Dragon Warrior III
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''Dragon Quest III: The Seeds of Salvation'', titled ''Dragon Warrior III'' when initially localized to North America, is a 1988
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by Chunsoft and published by
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
. It is the third installment in the ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
'' series and was first released for the
Family Computer The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
(Famicom) in Japan and later for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(NES) in North America. The game saw an
enhanced remake A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software sh ...
for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
(the Japanese release of the Super NES) in 1996 and the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
in 2001, and a port to
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s and the
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in 2009 and 2011. A version of the game for Android and
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was released in Japan on September 25, 2014, and worldwide as ''Dragon Quest III: The Seeds of Salvation'' on December 4, 2014. It was the first time the game was given an official English subtitle. Later in 2021, another remake of the game titled ''Dragon Quest III HD-2D Remake'', based on ''
Octopath Traveler ''Octopath Traveler'' is a role-playing video game developed by Square Enix, in collaboration with Acquire. The game was released for the Nintendo Switch in July 2018, for Microsoft Windows in June 2019, for Stadia in April 2020, and for Xbox ...
'''s style, was announced during the franchise's 35th anniversary livestream. The first three ''Dragon Quest'' games are part of the same story, and ''Dragon Warrior III'' is the first game chronologically, as well as the third game that features the hero Erdrick ( Loto in the Japanese releases and Game Boy Color localization). The story follows "the Hero" who is tasked with saving the world from the archfiend Baramos. Gathering a group of companions into a party, the Hero must travel the world, stopping at various towns and locations, and make their way to the Demon Lord Baramos' lair.


Gameplay

''Dragon Quest III'' is noted for greatly expanding upon the gameplay of the original ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
'' and ''
Dragon Quest II ''Dragon Quest II: Luminaries of the Legendary Line'', titled ''Dragon Warrior II'' when initially localized to North America, is a role-playing video game developed by Chunsoft and published by Enix in 1987 for the Nintendo Entertainment System ...
''. The game uses basic role-playing video game conventions such as leveling up by gaining
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s and equipping items. The battle system is
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like the other games in the series, though the remakes incorporate various interface changes from later titles. These include simpler door opening, a bag to store items instead of keeping them at a bank, quick item sorting with "Tidy Item" and "Tidy Bag" command, and a "Full HP" command to automate the process of casting healing and status restoring spells. And while earlier ''Dragon Quest'' games were
non-linear In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many other ...
in structure, ''Dragon Quest III'' featured an even more open-world experience. It also allowed the player to freely swap characters in and out of their party and introduced the day/night cycle in which certain items, characters, and quests are only accessible at specific times of the day.


Classes

''Dragon Quest III'' features a
class Class or The Class may refer to: Common uses not otherwise categorized * Class (biology), a taxonomic rank * Class (knowledge representation), a collection of individuals or objects * Class (philosophy), an analytical concept used differentl ...
system, in which each character has a certain class. At the start of the game, the player begins as a single male or female hero but is able to recruit members at the local tavern. While the Hero always keeps the Hero class, the other characters can choose to be any of the following of either gender: Soldier (Warrior in the GBC version), Fighter, Pilgrim (Cleric), Wizard (Mage), Merchant (Dealer), Goof-Off (Jester), Sage, and Thief which was available only in the later versions. The choice of class greatly affects the character's stats and spells he or she can learn. Furthermore, upon reaching experience Level 20, a character has the option of changing classes at the temple of Dhama, found halfway through the game. A character who changes classes has their stats halved and restarts at experience Level 1, retaining their spells and, in the remakes, their personality. This allows a player to create a character that knows Wizard spells but has the defense of a Soldier. Unlike most ''Dragon Quest'' parties, aside from the Hero, the party is not made up of characters involved in the story. Although only four characters can be in the party at a time, extra members of the party can be kept at the tavern, allowing room for new recruits. Another innovation is an arena where the player can place bets on the outcome of monster battles in order to win more gold. In the remakes, after selecting a character, the player can change the character's starting abilities with five magical seeds, given at the tavern. Also, each character has a personality trait which affects the growth rate of their abilities. The Hero's personality is determined by the player's choices and actions during a dream sequence at the start of the game, while other characters' personalities are determined by their status at the end of the character generation process. Most personalities are available to both male and female characters, while a few are exclusive to male or female characters. A character's personality can be temporarily changed by equipping certain accessories, or permanently changed by using certain consumable books.


