Darius Gaiden
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is a 1994 horizontal-scrolling shooter
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
developed and published by
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It b ...
. The fifth entry in its '' Darius'' series, players control a starship named the Silver Hawk in its mission to destroy the Belsar empire before it wipes out the population of planet Darius. ''Gaiden'' adds several new features to the core concepts of its predecessors, including screen-clearing black hole bombs and the ability to capture mid-level bosses. The game has been ported to several consoles, including the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
and
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. Created by producer Hidehiro Fujiwara, ''Darius Gaiden'' was designed to show off the technological capabilities of Taito's then-new F3 System, an arcade board that utilized interchangeable cartridges. Though he had little exposure to the series, Fujiwara wanted to design a new ''Darius'' game that improved on its established concepts. The development team worked to retain many of the franchise's core elements while also focusing on creating a new and engaging experience. Originally titled ''Darius III'', its name was changed to ''Darius Gaiden'' as its plot took place between the first two games; gaiden is the Japanese term for "side story". ''Darius Gaiden'' was critically acclaimed in arcades, and received several awards. The home console conversions were also well received, with critics applauding its gameplay, attractive visuals, and responsive controls. Some felt its music was bizarre and unfitting, while some enjoyed its outlandish nature. Retrospectively, it has been ranked among the greatest side-scrolling shooters of all time. It was followed by ''
G-Darius {{Infobox video game , title = G-Darius , image = G-Darius arcade flyer.jpg , caption = Promotional flyer , developer = Taito , publisher = Taito , released = Arcade{{vgrelease, JP, June 1997 PlayStation{{vgrelease, JP, April 9, 1998 {{vgrel ...
'' in 1997.


Gameplay

''Darius Gaiden'' is a horizontal-scrolling shooter video game. The player controls a starship named the Silver Hawk in its mission to obliterate the Belsar empire, which is plotting to destroy what is left of the human race and their new home of planet Darius. A second player can join in at any time. The game uses a non-linear level progression system where players can select whichever level they choose after completing the previous one. There are twenty-seven stages total, with the player only being able to play seven of them at a time. In these levels, the Silver Hawk must destroy constantly moving formations of enemies while avoiding their projectiles, as well as dodging obstacles. Enemies are made to resemble fish, crabs, seahorses, and other aquatic creatures. Levels conclude with a boss that must be defeated by destroying its weak spot, such as its head or mouth. The Silver Hawk begins the game with a forward-moving shot. Collecting colored emblems dropped by correspondingly colored enemies allows the player to power-up the Silver Hawk's abilities. Green emblems grant the player missiles, red emblems increase the length and power of shots, and blue emblems give the player a protective shield. Collecting additional emblems upgrades the player's weapons, such as a stronger shield or missiles that move forwards and backwards. The Silver Hawk also begins the game with three black hole bombs. Firing them creates a large swirling vortex that sucks in all enemies and projectiles, followed by lightning strikes that inflict massive damage on enemies. The Silver Hawk also has the ability to capture minibosses, which appear in the middle of most levels. This is accomplished by destroying the energy orb on its head and collecting it when it flies off. Captured minibosses ally with the player and fire their own weapons at enemies for a brief period of time, before they self-destruct.


Development

''Darius Gaiden'' was published by
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It b ...
as the third arcade installment in its ''Darius'' series, and the fifth entry overall. Its development was headed by producer Hidehiro Fujiwara, who was alongside designer and artist Hirokazu Kato, and programmer Akira Kurabayashi. Fujiwara had little exposure to the series aside from assisting in production of the original '' Darius''. Nonetheless, he was a fan of the first game, and was ready to work on a sequel that could improve on concepts established by its predecessors. When Fujiawara was conceiving the idea for ''Gaiden'', Taito released its F3 System, an arcade system board that allowed arcade operators to swap out games through interchangeable
ROM cartridge A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electroni ...
s, similar to the
Neo Geo Neo Geo is a family of video game hardware developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo MVS and its home console counterpart, the Neo Geo AES. The Neo Geo MVS was su ...
. Taito wanted big-name franchises to appear on its new board to increase awareness and attract attention, so Fujiwara proposed the idea of a ''Darius'' game as the series was well known in Japan. Taito approved the request and allowed development of ''Darius Gaiden'' to begin.
Translation
by Shmuplations. ).
The original ''Darius'' and its sequel ''
Darius II Darius II ( peo, 𐎭𐎠𐎼𐎹𐎺𐎢𐏁 ; grc-gre, Δαρεῖος ), also known by his given name Ochus ( ), was King of Kings of the Achaemenid Empire from 423 BC to 405 or 404 BC. Artaxerxes I, who died in 424 BC, was followed by h ...
'' both used three individual monitors made to appear seamless via mirror effects. Kato insisted that ''Gaiden'' scrap this concept and use a single-screen display, as he felt the concept had grown old by that point. During production, the development team focused on making the game fun to play and unlike any other shooter before it to make it stand out. Fujiwara and the others also wanted the game to show off the technical capabilities of the F3 System, such as its sprite rotation and 3D effects. The game was originally titled ''Darius III'', which was used in overseas marketing material. Due to the story taking place between ''Darius II'' and the first ''Darius'', Kato decided to name the game ''Darius Gaiden'', with "gaiden" being a Japanese term for "side story". Though the team worked to make ''Gaiden'' feel fresh and new, they also focused on implementing many of the franchise's core concepts to make it feel like a proper sequel. Returning ideas include a similar stage structure, formidable opponents such as King Fossil and Vermilion Coronatus, and a proper storyline. The game's presentation was also a focal point; the programmers worked to add a number of flashy effects that showed off the F3 System's technological capabilities, though this also complicated the process of making sprites. Some characters, including the first stage boss Golden Ogre, were 3D models pre-rendered as 2D sprites. The midboss capture mechanic, a concept borrowed from an older Taito game, was thought to have made the game more complicated or unbalanced and was almost excluded from the final version.


