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''Dragons of Despair'' is the first in a series of 16 ''Dragonlance'' adventures published by
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
(TSR) between 1984 and 1988. It is the start of the first major story arc in the ''
Dragonlance ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
'' series of ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' (''D&D'')
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
modules Broadly speaking, modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. The concept of modularity is used primarily to reduce complexity by breaking a sy ...
, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original ''Dragonlance'' storyline later told in the ''Dragonlance Chronicles'' trilogy of novels. This module corresponds to the events told in the first half of the novel ''
Dragons of Autumn Twilight ''Dragons of Autumn Twilight'' is a 1984 fantasy novel by American writers Margaret Weis and Tracy Hickman, based on a series of ''Dungeons & Dragons'' (''D&D'') game modules. It was the first ''Dragonlance'' novel, and first in the Chronicle ...
'' by
Margaret Weis Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is ...
and
Tracy Hickman Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, ...
. Its module code is DL1, which is used to designate it as the first part of the ''Dragonlance'' adventure series.


Plot summary

As with most ''D&D'' adventures, the exact storyline varies based on the actions that the game's players choose for their
player characters A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
(PCs), although a general course of action is assumed by the adventure. The story begins with the PCs meeting up in the settlement of Solace after five years of unsuccessful individual quests to find any sign of " true clerics". A series of wilderness encounters are used to direct the PCs to find the Blue Crystal Staff and take it to the ancient ruined city of Xak Tsaroth. In the jungle-covered subterranean ruins of Xak Tsaroth the player characters search for knowledge of the ancient gods of good, and first encounter the invading draconians. They also find baby dragons and encounter Khisanth, an ancient black dragon. The PCs follow the fleeing dragon down a well, where they must negotiate the first level of a
dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
typical of ''Dungeons & Dragons'' adventures, filled with draconians, gully dwarf slaves, and other monsters. On the second level of the dungeon, the PCs must confront and defeat Khisanth. This is an extremely challenging task for the party, but if they have her Blue Crystal Staff, they will be aided by the goddess Mishakal. The adventure ends with the PCs recovering the Disks of Mishakal, allowing for the return of true clerics to
Krynn ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
for the first time in over 300 years.


Publication history

This module was first published in March 1984, seven months before the first ''Dragonlance'' novel, and is the first ''Dragonlance'' product released. In January and February, there were small teaser advertisements—each less than a quarter page—in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' magazine, simply showing the ''Dragonlance'' logo and the text "coming soon". A full-page ad was featured in ''Dragon'' in April 1984. The scenario is the first adventure in an epic series which takes place on the world of
Krynn ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
. The March 1984 issue of ''Dragon'' contained a short story titled "The Test of the Twins" by Margaret Weis, along with a sidebar describing ''Dragonlance'' as "an epic adventure usable with the ''AD&D'' game system, and will be detailed through a series of TSR products – books, games, modules, and even miniature figures." In the same issue a full-page teaser advertisement showed a black-and-white version of the painting from the cover of ''Dragons of Despair'' with the text "Play the epic series... ''Advanced Dungeons & Dragons Dragonlance''". The module consisted of a 32-page book with an outer folder. The cover of ''Dragons of Despair'' features a painting by
Clyde Caldwell Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artis ...
depicting the black dragon Khisanth fighting three heroes—
Goldmoon Goldmoon (also known as ''Goldmoon of the Que Shu tribe'' or just ''Goldmoon of the Que Shu'') is a fictional character from the ''Dragonlance'' fantasy series of List of Dragonlance novels, novels and Role-playing game, role playing games, origin ...
,
Tanis Half-Elven Tanis Half-Elven is a fictional half-elven character in the Dragonlance series of books, which were published by TSR, and are now published by Wizards of the Coast. He is first introduced in the book '' Dragons of Autumn Twilight'' by Margaret ...
, and
Caramon Majere Caramon Majere (326 AC - 38 SC) is a fictional character from the Dragonlance books. He is depicted as a fighter and is one of the main characters in Margaret Weis and Tracy Hickman's first Dragonlance trilogy, the ''Dragonlance Chronicles''. C ...
—from the books upon which the adventure is based. This module features the first appearance of Draconians and Aghar (Gully Dwarves) in the game, and new locations such as Xak Tsaroth, Solace and Haven. It is the first appearance of the pre-generated player characters (PCs) that form the
Heroes of the Lance ''Advanced Dungeons & Dragons: Heroes of the Lance'' is a video game released in January 1988 for various home computer systems and consoles. The game is based on the first ''Dragonlance'' campaign module for the ''Dungeons & Dragons'' fantasy ro ...
group of characters–Tanis Half-Elven,
Sturm Brightblade Sturm Brightblade is a fictional character from the ''Dragonlance'' series of role playing games and novels, based on the Advanced Dungeons & Dragons franchise. The character was created by Margaret Weis and Tracy Hickman and is published by Wizar ...
, Caramon Majere,
Raistlin Majere Raistlin Majere is a fictional character from the ''Dragonlance'' series of books created by Margaret Weis and Tracy Hickman. Raistlin played an extensive role in the two main series of books, particularly in '' Dragonlance Legends'' in which he ...
,
Flint Fireforge Flint Fireforge is a fictional dwarf character appearing in the Dragonlance series of books. The dwarf Flint Fireforge is one of the six Heroes of the Lance. He is the second of thirteen children. He was born and lived in (for a time) the village ...
,
Tasslehoff Burrfoot Tasslehoff Burrfoot (often called Tas) is a fictional character of the Kender (fantasy), kender race from the Dragonlance series of novels, written by Margaret Weis and Tracy Hickman. He was born in Kendermore (Krynn), Kendermore. His parents are ...
and Goldmoon. Riverwind is played as a
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
(NPC) by the Dungeon Master.
Tika Waylan This is a list of characters in the ''Dragonlance'' series of fantasy novels and related fantasy role-playing game materials. It includes accounts of their early lives in the series. Characters Alhana Starbreeze Alhana Starbreeze, Silvanesti El ...
makes her first appearance as an NPC; she is available for use as a PC and joins up with the Heroes of the Lance in Chapter 7 of '' Dragons of Flame''. The villainous
hobgoblin A hobgoblin is a household spirit, typically appearing in folklore, once considered helpful, but which since the spread of Christianity has often been considered mischievous. Shakespeare identifies the character of Puck in his ''A Midsummer Nigh ...
lord Fewmaster Toede also makes his first appearance. The original concept of the module was done by
Tracy Hickman Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, ...
, who "designed a world and an heroic adventure to go with it". The module was edited by Michael Williams. The module's design staff included Tracy Hickman, Harold Johnson,
Douglas Niles Douglas Niles (born December 1, 1954, in Brookfield, Wisconsin) is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the ''Star Frontiers'' space o ...
, Carl Smith, and Michael Williams. The module features cover art by
Clyde Caldwell Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artis ...
and interior artwork by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
.


