Digital art refers to any artistic work or practice that uses
digital technology Digital technology may refer to:
* Application of digital electronics
* Any significant piece of knowledge from information technology
Information technology (IT) is the use of computers to create, process, store, retrieve, and exchange a ...
as part of the creative or presentation process, or more specifically computational art that uses and engages with digital media.
Since the 1960s, various names have been used to describe digital art, including
computer art
Computer art is any art in which computers play a role in production or display of the artwork. Such art can be an image, sound, animation, video, CD-ROM, DVD-ROM, video game, website, algorithm, performance or gallery installation. Many traditi ...
,
multimedia art
Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to tradition ...
and
new media art
New media art includes artworks designed and produced by means of electronic media technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D pri ...
.
History
John Whitney, a pioneer of computer graphics, developed the first computer-generated art in the early 1960s by utilizing mathematical operations to create art. In 1963,
Ivan Sutherland
Ivan Edward Sutherland (born May 16, 1938) is an American computer scientist and Internet pioneer, widely regarded as a pioneer of computer graphics. His early work in computer graphics as well as his teaching with David C. Evans in that subje ...
invented the first user interactive computer-graphics interface known as
Sketchpad
Sketchpad (a.k.a. Robot Draftsman) is a computer program written by Ivan Sutherland in 1963 in the course of his PhD thesis, for which he received the Turing Award in 1988, and the Kyoto Prize in 2012. It pioneered human–computer interaction ...
.
Andy Warhol
Andy Warhol (; born Andrew Warhola Jr.; August 6, 1928 – February 22, 1987) was an American visual artist, film director, and producer who was a leading figure in the visual art movement known as pop art. His works explore the relationsh ...
created digital art using a
Commodore Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
where the computer was publicly introduced at the
Lincoln Center
Lincoln Center for the Performing Arts (also simply known as Lincoln Center) is a complex of buildings in the Lincoln Square neighborhood on the Upper West Side of Manhattan. It has thirty indoor and outdoor facilities and is host to 5 millio ...
, New York, in July 1985. An image of
Debbie Harry
Deborah Ann Harry (born Angela Trimble; July 1, 1945) is an American singer, songwriter and actress, best known as the lead vocalist of the band Blondie. Four of her songs with the band reached on the US charts between 1979 and 1981.
Born in ...
was captured in monochrome from a video camera and digitized into a graphics program called ProPaint. Warhol manipulated the image by adding color by using flood fills.
After some initial resistance, the impact of digital technology has transformed activities such as painting, literature, drawing, sculpture, and music/sound art, while new techniques, such as internet art, digital installation art, and virtual reality, have emerged.
Art that uses digital tools
Digital art can be purely computer-generated (such as
fractals
In mathematics, a fractal is a geometric shape containing detailed structure at arbitrarily small scales, usually having a fractal dimension strictly exceeding the topological dimension. Many fractals appear similar at various scales, as illus ...
and
algorithmic art
Algorithmic art or algorithm art is art, mostly visual art, in which the design is generated by an algorithm. Algorithmic artists are sometimes called ''algorists''.
Overview
Algorithmic art, also known as computer-generated art, is a subset o ...
) or taken from other sources, such as a
scanned photograph or an image drawn using
vector graphics
Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display a ...
software using a
mouse
A mouse ( : mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus' ...
or
graphics tablet
A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand-draw images, animations and graphics, with a spec ...
. Artworks are considered
digital paintings when created similarly to non-digital
paintings
Painting is the practice of applying paint, pigment, color or other medium to a solid surface (called the "matrix" or "support"). The medium is commonly applied to the base with a brush, but other implements, such as knives, sponges, and ai ...
but using
software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work.
At the lowest programming level, executable code consists ...
on a computer platform and digitally outputting the resulting image as painted on
canvas
Canvas is an extremely durable plain-woven fabric used for making sails, tents, marquees, backpacks, shelters, as a support for oil painting and for other items for which sturdiness is required, as well as in such fashion objects as handbags ...
