Darius Force
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known as ''Super Nova'' in North America, is a horizontal
scrolling shooter In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
for the Super Famicom/SNES, released in 1993 and is part of the '' Darius'' series.


Gameplay

One main difference between this game and the rest of the ''Darius'' games is that the player can choose one of three Silver Hawks to play. The green one is the Silver Hawk of '' Darius''. The blue one is the Silver Hawk of ''
Darius II Darius II ( peo, 𐎭𐎠𐎼𐎹𐎺𐎢𐏁 ; grc-gre, Δαρεῖος ), also known by his given name Ochus ( ), was King of Kings of the Achaemenid Empire from 423 BC to 405 or 404 BC. Artaxerxes I, who died in 424 BC, was followed by h ...
''. The red one is a new prototype of Silver Hawk that exists only in this game. There are three
power-ups In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
in this game, which can be obtained in three ways: * Destroying a complete formation of ships like in ''Darius II'' and '' Darius Twin'' or amoebas. * Destroying a flashing meteor during a meteor rain. * Destroying a futuristic cage on the floor and/or ceiling of an area. The power-ups for this game are the red bubble (shot and bomb power up), the blue bubble (shield regenerate and level up), and the green bubble (randomly gives a bonus point or an extra ship). There is also a special power up that can destroy all enemies on screen if it's destroyed (like ''Darius II'') or can make the Silver Hawk shoot a powerful laser beam if its grabbed by the player. There is no power up bar, which means that if a Silver Hawk is destroyed, the shots and bombs are powered down to the minimum level. Also, when the player loses a ship on a stage, it is returned to the 'check point' (not identify in game) of that stage, if the ship has lost during a boss also return the last 'check point' before the boss appear. Like ''Darius Twin'', the player uses (by default) the Y button for shot and the B button for dropping bombs. As long as the player keeps pressed both buttons, the shots are powered down one level. The player can switch between bombs and side laser guns by pressing the R button. The stages map for this game is very different of the rest of the '' Darius'' games. This map contains 15 stages, but only allows the player to take the forward or up paths, until the player reaches the L, N or O stage. Each one of those three stages contains its own boss and ending.


Reception


Notes


References


External links


''Super Nova''
at
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{{Darius series 1993 video games Darius (series) Super Nintendo Entertainment System games Super Nintendo Entertainment System-only games Single-player video games Video game sequels Horizontally scrolling shooters Taito games Video games developed in Japan