Chris Stamper
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Brothers Tim and Chris Stamper are British entrepreneurs who founded the video game companies
Ultimate Play the Game Ashby Computers and Graphics Limited, trading as Ultimate Play the Game, was a British video game developer and publisher, founded in 1982, by ex- arcade game developers Tim and Chris Stamper. Ultimate released a series of successful games for ...
and Rare. They first worked together on
arcade conversion In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style a ...
kits, which were licensed to companies, but later became developers for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
home computer in the early 1980s. Chris programmed the games, while Tim designed the graphics. They found success as Ultimate with games including ''
Jetpac ''Jetpac'' is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which ...
'' and ''
Knight Lore ''Knight Lore'' is a 1984 action-adventure game developed and published by Ultimate Play the Game, and written by company founders Chris and Tim Stamper. The game is known for its use of isometric graphics, which it further popularized in vid ...
''. After reverse engineering the Nintendo Entertainment System and deciding to shift their focus to console development, the brothers founded Rare in the mid-1980s. They became Nintendo's first major Western developer, for whom they developed licensed games and
ports A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
. Over the next two decades, Rare enjoyed a close relationship with Nintendo and developed multiple major titles for the company, including ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'' and '' GoldenEye 007''.
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
acquired Rare in 2002, and the brothers left the company in 2007. After spending several years out of the public eye, the brothers are currently planning new ventures. The Stampers are taciturn toward the press and known for their work ethic and promotion of inter-team competition at Rare. They enjoyed a fervent fandom in the 1980s, were among the most influential developers of the 1990s, and were named "Development Legends" at the video game industry trade magazine ''
Develop Develop or DEVELOP may refer to: * ''Develop'' (magazine), a trade publication for the video game industry * ''Develop'' (Apple magazine), a technical magazine formerly published by Apple Computer * Develop (chess), moving a piece from its origina ...
'' 2015 awards.


Early life

Chris Stamper had a long-standing interest in electronics, and built an oscilloscope in his youth. While at university, he built a
kit computer An electronic kit is a package of electrical components used to build an electronic device. Generally, kits are composed of electronic components, a circuit diagram (schematic), assembly instructions and often a printed circuit board (PCB) or ...
with an
8-bit processor In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses of ...
and taught himself how to program by creating
traffic light signalling In traffic engineering, there are regional and national variations in traffic light operation. This may be in the standard traffic light sequence (such as the inclusion of a red-amber phase) or by the use of special signals (such as flashing amb ...
software. He attended
Loughborough University of Technology Loughborough University (abbreviated as ''Lough'' or ''Lboro'' for post-nominals) is a public research university in the market town of Loughborough, Leicestershire, England. It has been a university since 1966, but it dates back to 1909, when ...
with the intent of earning degrees in electronics and physics, but left the university in 1981 to pursue computer programming full-time. Chris worked with arcade machine electronics, resolving
software bugs A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs i ...
and
converting Converting companies are companies that specialize in modifying or combining raw materials such as polyesters, adhesives, silicone, adhesive tapes, foams, plastics, felts, rubbers, liners and metals, as well as other materials, to create new pro ...
''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' into ''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, wh ...
'' machines. He persuaded his brother Tim to join him. The brothers worked as game designers at the arcade game company Associated Leisure with a college friend, John Lathbury. They followed the company's director when he started his own business, Zilec Electronics, which worked on
arcade conversions Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games ...
. They worked on 12 arcade games, including ''
Gyruss is an arcade shoot 'em up game designed by Yoshiki Okamoto and released by Konami in 1983. ''Gyruss'' was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion ki ...
'' and ''
Blue Print This is a list of games for the Atari Video Computer System, a console renamed to the Atari 2600 in November 1982. Sears licensed the console and many games from Atari, Inc., selling them under different names. A few cartridges were Sears exclu ...
'', and others whose names were kept secret and sold to other arcade manufacturers, including
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
and
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. The job included international travel to Japan, where the brothers became acquainted with the Japanese game industry. During this time, Chris purchased, studied, and taught himself to program the new
Z80 The Z80 is an 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first working samples were ...
processor within two years.


