Digitality
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Digitality (also known as digitalism) is used to mean the condition of living in a
digital culture Internet culture is a culture based on the many way people have used computer networks and their use for communication, entertainment, business, and recreation. Some features of Internet culture include online communities, gaming, and social media ...
, derived from
Nicholas Negroponte Nicholas Negroponte (born December 1, 1943) is a Greek American architect. He is the founder and chairman Emeritus of Massachusetts Institute of Technology's Media Lab, and also founded the One Laptop per Child Association (OLPC). Negroponte ...
's book ''
Being Digital ''Being Digital'' is a non-fiction book about digital technologies and their possible future by technology author, Nicholas Negroponte. It was originally published in January 1995 by Alfred A. Knopf. In 1995, Nicholas Negroponte outlines the hist ...
'' in analogy with
modernity Modernity, a topic in the humanities and social sciences, is both a historical period (the modern era) and the ensemble of particular socio-cultural norm (social), norms, attitudes and practices that arose in the wake of the Renaissancein the " ...
and
post-modernity Postmodernity (post-modernity or the postmodern condition) is the economic or cultural state or condition of society which is said to exist ''after'' modernity. Some schools of thought hold that modernity ended in the late 20th century – in the ...
.


Overview

Aspects of digitality include nearly continuous contact with other people through
cell phones A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whil ...
, near instantaneous access to information through the
World Wide Web The World Wide Web (WWW), commonly known as the Web, is an information system enabling documents and other web resources to be accessed over the Internet. Documents and downloadable media are made available to the network through web se ...
, third wave information storage (where any fragment in a text can be searched and used for categorization, such as through search engine
Google Google LLC () is an American multinational technology company focusing on search engine technology, online advertising, cloud computing, computer software, quantum computing, e-commerce, artificial intelligence, and consumer electronics. ...
), and communicating through
weblogs Weblogs may refer to: *Plural of Blog A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically dis ...
and
email Electronic mail (email or e-mail) is a method of exchanging messages ("mail") between people using electronic devices. Email was thus conceived as the electronic ( digital) version of, or counterpart to, mail, at a time when "mail" meant ...
. Some of the negative aspects of digitality include
computer virus A computer virus is a type of computer program that, when executed, replicates itself by modifying other computer programs and inserting its own code. If this replication succeeds, the affected areas are then said to be "infected" with a compu ...
es and
spam Spam may refer to: * Spam (food), a canned pork meat product * Spamming, unsolicited or undesired electronic messages ** Email spam, unsolicited, undesired, or illegal email messages ** Messaging spam, spam targeting users of instant messaging ( ...
. With the rapidly growing technology, children at increasingly younger ages are learning to speak through the cyber world rather than in face-to-face conversation. They are becoming more digitally literate and creating a new culture in which they communicate more efficiently online than they do in person.


Development

In the 1990s, literature of the effects of interactivity with information began to be written and published, particularly focused on the immediacy and ubiquity of
digital communications Data transmission and data reception or, more broadly, data communication or digital communications is the transfer and reception of data in the form of a digital bitstream or a digitized analog signal transmitted over a point-to-point or ...
, and the interactivity and participatory nature of
digital media Digital media is any communication media that operate in conjunction with various encoded machine-readable data formats. Digital media can be created, viewed, distributed, modified, listened to, and preserved on a digital electronics device. ' ...
. While traditionally in
Postmodernism Postmodernism is an intellectual stance or Rhetorical modes, mode of discourseNuyen, A.T., 1992. The Role of Rhetorical Devices in Postmodernist Discourse. Philosophy & Rhetoric, pp.183–194. characterized by philosophical skepticism, skepticis ...
a decisive role for media in the formation of personality, culture and social order is presumed, so that this emerged literature differed fundamentally from the analog critical theory, in that the audience now has the ability to do more than create a personal text through their
idiolect Idiolect is an individual's unique use of language, including speech. This unique usage encompasses vocabulary, grammar, and pronunciation. This differs from a dialect, a common set of linguistic characteristics shared among a group of people. Th ...
, as they are able to create newly informed texts which reinforce the behavior of other participants. Simply put, digital media made way to individuals to express themselves through online interaction and refine their skills in a communal effort. Many works have been written outlining the fear of digitality. In the 1990s, the realization of digitality caused many artists to visualize and fear a future where analog would become completely extinct. They viewed digitalization as a deletion of the past. Although the computer was originally created to complete large scale computations, it ultimately progressed into a processing machine that could retrieve and interpret information very quickly. The first personal computer was first introduced by Ed Roberts in 1975 and this sparked the introduction of other "personal computers". As technology continued to advance, more and more intelligent computers were coming to light with stronger processing power and wider range of utilities. This new age of technology lead to the invention of the
World Wide Web The World Wide Web (WWW), commonly known as the Web, is an information system enabling documents and other web resources to be accessed over the Internet. Documents and downloadable media are made available to the network through web se ...
by
Tim Berners-Lee Sir Timothy John Berners-Lee (born 8 June 1955), also known as TimBL, is an English computer scientist best known as the inventor of the World Wide Web. He is a Professorial Fellow of Computer Science at the University of Oxford and a profess ...
in 1990 which revolutionized the modern world. With the introduction of this
World Wide Web The World Wide Web (WWW), commonly known as the Web, is an information system enabling documents and other web resources to be accessed over the Internet. Documents and downloadable media are made available to the network through web se ...
people were able to more commonly access a data pool online with a trove of information. This information is now easily accessible from a
Smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
which can connect people from anywhere at any time.


