''Fading Suns'' is a
science fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
space opera role-playing game published by
Holistic Design
Holistic Design, Inc. (HDI), is an American game company.
It was founded in 1992 as Several Dudes Holistic Gaming. The company has developed many computer games in its history, including ''Battles of Destiny'', ''Hammer of the Gods (video game), ...
. The setting was also used for a PC game (''
Emperor of the Fading Suns
''Emperor of the Fading Suns'' is a turn-based strategy 4X video game developed by Holistic Design, based on their in-house role-playing game setting '' Fading Suns''. It was released for Microsoft Windows in February 1997.
The game had a wide ...
''), a
live action role-playing
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique feature ...
game (''
Passion Play''), and for a space combat miniature game (''
Noble Armada'').
History
After the computer game ''
Machiavelli the Prince'',
Holistic Design
Holistic Design, Inc. (HDI), is an American game company.
It was founded in 1992 as Several Dudes Holistic Gaming. The company has developed many computer games in its history, including ''Battles of Destiny'', ''Hammer of the Gods (video game), ...
decided to do something new - a space strategy computer game, which would eventually become ''
Emperor of the Fading Suns
''Emperor of the Fading Suns'' is a turn-based strategy 4X video game developed by Holistic Design, based on their in-house role-playing game setting '' Fading Suns''. It was released for Microsoft Windows in February 1997.
The game had a wide ...
'' (1996).
Holistic brought on two experienced world designers,
Andrew Greenberg
Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.
Career
Greenberg was one of White Wolf Publishing's original developers on '' Vampire: The Masquerade'' (1991). He was the line editor for ''Vamp ...
and
Bill Bridges, to create a cohesive and interesting universe for the game, which would also be used as the basis for a tabletop
role-playing game to be released simultaneously.
Greenberg and Bridges had helped define the style of
White Wolf Publishing
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant 's
World of Darkness
''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with '' Vampire: The Masquerade'', '' Werewolf: The Apoca ...
and, according to Shannon Appelcline, people noticed this game's similarity to the "White Wolf style".
Appelcline comments further: "Fading Suns is unique mainly for its distinctive setting. It is a hard science-fiction game, but much of the universe has fallen back to Medieval technology: noble houses, guilds and a monolithic church control most of the power in the universe. Many people compare the universe to that of Frank Herbert's ''Dune'', though Bridges points to Gene Wolfe's ''The Book of the New Sun'', Isaac Asimov's ''Foundation'' and others as his inspiration."Over the next few years ''Fading Suns'' was supported extensively with supplements and for a time the line did well.
Holistic released the table-top miniatures game ''Noble Armada'' (1998) – co-designed by
Ken Lightner and
Chris Wiese – a spaceship combat game compatible with ''Fading Suns''.
''
Passion Play'' (1999) was a
LARP
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique feature ...
for ''Fading Suns''.
Holistic printed a
d20 version of ''Fading Suns'' (2001), and then dual-statted later ''Fading Suns'' supplements to use both d20 and their own "Victory Point System".
Over the next few years Holistic announced a third edition of ''Fading Suns'' as well as new games called variously ''Diaspora'', ''Dystopia, Inc,'' and ''Sathranet'', which would have been designed using
d20 Modern
''d20 Modern'' is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supp ...
and would have looked into different periods in ''Fading Suns' '' history. However, none of these products were released.
In 2007 Holistic Design licensed ''Fading Suns'' to
RedBrick
A red brick university (or redbrick university) was originally one of the nine civic universities founded in the major industrial cities of England in the 19th century.
However, with the 1960s proliferation of plate glass universities and t ...
, and in 2012 the license passed to
FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city date ...
Games, Inc, which released a revised edition of ''Fading Suns'' later that year. In 2014 FASA Games announced they would be releasing a new version of ''Noble Armada''. In 2016 Holistic Design licensed the publishing rights for ''Fading Suns'' to
Ulisses Spiele, who announced they were planning a new edition, with products published in both English and German. FASA Games retained the license for ''Noble Armada'' products and miniatures.
Game setting
The action is set in the Known Worlds, a future medieval-analogue empire built on the remains of a previous, more sophisticated human space-faring civilization made possible by ancient "jumpgates". The jumpgates are relics left by the mysterious Anunnaki, an ancient civilization (or civilizations) which seem to have influenced the evolution of lesser species, such as humans, for their own end, and waged a devastating war many millennia ago using them as tools and weapons.
