''Don't Starve'' is a
survival video game
Survival games are a sub-genre of action video games, which are usually set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by crafting tools, weapons ...
developed by the Canadian
indie video game developer Klei Entertainment
Klei Entertainment Inc. ( ) is a Canadian video game development company located in Vancouver, British Columbia. Klei was formed in July 2005 by Jamie Cheng. Their best-known titles include ''Don't Starve'' and ''Oxygen Not Included''. On January ...
. The game was initially released for
Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
OS X
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
on April 23, 2013. A
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
port, renamed ''Don't Starve: Giant Edition'', became available the following year (with
PlayStation Vita
The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
and
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
versions released in September 2014 and June 2015 respectively, and an
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
version released in August 2015).
''Don't Starve'' for
iOS
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
, renamed ''Don't Starve: Pocket Edition'' was released on July 9, 2015.
An
Android version was released on October 20, 2016.
Downloadable content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
titled ''Reign of Giants'' was released on April 30, 2014, and a multiplayer standalone expansion called ''Don't Starve Together'' became free for existing users on June 3, 2015. On Steam, this game is able to be purchased with a free copy for a friend. A
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
port came out on April 12, 2018.
The game follows a scientist named Wilson who finds himself in a dark, dreary
parallel world known as the Constant and must survive as long as possible. To this end, the player must keep Wilson alive, fed, and mentally stable as he avoids a variety of surreal and supernatural enemies that will try to kill and devour him. The game's Adventure mode adds depth to the sparse plot and pits Wilson against the game's supposed antagonist, Maxwell.
''Don't Starve'' was Klei's first foray into the survival genre. Conceived during the height of a game industry trend of dropping players into a world with few instructions and a goal of survival, the game was influenced by ''
Minecraft
''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being ...
'' which spearheaded this trend as well as by filmmaker
Tim Burton
Timothy Walter Burton (born August 25, 1958) is an American filmmaker and animator. He is known for his gothic fantasy and horror films such as ''Beetlejuice'' (1988), ''Edward Scissorhands'' (1990), ''The Nightmare Before Christmas'' (1993), ...
. The game received positive reviews from critics, commended for its original art style, music, and variety of ways for the player to die, although its high level of difficulty and implementation of
permanent death
Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
were less warmly received.
Gameplay
''Don't Starve'' is an action-adventure game with a
randomly generated open world and elements of
survival
Survival, or the act of surviving, is the propensity of something to continue existing, particularly when this is done despite conditions that might kill or destroy it. The concept can be applied to humans and other living things (or, hypotheti ...
and
roguelike
Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player characte ...
gameplay.
Combat is handled by pointing and clicking with the mouse,
or by using "force attack" (ctrl+f), while other activities are controlled by the keyboard, or using the inbuilt gamepad support to play using a controller, giving it a console-like gameplay feel.
The goal is to survive as long as possible, and a count of the number of days the player has survived is shown onscreen, as well as the season. The game keeps few records of player progress besides the total number of
experience point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s and the playable characters unlocked. Wilson is the default playable character, unlocked upon purchase of the game, but the next character, Willow, can be unlocked with 160 experience points. Woodie, the last character unlockable with experience, requires the game's limit of 1,600.
Each character has a perk that is specific to them, as well as a disadvantage. The player earns 20 experience points each in-game day and receives them after dying. As is common among roguelikes, death is
permanent
Permanent may refer to:
Art and entertainment
* ''Permanent'' (film), a 2017 American film
* ''Permanent'' (Joy Division album)
* "Permanent" (song), by David Cook
Other uses
* Permanent (mathematics), a concept in linear algebra
* Permanent (cy ...
, barring the use of several rare or expensive items like the Meat
Effigy
An effigy is an often life-size sculptural representation of a specific person, or a prototypical figure. The term is mostly used for the makeshift dummies used for symbolic punishment in political protests and for the figures burned in certai ...
, Touch-Stone, and Life-Giving Amulet.
The game relies on a day/night cycle that causes meaningful fluctuations in gameplay style. During the day, the player spends most of their time exploring the world: gathering food, firewood, and other resources, discovering crafting recipes to combine available items, and avoiding enemies. With nightfall comes dangerous monsters and an invisible menace, Charlie, who attacks the player when the screen is dark. A player must have a light source or night vision to prevent Charlie from attacking.
