Discworld Noir
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''Discworld Noir'' is a 1999
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
developed by
Perfect Entertainment Perfect Entertainment was an independent British computer game developer, which ceased production in 1999. It began in 1991 as Teeny Weeny Games headed by Angela Sutherland but changed names when merging exclusively with Gregg Barnett's Perfect ...
and published by
GT Interactive GT, Gt or G-T may refer to: Arts and entertainment Games * GT Interactive, an American video game developer * GameTrailers, a video game website * '' Golden Tee Golf'', golf video game * ''Gran Turismo'' (series), a series of racing video games ...
. The game is set in
Terry Pratchett Sir Terence David John Pratchett (28 April 1948 – 12 March 2015) was an English humourist, satirist, and author of fantasy novels, especially comical works. He is best known for his ''Discworld'' series of 41 novels. Pratchett's first nov ...
's satirical ''
Discworld ''Discworld'' is a comic fantasy"Humorous Fantasy" in David Pringle, ed., ''The Ultimate Encyclopedia of Fantasy'' (pp.31-33). London, Carlton,2006. book series written by the English author Terry Pratchett, set on the Discworld, a flat pla ...
'' universe, and follows its first and only
private investigator A private investigator (often abbreviated to PI and informally called a private eye), a private detective, or inquiry agent is a person who can be hired by individuals or groups to undertake investigatory law services. Private investigators of ...
as he is given a case leading him into the deadly and occult underbelly of the Discworld's largest city. The game plays on
film noir Film noir (; ) is a cinematic term used primarily to describe stylish Hollywood crime dramas, particularly those that emphasize cynical attitudes and motivations. The 1940s and 1950s are generally regarded as the "classic period" of American ' ...
genre tropes, parodying noir classics such as ''
Casablanca Casablanca, also known in Arabic as Dar al-Bayda ( ar, الدَّار الْبَيْضَاء, al-Dār al-Bayḍāʾ, ; ber, ⴹⴹⴰⵕⵍⴱⵉⴹⴰ, ḍḍaṛlbiḍa, : "White House") is the largest city in Morocco and the country's econom ...
'' and '' The Maltese Falcon''. Originally released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
, it was later released for
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
by Teeny Weeny Games, the resurrected form of the already insolvent Perfect Entertainment. Pratchett consulted on the story and provided some of the dialogue, being credited for causing "far too much interference."


Gameplay

''Discworld Noir'' is an adventure game. Much of the game takes place in conversation, with the
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who is ...
being able to interrogate people with subjects from Lewton's notebook. When something is mentioned in conversation, a note may be added to the notebook, and the player may ask other characters about items in the notebook. Once a lead is of no further use, it becomes scratched out and unselectable. Part way through the game, Lewton becomes a
werewolf In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely or ...
. The player may then shift Lewton to werewolf form. Like the previous ''Discworld'' games, the PlayStation version of the game supports the
PlayStation Mouse The PlayStation Mouse (US/UK: SCPH-1090, JP: SCPH-1030) is an input device for the PlayStation that allows the player to use a mouse as a method of control in compatible games. The mouse was released in Japan on December 3, 1994, the launch date ...
. The game uses a "threaded" structure, in which there are separate "vignettes" that the player may come to at different points. In one case, missing a clue early on in the game will cause a character to give it to the player later.