The atmosphere is strongly reminiscent of
Frank Herbert's ''
Dune'' and of the ''
Hyperion'' stories by
Dan Simmons
Dan Simmons (born April 4, 1948) is an American science fiction and horror writer. He is the author of the Hyperion Cantos and the Ilium/Olympos cycles, among other works which span the science fiction, horror, and fantasy genres, sometimes wi ...
, but is influenced by many other science fiction and horror books and movies as well, including the
Cthulhu Mythos. The Known Worlds are a very superstitious and dangerous place.
Power is administered by five major Noble Houses, five major guilds within the Merchants League, and six major sects of the Universal Church of the Celestial Sun.
While most role-playing situations arise from the strict codes regulating the everyday life of the empire's citizens, the Imperial Age is rife with opportunities for adventure. Following the fall of the old regime, and centuries of darkness and warfare, most worlds have slipped backward to a technology level not much more advanced than 21st century Earth, and a number of alien threats lurk in the shadows. Pushing at the borders of the Known Worlds lurk the mutangenic horror of the Symbiots, the ancient and enigmatic Vau, and the barbarian empires of the Kurgan and the Vuldrok, all waiting for their chance to throw humanity into darkness and chaos.
Players can take the role of either a member of a Noble House, of one of the various merchant guilds, or a member of one of the numerous religious sects. A number of alien species, most notably the human-like 'psychic' Ukar and Obun, and the six-limbed, bestial Vorox, are also available as player characters.
Two separate types of occult abilities exist within the game universe: psychic powers and Theurgy. Psychic powers manifest, generally, from the practitioners' own mental abilities. Psionicists, castigated as 'demon worshippers' and heretics, are often hunted down and killed by the Church, or enrolled in the Church's ranks (after a good bit of 're-training'). Theurgy is a kind of ordained divine sorcery practiced by the Church through various approved rites and is capable of producing miracles, often by calling on the assistance of various saints and angels.
A large library of supplements provides descriptions of locales (planets, space stations, whole sections of space), alien societies, minor houses, guilds and sects, monsters and secret conspiracies, thus expanding the thematic possibilities offered by the setting.
Game system
The ''Fading Suns'' engine uses a simple attribute and skill, level and classless, single d20-powered system, called the Victory Point System (VPS).
The second edition of the game's rules solved many issues raised by the earlier rule book, while increasing the amount of data available. The current Revised Edition further updated and streamlined the VPS mechanics.
While generally stereotypical in their template-like form, characters are easily personalized through either life path or points-buy systems.
In 2000, an adaptation of the setting to the popular 3
rd edition OGL system was also published - ''D20 Fading Suns''. For several years, supplements carried rules for both systems.
Holistic Design has released a LARP version of ''Fading Suns'' entitled ''Passion Play''.
A fourth edition of Fading Suns is in development, helmed by original writer Bill Bridges.
Authors
''Fading Suns'' was written by
Andrew Greenberg
Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.
Career
Greenberg was one of White Wolf Publishing's original developers on '' Vampire: The Masquerade'' (1991). He was the line editor for ''Vamp ...
and
Bill Bridges,
known for their involvement with the original ''
Vampire: The Masquerade'' and ''
Werewolf: The Apocalypse''
role-playing games both published by
White Wolf Publishing
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant .
