Dauntless (video Game)
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''Dauntless'' is a
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
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developed by
Phoenix Labs Phoenix Labs is a Canadian video game developer based in Vancouver, British-Columbia. The company was founded in April 2014 by former Riot Games developers Jesse Houston, Sean Bender, and Robin Mayne. The studio's first project, Dauntless (video ...
and published and distributed by
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, M ...
. The game initially launched in beta in May 2018 for
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. An
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version launched on May 21, 2019 for
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, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, including full support for
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is ...
, and was fully released for those platforms on September 26, 2019. A
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
version was released on December 10, 2019. Versions for
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and
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were released on December 2, 2021.


Gameplay

''Dauntless'' takes place in a fantasy setting, where a cataclysmic event has torn the world apart, releasing monstrous creatures known as Behemoths that prey on the surviving humans. Players take on the role of Slayers to take down Behemoths, collecting loot that they use to craft and upgrade weapons and equipment as to take down larger and more powerful Behemoths. While hunting, the game plays as a third-person action game; the player uses a combo system to attack the creature, while monitoring their own health and stamina gauge. Such hunts can take upwards of twenty minutes of in-game time to complete. The game can be played both as single-player, cooperatively in a party of up to four or in public cooperative instances of up to six people.


Development

Phoenix Labs was formed by former
Riot Games Riot Games, Inc. is an American video game developer, publisher and esports tournament organizer based in Los Angeles, California. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop ''League of Legends'' and went on t ...
developers Jesse Houston, Sean Bender and Robin Mayne, and as of January 2017 includes 40 developers formerly from
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zes ...
,
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduat ...
, and
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. While a small studio compared to the
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studios they left, Houston said that they are positioned in a way to offer "a new, unique approach to crafting AAA experiences". ''Dauntless'' is the studio's first release. It was heavily inspired, as well as frequently compared to, Capcom's ''
Monster Hunter is a Japanese media franchise centered on a series of fantasy-themed action role-playing video games that started with the game ''Monster Hunter'' for the PlayStation 2, released in 2004. Titles have been released across a variety of platforms, ...
'' series, which can see hundreds of hours put into a game by a player; the developers themselves have over a collective 6000 hours in various ''Monster Hunter'' titles. ''Dauntless'' was also influenced by ''
Dark Souls is a series of action role-playing games created by Hidetaka Miyazaki of FromSoftware and published by Bandai Namco Entertainment. The series began with the release of ''Dark Souls'' (2011) and has seen two sequels, ''Dark Souls II'' (2014) a ...
'' and ''
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''. Houston credits ''Dark Souls'' specifically for helping to prove out that there is a market for "hardcore action games" focused on
player versus environment Player versus environment or player versus enemy (PvE, also known as player versus monster (PvM)), is a term used for both single player and online games, particularly MMORPGs, CORPGs, MUDs, other online role-playing video games and survival game ...
encounters, which allowed them to take a safe risk on their approach to ''Dauntless''. The game is intended to be played cooperatively as they see it as a social experience, and intend to add social/multiplayer interactions that are persistent in games like ''World of Warcraft'' and ''
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'' to differentiate ''Dauntless'' from the ''Monster Hunter'' games. Houston said that they plan to make extremely difficult quests within the game, so that while most players will be able to reach a principle endgame state, only a few will be skilled enough to take on these quests, similar to some quests in ''World of Warcraft''. The game's look and feel was inspired by the animated film ''
Tangled ''Tangled'' is a 2010 American 3D computer-animated musical adventure fantasy comedy film produced by Walt Disney Animation Studios and released by Walt Disney Pictures. Loosely based on the Grimms' Fairy Tales, German fairy tale ''Rapunzel'' ...
'' and other Disney films, avoiding hyper-realism so that the game's graphics will age well. Since its announcement, the game has garnered a great deal of interest from players, prompting Phoenix Labs to be much more transparent about the development plans for the game and interact with their fans to help guide development. They also plan to move the closed alpha sooner by a few months to get more early feedback. They later announced plans to start the alpha testing in April 2017. The game was first revealed during
The Game Awards The Game Awards is an annual awards ceremony honoring achievements in the video game industry. Established in 2014, the shows are produced and hosted by game journalist Geoff Keighley, who worked on its predecessor, the Spike Video Game Awards, ...
in December 2016. Phoenix Labs planned to start with a closed
alpha Alpha (uppercase , lowercase ; grc, ἄλφα, ''álpha'', or ell, άλφα, álfa) is the first letter of the Greek alphabet. In the system of Greek numerals, it has a value of one. Alpha is derived from the Phoenician letter aleph , whic ...
period, followed by an open
beta Beta (, ; uppercase , lowercase , or cursive ; grc, βῆτα, bē̂ta or ell, βήτα, víta) is the second letter of the Greek alphabet. In the system of Greek numerals, it has a value of 2. In Modern Greek, it represents the voiced labiod ...
period prior to the game's full release in the last quarter of 2017. The alpha was launched August 18, 2017; though players could register to be selected for the alpha, Phoenix Labs also offered premium early alpha access in for-cost packages that included in-game buffs, features for customization, and the ability to create guilds. By the PAX East 2017 event in March 2017, they had the basic combat for the game completed, and were starting the development of the impact of skills and boosts into the game. By September, Phoenix Labs pushed back the release schedule for the game, citing issues found during the closed alpha period including game stability and game balance in comparison to the ''Monster Hunter'' formula. The open beta was moved to early 2018, and formally launched in May 2018, though prior to that, they invited small waves of players to the closed beta to increase feedback. Within two weeks of the open beta period, over one million new players had played the game. By July 2018, they had seen over 2 million players. While there would be