Crafting from recipes allows the player to build shelter, weapons, and tools like
axe
An axe ( sometimes ax in American English; see spelling differences) is an implement that has been used for millennia to shape, split and cut wood, to harvest timber, as a weapon, and as a ceremonial or heraldic symbol. The axe has many for ...
s.
Almost all tools will break after running out of durability, by using them, with exceptions such as Woodie's Axe. Players can forage and farm plants as well as hunt animals for sustenance, with several characters having dietary perks or restrictions.
Food can spoil, however, so the player cannot keep it for too long. Eating spoiled food results in a loss of health, sanity, and a reduced increase in hunger restoration relative to that provided by fresh food.
Each in-game day takes 8 minutes of real time.
The length of day and night varies across the seasons, with day being shorter and night longer in winter.
Death can occur in a variety of ways. The player has three gauges displayed on the game's
head-up display
A head-up display, or heads-up display, also known as a HUD (), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view informa ...
, which respectively track hunger, health, and sanity. Hunger diminishes by default, being replenished with food. Sanity decreases during the dusk and night or as a result of specific unpleasant actions, such as robbing graves or being near monsters; it can be replenished through mentally stimulating activities, such as sleeping, picking flowers, and wearing fashionable clothing. When the hunger meter reaches zero, it begins to chip away at health, which will eventually result in the player's death. A large variety of creatures can attack the player,
including giant one-eyed
bird
Birds are a group of warm-blooded vertebrates constituting the class Aves (), characterised by feathers, toothless beaked jaws, the laying of hard-shelled eggs, a high metabolic rate, a four-chambered heart, and a strong yet lightweigh ...
s, tree monsters,
tentacle
In zoology, a tentacle is a flexible, mobile, and elongated organ present in some species of animals, most of them invertebrates. In animal anatomy, tentacles usually occur in one or more pairs. Anatomically, the tentacles of animals work main ...
s whose owners are not shown,
and even small, weak
frog
A frog is any member of a diverse and largely Carnivore, carnivorous group of short-bodied, tailless amphibians composing the order (biology), order Anura (ανοὐρά, literally ''without tail'' in Ancient Greek). The oldest fossil "proto-f ...
s that will nonetheless try to accost the player. When attacked by a frog, the player will drop a random item in their inventory.
Additionally, when a character's sanity is below 15% of their sanity limit, figments of the character's imagination become corporeal and able to attack the player. Some creatures, such as pig-like creatures often found in tribes, begin as neutral to the player (excluding the Reign of Giants character Webber), but the player's actions may lead them to be allies or hostile foes, such as attacking one.
The bulk of the game is played in Sandbox Mode, but there is a second mode, Adventure, which the player can access by finding a landmark called Maxwell's Door. Adventure serves as the game's campaign, consisting of five levels that pit the player against Maxwell, the antagonist of ''Don't Starve''. The player loses all items and recipes upon entering and can only pick four items to keep upon completion of each chapter. Death or the end of the five sections returns the player intact to Sandbox Mode.
Plot
Characters
Wilson, a
gentleman scientist
An independent scientist (historically also known as gentleman scientist) is a financially independent scientist who pursues scientific study without direct affiliation to a public institution such as a university or government-run research and ...
, is the protagonist of ''Don't Starve''. While Wilson has no special abilities beyond growth of "a magnificent beard", which slows the speed of freezing in winter and accelerates overheating in summer, other playable characters do: Willow, a
firestarter, spawns into the world with a unique lighter which acts as a better initial light source and is immune to fire damage, but will start spreadable fires on the ground when she has low sanity. A girl named Wendy receives visits from her deceased twin sister Abigail when summoned, who can help her attack monsters. The
strongman
In the 19th century, the term strongman referred to an exhibitor of strength or similar circus performers who performed feats of strength. More recently, strength athletics, also known as strongman competitions, have grown in popularity. These ...
