Dragon Crystal
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is a 1990
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
for their
Game Gear The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, ...
and
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
. The game is similar to and shares assets with ''
Fatal Labyrinth ''Fatal Labyrinth'', titled in Japan, is a role-playing video game developed and published by Sega. Originally available exclusively on the Sega Meganet multiplayer gaming service in 1990, it was later remade for the Sega Genesis in 1991 in vid ...
'', which was also released around that time.


Story

As the player rides a bicycle one late afternoon, he turns down an alley never before noticed and enters an antique shop. There, a mysterious glowing crystal is sitting on a shelf. Upon approaching the crystal and gazing into it, a powerful force pulls the player in, causing a blackout. The player awakens in a forest with a large egg following behind. This forest is a huge maze, crawling with dangerous creatures. The player finds weapons and other items scattered around with which to fight the monsters. The only way out is to continue onward, defeating monsters and growing in power along the way.


Gameplay

The player starts off in the middle of a
maze A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lea ...
level covered by fog. The first ten levels are a mix of trees, cacti,
sunflowers ''Helianthus'' () is a genus comprising about 70 species of annual and perennial flowering plants in the daisy family Asteraceae commonly known as sunflowers. Except for three South American species, the species of ''Helianthus'' are native to N ...
, and
Easter Island Easter Island ( rap, Rapa Nui; es, Isla de Pascua) is an island and special territory of Chile in the southeastern Pacific Ocean, at the southeasternmost point of the Polynesian Triangle in Oceania. The island is most famous for its nearl ...
style statues; the Master System version replaces the sunflowers and statues with brick and metal. Progress is achieved by completing each floor and ''
warp Warp, warped or warping may refer to: Arts and entertainment Books and comics * WaRP Graphics, an alternative comics publisher * ''Warp'' (First Comics), comic book series published by First Comics based on the play ''Warp!'' * Warp (comics), a ...
ing'' to the next by walking the character to a differently colored square, found by clearing the level. Weapons, armor, potions, rings, food, money and enemies are randomly placed on the ground. If a player walks around for too long without picking up food, he will die of starvation. Cake objects give 11 to 27 and meat objects 42 to 46 food points and each food point allows the character to move six spaces on the screen and the maximum number of food points is 99. The player has a number of
Hit Points Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
dependent on the level achieved, these increase by killing monsters and advancing to the next character level. Hit points are traded in battle with the enemy and recovered by moving around. Money is used to revive from death, increasing in cost with the number and severity of previous deaths. The game is essentially turn-based, with each movement or action the equivalent to one turn and both monsters and the player will take it in turn to make an attack. This means getting surrounded can be particularly dangerous as every enemy would get one attack for every one attack the player makes. Likewise, a player who wanted to take their time in thinking about what to do next in a battle could do so without being attacked by just standing still. Items picked up in the game, with the exception of armor and weapons, are color-coded, with colors representing an effect that cannot be discovered until the player does one of the following: uses an item of that color, or throws it on an enemy. Once, say, a Bronze Book has been used, all future Bronze Books will be renamed to reflect its powers. Generally speaking, Pots are potions that can heal or poison the player, Books provide either maps or spells that may strengthen the player in some way or negate a harmful effect (such as removing cursed items), Rods cast spells that affect enemies and Rings provide bonuses to stats (or sometimes are cursed, such as the Hunger Ring, which makes the player consume food much more quickly and requires a Bless Book to remove). Unwanted items, such as armor or weapons weaker than the ones already worn by the player or cursed or poisonous items, can either be dropped or thrown at enemies for minor damage. The player may only carry a limited number of items. As the player equips better items, their in-game appearance changes to reflect the new gear if it's sufficiently different. Robe,
Cuirass A cuirass (; french: cuirasse, la, coriaceus) is a piece of armour that covers the torso, formed of one or more pieces of metal or other rigid material. The word probably originates from the original material, leather, from the French '' cuira ...
, and Leathers all have the same basic appearance, while
Chainmail Chain mail (properly called mail or maille but usually called chain mail or chainmail) is a type of armour consisting of small metal rings linked together in a pattern to form a mesh. It was in common military use between the 3rd century BC and ...
gives the player a new look. As the player gains levels, the egg accompanying the player hatches into a dragon that grows with the player as he moves through the levels. Each enemy has a unique attack. Toads can poison the player, Fire Diamonds cause dizziness (which had the effect of randomizing the direction the player moves), Ninjas teleport around the map, some Slime Blobs create copies of themselves and so on. The game ends when the player finds and picks up the holy goblet hidden in level 30.


Sequels and ports

''Dragon Crystal'' is similar to and shares assets with ''
Fatal Labyrinth ''Fatal Labyrinth'', titled in Japan, is a role-playing video game developed and published by Sega. Originally available exclusively on the Sega Meganet multiplayer gaming service in 1990, it was later remade for the Sega Genesis in 1991 in vid ...
'', which was released around the same time. A ''Dragon Crystal II'' was planned for mobile phones but was never released. The Game Gear version of the game was released for the Nintendo 3DS Virtual Console on March 14, 2012, in Japan, March 15, 2012, in North America, and March 29, 2012, in Europe.


Reception

The Game Gear version was reviewed in 1991 in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #175 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. ''
Console XS Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, ...
'' reviewed the Sega Master System version in 1992, giving it an 82% score.


Reviews

*'' Raze'' (Sep, 1991) *''
ACE (Advanced Computer Entertainment) ''ACE'' (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly the same time as ...
'' (Aug, 1991) *''
Games-X ''Games-X'' was a multi-format weekly computer and video game magazine published in the United Kingdom. It was launched in May 1991. The publisher was Europress. Editor Hugh Gollner later described it "a big mistake" in terms of finances. See al ...
'' (May 24, 1991) *''Génération 4'' (Feb, 1991) *''
Joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
'' (French) (Dec, 1991) *''
ASM (Aktueller Software Markt) ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazine ...
'' (Feb, 1992) *''
ACE (Advanced Computer Entertainment) ''ACE'' (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly the same time as ...
'' (Dec, 1991) *''Video Games'' (Sep, 1991) *''
Sega Power ''Sega Power'', initially known as ''S: The Sega Magazine'', was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later re ...
'' (Dec, 1993) *''
Sega Power ''Sega Power'', initially known as ''S: The Sega Magazine'', was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later re ...
'' (Sep, 1992)https://retrocdn.net/images/1/14/SegaPower_UK_34.pdf#page=71


References


Sources

*
''Dragon Crystal II'' cell phone sequel


External links


''Dragon Crystal''
at RPGClassics Shrine * Dragon Crystal can be played for free in the browser on the
internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ...
{{Authority control 1990 video games Sega video games Roguelike video games Game Gear games Master System games Virtual Console games Virtual Console games for Nintendo 3DS Video games developed in Japan