Story


Setting

The game starts in the castle town of Aliahan. Like the rest of the ''Dragon Quest'' worlds, this castle is set in a
medieval In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the Post-classical, post-classical period of World history (field), global history. It began with t ...
time period, complete with
knight A knight is a person granted an honorary title of knighthood by a head of state (including the Pope) or representative for service to the monarch, the church or the country, especially in a military capacity. Knighthood finds origins in the Gr ...
s and
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. The party explores several caves, ruins, and castles during the adventure. The geography of ''Dragon Quest III'' largely corresponds to the actual geography of Earth, and many towns correspond to their real-world cultures, including "Romaly" for
Rome , established_title = Founded , established_date = 753 BC , founder = King Romulus (legendary) , image_map = Map of comune of Rome (metropolitan city of Capital Rome, region Lazio, Italy).svg , map_caption ...
, "Portoga" for
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, "Assaram" near present-day
Iraq Iraq,; ku, عێراق, translit=Êraq officially the Republic of Iraq, '; ku, کۆماری عێراق, translit=Komarî Êraq is a country in Western Asia. It is bordered by Turkey to Iraq–Turkey border, the north, Iran to Iran–Iraq ...
(derived from "
as-salamu alaykum As-salamu alaykum ( ar, ٱلسَّلَامُ عَلَيْكُمْ, , ), also ''Salamun Alaykum'' is a greeting in Arabic that means 'Peace be upon you'. The (, meaning 'peace') has become a religious salutation for Muslims worldwide when greet ...
"), "Jipang" for
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(where the hero fights
Yamata no Orochi , or simply , is a legendary eight-headed and eight-tailed Japanese dragon/serpent. Mythology Yamata no Orochi legends are originally recorded in two ancient texts about Japanese mythology and history. The 712 AD transcribes this dragon name ...
) and even a "New Town" in eastern
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that experiences a revolution against an overbearing ruler.


Plot

''Dragon Quest III'' is set many years before the original ''Dragon Warrior'' in a world separate from the first two games. A wicked fiend named Baramos threatens to destroy the world. The story revolves around the Hero, son or daughter (the player can choose to be either male or female, with few gameplay changes) of the legendary warrior Ortega. On their sixteenth birthday, the Hero is summoned to the castle and is given by the King of Aliahan the challenge to rid the world of the evil archfiend Baramos, which Ortega attempted in the past but seemingly perished in a volcano. The Hero then is able to recruit up to three traveling companions to help fight Baramos. The Hero leaves their home country of Aliahan to travel the world and complete their father's quest to defeat Baramos. A major portion of the adventure is the quest to acquire the last two of the three keys needed to open doors throughout the game. After saving two people of the town of Baharata from the rogue Kandar and stealing back the King of Romaly's crown, the Hero receives Black Pepper, which they then trade for a sailing ship at Portoga. With the ship, the Hero acquires the Final Key and the six mystical orbs which are used to revive the legendary bird Ramia. Ramia allows the Hero and their party to travel to Baramos' castle, which is surrounded by mountains. After defeating Baramos in a ferocious battle and returning to Aliahan, the Hero's celebration is cut off as Zoma, Baramos's master and the game's true villain, reveals his existence. He attacks and opens a pit to the Dark World, which the Hero jumps into. The Dark World is, in fact, Alefgard (of the previous installments of the series), where the Hero must acquire several of the artifacts that were collected in the original ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
'', including the Sun Stone and the Rain Staff. Rubiss, a legendary sage, has been turned to stone and is rescued by the Hero, and the Hero receives the Sacred Amulet in return. These items, as in the original game, create the Rainbow Bridge which leads the Hero to Zoma's castle for the final confrontation. Along the way, the Hero briefly reunites with Ortega as he is slain by Zoma's monsters, then continues on to defeat the revived Baramos, now turned into the powerful Baramos Bomus and later into the skeletal Baramos Gonus. With the Ball of Light given by the Dragon Queen, the Hero defeats Zoma and frees Alefgard, but Zoma boasts that evil will eventually return to the land and the Hero will not live long enough to stop it. For their bravery, the Hero receives the title of "Erdrick" ("Loto" in the Japanese version). The Hero later vanishes from Alefgard, leaving their sword and armor to be passed down throughout the ages so that their descendants can continue to protect the world from evil.


