EA Digital Illusions CE AB (
trade name
A trade name, trading name, or business name, is a pseudonym used by companies that do not operate under their registered company name. The term for this type of alternative name is a "fictitious" business name. Registering the fictitious name ...
: DICE) is a Swedish
video game developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in
Stockholm
Stockholm () is the Capital city, capital and List of urban areas in Sweden by population, most populous city of Sweden as well as the List of urban areas in the Nordic countries, largest urban area in the Nordic countries. Approximately
1 m ...
. The company was founded in 1992 and has been a subsidiary of
Electronic Arts since 2006. Its releases include the ''
Battlefield'', ''
Mirror's Edge'' and ''
Star Wars: Battlefront'' series. Through their
Frostbite Labs division, the company also develops the
Frostbite game engine.
History
Foundation and early years (1992–2000)
Digital Illusions was founded in May 1992 by Olof "Olle" Gustafsson, Markus Nyström,
Fredrik Liljegren and Andreas Axelsson, four friends and former members of The Silents, a
demogroup that developed for
Amiga systems.
The four studied at
Växjö University, thus DICE was established in
Växjö.
Expansion (2000–2004)
In 2000, DICE acquired developer Refraction Games (developers of ''
Codename Eagle'').
From the acquisition, DICE inherited the in-development ''
Battlefield 1942''.
Patrick Söderlund, who had founded Refraction Games in 1997, subsequently joined DICE as
chief executive officer
A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especial ...
. This was followed with the merger of Sandbox Studios in April 2001. Sandbox Studios added 50 employees to DICE's staff, amounting to 150 total employees. In September 2004, DICE also merged with
Trauma Studios in
New York City
New York, often called New York City or NYC, is the most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the most densely populated major city in the U ...
. Trauma Studios employed nine people at the time.
Acquisition by Electronic Arts (2006–present)
In November 2004,
Electronic Arts (EA) announced their intent to purchase all outstanding shares in DICE at a price of per share, with the deal's closing deadline scheduled for 27 December. At the time, EA owned 18.9% in DICE. Initially, the offer was rejected by shareholders representing 28% of DICE's ownership on 15 December, after which EA adjusted its offer on 20 December, intending to only purchase 44.5% at the same price per share, extending the offer deadline to 20 January 2005. On 25 January 2005, shareholders agreed to the acquisition, and EA raised their ownership in DICE to 59.8%.
In March 2006, EA announced a new plan to acquire all outstanding shares in DICE for per share. The acquisition was completed on 2 October, with 2.6 million shares in DICE transferred to EA in exchange for a total of . Shortly following the acquisition, on 5 October, EA closed Digital Illusions Canada, DICE's
Ontario
Ontario ( ; ) is one of the thirteen provinces and territories of Canada.Ontario is located in the geographic eastern half of Canada, but it has historically and politically been considered to be part of Central Canada. Located in Central C ...
-based studio. The 25 employees working at the studio at the time were given the option to transfer to DICE's headquarters in Stockholm or any other EA studio. DICE co-founder Liljegren announced on 16 October that he established RedJade as a successor to Digital Illusions Canada.
In May 2013, EA opened a new
Los Angeles
Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the wor ...
-based division for DICE known as DICE LA, helmed by former senior staff of EA's previously closed studio
Danger Close Games. DICE LA had generally been involved with support of DICE and other EA games and had not generated any title on their own. Vince Zampella of
Respawn Entertainment (another EA studio) was named as the studio's new lead in January 2020. Zampella had indicated at this time that they would likely become separate from DICE, and change their name to reflect this. DICE LA announced their new name, Ripple Effect Studios, in July 2021, but otherwise under management by Zampella, and while they will finish work on ''
Battlefield 2042'', will move in a new direction following its release.
On December 2, 2021, Electronic Arts announced that Vince Zampella, co-founder of Respawn Entertainment and head of Ripple Effect Studios, will oversee the ''Battlefield'' series going forward, with Ripple Effect leading the way in developing the franchise's "new experiences", instead of DICE. Along with the announcement, it was reported that DICE General Manager Oskar Gabrielson would be leaving EA, with Rebecka Coutaz, formerly Managing Director of
Ubisoft Annecy, taking his place in the role.
Games developed
Notes
# Co-developed with Easy Studios
# Co-developed with Neowiz Games
# Cancelled in 1994 but eventually revived by Strictly Limited Games and released in 2019
References
External links
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{{Authority control
Battlefield (video game series)
Electronic Arts
Video game companies established in 1992
Video game companies of Sweden
Companies based in Stockholm
Video game development companies
2006 mergers and acquisitions
Swedish companies established in 1992