Music

The soundtrack for ''Darius Gaiden'' was composed by
Zuntata is the "house band" of Japanese video game developer and publisher Taito. The band consists of sound director Katsuhisa Ishikawa, bassists Yu Shimoda and Shohei Tsuchiya, and drummer Masaki Mori. Zuntata is Taito's core sound department, and has ...
, the
house band A house band is a group of musicians, often centrally organized by a band leader, who regularly play at an establishment. It is widely used to refer both to the bands who work on entertainment programs on television or radio, and to bands which ...
of
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It b ...
. The band's leader,
Hisayoshi Ogura is a former member of Taito Corporation's "house band" Zuntata. He is best known for his musical compositions in the '' Darius'' arcade series. His musical style is often experimental electronica. However, in '' Zoids Infinity Ex'' he focused on ...
, was the director of the music. Ogura based its music on Jungian archetypes, presenting them in an operatic fashion. He describes the music for the first level, "Visionnerz", as being "the collapse of the ego given musical form". It uses lyrics pulled from other sources, which are based on the idea of "truth isn't what lies in front of you". Ogura intended the music to represent the game's dream-like stages and atmosphere. In an interview, he said: "If you were looking at something and it changed in front of your eyes, and you suddenly realized that everything you thought was an indisputable truth a second ago wasn't true at all, that would be a considerable shock to you. People in such situations would be unable to maintain their composure. They'd start to break down mentally. That's the kind of concept I wanted to convey through "Visionnerz" and the music of ''Darius Gaiden''". The band's sound engineer, Katsuhisa Ishikawa, designed the game's sound effects. The entire soundtrack was completed in order, with "Visionnerz" being the source of inspiration for most of the music. Unlike Taito's other game soundtracks, the one for ''Gaiden'' is synchronized to the gameplay and sound effects, which was possible through constant communication between programmers and sound designers. For the final stages, the music was made to change in tone when the boss shows up, creating an intense and ominous atmosphere. Ogura has claimed that ''Darius Gaiden'' is his favorite soundtrack in terms of direction.


Release

''Darius Gaiden'' was released in Japan in September 1994, and in North America in November. In promotional material, Taito advertised the game's new mechanics and more serious tone in promotional flyers. In the months after its debut, an updated version named ''Darius Gaiden Extra Edition'' was released. ''Extra Edition'' changes the level progression system slightly by swapping out easier levels with those that are much harder. It also provides minor alterations to the gameplay, such as increasing the rate of fire and removing the cap on the number of black hole bombs that can be carried. ''Extra Edition'' also has a gameplay mode that converts the branching stage paths into one long, singular run through every level. The game has been ported to several consoles. It was first released on the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
on December 15, 1995, in Japan. This version was released a year later in North America, where it was published by
Acclaim Entertainment Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally formed by Greg Fischbach, Robert Holmes and Jim Scoroposki out of an Oyster Bay storefront in 1987, the company established a worldwide ...
as part of its publishing deal with Taito. The Saturn version is a near-perfect port, with slight alterations to the soundtrack to accommodate for system limitations. A
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
version was released exclusively in Japan on December 20, 1996, which adds a new opening cutscene with 3D pre-rendered models. This version was developed by
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, a subsidiary of
Bandai is a Japanese multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California and Richmond ...
. ''Darius Gaiden'' was released for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
in 1997, which was subsequently re-released in North America in 2004. The 2005
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
compilation ''
Taito Legends 2 ''Taito Legends 2'' is the sequel to ''Taito Legends'' and is a follow-up collection of 39 (or 43, see below) Taito arcade games for Xbox, PlayStation 2 and Microsoft Windows. As the former collection, it has been derived from the Japan exclu ...
'' includes ''Darius Gaiden'' and 43 other Taito-published arcade games. ''Darius Gaiden'' is also included in '' Darius Cozmic Collection'', released in 2019 for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
.