Development

As with the other main games in the ''Dragon Quest'' series, ''Dragon Quest III''s scenario was designed by
Yuji Horii (also written as Yuuji Horii; born January 6, 1954) is a Japanese video game designer and scenario writer best known as the creator of the ''Dragon Quest'' series of role-playing games, supervising and writing the scenario for ''Chrono Trigger' ...
, whereas the artwork was done by
Akira Toriyama is a Japanese manga artist and character designer. He first achieved mainstream recognition for his highly successful manga series ''Dr. Slump'', before going on to create ''Dragon Ball'' (his best-known work) and acting as a character design ...
, of ''
Dragon Ball is a Japanese media franchise created by Akira Toriyama in 1984. The Dragon Ball (manga), initial manga, written and illustrated by Toriyama, was serialized in ''Weekly Shōnen Jump'' from 1984 to 1995, with the 519 individual chapters colle ...
'' fame.
Koichi Sugiyama was a Japanese composer, conductor, and orchestrator. He was best known for composing the music for the '' Dragon Quest'' franchise, along with several other video games, anime, film, and television shows. Classically trained, Sugiyama was ...
composed all the music for ''Dragon Quest III''. Chunsoft president
Koichi Nakamura is a Japanese video game designer. A programming prodigy, Nakamura gained fame while still in high school; in 1982, he entered Enix's first national programming contest and claimed runner-up prize with his entry, ''Door Door''. In 1984, he found ...
, co-creator of ''Dragon Quest'', stated he contributed about "10%" of the games programming. The game was released a year after the original, a longer period of development than its predecessor, and reflected the ever-lengthening game development process of the series. Yuji Horii, in a 1989 interview, said that developers had perfected the series' game structure in ''Dragon Quest III'', and this was reflected by the transition from one character's quest to a party of heroes. The password system used on the first two ''Dragon Quest'' titles was dropped in favor of a save slot due in part to Horii's dislike of the long codes that players needed to memorize or record . Horii had a policy of removing any features from his games that had been used elsewhere, which turned out to be unworkable during ''Dragon Quest III''s development when the game's world map concept was used first by another game maker in ''Mirai Shinwa Jarvas'', but Horii's team was too far into development to change anything. Horii also preferred a silent protagonist to make the player feel like they have become the main character, but at one point in the story, Horii was forced to make the hero shout, "Leave him to us! Run! Quick!"


1991 North American localization

The game was localized in North America as ''Dragon Warrior III'' in 1991 (though not officially released until 1992). Several changes were made in this version. Among them were the addition of a new title sequence (in the original, it was on a simple black screen with the title of the game in the center), and a new prologue which depicted Ortega, who also was given a brand new sprite in this version, fighting a Dragon, and being dragged into the volcano (in the original, the player was unaware of Ortega's fate, until talking to the King for the first time). There were also brand new music cues, including one for the title sequence, and one that played after Ortega died for real near the end. To accompany the localization credits, the ending theme was extended to include a reprise of the Alefgard theme. It is unclear whether Sugiyama was brought back to score these new tracks, or someone else was brought in. The menu when starting a new or old save file also added the menu music from ''
Dragon Quest IV ''Dragon Quest IV: Chapters of the Chosen'', titled ''Dragon Warrior IV'' when initially localized to North America, is a role-playing video game, the fourth installment of the '' Dragon Quest'' video game series developed by Chunsoft and publish ...
'' (in the original, the menu was silent). Finally, most of the monsters were given a tremendous boost in experience points.