In the 21st century

Digital technology plays an important role in 21st century life. In the United States, nearly two-thirds of people own
smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
s. Using
social networking service A social networking service or SNS (sometimes called a social networking site) is an online platform which people use to build social networks or social relationships with other people who share similar personal or career content, interests, act ...
s and
online forum An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporar ...
s, people are able to communicate with other users, regardless of geographic region or time constraints. The rise of this type of interaction partly explains the significant increase in phone use in younger people, and
mobile technology Mobile technology is the technology used for cellular communication. Mobile technology has evolved rapidly over the past few years. Since the start of this millennium, a standard mobile device has gone from being no more than a simple two-way pa ...
is mainly used for the purposes of communication. Digitalism is also slowly replacing many forms of physical aids, such as print encyclopedias and dictionaries, with people turning to newer technology for various needs. In his book, Nicholas Negroponte explains how necessities in the future will be
digitized DigitizationTech Target. (2011, April). Definition: digitization. ''WhatIs.com''. Retrieved December 15, 2021, from https://whatis.techtarget.com/definition/digitization is the process of converting information into a digital (i.e. computer- ...
. For example, a large proportion of
mass media Mass media refers to a diverse array of media technologies that reach a large audience via mass communication. The technologies through which this communication takes place include a variety of outlets. Broadcast media transmit information ...
(including newspapers and magazines) are becoming digitized, and a large percentage of financial transactions made in the United States are being made without the physical exchange of money (e.g.
online In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or ...
). Computation is frequently discussed in debates on digitality. Modern theorists are now choosing to focus more on our relation to computers rather than the computers themselves as an important element of digitality.


Social media

Social media Social media are interactive media technologies that facilitate the creation and sharing of information, ideas, interests, and other forms of expression through virtual communities and networks. While challenges to the definition of ''social medi ...
are computer-generated tools that allow for people to convey their thoughts, ideas, or interests through digital communities or networks. Social media are online platforms for human interactions with local and global reach designed to circulate information. These platforms support social interactions and give rise to a complex interplay between communication, social practices, and technological infrastructure. This gives way to connection of all these components in real-time, so that through these connections people, information, data and events are instantly and globally spread. This allows for platforms like
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
to be a media medium where there is an intersection of media and social interaction. Social media is different from social networks, but is commonly looked at as the same, which makes public differentiation harder. Just like television and advertisements, social media has great potential for business and marketing opportunities where companies can formulate custom promotions geared for specific audiences.


Education

Digitality in the 2000s has had a great impact on the world of education. The
internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, pub ...
creates an abundance easily accessible and globally diverse resources. The digitization of textbooks and other written texts reduces the demand for the print versions. A vast majority of books now come with digital version of the text that allows for easier access from anywhere. This applies for scholarly textbooks, religious texts, books, and other texts that would normally have to be found in physical form. Digitalism has also made it so that children are now presented with electronic knowledge at a very early age, resulting in the increased implementation of electronics in school systems (for example in
electronic learning Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it often refers ...
,
mobile learning M-learning or mobile learning is "learning across multiple contexts, through social and content interactions, using personal electronic devices". A form of distance education, m-learners use mobile device educational technology at their convenienc ...
, and
blended learning Norm Friesen (born March 21, 1966) is Professor in Educational Technology at Boise State University. Norm Friesen studied German Literature, Secondary Education, and Communication at the Johns Hopkins University, University of Alberta and Simon Fr ...
). Students and academics alike have adopted social media such as
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin M ...
,
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
,
YouTube YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by ...
, and blogging platforms to expand the horizons for learning.