.
Amidst varied opinions on the pros and cons of digital technology on the arts, there seems to be a strong consensus within the digital art community that it has created a "vast expansion of the creative sphere", i.e., that it has greatly broadened the creative opportunities available to professional and non-professional artists alike.
Whilst 2D and 3D digital art is beneficial as it allows the preservation of history that would otherwise have been destroyed by events like natural disasters and war, there is the issue of who should own these 3D scans - i.e., who should own the digital copyrights.
Computer-generated visual media
Digital
Digital usually refers to something using discrete digits, often binary digits.
Technology and computing Hardware
*Digital electronics, electronic circuits which operate using digital signals
**Digital camera, which captures and stores digital i ...
visual art
The visual arts are art forms such as painting, drawing, printmaking, sculpture, ceramics, photography, video, filmmaking, design, crafts and architecture. Many artistic disciplines such as performing arts, conceptual art, and textile arts ...
consists of either
2D visual information displayed on an
electronic visual display
An electronic visual display, informally a screen, is a display device for presentation of images, text, or video transmitted electronically, without producing a permanent record. Electronic visual displays include television sets, computer mon ...
or information
mathematically translated into
3D information viewed through
perspective projection
Linear or point-projection perspective (from la, perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. Linear perspective is an approximate representation, ...
on an electronic visual display. The simplest is
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer ...
which reflect how you might draw using a pencil and a piece of paper. In this case, however, the image is on the computer screen, and the instrument you draw with might be a tablet stylus or a mouse. What is generated on your screen might appear to be drawn with a pencil, pen, or paintbrush. The second kind is
3D computer graphics, where the screen becomes a window into a
virtual environment
A virtual environment is a networked application that allows a user to interact with both the computing environment and the work of other users. Email
Electronic mail (email or e-mail) is a method of exchanging messages ("mail") betwee ...
, where you arrange objects to be "photographed" by the computer. Typically 2D computer graphics use
raster graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
as their primary means of source data representations, whereas 3D computer graphics use
vector graphics
Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display a ...
in the creation of
immersive virtual reality
Immersion into virtual reality (VR) is a perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total enviro ...
installations. A possible third paradigm is to generate art in 2D or 3D entirely through the execution of algorithms coded into computer programs. This can be considered the native art form of the computer, and an introduction to the history of which is available in an interview with computer art pioneer Frieder Nake.
Fractal art
Fractal art is a form of algorithmic art created by calculating fractal objects and representing the calculation results as still digital images, animations, and media. Fractal art developed from the mid-1980s onwards. It is a genre of compute ...
,
Datamoshing,
algorithmic art
Algorithmic art or algorithm art is art, mostly visual art, in which the design is generated by an algorithm. Algorithmic artists are sometimes called ''algorists''.
Overview
Algorithmic art, also known as computer-generated art, is a subset o ...
, and real-time
generative art
Generative art refers to art that in whole or in part has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that wo ...
are examples.
Computer-generated 3D still imagery
3D graphics are created via the process of designing
image
An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensiona ...
ry from
geometric
Geometry (; ) is, with arithmetic, one of the oldest branches of mathematics. It is concerned with properties of space such as the distance, shape, size, and relative position of figures. A mathematician who works in the field of geometry is ca ...
shapes,
polygon
In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
s, or
NURBS
Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analyt ...
curves to create three-dimensional objects and scenes for use in various media such as film,
television
Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertisin ...
, print,
rapid prototyping
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data.
Construction of the part or assembly is usually done using 3D printin ...
, games/simulations, and special visual effects.
There are many
software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work.
At the lowest programming level, executable code consists ...
programs for doing this. The technology can enable
collaboration
Collaboration (from Latin ''com-'' "with" + ''laborare'' "to labor", "to work") is the process of two or more people, entities or organizations working together to complete a task or achieve a goal. Collaboration is similar to cooperation. Most ...