, Wolfgang, has high health and significant offensive capabilities that grow better the more his hunger meter is full, but he starves faster and loses more sanity when near danger. WX-78 is an
android who nonetheless needs to eat, sleep, and stay mentally stimulated, but does not become ill from spoiled food, can increase their maximum health, hunger, and sanity with gears (reset to the original maximum after dying and respawning; the corpse leaves behind a portion of the used ones), and takes damage from rain (which causes sparks bright enough to ward off Charlie). Being made of conductible material, WX-78 also attracts lightning that surrounds them by a glow that gradually dies down as time passes and refills their health, but also lowers their sanity. Wes is a mime with fast depleting hunger and low damage. His maximum health and hunger are lower than most characters and he cannot talk, making him unable to warn the player of status ailments or incoming enemy waves. His sole merit is the unique ability to make balloons (which can act as diversions). Other characters include Wickerbottom, an insomniac witch writer and librarian who doesn't require a science machine to craft many items because of her advanced intellect and who takes greater penalties from spoiled food; and Woodie, a Canadian lumberjack accompanied by a talking axe named Lucy and who has the dark secret that he turns into a werebeaver under the full moon.
The game's supposed antagonist is Maxwell. Maxwell is described as a
puppet
A puppet is an object, often resembling a human, animal or Legendary creature, mythical figure, that is animated or manipulated by a person called a puppeteer. The puppeteer uses movements of their hands, arms, or control devices such as rods ...
master who is dapper and frail in stature. He is the final unlockable character, obtained after completion of the story rather than with experience points. The character version of Maxwell starts with more powerful items than the others and has a book that when activated, spawns a shadow clone of himself that aids him in battle, mining, and wood chopping. A maximum of 3 puppets can be spawned at once, and each will disappear 2.5 days after it is spawned if it doesn't die earlier. The secondary antagonist in all games, and the primary antagonist of the multiplayer sequel
§ ''Don't Starve Together'' (DST), is Maxwell's old magic assistant Charlie, attacking the player if they're in complete darkness.
Story
The game opens with Maxwell snidely commenting on the player's gaunt appearance and includes little further story.
The game's setup is told further through its trailer: on
a dark and stormy night, in his house deep in a mountainous forest within
New England
New England is a region comprising six states in the Northeastern United States: Connecticut, Maine, Massachusetts, New Hampshire, Rhode Island, and Vermont. It is bordered by the state of New York to the west and by the Canadian provinces ...
, Wilson appears to be getting nowhere in a
chemistry
Chemistry is the science, scientific study of the properties and behavior of matter. It is a natural science that covers the Chemical element, elements that make up matter to the chemical compound, compounds made of atoms, molecules and ions ...
experiment until he is startled by his
radio
Radio is the technology of signaling and communicating using radio waves. Radio waves are electromagnetic waves of frequency between 30 hertz (Hz) and 300 gigahertz (GHz). They are generated by an electronic device called a transmit ...
speaking to him. It reveals that it has noticed his trouble and has secret knowledge for him. When he eagerly agrees, a flurry of equations and diagrams encircle him and fill his head. Using
white rat
The fancy rat (''Rattus norvegicus domestica'') is the domesticated form of ''Rattus norvegicus'', the brown rat, and the most common species of rat kept as a pet. The name ''fancy rat'' derives from the use of the noun ''fancy'' for a hobby, ...
s, a
typewriter
A typewriter is a mechanical or electromechanical machine for typing characters. Typically, a typewriter has an array of keys, and each one causes a different single character to be produced on paper by striking an inked ribbon selectivel ...
, and his blood among other tools and materials, Wilson creates a giant machine. The radio commends his work and tells him to pull the machine's switch. He hesitates, but at the radio's insistence, he does so. The machine rattles violently, and a pair of ghostly arms whisk him into a different world while an apparition of Maxwell cackles.
