Trauma Studios
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Trauma Studios
Trauma Studios was an American video game developer company founded in 2003. They were best known for having created '' Desert Combat'', a mod for '' Battlefield 1942''.Archived
on 2022-01-05.
On September 1, 2004, Digital Illusions CE bought Trauma Studios which became DICE New York. Since then, they had been collaborating on creating the '' Battlefield 2'', follow-up to ''Battlefield ...
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Digital Illusions CE
EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the ''Battlefield'', ''Mirror's Edge'' and '' Star Wars: Battlefront'' series. Through their Frostbite Labs division, the company also develops the Frostbite game engine. History Foundation and early years (1992–2000) Digital Illusions was founded in May 1992 by Olof "Olle" Gustafsson, Markus Nyström, Fredrik Liljegren and Andreas Axelsson, four friends and former members of The Silents, a demogroup that developed for Amiga systems. The four studied at Växjö University, thus DICE was established in Växjö. Expansion (2000–2004) In 2000, DICE acquired developer Refraction Games (developers of ''Codename Eagle''). From the acquisition, DICE inherited the in-development '' Battlefield 1942''. Patrick Söderlund, who had founded Refraction Games in 1997, sub ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Kaos Studios
Kaos Studios was an American video game developer based in New York City, New York. Founded in 2006, the company was most known for developing '' Frontlines: Fuel of War'' (2008) and '' Homefront'' (2011). It was a subsidiary of publisher THQ until it was shut down in June 2011. History Kaos Studios was formed in 2006 when publisher THQ hired the core members of Trauma Studios (having been acquired and then shut down by EA) the team behind the popular '' Desert Combat'' modification for ''Battlefield 1942'', to create a new studio based to focus on first-person shooter video games. In February 2008, Kaos Studios released their first game, '' Frontlines: Fuel of War'', for Microsoft Windows and Xbox 360. In March 2009, THQ announced that Kaos Studios was recruiting for their then-upcoming game '' Homefront''. ''Homefront'' was released on March 15, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360 in North America, with the European release set a week later. In March 2011 ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Desert Combat
''Battlefield 1942'' is a 2002 first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows and Mac OS X. The game can be played in single-player mode against the video game AI or in multiplayer mode against players on the Internet or in a local area network. It is a popular platform for mod developers, with many released modifications that alter the gameplay and theme. In-game, players assume the role of one of five classes of infantry: Scout, Assault, Anti-Tank, Medic, and Engineer. Players also have the ability to fly various World War II fighter aircraft and bombers, navigate capital ships, submarines, and aircraft carriers, man coastal artillery defenses, drive tanks, APCs and jeeps, and take control of anti-aircraft guns and mounted machine guns. Each battle takes place on one of several maps located in a variety of places and famous battlefields in all of the major theaters of World War II: the Pacific, European, North ...
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Battlefield 2
''Battlefield 2'' is a first-person shooter video game, developed by DICE (company), DICE and published by Electronic Arts for Microsoft Windows in June 2005 as the third game in the Battlefield (video game series), ''Battlefield'' franchise. Players fight in a modern battlefield, using modern Weapon, weapon systems. ''Battlefield 2'' is a first-person shooter with some Military tactics, strategy and Tactical Shooter elements. The single-player aspect features missions that involve clashes between U.S. Marines, China and the fictional Middle Eastern Coalition. The multiplayer aspect of the game allows players to organize into squads that come under the leadership of a single commander to promote teamwork. The story takes place in the early 21st century during a fictional world war between various power blocs: China, the European Union, the fictional Middle Eastern Coalition (MEC), Russia and the United States. The game takes place in different fronts, as the Middle East and ...
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as Video game programmer, programmers, Video game design#Game designer, designers, Game art design#Video game artist, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific Game engine, game engines or specific video game consoles (such as Nintendo's Nintendo Switch, Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certai ...
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Mod (computer Gaming)
Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popular, players might have to clarify that they are r ...
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