, lending itself to sharing and augmenting by a creative effort similar to the
open source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized sof ...
movement and the
creative commons
Creative Commons (CC) is an American non-profit organization and international network devoted to educational access and expanding the range of creative works available for others to build upon legally and to share. The organization has release ...
in which users can collaborate on a project to create
art
Art is a diverse range of human activity, and resulting product, that involves creative or imaginative talent expressive of technical proficiency, beauty, emotional power, or conceptual ideas.
There is no generally agreed definition of wha ...
.
Pop surrealist artist
Ray Caesar works in Maya (a 3D modeling software used for digital animation), using it to create his figures as well as the virtual realms in which they exist.
Computer-generated animated imagery
Computer-generated animations are
animations
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most anima ...
created with a
computer
A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as C ...
from digital models created by 3D artists or
procedurally generated
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
. The term is usually applied to works created entirely with a computer. Movies make heavy use of computer-generated graphics; they are called
computer-generated imagery
Computer-generated imagery (CGI) is the use of computer graphics to create or contribute to images in art, printed media, video games, simulators, and visual effects in films, television programs, shorts, commercials, and videos. The images may ...
(CGI) in the film industry. In the 1990s and early 2000s, CGI advanced enough that, for the first time, it was possible to create realistic 3D computer
animation
Animation is a method by which image, still figures are manipulated to appear as Motion picture, moving images. In traditional animation, images are drawn or painted by hand on transparent cel, celluloid sheets to be photographed and exhibited ...
, although films had been using extensive computer images since the mid-70s. A number of modern films have been noted for their heavy use of photo-realistic CGI.
Digital painting
Digital painting mainly refers to the process of creating paintings on computer software based on
computer
A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as C ...
s or
graphic tables. Through
pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device.
In most digital display devices, pixels are the smal ...
simulation, digital brushes in digital software (see the software in
Digital painting
Digital painting is an established art medium that typically combines a computer, a graphics tablet, and software of choice. The artist uses painting and drawing with the stylus that comes with the graphics tablet to create 2D paintings within a ...
) can imitate traditional painting paints and tools, such as oil, acrylic acid, pastel,
charcoal
Charcoal is a lightweight black carbon residue produced by strongly heating wood (or other animal and plant materials) in minimal oxygen to remove all water and volatile constituents. In the traditional version of this pyrolysis process, cal ...
, and
airbrush
An airbrush is a small, air-operated tool that atomizes and sprays various media, most often paint but also ink and dye, and foundation. Spray painting developed from the airbrush and is considered to employ a type of airbrush.
History
U ...
. Users of the software can also customize the pixel size to achieve a unique visual effect (customized brushes).
Artificial intelligence art
Artists have used artificial intelligence to create artwork since at least the 1960s. Since their design in 2014, some artists have created artwork using a
generative adversarial network (GAN), which is a machine learning framework that allows two "algorithms" to compete with each other and iterate.
It is usually used to let the computer find the best solution by itself. It can be used to generate pictures that have visual effects similar to traditional fine art. The essential idea of image generators is that people can use text descriptions to let AI convert their text into visual picture content. Anyone can turn their language into a painting through a picture generator.
And some artists can use image generators to generate their paintings instead of drawing from scratch, and then they use the generated paintings as a basis to improve them and finally create new digital paintings. This greatly reduces the threshold of painting and challenges the traditional definition of painting art.
Generation Process
Generally, the user can set the input, and the input content includes detailed picture content that the user wants. For example, the content can be a scene's content, characters, weather, character relationships, specific items, etc. It can also include selecting a specific artist style, screen style, image pixel size, brightness, etc. Then picture generators will return several similar pictures
generated according to the input (generally, 4 pictures are given now). After receiving the results generated by picture generators, the user can select one picture as a result he wants or let the generator redraw and return to new pictures.
In addition, it is worth mentioning the whole process: it is also similar to the "generator" and "discriminator" modules
in
GANs.