As Wilson (and indeed the other characters who were lured into Maxwell's door) survives, he finds that the Constant, despite at first glance resembling the real world, is not a normal plane of reality, as it is inhabited by not only creatures different from their real world counterparts, but also overall hideous and sometimes powerful monsters that are unrecognisable from anything found in the real world, and worst of all, shadow creatures materialise whenever he is feeling afraid, and deep within the caves on the mainland, Wilson is able to find the ruins of a technologically advanced race of
arthropod
Arthropods (, (gen. ποδός)) are invertebrate animals with an exoskeleton, a Segmentation (biology), segmented body, and paired jointed appendages. Arthropods form the phylum Arthropoda. They are distinguished by their jointed limbs and Arth ...
creatures who were once the dominant species of the Constant, but destroyed themselves with the overuse of nightmare fuel that these shadow creatures are composed of.
During the Adventure mode, at the start of each chapter, Maxwell appears and comments. At first, he seems impressed at the player's hardiness; he then becomes irritated and urges the player to turn back. He offers the player a truce but, upon its decline, becomes enraged.
At the end of Adventure mode, the player reaches an island called ''Maxwell's Island'' with a hall belonging to Maxwell on it. The player finds Maxwell trapped in a throne encircled by short stone pillars. It is implied that this is a fate worse than death, and Maxwell was trying to kill the player to prevent them from meeting the same fate he has. The player is at first unable to free him but finds a keyhole and a key nearby. The player sets Maxwell free, but he turns into a skeleton and disintegrates as he stands up. The ghostly arms from the trailer then grab the player and ensnare him in the throne. An epilogue implies that the player will take on a villainous role similar to Maxwell's using newfound powers given by the throne but will nonetheless be trapped forever.
Development
Conception and design
''Don't Starve'' was developed and published by indie studio Klei Entertainment. The game began development as part of a 48-hour
game jam
A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally program ...
in 2010. The team liked the idea but shelved it until two years later, when they had the time to flesh it out.
Full development commenced in 2012, while Klei was nearing the end of the development process of ''
Mark of the Ninja
''Mark of the Ninja'' is a side-scrolling action stealth video game developed by Klei Entertainment and published by Microsoft Studios. It was announced on February 28, 2012 and later released for the Xbox 360 via Xbox Live Arcade on September ...
''.
This was during the heat of an industry trend of creating games in which players are dropped into a world with few instructions and a goal of survival. The torch of this movement was held by the 2011 sandbox game ''
Minecraft
''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being ...
''. Member Kevin Forbes stated in an interview that ''Minecraft'' was one of the team's biggest influences, particularly its exploration elements.
However, as the game was conceived as a "weird experiment",
the team's main goal was to innovate in terms of gameplay and aesthetics, specifically by adding a layer of emphasis on characterization and themes. Another influence was the 2005
Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
title ''
Lost in Blue'', which contains similar supernatural elements and a day/night cycle.
The game's dark and supernatural yet cartoonish art style was influenced by the work of filmmaker
Tim Burton
Timothy Walter Burton (born August 25, 1958) is an American filmmaker and animator. He is known for his gothic fantasy and horror films such as ''Beetlejuice'' (1988), ''Edward Scissorhands'' (1990), ''The Nightmare Before Christmas'' (1993), ...
,
to which it has been frequently compared,
and by writers
Edward Gorey
Edward St. John Gorey (February 22, 1925 – April 15, 2000) was an Americans, American writer, Tony Award-winning costume designer, and artist, noted for his own illustrated books as well as cover art and illustration for books by other w ...
and
H.P. Lovecraft. Forbes noted the team's ambition of creating something "dark and creepy." After conception of the basic game setup, Forbes penned a backstory influenced by
steampunk
Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history of the Victorian era or ...
and
horror, and lead creative director Jeff Agala added
comic strip
A comic strip is a sequence of drawings, often cartoons, arranged in interrelated panels to display brief humor or form a narrative, often serialized, with text in balloons and captions. Traditionally, throughout the 20th and into the 21st ...
-like art elements.
As the game was initially envisioned as a single-player experience, and adding network features would require a complete overhaul of the game's codebase, Klei was initially against adding
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
gameplay. However, in December 2014, after numerous requests, Klei finally released the multiplayer version of the game titled "Don't Starve Together" on Steam Early Access after an initial closed beta release.
