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Titan (game Engine)
''Titan'' is a game engine developed by Stainless Steel Studios used in the real-time strategy genre. It was mainly used as a Personal computer, PC game engine in the early 2000s in video gaming, 2000s. The engine was used in Stainless Steel Studio's early games, such as ''Empire Earth'' and ''Empires: Dawn of the Modern World''. Titan 2.0 ''Titan 2.0'', an update of the original Titan Engine, was to be a comprehensive real-time strategy engine, and was sold before Stainless Steel Studios was dissolved in 2005. Description SSSI described their engine on their website (before it shut down) at the day of its release. They said it would handle all objects in the gaming world, has an integrated level editor, scenario editor, a powerful multiplayer mode and communicator, built-in game artificial intelligence, artificial intelligence and 3D computer graphics, 3D graphics. The engine was announced in May 2004, and was designed by SSSI, whose head designer is Rick Goodman, the designe ...
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Stainless Steel Studios
Stainless Steel Studios (SSSI) was a video game developer, started in 1997 by Rick Goodman and Dara-Lynn Pelechatz. The company was based in Cambridge, Massachusetts, and focused on the development of real-time strategy games. History Stainless Steel was started in October 1997 by Rick Goodman and Dara-Lynn Pelechatz, the latter of who served as Chief operating officer, director of operations. The name "Stainless Steel" was thought up by Goodman on a returning flight from California. Pelechatz said in an interview with ''GameSpy'': While returning on a flight from California, Rick saw the Sky Mall catalog. Well he decided he was going to open the book and put his finger on the first item he saw, hence that would be the name of his new company. The item Rick located was a stainless steel shower head. The logo was designed by Stainless Steel with Jam Design, it is a silver ball with a salamander on top of it. On November 25, 2005, Gamasutra reported that Stainless Steel Studios ...
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Rick Goodman
Rick Goodman is a video game designer and the founder and owner of the now-defunct Stainless Steel Studios. He is best known for the RTS games he designed, such as Age of Empires and Empire Earth. Career In 1995 Goodman co-founded Ensemble Studios together with his brother, Tony Goodman, and John Boog-Scott. Their first project was '' Age of Empires'' (AoE), in which Goodman worked as Lead Designer. After the game's release, it became an overnight sensation and Goodman became one of the most recognized game developers in the world. Because of the success of the game, some said that Goodman had invented in AoE "the most well recognized game interface for RTS games", because afterward many games like it began to use the AoE game interface: a mini map, unit and building controls, the name of your civilization and the age which you are currently in on top of the screen and others. After Age of Empires, Goodman left Ensemble to form his own studio with Dara-Lynn Pelechatz: Stainles ...
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2001 Software
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Caesar IV
''Caesar IV ''is a city-building game set in ancient Rome, developed by Tilted Mill Entertainment and published by Sierra Entertainment ( Vivendi Universal Games). The game was released on September 26, 2006 in North America. The game features a three-dimensional game engine and individual modeling of game character behaviors. Like its original release ''Caesar'' in 1992, the game simulates city administration in historical Rome. Like its sibling release '' Children of the Nile'' in 2004, the game continues a new trend in the city building game genre to use more interactive and detailed game video game design and gameplay. Gameplay In a departure from older versions in the series, ''Caesar IV'' is equipped with variable, realistic 3D instead of fixed, isometric 3D. This means more realistic landscapes and city views, and the ability for players to better see and use game building space. In addition, buildings and roads may be placed at 45 degree angles to the playing grid, a ...
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Midway Games
Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', ''Rampage (series), Rampage'', ''Spy Hunter'', ''NBA Jam (series), NBA Jam'', ''Cruis'n (series), Cruis'n'', and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries, Williams Electronics and Atari Games, such as ''Defender (video game), Defender'', ''Joust (video game), Joust'', ''Robotron 2084'', ''Gauntlet (series), Gauntlet'', and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969, and used the Bally Midway name in the 1980s. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing ...
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Children Of The Nile
''Immortal Cities: Children of the Nile'' is a city-building game set in ancient Egypt, developed by Tilted Mill Entertainment. The game was released November 2004 in the United States and February 2005 in Europe. It is part of the '' City Building'' series. Gameplay Unlike many similar titles, there is no treasury of abstract currency with which the player constructs buildings and issues edicts. Instead, the player designates construction sites for various classes of citizen, who are divided into private workers and government workers. Any citizen who is eligible for social advancement will move in and construct his dwelling, performing the functions of his new profession. Most of these construction sites are free to designate and will be constructed in a few moments by their new occupants, but most government buildings must be constructed with bricks, which are created in government-run brickworks and carried to construction sites by bricklayers. All citizens, private or gov ...