Remakes

The
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
version, released in late 1996, during the last days of the Super NES in North America, was never brought to North America, due to Enix America Corporation's closure in 1995. By the time Enix of America returned, the SNES had been discontinued in North America. However, the next remake, for the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
, was released in both Japan and the US. The Game Boy Color version is based on the Super Famicom version. For the North American release of the ''Dragon Quest III'' Game Boy Color remake, Enix decided to give the packaging an
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
feel, due to fan demand on Enix's message boards. Both remake versions of ''Dragon Quest III'' offer many new features and changes. The game received a new translation, incorporating many adult elements that were cut from its original American release, and becoming the first Game Boy Color RPG with a "Teen" rating. It was also the largest Game Boy Color game released in North America , with 32 Mb
ROM Rom, or ROM may refer to: Biomechanics and medicine * Risk of mortality, a medical classification to estimate the likelihood of death for a patient * Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac * R ...
and 256Kb of save-state SRAM on one cartridge. A new class, the Thief, was added to the roster in each of the remakes. Many of the names of the classes were changed in the English localization of the Game Boy Color version, such as Soldier to Warrior. Also, in the new versions was the ability to change into the Jester class at Dhama, which was not allowed in the original. New mini-games were added to the remakes, including Pachisi (called Suguroku in Japan / Treasures and Trapdoors as of the Dragon Quest V Remake), which is a giant
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a comp ...
style adventure from which the player can win items. This game is based on Horii's series ''
Itadaki Street is a party video game series originally created by ''Dragon Quest'' designer Yuji Horii. It is currently owned by Square Enix and Kadokawa. The first game was released in Japan on Nintendo's Famicom console in 1991. Since then, new installments ...
''. The Mini Medal system, which lets players collect hidden medals to gain new items, seen in later ''Dragon Quest'' games (it originated in ''
Dragon Quest IV ''Dragon Quest IV: Chapters of the Chosen'', titled ''Dragon Warrior IV'' when initially localized to North America, is a role-playing video game, the fourth installment of the '' Dragon Quest'' video game series developed by Chunsoft and publish ...
''), was added. Another medal system, Monster Medals, lets players collect medals from fallen enemies, was added in Game Boy Color remake, and two players could trade Monster Medals via a
Game Link Cable The Nintendo Game Link Cable is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the games, a Game Link Cable can be used to link two gam ...
. Two bonus dungeons become available after the main quest is over. The remakes feature updated graphics. An overhauled introduction for the game was made, similar to the one in the original ''Dragon Quest III'', which included Ortega's battle with the Dragon Queen. Monster and attack animation in battles were added, a feature first introduced in ''
Dragon Quest VI ''Dragon Quest VI: Realms of Revelation'', known in Europe as ''Dragon Quest VI: Realms of Reverie'', is a role-playing video game developed by Heartbeat and published by Enix for the Super Famicom as a part of the '' Dragon Quest'' series and ...
''. A personality system was added to the remakes of ''Dragon Quest III''. A pre-game sequence in which the player answers moral dilemmas similar to that in ''
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'' determines the Hero's personality. The personality of the other members of the party is determined by the stat-raising seeds that the player gives them during the character generation process. Personalities determine which stats increase when a character levels up. The personalities may be changed by use of special items and books. Square Enix released both the Famicom and Super Famicom versions of ''Dragon Quest III'' in Japan on September 15, 2011, as part of ''Dragon Quest 25th Anniversary Collection Famicom & Super Famicom Dragon Quest I & II & III'', a compilation of emulated ''Dragon Quest'' games for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
to celebrate the series' 25th anniversary. A quick save feature was added to these versions, allowing for pauses at any time, but the save file is deleted upon resuming. At the Dragon Quest 35th Anniversary Livestream, a remake of ''Dragon Quest III'' was announced in the "HD-2D" style of games like ''
Octopath Traveler ''Octopath Traveler'' is a role-playing video game developed by Square Enix, in collaboration with Acquire. The game was released for the Nintendo Switch in July 2018, for Microsoft Windows in June 2019, for Stadia in April 2020, and for Xbox ...
'' and ''
Triangle Strategy is a 2022 tactical role-playing game co-developed by Square Enix and Artdink for Nintendo Switch. The game was published by Square Enix in Japan and Nintendo internationally for the Nintendo Switch on March 4, 2022. The Microsoft Windows vers ...
''.


Music

Koichi Sugiyama was a Japanese composer, conductor, and orchestrator. He was best known for composing the music for the '' Dragon Quest'' franchise, along with several other video games, anime, film, and television shows. Classically trained, Sugiyama was ...
composed and directed the music for the game. ''Dragon Quest III''s music is featured on ''Dragon Quest Game Music Super Collection Vol. 1'', ''Dragon Quest Game Music Super Collection Vol. 2'', and ''Dragon Quest Game Music Super Collection Vol. 3'', each album a compilation of music from the first six ''Dragon Quest'' games. This game's music has also been featured on other ''Dragon Quest'' compilation albums, such as ''Dragon Quest on Piano Vol. II'', which was released in 1990, and ''Dragon Quest Best Songs Selection ~Loula~'', released in 1993. A compilation album of ''Dragon Quest III''s music was put on ''Dragon Quest III ~And into the Legend...~ Remix Symphonic Suite'' and was published by
Sony Records Sony Records was a record label founded by R&B duo Ike & Tina Turner in 1963. It was not affiliated with Sony Group Corporation. Ike Turner produced singles by members of the Kings of Rhythm and the Ikettes on Sony Records. Records on the label ...
in 1996. In 2011 Sugiyama played a concert focused on ''Dragon Quest III'' in his "Family Classic Concert" series he has done for many years, playing fifteen of the games songs.