Development was marked by a few changes to the game's formula that would be reverted. Most notably, at one point during development, Klei wanted to add quests to the existing open gameplay. Klei shelved this idea when they realized that "having external goals is extremely counter to what is fun about the game." Nevertheless, Klei co-founder Jamie Cheng has emphasized that Klei values the freedom to try different approaches that being tied to a major publisher would not afford them.
Cheng related in an interview that ''Don't Starve''s development taught Klei a considerable amount about the nature of the
emergent gameplay
Emergent gameplay refers to complex situations in video games, board games, or table top role-playing games that emerge from the interaction of relatively simple game mechanics.
Designers have attempted to encourage emergent play by providing to ...
that was endemic to its
open
Open or OPEN may refer to:
Music
* Open (band), Australian pop/rock band
* The Open (band), English indie rock band
* ''Open'' (Blues Image album), 1969
* ''Open'' (Gotthard album), 1999
* ''Open'' (Cowboy Junkies album), 2001
* ''Open'' (YF ...
and random world;
Klei tries to experiment with a new genre with each project and prefers not to create sequels to any of its games.
These lessons would later be used to balance the mechanics of Klei's upcoming project ''
Invisible, Inc.
''Invisible, Inc.'' (stylized as INVI?IBLE, INC.) is a turn-based tactics stealth game, stealth video game incorporating elements of roguelike gameplay, developed by Canadian independent studio Klei Entertainment. The player acts as the remote o ...
''
Releases and updates
Klei employees argued at length about whether to release ''Don't Starve'' as a free-to-play game. Forbes stated that he "wouldn't rule it out as a business model" but that the team was not ready to make such a decision.
It was, however, free in the early days of
beta testing
Software testing is the act of examining the artifacts and the behavior of the software under test by validation and verification. Software testing can also provide an objective, independent view of the software to allow the business to apprecia ...
.
''Don't Starve'' was released in beta form in 2012, a move that Klei decided on to find out "what aspects of the game players are really responding to, and
ipusability issues in the bud."
Klei's Cory Rollins has stated that he finds that most developers' beta periods simply serve as an early release of the game and result in few glitches being fixed, and wanted to make more use of the strategy.
Added benefits the team discovered during beta testing were that it forced them to make important decisions about the game's upcoming release well in advance, and that it solidified a player base.
In addition, Klei added the ability for food to spoil during this time, inspired by a forum thread about such possibilities.
Cheng found ''Don't Starve'' to have "ended up a way better game because of the community."
It spent a few months in beta testing, and Klei continued to give updates for months after its release.
In June 2013, shortly after the game's main release, a PlayStation 4 version was announced; it would not be released until January of the following year.
In a January 2014 interview, Rollins mentioned internal discussions of creating a PlayStation Vita version of ''Don't Starve'', citing massive community interest in playing it on the PlayStation 4 remotely. An iOS edition was released in July 2014. The company is also considering other
mobile phone
A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whil ...
adaptations,
as well as a potential sequel,
but is not prioritizing them.
''Don't Starve Mega Pack''
On September 13, 2016, a Don't Starve-related bundle titled ''Don't Starve Mega Pack'' was released for PlayStation 4 including ''Don’t Starve: Console Edition'', ''Don't Starve: Shipwrecked Console Edition'', Don't Starve: Reign of Giants Console Edition (DLC), ''Don’t Starve Together: Console Edition'', and autumn PS4 Themes. On April 20, 2018, the bundle was also released for
Microsoft Store
Microsoft Store (formerly known as Windows Store) is a digital distribution platform operated by Microsoft. It started as an app store for Windows 8 and Windows Server 2012 as the primary means of distributing Universal Windows Platform apps ...
. A Don't Starve MEGA PACK PLUS that contained ''Don't Starve'', ''Don't Starve: Reign of Giants Edition'', ''Don't Starve Together'', ''Don't Starve: Shipwrecked'' and ''Don't Starve: Hamlet'' was also released on Steam.
''Don't Starve: Reign of Giants''
''Don't Starve: Reign of Giants'', the game's first paid
downloadable content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
expansion, was announced on January 18, 2014. Three cryptic teasers were released, each named after a season of the year. The first, "Fall", shows a badger-like creature, while "Winter" adds an unlockable arachnid character named Webber and "Spring" a furry leg accompanied by a hatching egg.
