the Famicom and DS versions combined, as of August 9, 2008. The PSP port sold over 80,000 copies in Japan by the end of 2012. Reviews of the DS remake of ''Final Fantasy III'' were mostly positive, with the game holding an aggregate score of 77% on GameRankings.
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described the gameplay as "an RPG for dedicated RPG enthusiasts," and noted that while the job system had been heavily improved over the original title, it still felt at times "very limiting." The review however stated that it was important to remember ''Final Fantasy III'' as "a slice of history and a missing piece of a blockbuster series," citing that "hardcore RPG players" may enjoy the title more than other ''Final Fantasy'' games and calling it "one of the best portable RPGs to date." GameSpy argued that one's enjoyment hinged "entirely on your desire to play a game with decidedly archaic game mechanics that may seem primitive and uninviting" compared to other recent Square Enix titles, noting the game was "quite challenging" and adding that "some people live for this stuff, but others may be annoyed at the game's often unfriendly nature." GameTrailers noted that while the plot was simple and the party members generic, the game's scenarios were "top notch." It additionally noted that while players should expect to have to do some grinding, the game offers "lots of little areas to explore." IGN described the game as one that may be "amazingly frustrating for the now mainstream ''Final Fantasy'' fan," and noted that while the unique concept of the job system was one that "simply blew gamers' minds" at the time, in the contemporary environment, comparing it to ''
Final Fantasy XII is a role-playing video game developed and published by Square Enix. The twelfth main installment of the '' Final Fantasy'' series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open ...
''s license board system was "literally no contest." The review additionally argued that the remake hampered the game, citing that battles that would take "mere seconds to scroll through" were now "lengthened to nearly a minute." Another complaint was in the game's presentation on the Nintendo DS, noting that the handheld's top screen was inactive for "75% of the game," and that even displaying only artwork on the screen during those periods would have been a preferable outcome. However IGN described the game as "graphically phenomenal and...set to a simply beautiful musical score." They also stated that the transition from 2D to 3D was "a good call."


Notes


References

{{Matrix Software 2006 video games Android (operating system) games Final Fantasy video games IOS games Japanese role-playing video games Matrix Software games Multiplayer and single-player video games Nintendo DS games Role-playing video games Video game remakes Video games developed in Japan Windows games