Digital Goods Auction
   HOME

TheInfoList



OR:

In
auction theory Auction theory is an applied branch of economics which deals with how bidders act in auction markets and researches how the features of auction markets incentivise predictable outcomes. Auction theory is a tool used to inform the design of real-w ...
, a digital goods auction is an auction in which a seller has an unlimited supply of a certain item. A typical example is when a company sells a digital good, such as a movie. The company can create an unlimited number of copies of that movie in a negligible cost. The company's goal is to maximize its profit; to do this, it has to find the optimal price: if the price is too high, only few people will buy the item; if the price is too low, many people will buy but the total revenue will be low. The optimal price of the movie depends on the ''valuations'' of the potential consumers - how much each consumer is willing to pay to buy a movie. If the valuations of all potential consumers are known, then the company faces a simple
optimization problem In mathematics, computer science and economics, an optimization problem is the problem of finding the ''best'' solution from all feasible solutions. Optimization problems can be divided into two categories, depending on whether the variables ...
- selecting the price that maximizes the profit. For concreteness, suppose there is a set S of consumers and that they are ordered by their valuation, so that the consumer with the highest valuation (willing to pay the largest price for the movie) is called "1", the next-highest is called "2", etc. The valuation of consumer i is denoted by v_i, such that v_1\geq v_2\geq\dots. For every i, if the price is set to p\in(v_,v_i], then only the first i consumers buy the movie, so the profit of the company is p\cdot i. It is clear that in this case, the company is best-off setting the price at exactly v_i; in this case its profit is v_i\cdot i. Hence, the company's optimization problem is: :\arg\max_ (v_i\cdot i) The problem is that, usually, the valuations of the consumers are NOT known. The company can try to ask them, but then they will have an incentive to report lower valuations in order to decrease the price. There is a lot of research on designing
strategyproof In game theory, an asymmetric game where players have private information is said to be strategy-proof or strategyproof (SP) if it is a weakly-dominant strategy for every player to reveal his/her private information, i.e. given no information about ...
digital goods auctions. Most of them are based on one of two approaches: *
Random-sampling mechanism A random-sampling mechanism (RSM) is a truthful mechanism that uses sampling in order to achieve approximately-optimal gain in prior-free mechanisms and prior-independent mechanisms. Suppose we want to sell some items in an auction and achieve m ...
s, *
Consensus estimate Consensus estimate is a technique for designing truthful mechanisms in a prior-free mechanism design setting. The technique was introduced for digital goods auctions and later extended to more general settings. Suppose there is a digital good that ...
s. More details and references can be found there.


References

{{Reflist Mechanism design Auction theory