Intercultural communication

Intercultural communication Intercultural communication is a discipline that studies communication across different cultures and social groups, or how culture affects communication. It describes the wide range of communication processes and problems that naturally appear w ...
is an important part of globalization. In the past intercultural communication was made difficult because of the distance separating different cultures. However, with modern-day technology and digitality, it is becoming increasingly possible to interact and learn about other cultures in an environment where people can openly speak. This interaction allows for people to compare and reflect upon both their own and different cultures. The internet creates platforms and forums where people from different backgrounds can develop intercultural communication skills and gain a cross-cultural abundance of knowledge. With the digitality of religious texts and cultural meetings, it is increasingly feasible to be submerged in a culture or religion without the need to travel to the source.


See also

*
Critical theory A critical theory is any approach to social philosophy that focuses on society and culture to reveal, critique and challenge power structures. With roots in sociology and literary criticism, it argues that social problems stem more from soci ...
*
Deconstruction The term deconstruction refers to approaches to understanding the relationship between text and meaning. It was introduced by the philosopher Jacques Derrida, who defined it as a turn away from Platonism's ideas of "true" forms and essences w ...
*
Digital philosophy Computational philosophy or digital philosophy is the use of computational techniques in philosophy. It includes concepts such as computational models, algorithms, simulations, games, etc. that help in the research and teaching of philosophical ...
*
Information age The Information Age (also known as the Computer Age, Digital Age, Silicon Age, or New Media Age) is a historical period that began in the mid-20th century. It is characterized by a rapid shift from traditional industries, as established during ...
*
Internet culture Internet culture is a culture based on the many way people have used computer networks and their use for communication, entertainment, business, and recreation. Some features of Internet culture include online communities, gaming, and social media ...
*
Media influence In media studies, mass communication, media psychology, communication theory, and sociology, media influence and the media effect are topics relating to mass media and media culture's effects on individual or an audience's thoughts, attitudes, a ...
*
Modernity Modernity, a topic in the humanities and social sciences, is both a historical period (the modern era) and the ensemble of particular socio-cultural norm (social), norms, attitudes and practices that arose in the wake of the Renaissancein the " ...
*
Postmodernism Postmodernism is an intellectual stance or Rhetorical modes, mode of discourseNuyen, A.T., 1992. The Role of Rhetorical Devices in Postmodernist Discourse. Philosophy & Rhetoric, pp.183–194. characterized by philosophical skepticism, skepticis ...
*
Postmodernity Postmodernity (post-modernity or the postmodern condition) is the economic or cultural state or condition of society which is said to exist ''after'' modernity. Some schools of thought hold that modernity ended in the late 20th century – in the ...


References


Bibliography

*Bignell, Jonathan. ''Post Modern Media Culture''. Akaar Books, 2000. * *Franklin, Seb.
Control: Digitality as Cultural Logic
'.
MIT Press The MIT Press is a university press affiliated with the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts (United States). It was established in 1962. History The MIT Press traces its origins back to 1926 when MIT publish ...
, 2015. * *Hershman, Lynn. "The Fantasy Beyond Control." ''Illuminating Video: An Essential Guide to Video Art'', 1990. *King, Homay. ''Virtual Memory: Time-Based Art and the Dream of Digitality''.
Duke University Press Duke University Press is an academic publisher and university press affiliated with Duke University. It was founded in 1921 by William T. Laprade as The Trinity College Press. (Duke University was initially called Trinity College). In 1926 Du ...
, 2015. . *Jarzombek, Mark. ''Digital Stockholm Syndrome in the Post-Ontological Age''. University of Minnesota Press, 2016 *Landow, George P. ''Hypertext 3.0: Critical Theory and New Media in an Era of Globalization''. 3rd ed., Baltimore, The
Johns Hopkins University Press The Johns Hopkins University Press (also referred to as JHU Press or JHUP) is the publishing division of Johns Hopkins University. It was founded in 1878 and is the oldest continuously running university press in the United States. The press publi ...
, 2006. * * *Shelly, Gary B., and Misty E. Vermaat. ''Discovering Computers 2010: Living in a Digital World''. Boston, MA: Course Technology Press, 2009. * *{{cite journal , last1=Swanstrom , first1=Lisa , title=External Memory Drives: Deletion and Digitality in Agrippa (A Book of The Dead) , journal=Science Fiction Studies , date=2016 , volume=43 , issue=1 , pages=14–32 , doi=10.5621/sciefictstud.43.1.0014 , url=http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-138639 Information Age Postmodernism Digital technology Social change Digital Revolution