Reception

Upon its debut in arcades, ''Darius Gaiden'' received critical acclaim, and was a commercial success. The Japanese magazine ''
Gamest was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine al ...
'' handed the game several awards, including the 2nd "Best Graphic", 3rd "Best Shooting", and 7th "Grand Prize" awards. Readers also voted it as being the fourth best arcade game of the year. ''Gamest'' commended Taito for not focusing on gimmicks like the panoramic screen, but instead on the gameplay by making it fresh and interesting. Staff praised the mechanics, soundtrack, graphical style, and overall presentation. Home releases of ''Darius Gaiden'', specifically the Sega Saturn version, also received positive reviews. The Saturn version sold over 70,000 copies in Japan alone. ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' awarded it the "Gold Hall of Fame" award, the magazine's second highest award for a game. Publications specifically focused on the gameplay and graphical style. The four reviewers for ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' were impressed by the visuals for their 3D effect and detail, as were ''Famitsu'' staff and ''
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''s Air Hendrix. Staff at ''
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'' compared its quality to SNK's '' Pulstar''. Rad Automatic of ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' praised ''Gaiden'' for its graphics and action-packed gameplay, specifically the level of challenge and usage of branching level paths. Critics felt indifferent about the soundtrack, some of whom liked its strangeness while others found it to be unfitting. The music was Automatic's sole complaint with the game, describing it as being "some fat bint warbling away like an
Old Spice Old Spice is an American brand of male grooming products encompassing aftershaves, deodorants and antiperspirants, shampoos, body washes, and soaps. It is manufactured by Procter & Gamble. Old Spice was launched as Early American Old Spice by W ...
advert". ''Famitsu'' disagreed, claiming that the music gave the game some charm. ''GameFan'' said that Zuntata's compositions were surprisingly good and fit its atmosphere. Critics were also mixed towards the difficulty. ''Electronic Gaming Monthly'' stated that it was their only gripe towards ''Gaiden'', feeling it was too high and made the game unnecessarily difficult to play. Automatic thought otherwise, saying that the difficulty was just right. ''GameFan'' staff argued that the Sega Saturn version was better than its arcade counterpart for its lack of slowdown and impressive graphical effects. ''Famitsu'' was less enthusiastic about the PlayStation conversion due to its slowdown problems, jerky scrolling, and unimpressive opening cutscenes. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' Daniel Erickson, who reviewed the Windows version argued that the game wasn't as impressive as it used to be, but that the gameplay and responsive controls made it a worthy pickup for fans of the genre.


Retrospective feedback

''Darius Gaiden'' has been listed as being among the greatest side-scrolling shooters of all time. In 2014, ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
''s Rupert Higham stated that ''Gaiden'' is "one of the most confident and accomplished sprite-based games ever imagined". He said that the game represented Taito's talent at designing unique stages that were fun to traverse through, and commented on the game's colorful, detailed visuals. Higham believes that ''Gaiden'' helped take the ''Darius'' franchise into a different direction, away from its focus on gimmicks such as the three-screen design and towards innovation and presentation. Higham also believes that Zuntata's soundtrack was one of the game's best and most memorable features. In 2016, Kurt Kalata of ''Hardcore Gaming 101'' said that the game allowed the series to "
row Row or ROW may refer to: Exercise *Rowing, or a form of aquatic movement using oars *Row (weight-lifting), a form of weight-lifting exercise Math *Row vector, a 1 × ''n'' matrix in linear algebra. *Row (database), a single, implicitly structured ...
its figurative beard" and become one of the most-respected shooter franchises. He praised the game for its visuals and level design; he especially praised the game's presentation for being one of the best for a shooter, and the "hauntingly beautiful" soundtrack for its strangeness, saying that it " akesfor a game that is not only a great shoot-em-up, but also one of the finest audiovisual experiences in any 2D arcade game".


Notes


References

{{Authority control 1994 video games Arcade video games Darius (series) Multiplayer and single-player video games PlayStation (console) games PlayStation 2 games Sega Saturn games Video game sequels Video games featuring female protagonists Video games scored by Hisayoshi Ogura Taito games Taito F3 System games Windows games Horizontally scrolling shooters Video games developed in Japan