Reception


Sales

''Dragon Quest III'' sold over one million copies on the first day, with almost 300 arrests for truancy among students absent from school to purchase the game. It set sales records by selling
game cartridges A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electro ...
in Japan within a day and in a week, and grossing ( at the time, or adjusted for inflation) within a month. It topped the Japanese sales charts from February, through March and April, to May 1988. It became the best-selling game of 1988 in Japan, with 3.8 million units sold, and the best-selling game in Japan between 1986 and 1989, grossing at the time. The original game sold a worldwide total of copies, including in Japan and 95,000 in the United States, grossing several hundred million dollars by 1993 ( adjusted for inflation). It is often mistakenly thought that in 1988 the game's success caused the
Japanese government The Government of Japan consists of legislative, executive and judiciary branches and is based on popular sovereignty. The Government runs under the framework established by the Constitution of Japan, adopted in 1947. It is a unitary state, c ...
to outlaw further releases of ''Dragon Quest'' games on school days. In truth, Enix themselves decided to hold off the release of future ''Dragon Quest'' games until weekends. The North American release of ''Dragon Quest III'' did not meet nearly as much success. The North American release's poor sales are partly due to the fact that the game was released after the release of 16-bit gaming systems, making it seem archaic to gamers. The Super Famicom remake sold 1.4 million units in Japan, with nearly 720,000 units sold in 1996 alone. The Game Boy Color version sold a lower 604,000 copies in Japan by the end of 2001, and eventually became the fifth best selling Game Boy Color game in Japan, with 638,551 copies sold. Together with the sales of the remakes, ''Dragon Quest III'' is the most successful title in the series and one of the best-selling role-playing games in Japan. As of November 2010, Japan mobile phone version was downloaded more than 1,000,000 times. Wii ''Dragon Quest Collection'' sold 403,953 copies in 2011.


Reviews and accolades

Upon release, ''
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'' (''Famitsu'') magazine reviewed ''Dragon Quest III'' and scored it 38 out of 40, making it the magazine's all-time highest-rated game up until then. In the 1988 ''Famitsu'' Best Hit Game Awards, ''Dragon Quest III'' won the awards for
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
, Best RPG and Best Character Design. In 1989, ''Famitsu'' gave ''Dragon Quest III'' the award for the best game released since 1983. A survey conducted by ''Famitsu'' magazine in early 2006 among its readers placed ''Dragon Quest III'' as the third most favorite game of all time, being preceded by only ''
Final Fantasy X is a role-playing video game developed and published by Square as the tenth main entry in the ''Final Fantasy'' series. Originally released in 2001 for PlayStation 2, the game was re-released as ''Final Fantasy X/X-2 HD Remaster'' for PlayStat ...
'' and ''
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertai ...
''. In North America, ''Dragon Quest III'' was considered an improvement over the first two games, with critics finding the new day/night system and the addition of an in-game bank praiseworthy, but the game was criticized for keeping "the same ugly graphical style and clumsy interface" according to Kurt Kalata of ''
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''. Its reputation has risen in America since its release, primarily due to its gameplay innovations, leading ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' to list it as number 176 on their Top 200 Games list.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
later listed it as the 96th best
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game.
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ranked it the 12th best NES game ever made. The staff chose it over the other ''Dragon Warrior'' titles due to its job system which they felt had depth and was influential to video games. The Game Boy Color remake received very good reviews from critics.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
gave the Game Boy Color version a "good" 7.6/10, saying that "DWIII is a worthy port of its old NES ancestor, but its firm grounding in the RPG old-school means that only the hard-core need apply." The publication nominated the game for its annual "Best Game Boy Color Game" award, which went to ''Oracle of Seasons'' and ''Oracle of Ages''.
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
gave the remake a 4/5, while
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
gave the game a perfect 10/10.