Awards and recognition
In 2018, the artificial intelligence art auction was held at Christie's auction house in New York. The auction price of artificial intelligence work, "Edmond de Bellamy" created by a collective in Paris named "Obvious" was $432500, far exceeding its original estimate.
At the end of August 2022, a person named Allen Jason won the first prize in the Colorado State Fair's fine art competition through the digital artwork "Théâtre D'opéra Spatial
" made from an AI picture generator
Midjourney
Midjourney is an independent research lab that produces an artificial intelligence program under the same name that creates images from textual descriptions, similar to OpenAI's DALL-E and Stable Diffusion. It is speculated that the underlying t ...
.
Art made for digital media
In contemporary art, the term digital art is used primarily to describe visual art that is made with digital tools, and also is highly computational, and explicitly engages with digital technologies. Art historian Christiane Paul writes that it "is highly problematic to classify all art that makes use of digital technologies somewhere in its production and dissemination process as digital art since it makes it almost impossible to arrive at any unifying statement about the art form.
Digital installation art
Digital installation art constitutes a broad field of activity and incorporates many forms. Some resemble video installations, particularly large-scale works involving
projections and
live video capture. By using projection techniques that enhance an audience's impression of sensory envelopment, many digital installations attempt to create immersive environments. Others go even further and attempt to facilitate a complete immersion in
virtual realms. This type of installation is generally
site-specific,
scalable, and without fixed
dimensionality
In physics and mathematics, the dimension of a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it. Thus, a line has a dimension of one (1D) because only one coordin ...
, meaning it can be reconfigured to accommodate different presentation spaces.
Noah Wardrip-Fruin
Noah Wardrip-Fruin is a professor in the Computational Media department of the University of California, Santa Cruz, and is an advisor for the Expressive Intelligence Studio. He is an alumnus of the Literary Arts MFA program and Special Graduate S ...
's "Screen" (2003) is an example of interactive digital installation art which makes use of a
Cave Automatic Virtual Environment to create an interactive experience.
Scott Snibbe
Scott Snibbe (born 1969 in New York City) is an interactive media artist, entrepreneur, and meditation instructor who is currently the host of A Skeptic's Path to Enlightenment meditation podcast. He has collaborated with other artists and musici ...
's "Boundary Functions" is an example of augmented reality digital installation art, which response to people who enter the installation by drawing lines between people, indicating their personal space.
Internet art and net.art
Internet art is digital art that uses the specific characteristics of the internet and is exhibited on the internet.
Digital art and blockchain
Blockchain, and more specifically NFTs, are associated with digital art since the NFTs craze of 2020 and 2021. While the technology received many critics and has many flaws related to plagiarism and fraud (''due to its almost completely unregulated nature''), auction houses like
Sotheby's
Sotheby's () is a British-founded American multinational corporation with headquarters in New York City. It is one of the world's largest brokers of fine and decorative art, jewellery, and collectibles. It has 80 locations in 40 countries, and ...
,
Christie's
Christie's is a British auction house founded in 1766 by James Christie (auctioneer), James Christie. Its main premises are on King Street, St James's in London, at Rockefeller Center in New York City and at Alexandra House in Hong Kong. It is ...
and various museums and galleries in the world started collaborations and partnerships with digital artists, selling NFTs associated with digital artworks ''(via NFT platforms)'' and showcasing those artworks (''associated to the respective NFTs'') both in virtual galleries and real life screens, monitors and TVs.
Art theorists and historians
Notable art theorists and historians in this field include
Oliver Grau
Oliver Grau (born 24 October 1965) is a German art historian and media theoretician with a focus on image science, modernity and media art as well as culture of the 19th century and Italian art of the Renaissance. Main Areas of Research are: Dig ...
,
Jon Ippolito
Jon Ippolito is an artist, educator, new media scholar, and former curator at the Solomon R. Guggenheim Museum. Ippolito studied astrophysics and painting in the early 1980s, then pursued Internet art in the 1990s. His works explore digitally indu ...
