Dave Gilbert (game Designer)
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Dave Gilbert (game Designer)
Dave Gilbert (born March 31, 1976) is an American designer of independent adventure games using Adventure Game Studio. He began creating home-made, freeware games, and went professional in 2006, founding Wadjet Eye Games and releasing commercially '' The Shivah'' and '' The Blackwell Legacy''. Game design career Gilbert's first adventure game was ''The Repossessor'' in 2001, an entry in the Reality-on-the-Norm series (a shared universe for adventure games started by Ben Croshaw). He went on to make three more RON titles, which gained a reputation for being among the better games in the series. In 2003, Gilbert released ''Bestowers of Eternity — Part One'', a game about a young woman who inherits a family ghost when her aunt dies in an insane asylum. It went on to win multiple awards in the 2003 AGS Awards. In 2004, the AGS Forums organized the AGS Team Challenge, an informal contest where teams worked together to create an adventure game. Gilbert designed and wrote ''Two ...
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Shotgun
A shotgun (also known as a scattergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which usually discharges numerous small pellets (petrology), pellet-like spherical sub-projectiles called shot (pellet), shot, or sometimes a single solid projectile called a shotgun slug, slug. Shotguns are most commonly smoothbore firearms, meaning that their gun barrels have no rifling on the inner wall, but rifled barrels for shooting slugs (slug barrels) are also available. Shotguns come in a wide variety of calibers and Gauge (firearms), gauges ranging from 5.5 mm (.22 inch) to up to , though the 12-gauge (18.53 mm or 0.729 in) and 20-gauge (15.63 mm or 0.615 in) bores are by far the most common. Almost all are breechloading, and can be single-barreled, double barreled shotgun, double-barreled, or in the form of a combination gun. Like rifles, ...
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Episodic Game
An episodic video game is a video game of a shorter length that is commercially released as an installment to a continuous and larger series. Episodic games differ from conventional video games in that they often contain less content but are developed on a more frequent basis. Such a series may or may not have Continuity (fiction), continuity, but will always share settings, characters, and/or themes. Episodic production in this manner has become increasingly popular among video game developers since the advent of low-cost digital distribution systems, which can immensely reduce their distribution overhead and make episodes financially viable. Alternatively, it can be used to describe the narrative of the game. Examples of episodic video games include most Telltale Games, Telltale games, ''Alan Wake'', ''BioShock Infinite: Burial at Sea'', ''Grand Theft Auto: Episodes from Liberty City'', ''Life Is Strange'', ''Resident Evil: Revelations, Resident Evil: Revelations 1'' and ''Reside ...
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The Blackwell Deception
''The Blackwell Deception'' is a 2011 graphic adventure game developed and published by Wadjet Eye Games Wadjet Eye Games is an American indie video game developer, voice casting/directing contractor/subcontractor and publisher which specialises in point-and-click adventure games. It was founded in 2006 by Dave Gilbert as a means to publish hi .... It is the fourth entry in the '' Blackwell'' series, preceded directly by '' The Blackwell Convergence'' Plot ''The Blackwell Deception'' focuses on Rosa and Joey again and takes place some time after the third game. Rosa receives a call from a former co-worker asking to investigate a case for him. She soon finds out that he has been murdered while investigating a contact given by a psychic Lisa Tenzin. Rosa then proceeds to solve two more murder cases and finds out that Lisa had referred both to a man named Gavin. She confronts the psychic about their deaths and it turns out Gavin had brainwashed her into helping him. Gavin has ...
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Blackwell Convergence
''The Blackwell Convergence'' is a 2009 graphic adventure game developed and published by Wadjet Eye Games. It is the third entry in the ''Blackwell'' series, following '' The Blackwell Legacy'' and ''Blackwell Unbound''. Plot ''The Blackwell Convergence'' takes place six months after the events in ''Legacy.'' While visiting a gallery for a preliminary viewing, Rosa starts to investigate a possible lead of a ghost's presence from a director at a film company. She soon finds out that an actor from their recent film has been murdered. Later, Rosa also finds out about an old murder of a researcher whose work was stolen to benefit a rival corporation. Finally, on the gallery's opening night, The Countess, now a ghost, and kills the artist whose paintings are on display. Joey explains to Rosa her aunt's story and history with the Countess. Now understanding that the Countess is responsible for all three deaths and is using another human as an unwitting medium, Rosa works to track down t ...
