Dogyuun
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is a 1992 vertically scrolling shooter arcade
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by
Toaplan was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of Shoot 'em up#Scrolling shooters, scrolling shooters and other arcade games. The company was founded in 1979 but its gaming division was establis ...
. Set on the colonized fictional planet of Dino in the future, where an alien race of metallic robots have invaded a police communication center and held its inhabitants as hostages, players assume the role of two fighter pilots taking control of the Sylfers bomber space fighter crafts in an revenge attempt to overthrow the invaders and free the surviving colonists after one of their comrades is killed by one of them during a reconnaissance assignment. Headed by Tamsoft founder and ''
Battle Arena Toshinden is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995 for the PlayStation, followed by 1996 ports for the Sega Saturn, Game Boy and MS-DOS. It was one of the first fighting games to ...
''
producer Producer or producers may refer to: Occupations *Producer (agriculture), a farm operator *A stakeholder of economic production *Film producer, supervises the making of films **Executive producer, contributes to a film's budget and usually does not ...
Toshiaki Ōta, ''Dogyuun'' was created by most of the same team that previously worked on several projects at Toaplan such as ''
Snow Bros. is a 1990 platform arcade video game originally developed by Toaplan first published in Japan, then in North America by Romstar and later in Europe. Starring the eponymous snowmen twins Nick and Tom, players are tasked with travelling through 50 ...
'' and who would later go on to work at one of its offshoots after the company declared bankruptcy in 1994, putting emphasis on visuals instead of gameplay. The team originally planned on making a mecha title but later settled on doing a vertically scrolling shooter instead after initial testings of the mech game proved to be unsuccessful, while integrating some of their original ideas from the former project into the final release. It is also notable for marking the debut of
mangaka A is a comic artist who writes and/or illustrates manga. As of 2006, about 3,000 professional manga artists were working in Japan. Most manga artists study at an art college or manga school or take on an apprenticeship with another artist bef ...
and '' Knuckle Bash'' designer Junya Inoue in the
video game industry The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , ...
, serving as one of its graphic designers. ''Dogyuun'' was praised by reviewers for its visuals, sound design, gameplay, multiplayer, challenge and overall intensity but others felt that some of its mechanics were underdeveloped. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan IPs.


Gameplay

''Dogyuun'' is a
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
-themed vertically scrolling shoot 'em up game reminiscent of ''
Aero Fighters ''Aero Fighters'', known as in Japan, is a vertically scrolling shooter originally released in arcades in 1992 by ''Video System'' and was also released on the Super Nintendo Entertainment System in 1993. It was the first in the ''Aero Fighter ...
'' and ''
Recca ''Recca'' is a 1992 scrolling shooter video game developed by KID and published by Naxat Soft for the Family Computer. Controlling the titular space fighter craft, the player is sent to counterattack an invading alien armada while avoiding colli ...
'', where players assume the role of two pilots who took a part on a reconnaissance mission on planet Dino taking control of the Sylfers bomber space fighter crafts through ten stages in a revenge effort to defeat an invading alien race of metallic robots who have captured a police communication center and its inhabitants after their comrade, Kyle, was killed by one of them.''Dogyuun'' arcade flyer (Toaplan, EU) As far as vertical scrolling shooters go, the game initially appears to be very standard; Players start with a single laser beam that can be held on at close range for dealing minimal damage against enemies when not firing and other weapons can be acquired by destroying incoming carriers, ranging from homing lasers to a lightning beam, which can be distinguished by their color. If a weapon module of the same color is picked up, a 5000-point bonus is granted. A unique gameplay feature is the "Unit Beam" system; players have the ability to combine the two ships into one and increase their firepower much further than normal but this can also prove to be a highly risky proposition, however, as both ships can be destroyed by a single enemy fire or colliding against enemies but players are able to detach their ships at any given time. When separated, players are also able to capture a small enemy to gain points continually or hold items for later use. There are only two types of item modules that can be attached to the ships; A single-use bomb module capable of obliterating any enemy caught within its blast radius that can also be triggered after taking enemy hits and a speed module that enhances the ship's speed to quickly avoid enemy fire, in addition of activating a set of two satellite "options" when using the default weapon. In some occasions, players can pick up a spinning
1UP In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
icon with two different sides, with one side that grants an extra live after being picked up and another side that grants 100000 points instead. Similar to ''
Gun Frontier is a 1972 manga by Leiji Matsumoto.In Matsumoto's works, there have been planets with towns modelled somewhat after the Wild West. In ''Galaxy Express 999'', one of them is called Gun Frontier. Another such planet appears in ''Cosmo Warrio ...
'', the game hosts a number of hidden bonus secrets to be found, which is also crucial for reaching high-scores to obtain extra lives. The title uses a checkpoint system in which a downed single player will start off at the beginning of the checkpoint they managed to reach before dying. The original Japanese version employs a mechanism where the difficulty will max out. Getting hit by enemy fire will result in losing a live and once all lives are lost, the game is over unless players insert more credits into the arcade machine to continue playing. Although there is an ending, the game loops back to the first stage after completing the last stage as with previous shoot 'em ups from Toaplan and each loop increases in difficulty; reaching the fifth loop results in a
kill screen ''Kill Screen'' (stylized as ''KILL SCREEN'') was a print and online magazine founded in 2009 by Jamin Warren and Chris Dahlen and owned by Kill Screen Media, Inc. It focused on video games and culture, but also included articles based on ent ...
that crashes the arcade hardware.