Reprints and revisions

The original series was updated to ''Advanced Dungeons & Dragons'' second edition and repackaged as the three
Dragonlance Classics ''Dragonlance Classics'' is a series of adventure modules for the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Plot summary The ''Dragonlance Classics'' series reprints the original adventure modules from the 14 modules in the D ...
modules, using module code DLC. ''DLC1 Dragonlance Classics Volume 1'' reprinted ''Dragons of Despair'', along with ''Dragons of Flame'', '' Dragons of Hope'', and '' Dragons of Desolation'', in 1990. In 1999,
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for ga ...
published a new revision of the original ''Dragonlance'' story, including ''Dragons of Despair'', in ''Dragonlance Classics: 15th Anniversary Edition'' as part of their ''TSR's Silver Anniversary'' line. In 2000, the entire DL module series was reprinted exactly as the originals but in a smaller size. This printing was available as two slip case sets, with ''Dragons of Despair'' included in ''Dragonlance Volume 1: DL1 – DL8''. The four chapters of ''Dragons of Autumn'', an updated version of some ''Dragonlance modules'' converting them to ''Dungeons & Dragons'' version 3.5, corresponds to the material in ''Dragons of Despair''. '' Advanced Dungeons & Dragons: Heroes of the Lance'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
based on ''Dragons of Despair'' released in 1988. It is a horizontally scrolling fighting game that represents the events of the module. ''Dragons of Despair'' has also been converted into the ''
Neverwinter Nights ''Neverwinter Nights'' is a series of video games developed by BioWare and Obsidian Entertainment, based on the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. Aside from also being set in the Dungeons & Dra ...
'' computer game format. The adaptation requires both the '' Shadows of Undrentide'' and '' Hordes of the Underdark'' expansion packs as well as the original game.


Reception

Steve Hampshire reviewed the scenario for ''
Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ...
'' magazine. He "enjoyed this module a lot" and felt it was "well-detailed and original, and plays well". Hampshire found it "good value", his only problem having been reading "the rather flowery prose without being laughed down by the players". A review by Graham Staplehurst in ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes fro ...
'' magazine, issue #60, gave the module an 8 out of 10 overall, and noted that the lack of things such as gold and
clerics Clergy are formal leaders within established religions. Their roles and functions vary in different religious traditions, but usually involve presiding over specific rituals and teaching their religion's doctrines and practices. Some of the ter ...
in the adventure world "don't destroy the feel of the scenario, whilst creating a very novel atmosphere". Staplehurst felt that the adventure was "...very much taken off from ''Lord of the Rings'' with a powerful magic item to be taken ''at all costs'' to the aggressor's innermost defences and through them. The characters will have to get past a nice new race of humanoids as well as a couple of other monster-concepts. The artwork (aside from the cover) is good and usable in the adventure. Another good product." In his 1991 book ''Heroic Worlds'',
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university al ...
described the scenarios as "heavy-handed in channelling the players to follow the plot". It placed 25th on a 2004 list of "The 30 Greatest ''D&D'' adventures of All Time", the only ''Dragonlance'' module to make the list.


References


Further reading

* * * * * * * {{DEFAULTSORT:Dragons Of Despair Dragonlance adventures Role-playing game supplements introduced in 1984