Story


Premise and setting

The main character is Lewton, the
Discworld ''Discworld'' is a comic fantasy"Humorous Fantasy" in David Pringle, ed., ''The Ultimate Encyclopedia of Fantasy'' (pp.31-33). London, Carlton,2006. book series written by the English author Terry Pratchett, set on the Discworld, a flat pla ...
's first and only
private investigator A private investigator (often abbreviated to PI and informally called a private eye), a private detective, or inquiry agent is a person who can be hired by individuals or groups to undertake investigatory law services. Private investigators of ...
, and former member of the
Ankh-Morpork City Watch The Ankh-Morpork City Watch is the police force of the fictional city of Ankh-Morpork in the ''Discworld'' series by the English writer Terry Pratchett. The Watch, its growth and development, and its inner workings are explored through a series ...
. His investigation of a brutal murder gets him involved in a sinister plot. The game's story line is a completely original creation, unlike the previous Discworld games, two of which were based on particular novels, and one of which was a mixture of elements from several. It is set in
Ankh-Morpork Ankh-Morpork is a fictional city-state which features prominently in Terry Pratchett's ''Discworld'' fantasy novels. Overview Pratchett describes Ankh-Morpork as the biggest city in Discworld and its corrupt mercantile capital. In ''The Art o ...
, the largest city on the Discworld. The game features many new characters and locales, which do not appear in the ''Discworld'' books. Characters and locales from the books also appear, such as the
Unseen University The Unseen University (UU) is a school of wizardry in Terry Pratchett's ''Discworld'' series of fantasy novels. Located in the fictional city of Ankh-Morpork, the UU is staffed by a faculty composed of mostly indolent and inept old wizards. The ...
, the Dysk Theatre, Pseudopolis Yard, the City Watch and eccentric inventor Leonard da Quirm. Though Pratchett viewed the games as a "parallel Discworld", Chris Bateman wrote the game attempting to fit it between the events of ''
Feet of Clay Feet of clay is an idiom used to refer to a weakness or character flaw, especially in people of prominence and power. It can also be used to refer to larger groups, such as societies, businesses, and empires. An entity with feet of clay may appe ...
'' and '' Jingo''.


Plot

The game opens on a text narration discussing the origins of the "Tsortean wars", and the disappearance of the Tsortese Falchion. There is then a
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
of Lewton being chased through the streets pursued by an unseen attacker, eventually being stabbed through the chest with a sword. Lewton begins an
off-screen The terms offscreen, off camera, and offstage refer to fictional events in theatre, television, or film which are not seen on stage or in frame, but are merely heard by the audience, or described (or implied) by the characters or narrator. Offs ...
narration on being dead, before recalling how it all started. The game flashes back to Lewton taking a case for a woman named Carlotta, who asks him to find a man named Mundy. As Lewton pursues the case he runs into an old flame, Ilsa, and is told to "find Therma" by a troll named Malachite who has escaped from prison. Lewton finds Mundy but is immediately knocked unconscious. He awakes to find a murdered Mundy and the City Watch, thus ending the game's first act. Commander Vimes names Lewton as his
prime suspect ''Prime Suspect'' is a British police procedural television drama series devised by Lynda La Plante. It stars Helen Mirren as Jane Tennison, one of the first female Detective Chief Inspectors in Greater London's Metropolitan Police Service, who ...
and a suspect for all the Counterweight Killings, a series of ritualistic murders, before letting him go. When Lewton grills the Parrot's owner, he reveals he cut Mundy down and looted his body, handing Lewton a small unusual coin. Once Lewton has the coin, he is ambushed by a
dwarf Dwarf or dwarves may refer to: Common uses *Dwarf (folklore), a being from Germanic mythology and folklore * Dwarf, a person or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a humanoid ...
named Al-Khali, who searches him, finds the coin, and takes him to troll criminal Horst. Horst believes Lewton has killed Mundy and found the "Golden Sword", and is willing to offer Lewton a large sum of money should Lewton deliver it to him. Lewton discovers the Parrot's singer, a troll named Sapphire, has suddenly run into a large amount of money. Lewton confronts Sapphire, and after Lewton exposes her cover story she reveals she has been blackmailing Therma. In exchange for Lewton keeping quiet she will arrange a meeting with her for him. At a casino, Lewton foils an assassination attempt on Ilsa and Two-Conkers, a man revealed to be Ilsa's husband from the Agatean Empire, and is allowed to continue looking for why Mundy was killed by Carlotta. After all these events have happened, a note from Sapphire arrives in Lewton's office, revealing the details of the meet-up with Therma and allowing the player to progress further in the game. Lewton decides to bring Malachite along and as they get there, Lewton is again knocked unconscious, and when he wakes up he is being interviewed in a Watch interrogation room and Malachite has been murdered. Act III starts with Lewton being taught about his new werewolf abilities by Gaspode, a talking dog. In the fourth and final act, Lewton stands in the middle of the temple after the rubble has settled, and aside from Carlotta, busy tending the wounds of Anu-Anu, all the cultists are either dead or have fled. Lewton begins hunting down the surviving members of the cult, discovering a cult-within-a-cult who deliberately sabotaged the ritual for Nylonathatep. He discovers he needs both the sword and the jewel to stop the creature, and obtains a star map from Two-Conkers leading him to the jewel. Lewton also retrieves the sword from the dead body of a cultist member. Horst ambushes Lewton after he finds the jewel, and uses Ilsa as a hostage to get Lewton to give him the sword. Lewton tracks down Horst and finds him in a heavy argument with Carlotta, about to kill her. Lewton saves Carlotta and kills Horst, but turns her over to the Watch before confronting and defeating Nylonathatep. At the end, Lewton convinces Ilsa to leave with Two-Conkers rather than stay with him.


