DXARTS
   HOME

TheInfoList



OR:

The Center for Digital Arts and Experimental Media, or DXARTS, is a program offering PhD studies in
new media art New media art includes artworks designed and produced by means of new media, electronic media technology, technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video g ...
at the
University of Washington The University of Washington (UW, simply Washington, or informally U-Dub) is a public research university in Seattle, Washington. Founded in 1861, Washington is one of the oldest universities on the West Coast; it was established in Seattle a ...
. The goal of doctoral education in Digital Arts and Experimental Media is to create opportunities for artists to discover and document new knowledge and expertise at the most advanced levels higher education can offer. While creating new art is at the center of all activities in the program, the DXARTS PhD is a research-oriented degree requiring a substantial commitment to graduate-level study and reflection. The Ph.D. degree prepares artists to pursue original creative and technical research in
Digital Art Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process, or more specifically computational art that uses and engages with digital media. Since the 1960s, various names ...
s and Experimental Media and pioneer lasting innovations on which future artists and scholars can build.


History

The Center for Digital Arts and Experimental Media (DXARTS) began as a new program at the University of Washington within the College of Arts & Sciences in 2001. It began offering BFA and PhD degrees in Fall 2004. Prior to that, the program offered courses and supported independent research projects for students from diverse departments within the University of Washington. The program builds on the work done at both the Center for Advanced Research Technology in the Arts and Humanities (CARTAH) and the School of Music Computer Center (SMCC). Over the past several years, DXARTS/CARTAH and SMCC have assembled an increasing range of audio tools for high-end research, production, post-production, and presentation. This has enabled students to pioneer new sonic art forms and create award-winning audio works. Recently it has broadened its approaches to new media and digital arts, creating a full BFA and PhD major around the curriculum. These genres and mediums include: *
BioArt BioArt is an art practice where artists work with biology, live tissues, bacteria, living organisms, and life processes. Using scientific processes and practices such as biology and life science practices, microscopy, and biotechnology (including ...
*
Computer art Computer art is any art in which computers play a role in production or display of the artwork. Such art can be an image, sound, animation, video, CD-ROM, DVD-ROM, video game, website, algorithm, performance or gallery installation. Many traditi ...
*
Digital art Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process, or more specifically computational art that uses and engages with digital media. Since the 1960s, various names ...
*
Electronic art Electronic art is a form of art that makes use of electronic media. More broadly, it refers to technology and/or electronic media. It is related to information art, new media art, video art, digital art, interactive art, internet art, and electr ...
*
Generative art Generative art refers to art that in whole or in part has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that wo ...
*
Interactive art Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve this by letting the observer walk through, over or around them; others ask the artist ...
*
Net art upright=1.3, "Simple Net Art Diagram", a 1997 work by Michael Sarff and Tim Whidden Internet art (also known as net art) is a form of new media art distributed via the Internet. This form of art circumvents the traditional dominance of the phys ...
*
Performance art Performance art is an artwork or art exhibition created through actions executed by the artist or other participants. It may be witnessed live or through documentation, spontaneously developed or written, and is traditionally presented to a pu ...
*
Robotic art Robotic art is any artwork that employs some form of robotic or automated technology. There are many branches of robotic art, one of which is robotic installation art, a type of installation art that is programmed to respond to viewer interactions ...
*
Software art Software art is a work of art where the creation of software, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks. As an artistic discipline software ...
*
Sound art Sound art is an artistic activity in which sound is utilized as a primary medium or material. Like many genres of contemporary art, sound art may be interdisciplinary in nature, or be used in hybrid forms. According to Brandon LaBelle, sound art ...
*
Systems art Systems art is art influenced by cybernetics, and systems theory, that reflects on natural systems, social systems and social signs of the art world itself. Systems art emerged as part of the first wave of the conceptual art movement extended i ...
*
Telematic art Telematic art is a descriptive of art projects using computer-mediated telecommunications networks as their medium. Telematic art challenges the traditional relationship between active viewing subjects and passive art objects by creating interactive ...
*
Video art Video art is an art form which relies on using video technology as a visual and audio medium. Video art emerged during the late 1960s as new consumer video technology such as video tape recorders became available outside corporate broadcasting ...
*
Virtual art Virtual art is a term for the virtualization of art, made with the technical media developed at the end of the 1980s (or a bit before, in some cases). These include human-machine interfaces such as visualization casks, stereoscopic spectacles and s ...


Current Faculty

* James Coupe *
Richard Karpen Richard Karpen (born April 23, 1957) is an American composer of electronic and acoustic music. He is also known for developing computer applications for music and composition. Biography Born in New York City, Karpen studied composition with Ge ...
*
Juan Pampin Juan Pampin (born January 23, 1967) is an Argentine composer and sound artist who lives and works in Seattle. Biography Since 2002, Pampin has been a professor of composition at the University of Washington and a founding faculty member of the Cen ...
*
Edward A. Shanken Edward A. Shanken (born 1964) is an American art historian, whose work focuses on the entwinement of art, science and technology, with a focus on experimental new media art and visual culture. Shanken is Professor, Arts Division, at UC Santa Cru ...
(visiting 2013-15)


Notable Resident Artists


External links

* {{coord, 47.657876, -122.307273, display=t Art schools in Washington (state) University of Washington