The expansion was made available as early access on April 2 and was released on May 1. It contains new items, characters, and environments.
''Don't Starve Together''
On May 7, 2014, Klei announced that a free multiplayer expansion, ''Don't Starve Together'', would be coming later that year.
As they had initially decided not to create multiplayer, Klei clarified on their forums that they originally had not been "confident that it would actually work both in concept and implementation" but had changed their minds in response to popular demand and bringing in new help.
''Don't Starve Together'' made its debut on Steam's
Early Access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
program on December 15, 2014. It supports up to six players at a time, who can be either existing friends or strangers and can play in public or private games. The expansion contains most, if not all, features of the single-player game, but with ongoing balance patches being made for multiplayer.
The game was released out of early access on April 21, 2016. If the game is purchased, by itself, two copies are given: one for the purchaser, and one stored as a gift for a friend.
Presently, this is an altogether separate game from ''Don't Starve'' itself: like the single-player game and some of its associated DLC, DST boasts some unique characters of its own (thus far, Winona, Wortox, Wurt, Walter and Wanda); however, the DLC for ''Don't Starve'' is not compatible with its multi-player counterpart, and vice versa, although some of the
NPCs
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
included in the ''Don't Starve'' DLC do appear in DST. Additionally, the DLC for this game is predominantly character skins that could be acquired by other means as well, such as acquiring enough spools (an in-game currency used to purchase certain clothes) to weave them.
A
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
version was released on April 12, 2022.
''Don't Starve: Giant Edition''
A
PlayStation Vita
The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
port of ''Don't Starve'' titled ''Don't Starve: Giant Edition'' was announced on August 25, 2014, and was released on September 2, 2014, in North America, and September 3, 2014, in Europe. This was also announced to be released for the
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
via the
Nintendo eShop
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was en ...
on March 4, 2015. Wii U Specific Features: Enjoy Off-TV Mode! Use companion map via the Wii U GamePad to navigate around the world "Reign of Giants" DLC available at launch. ''Giant Edition'' was released in North America on May 28, 2015, and in Europe on June 4, 2015. A
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
port was developed by Abstraction Games and released in North America on June 23, 2015, as well as in Europe on June 24, 2015. An
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
version was released on August 26, 2015.
''Don't Starve: Shipwrecked''
''Don't Starve: Shipwrecked'', co-developed by ''
Super Time Force'' studio
Capybara Games
Capybara Games is an independent game studio based out of Toronto, Ontario, Canada. The studio was founded in 2003 from a collection of Toronto IGDA members. The company is most known for developing 2011's '' Superbrothers: Sword & Sworcery EP'' ...
, was released on PC on the first day of December 2015 in early access. This expansion includes 4 new characters, new biomes, new creatures, and new seasonal effects. These Characters include Walani, a surfer chick, Warly, a professional chef, Wilbur the monkey King, and Woodlegs the pirate captain.
''Don't Starve: Pocket Edition''
''Don't Starve: Pocket Edition'' was released on July 9, 2015,
for iOS and includes the Reign of Giants DLC. The Android version was officially released on October 20, 2016.
''Don't Starve: Hamlet''
''Don't Starve: Hamlet'' was announced on September 13, 2017, and an Early Access version was released on November 8, 2018. On May 15, 2019, the DLC left Early Access.
''Don't Starve Together x Terraria Crossover''
The game made a crossover with the video game ''
Terraria
''Terraria'' is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting, ...
'' in December 2021.
Reception
''Don't Starve'' received "generally favorable" reviews, according to video game
review aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
.
The game sold one million copies by the end of 2013. ''Don't Starve'' was a finalist for the grand prize and "Excellence in Design" subcategory at the 2014
Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
awards ceremony. It also received honorable mentions for "Excellence in Visual Art" and "Excellence in Audio."
The game's art style was critically acclaimed. Summarizing that the "distinct art style and atmosphere set a cool vibe,"
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's Nathan Meunier commended the atmosphere and visual design.