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s in the game, the developers plan to limit this to cosmetic items and temporary boosts rather than to require players to access game content. Houston said it was important to them that players shown wearing rare armor or weapons in the game got those through skill and not by "a deep wallet". While initially they had offered cosmetics through
loot box In video games, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or Loot (video gaming), loot, ranging from simple customization ...
es within the game, the team opted to remove them following criticism towards the growing trend of loot boxes that was raised in October 2017; instead, they allow players to directly purchase cosmetics with real-world funds for monetization purposes. Houston, who had previously worked with
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
on ''
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'', one of the first games that introduced loot boxes, said that they wanted to give players "a clearer relationship to the content that hey'repurchasing" in their decision to eliminate these. Instead, Phoenix Labs opted to use a
battle pass In the video game industry, a battle pass is a type of monetization approach that provides additional content for a game usually through a tiered system, rewarding the player with in-game items for playing the game and completing specific chal ...
system using Hunt and Season passes, providing a rotating set of cosmetics and emotes. ''Dauntless'' was initially planned for a personal computer-only release, but Phoenix Labs have been in discussions with publishers for consoles, and would like to support
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is ...
if they do publish to these systems. Houston said that his team was not worried about potential competition from '' Monster Hunter: World'', which was announced to be coming in 2018 for personal computers and consoles during the
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in June 2017. Houston said "The more AAA products that are coming into this genre, the wider it’s going to get", and believes that ''Dauntless'' differs itself by being tuned to a co-operative experience and using free-to-play mechanics. The studio later affirmed in May 2019 that ''Monster Hunter World'' had initially dipped some of its player count, but ''Dauntless'' has since steadily grown thanks to the interest in this style of game created by the success of ''Monster Hunter World'', and was around 3 million total players at that point. At
The Game Awards 2018 The Game Awards 2018 was an award show that honored the best video games of 2018. It was produced and hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angele ...
in December 2018, Phoenix Labs affirmed that ''Dauntless'' would release for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in early 2019, and with future plans for a
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
and mobile platforms. Phoenix Labs wants to offer a ''One Dauntless'' system to players, with their progress being saved through a single account regardless of which platform they play on, as well as for cross-platform play, and worked with Sony and Microsoft to work out these details. By January 2019, Phoenix Labs announced the game would be migrated to the
Epic Games Store The Epic Games Store is a digital video game storefront for Microsoft Windows and macOS, operated by Epic Games. It launched in December 2018 as both a website and a standalone launcher, of which the latter is required to download and play gam ...
and into the Store's account systems. This helped Phoenix to support cross-platform play through
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, M ...
' previous efforts to secure that for ''
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''. On May 21, 2019, while still in early access, ''Dauntless'' was released for PlayStation 4 and Xbox One, as well as transitioned Windows players to the Epic Games Store. Prior to release, Phoenix Labs only had anticipated having cross-platform play between Windows and Xbox One users, as they were still in discussions with Sony on PlayStation 4 cross-platform support, but by May 21, they had secured the approval from Sony. As such, ''Dauntless'' is the first game to ship at launch with cross-play between these three major platforms. Within days of launch, the 3-million player base doubled to 6 million, putting initial stress on the game's servers during this period while Phoenix worked to expand server capacity. The game officially left early access on September 26, 2019 with its 1.0 launch and first major expansion "Aether Unbound", with a total of 15 million players at that point. The Switch version was released on December 10, 2019, and versions for the PlayStation 5 and Xbox Series X/S launched on December 2, 2021. These versions support cross-platform play and progression with Microsoft Windows, PlayStation 4, and Xbox One versions. Phoenix Labs acquired Bot School Inc. in August 2019 to help with ''Dauntless'' support and cross-play features. Phoenix Labs were acquired themselves by
Garena Garena is a Singaporean game developer and publisher of free online games. It is the digital entertainment arm of parent company Sea Ltd, which was formerly named Garena. The company distributes game titles on Garena+ in various countries ac ...
in January 2020. The acquirement did not affect normal operation of Phoenix Labs or ''Dauntless'', and served to bolster Garena's international presence. For Phoenix, the acquisition potentially allowed them to develop towards mobile game space.


Reception

''Dauntless'' received tentatively positive reviews at the time of release. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' thought that the core monster hunting gameplay was focused and fun, but warned that advanced players would run out of new content fairly quickly. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' was less enthusiastic, praising the weapon variety and monster design, but criticizing the bugs in the early version of the game and the setting, story, and characters being unfulfilling and not fleshed out.


References


External links

* {{official, https://playdauntless.com/ 2019 video games Cooperative video games Fantasy video games Free-to-play video games Multiplayer and single-player video games Nintendo Switch games PlayStation 4 games Windows games Xbox One games Unreal Engine games Action role-playing video games Indie video games Video games developed in Canada Video games with cross-platform play