Legacy

The male protagonist from this installment, Erdrick, appears in the Japan-exclusive mobile game ''Dragon Quest Rivals''. Erdrick also appears as a guest character in the 2018 crossover fighting game ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the ''Super Smash Bros.'' series, succeeding ...
'' via DLC and is fully voiced for the first time by
Nobuyuki Hiyama is a Japanese Voice acting, voice actor, Narration, narrator, and radio personality currently affiliated with Arts Vision. His vocal register is described as a Tenor#Lyric, metallic lyric tenor suitable to voice a mature variation of coming of a ...
.


Manga

The
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
series, , was written by
Chiaki Kawamata is a Japanese science fiction writer and critic. Chiaki Kawamata has won both the Seiun Award and the Nihon SF Taisho Award. Chiaki Kawamata is also noted for writing the story of the manga ''Emblem of Roto''. Awards * 1981: Seiun Award Japanese ...
and Junji Koyanagi with artwork by
Kamui Fujiwara is a Japanese character designer and manga artist. Fujiwara's father was a soldier in the Imperial Japanese Army during World War II. He excelled in mathematics and computer science when in grade school. He graduated from the Kuwasawa Design Sch ...
and was published in ''
Monthly Shōnen Gangan is a manga imprint owned by Square Enix Holdings. It originated as a manga imprint for Enix before the company re-branded as Square Enix. It publishes manga in several anthologies aimed at different reader demographic groups in the Japanese mar ...
'' from 1991 through 1997. The series was later compiled into for 21 volumes published by Enix; in 1994 it was released on CD and was released for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
on December 11, 2009, as part of manga distribution library. In 1996 an
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
movie based on the manga was released on
video cassette A videocassette recorder (VCR) or video recorder is an electromechanical device that records analog audio and analog video from broadcast television or other source on a removable, magnetic tape videocassette, and can play back the recordin ...
. A sequel series, , published by
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
started in 2005 and is still ongoing; as of December 2012, fifteen volumes have been released. The first four volumes were written by Jun Eishima and all the rest volumes written by Takashi Umemura. All of them have been supervised by Yuji Horii with artwork done by Kamui Fujiwara. ''Dragon Quest Retsuden: Roto no Monshō'' is meant to take place between ''Dragon Quest III'' and ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
''. After monsters possessed the Carmen's king for seven years, the kingdom fell to the hordes of evil. The only survivors were Prince Arus and an army General's daughter, Lunafrea. Meanwhile, in the Kingdom of Loran, a child by the name of is born with the name Jagan per the orders of Demon Lord Imagine. As Loto's descendant, Arus, along with Lunafrea, set out to defeat the monsters and restore peace to the world. ''Dragon Quest Retsuden: Roto no Monshō ~Monshō o Tsugumono-tachi e~'' takes place 25 years after the events in ''Dragon Quest Retsuden: Roto no Monshō''. The world is once again in chaos and a young boy, , sets out gathering companions to once again save the world from evil. ''Dragon Quest Retsuden: Roto no Monshō'' was popular in Japan, it has sold 18 million in Japan. Its sequel ''Dragon Quest Retsuden: Roto no Monshō - To the Children Who Inherit the Emblem'' has also sold well in Japan. For the week of August 26 through September 1, 2008, volume 7 was ranked 9th in Japan having sold 59,540 copies. For the week of February 24 through March 2, 2009, volume 8 was ranked 19th in Japan having sold 76,801 copies. For the week of October 26 through November 1, 2009, volume 9 was ranked 16th in Japan having sold 40,492 copies for a total of 60,467.


See also

*
History of Eastern role-playing video games While the early history and distinctive traits of role-playing video games (RPGs) in East Asia come Video games in Japan, from Japan, many have also been Video games in South Korea, developed in South Korea and Video games in China, in China. ...


Notes


References


External links


Official website
{{Authority control 1988 video games Android (operating system) games Chunsoft games Dragon Quest video games Game Boy Color games IOS games Japanese role-playing video games Mobile games Nintendo 3DS eShop games Nintendo 3DS games Nintendo Entertainment System games Nintendo Switch games PlayStation 4 games PlayStation Network games Single-player video games Super Nintendo Entertainment System games Top-down video games Video game prequels Video game remakes Video games adapted into comics Video games featuring protagonists of selectable gender Video games scored by Koichi Sugiyama Video games developed in Japan Video games set in castles