Synopsis

''Dogyuun'' takes place in a future where transmission with a police communication center at the planet Dino has ceased. Three pilots were sent for a reconnaissance assignment in order to determine the current situation before one of them, Kyle, is assaulted and killed by a metallic robot from an invading alien race, indicating that the communication center has been overrun by them and held its personnel as hostages. Seeking revenge for the death of their comrade, the two pilots embark on a full counterattack against the aliens with their Sylfers bomber crafts.


Development and release

''Dogyuun'' was created by most of the same team that worked on previous projects at Toaplan such as ''Snow Bros.'' and who would also later go on to work at one of its offshoots after the company declared bankruptcy in 1994.
Translation
by Gamengai.

by Gaijin Punch. ).

Translation
by Shmuplations. ).
Its development was helmed by a small team at the company with producer Toshiaki Ōta, who shared the role of
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
alongside Hiroaki Furukawa and
composer A composer is a person who writes music. The term is especially used to indicate composers of Western classical music, or those who are composers by occupation. Many composers are, or were, also skilled performers of music. Etymology and Defi ...
Tatsuya Uemura, among other people collaborating in its development. The development team at Toaplan originally had plans on making a mecha game featuring a robot as the main protagonist in order to convey the experience of destruction by using a mech but after initial testings at the company, the team felt it would not work and they settled on doing a vertically scrolling shooter instead, although Uemura has since stated that remaining work done on the scrapped mech title was repurposed into ''Dogyuun'', whose name was suggested and approved by himself.
Translation
by Shmuplations. ).

Translation
by Shmuplations. ).

Translation
by Shmuplations. ).
When working on the project, Uemura and the team planned on putting emphasis towards visuals capable of making impact over gameplay as a response from their audience who felt their previous efforts did not impress in terms of presentation and graphics, though Uemura would later remark that gameplay suffered as a result due to graphics taking priority during the creation period that lasted longer than previous releases from Toaplan. Uemura also stated that the main reason the game crashes after reaching the fifth loop is due to nobody in the development team being able to complete all loops. Junya Inoue designed the game's graphics in his first video game role prior to ''Knuckle Bash''. Inoue was first introduced to the gaming industry during his youth with
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's ''
Ghosts 'n Goblins ''Ghosts 'n Goblins'', known in Japan as , is a run-and-gun platform video game series created by Tokuro Fujiwara and developed by Capcom. The first entry in the series was '' Ghosts 'n Goblins'', released in arcades on July 7, 1985. The seri ...
'' and joined Toaplan in 1991 after looking at a recruitment ad from the company on ''
Gamest was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine al ...
''. ''Dogyuun'' was released in arcades on November 1992. Early previews prior to release at events such as the 1992
AOU Show The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Toky ...
showcased several differences compared to the final game. On February 19, 1993, an album was co-published exclusively in Japan by
Scitron is a Japanese record label that publishes video game music albums. List of video game albums released A - B - C - D - E - F - G - H -  I  - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z ...
and
Pony Canyon , also known by the shorthand form , is a Japanese mass media publishing company founded on October 1, 1966. The company publishes mainly physical home media on compact discs, including music, films and TV shows and video games. It is affiliate ...
, featuring an arranged song co-composed by Uemura and Inoue. A
promotional recording A promotional recording, or promo, or plug copy, is an audio or video recording distributed free, usually in order to promote a recording that is or soon will be commercially available. Promos are normally sent directly to broadcasters, such as ...
sent by Toaplan to arcade operators also features arranged songs not present in the 1993 album. In 2022, the game will be included as part of the Sega Astro City Mini V, a vertically-oriented variant of the Sega Astro City mini console, marking its first appearance outside the arcades.


Reception and legacy

''Dogyuun'' garnered positive reception from seven reviewers of ''
Gamest was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine al ...
'' during its 1992 AOU Show appearance and has become a well regarded title from Toaplan by reviewers in recent years. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' praised its intensity, gameplay and visuals. In Japan, ''Game Machine'' listed it in their December 15, 1992 issue as being the eleventh most-successful table arcade unit at the time. ''
GamesMaster ''GamesMaster'' is a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Diam ...
'' noted its "fast and furious" action. Nick Zverloff of ''Hardcore Gaming 101'' praised Inoue and Uemura's artwork and soundtrack respectively, challenge, weapon set and the ability to combine two ships, among other aspects. Malcolm Laurie from ''SHMUPS!'' praised the detailed graphics, boss fights and soundtrack, regarding it as one of Toaplan's lesser known but best titles, although he noted the weapon system to be one of its negative points. Likewise, ''Illusionwares Marco D'Andrea praised its visuals and music but deemed that some of the mechanics felt underdeveloped. '' Den of Geek'' noted it to be one of the titles from Toaplan which intensively pushed the formula established by their previous endeavors. The game served as an influence for titles such as FULLSET's upcoming ''Project Neon'' for Neo Geo. In more recent years, the rights to ''Dogyuun'' and many other IPs from Toaplan are now owned by Tatsujin, a company named after '' Truxtons Japanese title that was founded in 2017 by former Toaplan employee Masahiro Yuge, who are now affiliated with arcade manufacturer exA-Arcadia.


Notes


References


External links


''Dogyuun''
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at The Toaplan Museum {{DEFAULTSORT:Dogyuun 1992 video games Arcade video games Cooperative video games Multiplayer and single-player video games Science fiction video games Shoot 'em ups Toaplan games Vertically scrolling shooters Video games about mecha Video games developed in Japan Video games scored by Tatsuya Uemura Video games set in the future Video games set on fictional planets