Empire Earth
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''Empire Earth'' is a series of real-time strategy video games developed by
Stainless Steel Studios Stainless Steel Studios (SSSI) was a video game developer, started in 1997 by Rick Goodman and Dara-Lynn Pelechatz. The company was based in Cambridge, Massachusetts, and focused on the development of real-time strategy games. History Stainless S ...
and Mad Doc Software, and published by Sierra Entertainment. The games in the series are historical RTS games that are similar to ''
Age of Empires ''Age of Empires'' is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios. The first game was ''Age of Empires'', released in 1997. Nine total games within the ser ...
''. Rick Goodman, who designed ''Empire Earth'' and ''Empires: Dawn of the Modern World'', was one of the lead designers of ''Age of Empires''. The games use the
Titan Titan most often refers to: * Titan (moon), the largest moon of Saturn * Titans, a race of deities in Greek mythology Titan or Titans may also refer to: Arts and entertainment Fictional entities Fictional locations * Titan in fiction, fictiona ...
and Titan 2.0 engine, which was sold after Stainless Steel Studios closed.


Chronology

The first game of the series, '' Empire Earth'', was released in 2001. It was developed by SSSI (Stainless Steel Studios), and published by Sierra Entertainment. The game was praised for its in-depth gameplay, and received positive critical acclaim. The 2 million unit sales were enough to spawn an expansion pack and several sequels to the game. The game had 14 epochs in it, which totaled 500,000 years. The game also included 21 nations, from every age and location. It consisted of 4 campaign mode missions which consisted of historic moments based on Ancient Greece and Macedon, England's constant wars with the French including the Norman Conquests of England, the Germans in World War I and II, and a fantasy future scenario involving Russia and their conquest of the world. Initially released in 2002, '' Empire Earth: The Art of Conquest'' was an expansion pack for the first ''Empire Earth''. The expansion pack added several new campaigns and features to the game, but was received negatively because there were many small bugs that were never addressed by Mad Doc Software. The expansion pack was released in 2002, after the release of Empire Earth but before the release of ''Empires: Dawn of the Modern World''. '' Empires: Dawn of the Modern World'' was not technically the sequel to ''Empire Earth'', but it was released in 2003 and sometimes referenced as the spiritual sequel to ''Empire Earth''. The game was also designed by Rick Goodman and the SSSI team, and had many throwbacks to the first ''Empire Earth''. ''Empires: Dawn of the Modern World'' was much more condensed, with only 1,000 years and only nine civilizations. Even so, the game received positive acclaim as a good RTS, but not very innovative. '' Empire Earth II'' was released in 2005, two years after '' Empires: Dawn of the Modern World''. ''Empire Earth II'' was developed by Mad Doc Software and published by Vivendi, since Stainless Steel Studios left the project to develop ''Empires: Dawn of the Modern World''. ''Empire Earth II'' used revamped graphics and weather effects, but still retained the original feel of ''Empire Earths gameplay. The game was received relatively well (about 79% on average according to MetaCritic), a little lower than the original ''Empire Earth'' and ''Empires: Dawn of the Modern World.'' '' Empire Earth II: The Art of Supremacy'' was released in 2006, and was an expansion pack for ''Empire Earth II''. The expansion pack added several new campaigns, civilizations, units, and features to the original ''Empire Earth II'' game. However, the game was received worse than its expansion pack predecessor, and was considered bad for its lack of innovation with the new campaigns it offered. ''
Empire Earth III ''Empire Earth III'' is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007. It is the latest installment of the ''Empire Earth'' series. ''Empire Earth III'' contai ...
'', also called EE3, is a real-time strategy
computer game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
by Mad Doc Software and released by Vivendi Universal on November 5, 2007. However, it was received poorly in contrast to its predecessors. '' Empire Earth Mobile'' is a '' Civilization'' style TBS developed by Vivendi and published by Wonderphone. It is much smaller than any other titles in the series, with only four epochs and other condensed features.


Reception

''Empire Earth'', the first in the series, was well received by the critics, averaging an 82% overall. ''Empire Earth II'' did nearly as well as its predecessor, with a 79% average. The expansion packs were given mediocre reviews at best, with ''Conquest'' averaging 66% and ''Supremacy'' averaging 61%. '' Empires: Dawn of the Modern World'' had a closer rating to ''Empire Earth'' than anything else in the series, with an 81% average. ''Empire Earth mobile'' averaged about 77%. ''Empire Earth III'' was the worst received title of the series, averaging only a 50% overall.


References

{{Rick Goodman Multiplayer online games Activision Blizzard franchises Panhistorical video games Real-time strategy video games Windows games Video game franchises introduced in 2001