Sourcebooks
Victory Point System:
* 1996 First Edition Rulebook, (OOP)
* 1996 ''
Gamemasters Screen'' First Edition, (OOP)
* 1996 ''Forbidden Lore: Technology'',
* 1996 ''
Byzantium Secundus'',
* 1997 ''Players Companion'',
* 1997 ''Lords of the Known Worlds'', (OOP)
* 1997 ''The Dark between the Stars'',
* 1997 ''Merchants of the Jumpweb'',
* 1997 ''Weird Places'',
* 1997 ''Priests of the Celestial Sun'', (OOP)
* 1998 ''Children of the Gods'',
* 1998 ''Sinners & Saints'',
* 1999 Second Edition Rulebook, (OOP)
* 1999 ''Gamemaster's Screen and Complete Pandemonium'',
* 1999 ''Legions of the Empire'',
* 1999 ''Imperial Survey 1: Hawkwood Fiefs'', 1-888906-15-4 (OOP)
* 1999 ''Imperial Survey 2: al Malik Fiefs'',
* 1999 ''War in the Heavens: Lifeweb'',
* 2000 ''Star Crusade'',
* 2000 ''War in the Heavens 2: Hegemony'',
* 2000 ''Imperial Survey 3: Hazat Fiefs'',
* 2001 ''Alien Expeditions: Vorox'',
* 2001 ''Secret Societies: Spies & Revolutionaries'',
* 2001 ''Into the Dark'',
* 2001 ''Imperial Survey 4: Li Halan Fiefs'',
* 2001 ''Imperial Survey 5: Decados Fiefs'',
* 2002 ''Star Crusade 2: Lost Worlds'',
* 2002 ''Secret Societies: Heretics & Outsiders'',
* 2002 ''Lord Erbian's Stellar Bestiary'',
* 2003 ''Alien Expeditions: Orphaned Races Hironem & Ascorbites'',
* 2003 ''Imperial Survey 6: Imperial Fiefs'' (PDF, as a free download)
Collections:
* 2000 ''Lords & Priests'', (contains ''Lords of the Known World'' and ''Priests of the Celestial Sun'')
* 2002 ''Aliens & Deviltry'', (contains ''Children of the Gods'' and ''The Dark Between the Stars'')
* 2003 ''Worlds of the Realm'', (contains: ''Hawkwood Fiefs'', ''al Malik Fiefs'', ''Hazat Fiefs'', ''Li Halan Fiefs'', and the previously unprinted ''Imperial Fiefs'')
d20 System:
* 2001 ''Fading Suns: d20'',
* 2003 ''d20 Character Codex'',
Passion Play:
* ''Passion Play: Fading Suns Live-Action Roleplaying'',
Fiction:
* 1998 ''Tales of the Sinful Stars'', (OOP)
RedBrick Publications
* 2007'' Second Edition Revised Rulebook''. (Not to be confused with 2012 ''Fading Suns Player's Guide Revised Edition Core Rulebook'')
** Editors: Alex Wichert, Carsten Damm, Kathy Schad, James D. Flowers
** Description: Mostly identical to Second Edition main rulebook. The layout was changed slightly, the index was expanded, important tables were gathered and printed in an appendix. Another adventure (called ''Pandemonium Unchained'') was added.
* 2007 ''A Road So Dark'' (PDF; now part of the Shards Collection, below)
** Author: Angus McNicholl
** Description: an adventure about a previously unknown jumproute between two stellar systems.
* 2007 ''Imperial Survey Vol. 7: Church Fiefs''
** Author: Mat Wakefield
** Description: this details the Church planets Artemis, Holy Terra, Pentateuch, De Moley, and Pyre
* 2007 ''Kraken's Loom'' (PDF; now part of the Shards Collection, below)
** Author: Angus McNicholl
** Description: this adventure leads the characters into barbarian space in search of a lost heirloom, but the situation is complicated by being the strangers in a strange land.
* 2008 ''Arcane Tech''
** Authors: Bill Bridges, Alan Bryden, Brian Campbell, Andrew Greenberg,
Lee Hammock
Lee Hammock is a professional writer and game designer. Hammock has worked on numerous products for numerous companies, including '' NeoExodus: A House Divided'' RPG by Louis Porter Jr. Design, '' The Halo Graphic Novel'' and the '' Dawning Star Ca ...
, Dave Harrison, Samuel Inabinet, Bill Maxwell, Angus McNicholl, Angelus Michaels, Laura Poplin, Rustin Quaide, Sandra Schneider, Nicky Rea, Jay Verkuilen, James Walker-Bumcrot, Mat Wakefield, Martin Welnicki, Alex Wichert, Gabriel Zarate
** Description: this sourcebook contains reprinted and refreshed material from "Forbidden Lore: Technology", as well as new technological items, ranging from alien technology to weird tech to new weapons and gear.
* 2008 ''Ruinous Folly'' (PDF; now part of the Shards Collection, below)
** Author: Angus McNicholl
** Description: this adventure takes the characters from a private auction to the turbulent atmosphere of Gargantua in search of a lost treasure, but the treasure has ideas of its own.