Marty Sliva of
IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
claimed an "immense appreciation for the paper-cutout graphical style and whimsical presentation", going on to praise the threatening qualities bestowed upon mundane objects by the "
gothic
Gothic or Gothics may refer to:
People and languages
*Goths or Gothic people, the ethnonym of a group of East Germanic tribes
**Gothic language, an extinct East Germanic language spoken by the Goths
**Crimean Gothic, the Gothic language spoken b ...
-inspired look."
''
Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' writer Jeff Marchiafava stated that "the cartoony art style makes exploring your massive, randomized world a joy."
Writing for the newspaper ''
Toronto Sun
The ''Toronto Sun'' is an English-language tabloid format, tabloid newspaper published daily in Toronto, Ontario, Canada. The newspaper is one of several ''Sun'' tabloids published by Postmedia Network. The newspaper's offices is located at Pos ...
'', Steve Tilley called the art "whimsical and wonderful" and the presentation in general "captivating."
Reviewing the PlayStation 4 version specifically, Jordan Devore of
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022.
History
' ...
said that it looked and played very well on the console, though he did note some pixelation effects when the screen zooms in on the inventory. He also found that the
gamepad
A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.
Features
Gamepads generally feature a set of ...
controls, while less efficient than a keyboard, were similarly enjoyable.
The music was generally well received. Sliva compared it to
carnival
Carnival is a Catholic Christian festive season that occurs before the liturgical season of Lent. The main events typically occur during February or early March, during the period historically known as Shrovetide (or Pre-Lent). Carnival typi ...
music and called it "immediately catchy" though lacking in variation.
Giancarlo Saldana of
GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
called it "eerie
etcalming" and praised its role in complementing the simultaneously lonesome and dangerous world.
Critics universally acknowledged but gave mixed opinions on the game's high level of difficulty. This sentiment was captured by Sliva's comment that "''Don't Starve'' will never, ever hold your hand, and I both love it and hate it for that." For example, he felt some of his deaths were unfairly caused by the game's camera system obscuring needed objects.
Meunier stated that "survival doesn't come easy, but there's an undeniable thrill to the challenge," but also placed the high difficulty in his list of the game's cons.
Leon Hurley of ''
Official PlayStation Magazine'' claimed that "learning is half the fun and even the smallest victory makes you feel like you’re winning with a capital FU."
Reviewers also felt that players' levels of satisfaction would depend heavily on their levels of commitment to survival.
The lack of a permanent saving mechanic and permanence of death were criticized. Marchiafava, while normally a fan of permadeath in games, found it problematic in ''Don't Starve'' because, unlike other games such as ''
The Binding of Isaac'' and ''
Spelunky
''Spelunky'' is a 2008 source-available 2D platform game created by independent developer Derek Yu and released as freeware for Microsoft Windows. It was remade for the Xbox 360 in 2012, with ports of the new version following for various platfo ...
'', ''Don't Starve'' is much longer and so death felt like more of a loss.
Meunier noted that the novelty and thrills of each new run wear off somewhat "when you're stuck tackling the same menial tasks over and over again to regain lost ground."
Sliva expressed disappointment at being given "nearly no recognition from ''Don't Starve'' itself" upon being killed by a frog, and reported being bored for roughly 30 minutes at the overly familiar starts of later playthroughs.
Brown thought similarly, also calling the early game in particular "a bit dull."
Saldana, however, reasoned that "you at least gain some knowledge of how things work" and would make incremental, enjoyable progress.
The variety of unusual, numerous, and frequently placed ways for the player to die were singled out for praise. Focusing on the harm caused by subzero temperatures during winter, Meunier found that "these interesting wrinkles add depth and additional difficulty to the already challenging survival mechanics at play."
Jessica Conditt of
Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''W ...
praised the high number of ways to die and the game's efficient, easy-to-understand display of the player's health, hunger, and mental stability.
Saldana noted that the unfamiliarity of some monster designs would help to keep the player wary.
The ''Pocket Edition'' was nominated for "Adventure Game" at the
2019 Webby Awards
The 23rd annual Webby Awards were held at Cipriani Wall Street in New York City on May 13, 2019, and hosted by actress Jenny Slate. The Webby Awards have been dubbed the "internet's highest honor".
The nominees were announced on April 2, 2019 and ...
.
References
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