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Blackwell Unbound
''Blackwell Unbound'' is a 2007 graphic adventure game developed and published by Wadjet Eye Games. It is the sequel to '' The Blackwell Legacy'', and the second entry in the '' Blackwell'' series. Plot The second game is a prequel to ''Legacy'' and follows the investigations of Rosa's aunt Lauren Blackwell and Joey back in the 70s. They investigate two ghosts – a murdered saxophone player and a murdered woman haunting a construction site of her old apartment building. While investigating the two seemingly unrelated incidents, Lauren discovers that both ghosts have been murdered by the same elderly, homeless woman that calls herself The Countess. She claims that she is a medium like Lauren and is also helping the people move on. However, because she is targeting humans who are still alive as opposed to actual ghosts, it quickly becomes clear that she is mad and needs to be stopped. The duo tries to catch her multiple times, but Lauren, being a chain smoker, is unable to keep up wi ...
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New York City
New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the List of United States cities by population density, most densely populated major city in the United States, and is more than twice as populous as second-place Los Angeles. New York City lies at the southern tip of New York (state), New York State, and constitutes the geographical and demographic center of both the Northeast megalopolis and the New York metropolitan area, the largest metropolitan area in the world by urban area, urban landmass. With over 20.1 million people in its metropolitan statistical area and 23.5 million in its combined statistical area as of 2020, New York is one of the world's most populous Megacity, megacities, and over 58 million people live within of the city. New York City is a global city, global Culture of New ...
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South Korea
South Korea, officially the Republic of Korea (ROK), is a country in East Asia, constituting the southern part of the Korea, Korean Peninsula and sharing a Korean Demilitarized Zone, land border with North Korea. Its western border is formed by the Yellow Sea, while its eastern border is defined by the Sea of Japan. South Korea claims to be the sole legitimate government of the entire peninsula and List of islands of South Korea, adjacent islands. It has a Demographics of South Korea, population of 51.75 million, of which roughly half live in the Seoul Capital Area, the List of metropolitan areas by population, fourth most populous metropolitan area in the world. Other major cities include Incheon, Busan, and Daegu. The Korean Peninsula was inhabited as early as the Lower Paleolithic period. Its Gojoseon, first kingdom was noted in Chinese records in the early 7th century BCE. Following the unification of the Three Kingdoms of Korea into Unified Silla, Silla and Balhae in the ...
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Jewish
Jews ( he, יְהוּדִים, , ) or Jewish people are an ethnoreligious group and nation originating from the Israelites Israelite origins and kingdom: "The first act in the long drama of Jewish history is the age of the Israelites""The people of the Kingdom of Israel and the ethnic and religious group known as the Jewish people that descended from them have been subjected to a number of forced migrations in their history" and Hebrews of historical History of ancient Israel and Judah, Israel and Judah. Jewish ethnicity, nationhood, and religion are strongly interrelated, "Historically, the religious and ethnic dimensions of Jewish identity have been closely interwoven. In fact, so closely bound are they, that the traditional Jewish lexicon hardly distinguishes between the two concepts. Jewish religious practice, by definition, was observed exclusively by the Jewish people, and notions of Jewish peoplehood, nation, and community were suffused with faith in the Jewish God, ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Game Developers Choice Awards
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999. Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony. Winner selection process Nominations for games are by made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer. Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated. The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer. In this final stage of voting ...
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Land Of Oz
The Land of Oz is a magical country introduced in the 1900 children's novel ''The Wonderful Wizard of Oz'' written by L. Frank Baum and illustrated by W. W. Denslow. Oz consists of four vast quadrants, the Gillikin Country in the north, Quadling Country in the south, Munchkin Country in the east, and Winkie Country in the west. Each province has its own ruler, but the realm itself has always been ruled by a single monarch. According to ''The Marvelous Land of Oz'', this monarch is Princess Ozma. Baum did not intend for ''The Wonderful Wizard of Oz'' to have any sequels, but it achieved greater popularity than any of the other fairylands he created, including the land of Merryland in Baum's children's novel '' Dot and Tot in Merryland'', written a year later. Due to Oz's worldwide success, Baum decided to return to it four years after ''The Wonderful Wizard of Oz'' was published. For the next two decades, he described and expanded upon the land in the Oz Books, a series which in ...
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Film Noir
Film noir (; ) is a cinematic term used primarily to describe stylish Hollywood crime dramas, particularly those that emphasize cynical attitudes and motivations. The 1940s and 1950s are generally regarded as the "classic period" of American ''film noir''. Film noir of this era is associated with a low-key, black-and-white visual style that has roots in German Expressionist cinematography. Many of the prototypical stories and much of the attitude of classic noir derive from the hardboiled school of crime fiction that emerged in the United States during the Great Depression. The term ''film noir'', French for 'black film' (literal) or 'dark film' (closer meaning), was first applied to Hollywood films by French critic Nino Frank in 1946, but was unrecognized by most American film industry professionals of that era. Frank is believed to have been inspired by the French literary publishing imprint Série noire, founded in 1945. Cinema historians and critics defined the category ...
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