,
Christiane Paul
Christiane Paul (; born 8 March 1974 in Berlin-Pankow) is a German film, television and stage actress.
Paul first worked as a model for magazines such as '' Bravo''. She was 17 when she obtained her first leading role in the film '. Prior to h ...
,
Frank Popper
Frank Popper (17 April 1918 – 12 July 2020) was a Czech-born French-British historian of art and technology and Professor Emeritus of Aesthetics and the Science of Art at the University of Paris VIII. He was decorated with the medal of the Lé ...
,
Jasia Reichardt
Jasia Reichardt (born 1933) is a British art critic, curator, art gallery director, teacher and prolific writer, specialist in the emergence of computer art. In 1968 she was curator of the landmark ''Cybernetic Serendipity'' exhibition at London's ...
,
Mario Costa,
Christine Buci-Glucksmann
Christine Buci-Glucksmann is a French philosopher and Professor Emeritus from University of Paris VIII specializing in the aesthetics of the Baroque and Japan, and computer art. Her best-known work in English is ''Baroque Reason: The Aesthetics o ...
,
Dominique Moulon
Dominique Moulon (born 1962) is a historian of art and technology, art critic and curator, specializing in French digital art. He is the author of the books ''Art contemporain nouveaux médias'' and ''Art Beyond Digital''.
Background
Dominiqu ...
,
Robert C. Morgan
Robert C. Morgan (born 1943) is an American art critic, art historian, curator, poet, and artist.
Biography
Robert C. Morgan received his M.F.A. in sculpture from the University of Massachusetts, Amherst in 1975 and his Ph.D. in art education f ...
,
Roy Ascott
Roy Ascott FRSA (born 26 October 1934) is a British artist, who works with cybernetics and telematics on an art he calls technoetic by focusing on the impact of digital and telecommunications networks on consciousness. Since the 1960s, Ascott ...
,
Catherine Perret,
,
Edmond Couchot
Edmond Couchot (16 August 1932 – 26 December 2020) was a French digital artist and art theoretician who taught at the University Paris VIII.
Life and work
Couchot was a Doctor of aesthetics in the visual arts. From 1982-2000 he headed the depar ...
,
Fred Forest
Fred Forest (born July 6, 1933 in Mascara, French Algeria) is a French new media artist making use of video, photography, the printed press, mail, radio, television, telephone, telematics, and the internet in a wide range of installations, perform ...
and
Edward A. Shanken
Edward A. Shanken (born 1964) is an American art historian, whose work focuses on the entwinement of art, science and technology, with a focus on experimental new media art and visual culture. Shanken is Professor, Arts Division, at UC Santa Cru ...
.
Scholarship and archives
In addition to the creation of original art, research methods that utilize AI have been generated to quantitatively analyze digital art collections. This has been made possible due to large-scale digitization of artwork in the past few decades. Although the main goal of digitization was to allow for accessibility and exploration of these collections, the use of AI in analyzing them has brought about new research perspectives.
Two computational methods, close reading and distant viewing, are the typical approaches used to analyze digitized art.
Close reading focuses on specific visual aspects of one piece. Some tasks performed by machines in close reading methods include computational artist authentication and analysis of brushstrokes or texture properties. In contrast, through distant viewing methods, the similarity across an entire collection for a specific feature can be statistically visualized. Common tasks relating to this method include automatic classification, object detection, multimodal tasks, knowledge discovery in art history, and computational aesthetics.
Whereas distant viewing includes the analysis of large collections, close reading involves one piece of artwork.
Subtypes
*
Art game
An art game (or arthouse game) is a work of interactive new media digital software art as well as a member of the "art game" subgenre of the serious video game. The term "art game" was first used academically in 2002 and it has come to be un ...
*
ASCII art
ASCII art is a graphic design technique that uses computers for presentation and consists of pictures pieced together from the 95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant chara ...