Tone, style, and allusions

In contrast to the first two more brightly-coloured ''Discworld'' games, ''Noir'' has been called "grittier, darker and more realistic" in style. The game parodies
hardboiled fiction Hardboiled (or hard-boiled) fiction is a literary genre that shares some of its characters and settings with crime fiction (especially detective fiction and noir fiction). The genre's typical protagonist is a detective who battles the violence o ...
and film noir. Lewton is a classic private detective figure, with an appearance and jacket reminiscent of noir detectives. ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but ...
'' compared the character to
Sam Spade Sam Spade is a fictional character and the protagonist of Dashiell Hammett's 1930 novel '' The Maltese Falcon''. Spade also appeared in four lesser-known short stories by Hammett. ''The Maltese Falcon'', first published as a serial in the pulp ...
and
Philip Marlowe Philip Marlowe () is a fictional character created by Raymond Chandler, who was characteristic of the hardboiled crime fiction genre. The hardboiled crime fiction genre originated in the 1920s, notably in ''Black Mask'' magazine, in which Dashiel ...
as played by
Humphrey Bogart Humphrey DeForest Bogart (; December 25, 1899 – January 14, 1957), nicknamed Bogie, was an American film and stage actor. His performances in Classical Hollywood cinema films made him an American cultural icon. In 1999, the American Film In ...
. Carlotta, meanwhile, has been frequently called a
femme fatale A ''femme fatale'' ( or ; ), sometimes called a maneater or vamp, is a stock character of a mysterious, beautiful, and seductive woman whose charms ensnare her lovers, often leading them into compromising, deadly traps. She is an archetype of ...
figure. ''Discworld Noir''s background music features heavy use of "discordant" strings and dissonance in order to match the mood of classic film noir, and has pieces in the style of
jazz Jazz is a music genre that originated in the African-American communities of New Orleans, Louisiana in the late 19th and early 20th centuries, with its roots in blues and ragtime. Since the 1920s Jazz Age, it has been recognized as a major ...
and
blues Blues is a music genre and musical form which originated in the Deep South of the United States around the 1860s. Blues incorporated spirituals, work songs, field hollers, shouts, chants, and rhymed simple narrative ballads from the Afr ...
. One song in the game serves as a counterpart to the song " As Time Goes By", used in 1942 film ''
Casablanca Casablanca, also known in Arabic as Dar al-Bayda ( ar, الدَّار الْبَيْضَاء, al-Dār al-Bayḍāʾ, ; ber, ⴹⴹⴰⵕⵍⴱⵉⴹⴰ, ḍḍaṛlbiḍa, : "White House") is the largest city in Morocco and the country's econom ...
''. Later on in the game, ''Discworld Noir'' transitions into more
dark fantasy Dark fantasy is a subgenre of fantasy literary, artistic, and cinematic works that incorporate disturbing and frightening themes of fantasy. It often combines fantasy with elements of horror or has a gloomy dark tone or a sense of horror and dr ...
and
Lovecraftian horror Lovecraftian horror, sometimes used interchangeably with "cosmic horror", is a subgenre of horror fiction and weird fiction that emphasizes the horror of the unknowable and incomprehensible more than gore or other elements of shock. It is named a ...
territory. In addition to its noir parodies, the game contains multiple references to the work of H. P. Lovecraft.