Ultimate

In 1982, the brothers started Ashby Computers and Graphics in the
Leicestershire Leicestershire ( ; postal abbreviation Leics.) is a ceremonial and non-metropolitan county in the East Midlands, England. The county borders Nottinghamshire to the north, Lincolnshire to the north-east, Rutland to the east, Northamptonshire t ...
town of Ashby-de-la-Zouch with Lathbury and Tim's girlfriend, Carole Ward, whom he later married in 1985. They worked out of a four-room
terraced house In architecture and city planning, a terrace or terraced house ( UK) or townhouse ( US) is a form of medium-density housing that originated in Europe in the 16th century, whereby a row of attached dwellings share side walls. In the United State ...
next door to the brothers' family
corner shop A convenience store, convenience shop, corner store or corner shop is a small retail business that stocks a range of everyday items such as coffee, groceries, snack foods, confectionery, soft drinks, ice creams, tobacco products, lottery ticke ...
and ran on a shoestring budget for its first six months, in which they pooled their money to pay the bills. The company did not credit individuals on their releases, though they had individual roles in development: Chris and Lathbury programmed and Tim and Carole designed the graphics. Carole also served as the company's secretary. Ultimate Play the Game, as the company was publicly known, first licensed arcade cabinet conversion kits to companies before moving to the more profitable British home computer market. The brothers primarily developed for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
, given Chris's expertise with its Z80 processor. Tim would later also develop the concepts behind new intellectual properties. The brothers each had a strong intuition for the elements of a successful game. Ultimate found success with games such as ''
Jetpac ''Jetpac'' is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which ...
'' (1983), ''
Atic Atac ''Atic Atac'' is an arcade-adventure video game developed and published by Ultimate Play the Game, released for the ZX Spectrum and the BBC Micro in 1983. The game takes place within a castle in which the player must seek out the "Golden Key of ...
'' (1983), ''
Sabre Wulf ''Sabre Wulf'' is an action-adventure game released by British video game developer Ultimate Play the Game for the ZX Spectrum home computer in 1984. The player navigates the pith-helmeted Sabreman through a 2D jungle maze while collecting ...
'' (1984), and ''
Knight Lore ''Knight Lore'' is a 1984 action-adventure game developed and published by Ultimate Play the Game, and written by company founders Chris and Tim Stamper. The game is known for its use of isometric graphics, which it further popularized in vid ...
'' (1984), whose expansive experiences exceeded the scope of their contemporary arcade games. The brothers outsourced the programming of their games for other platforms to outside developers, for they preferred the work of making new games over re-programming old ones. The Stampers were reticent with the press and only rarely gave interviews. They explained that this was both to protect their own time and due to their preference to let their games speak for themselves. Their brand benefitted from this mystique of secrecy, but their reclusiveness was the subject of derision from other UK developers who otherwise greatly respected their work. The Stampers were known for working 18-hour days and believed that part-time work "resulted in a part-time game". They only took two days off: two Christmas mornings. Tim Stamper referred to his custom-built Lamborghini as a token of his hard work.


Rare

In the mid-1980s, following the success of their isometric Filmation game engine behind titles like ''Knight Lore'', the Stampers founded a separate company: Rare Designs of the Future, later shortened to Rare. While Ultimate was built for the British home microcomputer market, Rare was founded with an eye toward the burgeoning Japanese video game console market, having been apprised of Nintendo by their Japanese arcade industry contacts. Nintendo initially rebuffed the brothers' interest in 1983, which led Chris Stamper to study the Nintendo Entertainment System (NES) hardware for six months. The brothers flew to Kyoto to present software samples to Nintendo executives. Nintendo purchased the Stampers' '' Slalom'', which sold half a million units, and made the Stampers into Nintendo's first Western third-party developer. As interest in Filmation and the Spectrum began to wane, the brothers sold part of Ultimate to
U.S. Gold U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Ho ...
and began to focus on Rare, though the Stampers retained a majority stake in Ultimate. On the NES, Rare worked largely on licensed games and ports from other platforms for several publishers. The lucrative work was largely not innovative, but helped the Stampers learn the console's technology. After reverse engineering the hardware, Chris Stamper's proficiency led him to develop a handheld NES console prototype prior to the release of Nintendo's portable
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
. Chris thought that Rare's rural setting—the company was based in a farmhouse in
Twycross Twycross is a small village and civil parish in the Hinckley and Bosworth district, in Leicestershire, England, on the A444 road.OS Explorer Map 232 : Nuneaton & Tamworth: (1:25 000) : The population of the civil parish at the 2011 census was ...
—was relaxed and refreshing for the game development mindset. The company earned its first million-selling hit for the NES with '' R.C. Pro-Am'' in 1988. Chris later reflected that his British peers did not grasp the larger, international video game market, despite having what he considered to be the best talent. In the early 1990s, Rare invested in
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and sof ...
computers, which they used to prototype full computer-generated imagery rendering. Excited about this work, Nintendo purchased a quarter stake in Rare, which eventually expanded to 49%, and offered their cast of characters to the company. The Stampers chose
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
, and their resulting ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'' (1994) was immensely successful and a best-seller on the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
. Rare's success continued with the ''
Killer Instinct ''Killer Instinct'' is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. The original ''Killer Instinct'' was released for arcades in 1994; the game was then released for ...
'' fighting game series and a series of games for Nintendo's
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
console in the mid- to late-1990s, including '' Banjo-Kazooie,'' ''
Blast Corps ''Blast Corps'' is an action game developed by Rare and published by Nintendo for the Nintendo 64. In the game, the player uses vehicles to destroy buildings in the path of a runaway nuclear missile carrier. In the game's 57 levels, the pl ...
'', ''
Diddy Kong Racing ''Diddy Kong Racing'' is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizar ...
'', ''
Jet Force Gemini ''Jet Force Gemini'' is a 1999 third-person shooter developed and published by Rare for the Nintendo 64 video game console. The game follows the story of three members of a galactic law enforcement team as they try to stop a horde of drones led ...
'', ''
Donkey Kong 64 ''Donkey Kong 64'' is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the first 3D game in the '' Donkey Kong'' series. As the gorilla Donkey Kong, the player explores themed levels to collect it ...
'' and '' GoldenEye 007''. The latter became the definitive
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
of the era for home consoles and led to a spiritual sequel, ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research ...
''. Internally at Rare, the Stamper brothers were demanding bosses who continued to work 15-hour days after transitioning into management roles. Chris Stamper continued to code for the company through the mid-90s, while also serving as Rare's chairman and technical director. Tim, the managing director, continued to work on graphics for the company, including backgrounds in ''Donkey Kong Country''. Their younger brother, Stephen, also worked as Rare's operations director. The Stampers encouraged competition between the company's development teams and were involved in the decision-making on every game, even when the company expanded to several hundred employees. A group of employees left in 1997 to work for another Sony-focused studio, while another group left during production for the sequel to ''GoldenEye''. Despite decent reviews, Rare's subsequent games did not appear to meet the high standards of their predecessors, and poor sales led to another staff exodus.