* 2008 ''Dead End'' (PDF; now part of the Shards Collection, below))
** Author: Thomas Baroli
** Description: this adventure takes the characters from a religious ceremony, to an obscure plot of murder and intrigue
* 2011 ''Fading Suns Shards Collection Volume One'' (Print and PDF Release)
** Author: Thomas Baroli, Angus McNicholl
** Description: compiles and updates the previously released PDF adventures Dead End, Ruinous Folly, Kraken's Loom, and A Road So Dark into one volume.
FASA Games Publications
* 2012 ''Fading Suns Player's Guide - Revised Edition Core Rulebook.'' (Not to be confused with 2007 ''Fading Suns Second Edition Revised Rulebook'') -- produced by RedBrick, published by FASA Games, Inc.
** Author: Todd Bogenrief, Vidar Edland,
Chris Wiese, Andrew Greenberg, Bill Bridges, Phil Cameron, Richard Ashley, Thomas Baroli, Ruben Ramos, Mark Stout, James Sutton
** Description: Similar in places to the Fading Suns Second Edition, with rules extensively re-written (especially combat rules). Updates and additions throughout.
* 2013 ''Fading Suns Game Master's Guide - Revised Edition Core Rulebook''
** Authors: Todd Bogenrief, Vidar Edland, Richard Ashley, Thomas Baroli, Brandon van Buren, Phil Cameron, Tristan Lhomme, Ruben Ramos, Mark Stout, James Sutton, Dennis Watson, and
Chris Wiese, with reused material by Bill Bridges, Brian Campbell, Andrew Greenberg, Robert Hatch, Jennifer Hartshorn, Chris Howard, Sam Inabinet, Ian Lemke, Jim More, Rustin Quade
** Description: Chapter 1 - Game Mastering; Chapter 2 - Hazard; Chapter 3 - Antagonists; Chapter 4 - Fiefs & Planets; Chapter 5 - Hawkwood Fiefs; Chapter 6 - al-Malik Fiefs; Chapter 7 - Hazat Fiefs; Chapter 8 - Li Halan Fiefs; Chapter 9 - Decados Fiefs; Chapter 10 - Imperial Fiefs; Chapter 11 - Pandemonium;
* 2015 ''Criticorum Discord - A Fading Suns Drama Book ''
** Description: Three dramas for Fading Suns provide the backdrop to the beginnings of an uprising in the Known Worlds. The al-Malik world of Criticorum is highlighted, with each drama taking place on the planet itself, or within the star system.
Ulisses Spiele GmbH
* On November 1, 2016, Holistic Design announced that Ulisses Spiele GmbH has taken over publishing the Fading Suns roleplaying game.
* In 2020 Ulisses started a Kickstarter for several new books.
* In August 2020 Kickstarter backers received the electronic version of the new Fading Suns 3rd edition "Universe Book".
* In October 2020 Kickstarter backers received the electronic version of the new "Character Book", the new "Gamemaster Book" and the new "Intrigues and Escapades".
Reception
In the August 1997 edition of ''
Dragon'' (Issue 238),
Rick Swan
Rick Swan is a game designer and author who worked for TSR.
His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995.
Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pr ...
liked the sombre setting, but criticized the task resolution system: "Inexplicably, the designers pile on the numbers, adding stuff like effect dice, effect numbers, and complementary actions, all of which are intended to make task resolution more realistic, but just make it more confusing." But Swan liked the rest of the game, and gave it a rating of 5 out of 6, saying, "Although ''Fading Suns'' fails to scale the heights of ''Traveller'' — the setting isn't as rich, and the rules, though solid, aren't nearly as elegant — it succeeds on its own terms, evoking a vividly imagined future where street smarts count more than computer literacy, where betrayal and despair are more common than sunshine. With nearly 50 pages of background to digest, it's not the easiest game to get into. But for players who like a little anguish with their space opera, it's worth the effort."
Reviews
*''Arcane'' #11 (October 1996)
Reviewin
Shadis
''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games.
Publication history
Shadis was conceived and started by Jolly Blackburn as an indepe ...
#29
References
External links
Holistic Design- The owners of the ''Fading Suns'' game line.
- The English-language site of the current ''Fading Suns'' license-holder.
FASA Games, Inc.- The current ''Noble Armada'' license-holder.
Review of the ''2nd Edition Fading Suns'' Core RulebookEmpire of the Phoenix Throne*
Fading Suns MUSH WebpageStrontium Dog Fading Suns
{{Authority control
Campaign settings
Holistic Design games
Role-playing games introduced in 1996
Space opera role-playing games