Development

Perfect Entertainment had enjoyed a working relationship with Terry Pratchett and the ''Discworld'' licence from as early as 1993, collaborating closely to develop their first two ''Discworld'' games, ''
Discworld ''Discworld'' is a comic fantasy"Humorous Fantasy" in David Pringle, ed., ''The Ultimate Encyclopedia of Fantasy'' (pp.31-33). London, Carlton,2006. book series written by the English author Terry Pratchett, set on the Discworld, a flat pla ...
'' (1995) and '' Discworld II: Missing Presumed...!?'' (1996). ''Discworld Noir'' was developed for
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturin ...
and
Windows 98 Windows 98 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. The second operating system in the 9x line, it is the successor to Windows 95, and was released to ...
.
GT Interactive GT, Gt or G-T may refer to: Arts and entertainment Games * GT Interactive, an American video game developer * GameTrailers, a video game website * '' Golden Tee Golf'', golf video game * ''Gran Turismo'' (series), a series of racing video games ...
were chosen as publisher due to their strong US presence, as the first two ''Discworld'' games had done relatively poorly in America. Chris Bateman, who had worked on ''Discworld II'' in a non-lead role, originally suggested using Teppic (the protagonist of ''
Pyramids A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilate ...
'') as a lead character, though Pratchett disliked the idea. Pratchett sent the developers a story outline and the first draft of the script, wanting a detective story set in Ankh-Morpork. The idea for a
film noir Film noir (; ) is a cinematic term used primarily to describe stylish Hollywood crime dramas, particularly those that emphasize cynical attitudes and motivations. The 1940s and 1950s are generally regarded as the "classic period" of American ' ...
theme specifically came from the developers. Bateman wrote the ultimate script, which was then edited by Pratchett. The script was the first one Bateman had written for a video game. With each ''Discworld'' game Pratchett became less and less involved, in ''Noir'' mainly being involved during the beginning and end of development. The game uses
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
3D models.
Real-time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
3D models were infeasible for the period, as the developers needed the characters to have facial expressions and so likely few people would have computers powerful enough to run the game. A full 3D game would have required simplification of the characters. Utilising some 3D, however, allowed them to explore more with shadow and fog. The backgrounds in the game remained 2D. Most of the voice acting was done by four actors:
Rob Brydon Robert Brydon Jones (; born 3 May 1965) is a Welsh actor, comedian, impressionist, presenter, singer and writer. He played Dr Paul Hamilton in the Australian/British comedy series ''Supernova'', Bryn West in the BBC sitcom ''Gavin & Stacey'' a ...
,
Kate Robbins Kate Elizabeth Robbins (born 21 August 1958) is an English actress, singer and songwriter. She came to prominence in the early 1980s when she scored a top ten single on the UK Official Charts with "More Than in Love", while she was appearing in t ...
,
Robert Llewelyn Robert Llewellyn (born 10 March 1956) is a British actor, comedian, presenter and writer. He plays the mechanoid Kryten in the sci-fi television sitcom '' Red Dwarf'' and formerly presented the engineering gameshow ''Scrapheap Challenge''. ...
, and
Nigel Planer Nigel George Planer (born 22 February 1953) is a British actor, comedian, musician, novelist and playwright. He played Neil in the BBC comedy '' The Young Ones'' and Ralph Filthy in ''Filthy Rich & Catflap''. He has appeared in many West End mu ...
. There was one less voice actor in ''Noir'' than in ''Discworld II''; however, the heavy amount of dialogue in the game led to more reuse of voice actors in comparison. Audio director Rob Lord also provided additional voices. Robbins, voice actress for every female character in the game, finished her lines in a one-day session. Brydon, who voiced the player character, took a "grueling" week to complete his lines, with the game's main delivery of important information being Lewton's hardboiled monologues. Paul Weir created the soundtrack for the game. Weir studied most of the noir films ''Discworld Noir'' drew on. After the release of ''Discworld Noir'' for the PC, Perfect Entertainment folded, leaving them unable to
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the game. The company briefly resurfaced as "Teeny Weeny Games", and under this name the game was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. The PlayStation version has a lower
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to the PC game and, in order to fit the game onto one disc (as opposed to the three discs of the PC version), compresses the game's sound and videos. A port for the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
was in development, but never released. As a result of the closure of GT Interactive, the game was never released outside of Europe.