After Rare

After a two-year courtship, Microsoft acquired Rare in 2002, and the Stampers left the company at the beginning of 2007. Tim Stamper's wife continued to work for the company. The brothers were inconspicuous in the public eye for the next decade. Chris Stamper purchased the
Eydon Hall thumb Eydon Hall is a Palladian stately home near the village of Eydon, in Northamptonshire. It is a Grade I listed building, and is currently in use as a private residence. Architecture The house, built of ironstone, remains broadly as it was o ...
estate for £17m in 2004. A decade later, the brothers invested in FortuneFish, a new Nottingham-based mobile game studio started by Tim Stamper's son. FortuneFish released Kroko Bongo, a rhythm-based
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
in 2017 whose art and music recalled Rare's signature ''Donkey Kong Country''-era style. The company is one of several new ventures planned by the Stampers. Tim Stamper broke with his reputation for secrecy around the same time by posting publicly on
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
about Rare's canceled ''
Project Dream ''Project Dream'' was the codename of a role-playing video game (RPG), ''Dream: Land of Giants'', that served as the basis for the 1998 game '' Banjo-Kazooie''. Developed by Rare, it was aimed for release on the Super Nintendo Entertainment S ...
''.


Legacy

''
Bloomberg Businessweek ''Bloomberg Businessweek'', previously known as ''BusinessWeek'', is an American weekly business magazine published fifty times a year. Since 2009, the magazine is owned by New York City-based Bloomberg L.P. The magazine debuted in New York City ...
'' described the brothers' software as having "something of a
Beatles The Beatles were an English rock band, formed in Liverpool in 1960, that comprised John Lennon, Paul McCartney, George Harrison and Ringo Starr. They are regarded as the most influential band of all time and were integral to the developme ...
-scale fandom" in the mid-1980s, and '' Next Generation'' named the brothers among the most influential people in the games industry in 1995. ''
Develop Develop or DEVELOP may refer to: * ''Develop'' (magazine), a trade publication for the video game industry * ''Develop'' (Apple magazine), a technical magazine formerly published by Apple Computer * Develop (chess), moving a piece from its origina ...
'' recognised the brothers as Development Legends at their 2015 Develop Industry Excellence Awards. The 2015 Ultimate and Rare retrospective '' Rare Replay'' features a
stamp collection Stamp collecting is the collecting of postage stamps and related objects. It is an area of philately, which is the study (or combined study and collection) of stamps. It has been one of the world's most popular hobbies since the late nineteenth ...
game mechanic, in which the player receives stamps as awards that are used to unlock videos about the companies' past. The choice of "stamps" was in tribute to the Stamper brothers.


References


Bibliography

* * * * * * * {{good article British businesspeople British video game designers British video game programmers Living people Rare (company) people Sibling duos Year of birth missing (living people)