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United States Dollar
The United States dollar ( symbol: $; code: USD; also abbreviated US$ or U.S. Dollar, to distinguish it from other dollar-denominated currencies; referred to as the dollar, U.S. dollar, American dollar, or colloquially buck) is the official currency of the United States and several other countries. The Coinage Act of 1792 introduced the U.S. dollar at par with the Spanish silver dollar, divided it into 100 cents, and authorized the minting of coins denominated in dollars and cents. U.S. banknotes are issued in the form of Federal Reserve Notes, popularly called greenbacks due to their predominantly green color. The monetary policy of the United States is conducted by the Federal Reserve System, which acts as the nation's central bank. The U.S. dollar was originally defined under a bimetallic standard of (0.7735 troy ounces) fine silver or, from 1837, fine gold, or $20.67 per troy ounce. The Gold Standard Act of 1900 linked the dollar solely to gold. From 1934, it ...
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Massachusetts
Massachusetts (Massachusett language, Massachusett: ''Muhsachuweesut [Massachusett writing systems, məhswatʃəwiːsət],'' English: , ), officially the Commonwealth of Massachusetts, is the most populous U.S. state, state in the New England region of the Northeastern United States. It borders on the Atlantic Ocean and Gulf of Maine to the east, Connecticut and Rhode Island to the south, New Hampshire and Vermont to the north, and New York (state), New York to the west. The state's capital and List of municipalities in Massachusetts, most populous city, as well as its cultural and financial center, is Boston. Massachusetts is also home to the urban area, urban core of Greater Boston, the largest metropolitan area in New England and a region profoundly influential upon American History of the United States, history, academia, and the Economy of the United States, research economy. Originally dependent on agriculture, fishing, and trade. Massachusetts was transformed into a manuf ...
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Tilted Mill Entertainment
Tilted Mill Entertainment is a video game developer located in Winchester, Massachusetts. It was founded in 2001 by former Impressions Games lead designer and general manager Chris Beatrice, business manager Peter Haffenreffer, and designer Jeff Fiske. The studio is known for its city-building games. The company has employed 20 staff in design, programming, creative, and administrative roles. Tilted Mill is a reference to Don Quixote ("Tilting at windmills"). Tilted Mill developed the fifth game of the '' SimCity series'', titled ''SimCity Societies'' (all previous titles had been developed by Maxis). The game, however, was criticized for its lack of the traditional ''SimCity'' gaming formula. On July 11, 2008, Tilted Mill announced the creation of their first independent game titled ''Hinterland''. According to Tilted Mill's website, "In Hinterland, you build up and lead a small village, populated by simple townsfolk struggling to survive and prosper in the wild back country of ...
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Civilizations At War
''Rise and Fall: Civilizations at War'' is a real-time strategy video game developed by both Stainless Steel Studios and Midway Games which was released on June 12, 2006. The game incorporates segments of both third-person and first-person shooter gameplay, by allowing the player to temporarily control a "hero". ''Rise and Fall'' is based in the first millennium BC, and features four playable civilizations: Persia, Greece, Egypt, and Rome. The game includes over eighty civilization-unique military units, as well as eight "hero" units—of which only one may be purchased during a game. In ''Rise and Fall'', there are two campaigns: one follows the conquests of Alexander the Great; and the other, the fictional liberation of Egypt by Cleopatra. During the game's development, Stainless Steel Studios closed. They abandoned all their games, including ''Rise and Fall'', which was near finishing. Rick Goodman, founder of Stainless Steel and the lead designer of ''Rise and Fall'', ...
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Age Of Empires
''Age of Empires'' is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios. The first game was ''Age of Empires'', released in 1997. Nine total games within the series have been released so far as of October 28, 2021. ''Age of Empires'' focused on events in Europe, Africa and Asia, spanning from the Stone Age to the Iron Age; the expansion game explored the formation and expansion of the Roman Empire. The sequel, '' Age of Empires II: The Age of Kings'', was set in the Middle Ages, while its expansion focused partially on the Spanish conquest of the Aztec Empire. The subsequent three games of ''Age of Empires III'' explored the early modern period, when Europe was colonizing the Americas and several Asian nations were on the decline. Another installment, ''Age of Empires Online'', takes a different approach as a free-to-play online game utilizing Games for Windows Live. A spin-off game, ''Age of My ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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