Reception

''Discworld Noir'' received generally positive reviews upon its release. Marek Bronstring, writing for Adventure Gamer, rated ''Noir'' 4/5 stars and recommended buying the game. Gordon Barrick gave the game 8/10. ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but ...
'' gave the game a positive review, at the time ranking it as their sixth top adventure game.
Just Adventure ''Just Adventure'' is a computer game website dedicated to the genre of adventure games. Founded in 1997, it publishes reviews and previews of adventure games, as well as opinion articles and interviews with game designers. The site was founded ...
's Tom Houston rated the game A-. ''
PC Gamer UK ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games mag ...
''s Jonathan Davies gave the game a 74% quality rating. Another reviewer for Just Adventure, Jenny Guenther, gave the game a C+, particularly criticising the game's bugs. The game's atmosphere was praised. Barrick praised the graphics and music for their part in creating the atmosphere, calling the backgrounds "detailed and beautifully rendered" and the saying the music underscored the game with "originality and style". This praise was echoed by ''PC Zone'', drawing notice to the shadows, lighting and fog, and calling the visuals "the perfect companions to an excellent soundtrack". David Wildgoose, writing for ''
PC PowerPlay ''PC PowerPlay'' (''PCPP'') is Australia's only dedicated PC games magazine. ''PC PowerPlay'' focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for us ...
'', noted the "dark and seedy atmosphere", crediting "enticing visuals and a very cool soundtrack". Guenther liked the music, giving the game's sound an A, but criticised the "broken-record-skipping" effect that seemed to get worse as the game went on. The music and its effect on atmosphere was likewise praised by Houston. Reviewing the French translation of the game, JeuxVideo.com's Kornifex praised the game's effective use of rain and its cinematic quality. A second JeuxVideo.com review, however, criticised the scarcity of music and sound effects, though said what music there was brought "a semblance of atmosphere". The large amount of dialogue was criticised. ''PC Zone'' called the dialogue "generally interesting enough" to watch, but sometimes felt it could be too much. The length of the conversations were one reason Tom Houston lowered the grade for ''Noir''s gameplay to a C, a complaint similarly raised by Guenther, who gave the gameplay a D. Reaction to the humour of the game was similarly mixed. Wildgoose felt the developers "tried too hard to make every character and every situation funny", resulting in jokes that fell flat and a level of humour "only sporadically maintained". Bronstring called the game generally amusing, but felt it "very tiresome" at times where it lasted too long. Rose commented, "the dialogue is suitably authentic and funny in that slightly irritating I-know-it's-funny way that Pratchett writes", while Davies criticised the game for not living up to Pratchett's humour. Bronstring felt the voices sounded "artificial", placing the blame on either poor editing of the various sound sources or a lack of variety in the four voice actors. Barrick, however, praised the voice actors, feeling that every line came across "convincingly". Guenther found the British attempts to imitate foreign accents funny, but nonetheless praised the voice acting.


Retrospective

In a retrospective review in 2002, Bronstring maintained his original rating of 4/5 stars. A 2011 retrospective by
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
's John Walker called it "surprisingly poorly structured", and noted a lack of puzzles. Walker still admitted a "fondness" for the game, however, comparing it favourably to the company's first two ''Discworld'' adventure games, noting a lack of "grating knowing tweeness" and an ability to be genuinely funny. In 2011, Adventure Gamers would go on to place it at number 27 in their "Top 100 All-time Adventure Games" list, giving credit to its innovative notepad mechanism, which would become a common element in adventure games. Walker later listed it at number 20 in "The 25 Best Adventure Games Ever Made", praising the voice cast. ''PC Gamer''s Richard Cobbett placed it as 25 in a similar list, commenting "the third Discworld game finally shed its predecessors' fixation with being as much Python as Pratchett". Andy Kelly, also writing for ''PC Gamer'', called it one of the 20 best detective games. Kelly commented: "Its shadowy, rain-soaked setting, Ankh-Morpork, is brilliantly atmospheric, and it manages to both mock film noir and be a loving homage to it." Dave Gilbert called ''Discworld Noir'' one of his favourite adventure games, and called it "one of isbiggest inspirations". Gilbert would eventually create the " Oz noir" adventure game '' Emerald City Confidential'' (2009). Kate Berens and Geoff Howard's ''The Rough Guide to Videogaming'' includes ''Discworld Noir'' as one of its recommended games. Noting the heavy number of conversations, they felt the game played "more like an interactive novel at times" but praised the dialogue and called Ankh-Morpork "beautifully rendered".


References


External links

* {{Discworld books 1999 video games Cancelled Dreamcast games Detective video games Europe-exclusive video games GT Interactive games Mystery adventure games Neo-noir video games PlayStation (console) games Point-and-click adventure games Single-player video games Werewolf video games Video games based on Discworld Video games developed in the United Kingdom Video games set on fictional planets Windows games Video games about cults