*
Chip art
Chip art, also known as silicon art, chip graffiti or silicon doodling, refers to microscopic artwork built into integrated circuits, also called chips or ICs. Since ICs are printed by photolithography, not constructed a component at a time, th ...
*
Computer art scene
The computer art scene, or simply artscene, is the community interested and active in the creation of computer-based artwork.
Early computer art
The history of computer art predates the computer art scene for several decades, with the first expe ...
*
Computer music
Computer music is the application of computing technology in music composition, to help human composers create new music or to have computers independently create music, such as with algorithmic composition programs. It includes the theory and ap ...
*
Crypto art
A non-fungible token (NFT) is a unique digital identifier that cannot be copied, substituted, or subdivided, that is recorded in a blockchain, and that is used to certify authenticity and ownership. The ownership of an NFT is recorded in the ...
*
Cyberarts
Cyberarts or cyberart refers to the class of art produced with the help of computer software and hardware, often with an interactive or multimedia aspect.
Overview
The term "cyberarts" is vague and relatively new; nevertheless much of the work d ...
*
Digital illustration
Digital illustration or computer illustration is the use of digital tools to produce images under the direct manipulation of the artist, usually through a pointing device such as a tablet or a mouse. It is distinguished from computer-''generated' ...
*
Digital imaging
Digital imaging or digital image acquisition is the creation of a digital representation of the visual characteristics of an object, such as a physical scene or the interior structure of an object. The term is often assumed to imply or include ...
*
Digital literature
Electronic literature or digital literature is a genre of literature encompassing works created exclusively on and for digital devices, such as computers, tablets, and mobile phones. A work of electronic literature can be defined as "a constr ...
*
Digital painting
Digital painting is an established art medium that typically combines a computer, a graphics tablet, and software of choice. The artist uses painting and drawing with the stylus that comes with the graphics tablet to create 2D paintings within a ...
*
Digital photography
Digital photography uses cameras containing arrays of electronic photodetectors interfaced to an analog-to-digital converter (ADC) to produce images focused by a lens, as opposed to an exposure on photographic film. The digitized image is sto ...
*
Digital poetry
Digital poetry is a form of electronic literature, displaying a wide range of approaches to poetry, with a prominent and crucial use of computers. Digital poetry can be available in form of CD-ROM, DVD, as installations in art galleries, in cert ...
*
Digital sculpture
3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer ...
*
Digital architecture
Digital architecture has been used to refer to other aspects of architecture that feature digital technologies. The emergent field is not clearly delineated to this point, and the terminology is also used to apply to digital skins that can be strea ...
*
Dynamic Painting
*
Electronic music
Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroac ...
*
Evolutionary art
Evolutionary art is a branch of generative art, in which the artist does not do the work of constructing the artwork, but rather lets a system do the construction. In evolutionary art, initially generated art is put through an iterated process o ...
*
Fractal art
Fractal art is a form of algorithmic art created by calculating fractal objects and representing the calculation results as still digital images, animations, and media. Fractal art developed from the mid-1980s onwards. It is a genre of compute ...
*
Generative art
Generative art refers to art that in whole or in part has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that wo ...
*
Generative music
Generative music is a term popularized by Brian Eno to describe music that is ever-different and changing, and that is created by a system.
Historical background
In 1995 whilst working with SSEYO's Koan software (built by Tim Cole and Pete Col ...
*
GIF art
*
Immersion (virtual reality)
Immersion into virtual reality (VR) is a perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total enviro ...
*
Interactive art
Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve this by letting the observer walk through, over or around them; others ask the artist ...
*
Internet art
upright=1.3, "Simple Net Art Diagram", a 1997 work by Michael Sarff and Tim Whidden
Internet art (also known as net art) is a form of new media art distributed via the Internet. This form of art circumvents the traditional dominance of the phys ...
*
Motion graphics
Motion graphics (sometimes mograph) are pieces of animation or digital footage which create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electr ...
*
Music visualization
Music visualization or music visualisation, a feature found in electronic music visualizers and media player software, generates animated imagery based on a piece of music. The imagery is usually generated and rendered in real time and in a way ...
*
Photo manipulation
Photograph manipulation involves the transformation or alteration of a photograph using various methods and techniques to achieve desired results. Some photograph manipulations are considered to be skillful artwork, while others are consider ...
*
Pixel art
Pixel art () is a form of digital art drawn with graphics software, graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers a ...
*
Render art
*
Software art
Software art is a work of art where the creation of software, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks. As an artistic discipline software ...
*
Systems art
Systems art is art influenced by cybernetics, and systems theory, that reflects on natural systems, social systems and social signs of the art world itself.
Systems art emerged as part of the first wave of the conceptual art movement extended i ...
*
Textures
Related organizations and conferences
*
Artfutura
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Artmedia
Artmedia was one of the first scientific projects concerning the relationship between art, technology, philosophy and aesthetics. It was founded in 1985 at the University of Salerno. For over two decades, until 2009, dozens of projects, studies, e ...
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Austin Museum of Digital Art
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Computer Arts Society The Computer Arts Society (CAS) was founded in 1968, in order to encourage the creative use of computers in the arts.
Foundation
The three founder members of the Society – Alan Sutcliffe, George Mallen, and John Lansdown – had been involved ...
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EVA Conferences
The Electronic Visualisation and the Arts conferences (EVA Conferences for short, aka Electronic Information, the Visual Arts and Beyond) are a series of international Interdisciplinary arts, interdisciplinary conferences mainly in Europe, but a ...
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Los Angeles Center for Digital Art
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Lumen Prize
The Lumen Prize is an international award which celebrates art created with technology, especially digital art.
Overview
The prize was founded by Carla Rapoport in 2012, The Lumen Prize has visited more than ten cities around the world includin ...
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onedotzero
onedotzero is a contemporary digital arts organisation based in London that aims to promote new work in moving image and motion arts. The organisation conducts public events, artist and content development, publishing projects, education, produc ...
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Rhizome
In botany and dendrology, a rhizome (; , ) is a modified subterranean plant stem that sends out roots and shoots from its nodes. Rhizomes are also called creeping rootstalks or just rootstalks. Rhizomes develop from axillary buds and grow hori ...
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V&A Digital Futures
See also
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Algorithmic art
Algorithmic art or algorithm art is art, mostly visual art, in which the design is generated by an algorithm. Algorithmic artists are sometimes called ''algorists''.
Overview
Algorithmic art, also known as computer-generated art, is a subset o ...
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Computer art
Computer art is any art in which computers play a role in production or display of the artwork. Such art can be an image, sound, animation, video, CD-ROM, DVD-ROM, video game, website, algorithm, performance or gallery installation. Many traditi ...
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Computer graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
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Electronic art
Electronic art is a form of art that makes use of electronic media. More broadly, it refers to technology and/or electronic media. It is related to information art, new media art, video art, digital art, interactive art, internet art, and electr ...
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Generative art
Generative art refers to art that in whole or in part has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that wo ...
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Graphic arts
A category of fine art, graphic art covers a broad range of visual artistic expression, typically two-dimensional, i.e. produced on a flat surface.
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New media art
New media art includes artworks designed and produced by means of new media, electronic media technology, technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video g ...
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Theatre of Digital Art The Theatre of Digital Art (ToDA) is an exhibition space for digital art and a venue for digital theatre located at Souk Madinat in Jumeirah, Dubai, United Arab Emirates.
ToDA was announced in 2019, providing a 1,800 m2 immersive art space, with s ...
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Virtual art
Virtual art is a term for the virtualization of art, made with the technical media developed at the end of the 1980s (or a bit before, in some cases). These include human-machine interfaces such as visualization casks, stereoscopic spectacles and ...
References
External links
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* Dreher, Thomas
"History of Computer Art"* Zorich, Diane M
"Transitioning to a Digital World"
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