Chocobo's Dungeon 2
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''Chocobo's Dungeon 2'' is the 1998 PlayStation sequel to 1997's '' Chocobo no Fushigina Dungeon''.


Gameplay

The players play as
Chocobo The is a fictional species created for the ''Final Fantasy'' franchise by Square Enix (originally Square). A galliform bird commonly having yellow feathers, they were first introduced in ''Final Fantasy II'' (1988), and have since featured in ...
, navigating randomly-generated levels of mysterious dungeons to progress the story. Each time the player enters the same dungeon, the path through the maze will be different, although the same set of monsters will be encountered. Chocobo may have a partner character assisting him throughout the dungeon, which typically resolves in a boss fight. There are several partner characters, most of which will be recognizable to ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' veterans, including
Cid CID may refer to: Film * ''C.I.D.'' (1955 film), an Indian Malayalam film * ''C.I.D.'' (1956 film), an Indian Hindi film * ''C. I. D.'' (1965 film), an Indian Telugu film * ''C.I.D.'' (1990 film), an Indian Hindi film Television * ''CID'' ( ...
; a young white mage girl, Shiroma; and Mog, a moogle. Though the game is an isometric 2D adventure, there are occasionally 3D cutscenes. In the beginning of the game, Chocobo can only carry a few items in his inventory. If he dies in the dungeon, all items in the inventory are lost. As the game progresses, the player will be able to rent storage space in town and send extra items there. Items in storage are not lost if Chocobo dies. Deeper dungeons become more difficult and more powerful items are obtainable. Combat is conducted in a turn-based manner, with player and enemy alternating their actions. Chocobo and his partner can attack in any of eight different directions. Aside from attacking, characters may also use items, spells, or character-specific abilities. These actions may be augmented by feathers, which provides special abilities such as kicking items through wall, unlocking area of effect spells, and substituting the partner with powerful summon characters. Chocobo can also equip various claws as weapons and saddles as armors. Claws and saddles may be combined in stoves to improve its statistics and with the correct combination, produce powerful effects such as the ability to attack in multiple directions or resistance to multiple status effects. Chocobo and his partner can also temporarily assume the form of some of the creatures from the game through the use of morph tonic or traps, gaining unique abilities such as flying over traps or turning enemies into toads. After the credits run at the end of the game, the player is offered a new mode where it is possible to revisit any of the dungeons as one of Chocobo's partners. This second playthrough also has a secret dungeon with 30 levels.


Development and release

Squaresoft announced ''Chocobo's Dungeon 2'' in July 1998, alongside plans to release the game that December. '' Chocobo's Mysterious Dungeon'', the game's predecessor, had been released the previous year. ''Chocobo's Dungeon 2'' became the first ''
Mystery Dungeon ''Mystery Dungeon'', known in Japan as , is a series of roguelike role-playing video games. Most were developed by Chunsoft, now Spike Chunsoft since the merging in 2012, and select games were developed by other companies with Chunsoft's permis ...
'' title released outside Japan. ''IGN'' was surprised that the word "mysterious" was removed from the title, and wonderered why the game was being released in America as the previous title had moderate sales in Japan, and the original had never been released at all outside Japan. They also noted that it seemed to generate the least amount of "fanfare" or press attention of Square's announcements at the 1999 Tokyo Game Show. Longtime Chocobo character designer Toshiyuki Itahana made designs and models for the protagonist of ''Chocobo's Dungeon 2''. The music was composed by
Kenji Ito , also known by the nickname , is a Japanese video game composer and musician. He is best known for his work on the ''Mana'' and '' SaGa'' series, though he has worked on over 30 video games throughout his career as well as composed or arranged ...
, and was well reviewed by ''RPGFan'', saying the music was lighthearted, enjoyable, and no tracks were "skippable". The game was released in Japan on December 23, 1998, and in North America a week early on December 17, 1999. On release, the game came packed with demos of game such as ''
Parasite Eve Parasite Eve may refer to: * ''Parasite Eve'' (novel), a 1995 Japanese science fiction horror novel by Hideaki Sena * ''Parasite Eve'' (film), a 1997 Japanese science fiction film based on the novel * ''Parasite Eve'' (video game), a 1998 action ...
'' or ''
Bushido Blade 2 is a fighting video game published by Square, released in Japan and North America in 1998. It is the sequel to '' Bushido Blade'', which had been released the previous year. The game was re-released in 2008 for PlayStation Network. Gameplay '' ...
''. A version of the game was planned for the
WonderSwan Color The (ワンダースワン) is a handheld game console released in Japan by Bandai. It was developed by Gunpei Yokoi's company Koto Laboratory and Bandai, and was the last piece of hardware Yokoi developed before his death in 1997. Released ...
, but was never released.


Story


Characters

There are many characters in ''Chocobo's Dungeon 2'', and each of them helps Chocobo in a different way at one point in the game. For example, Mrs. Bomb lets Chocobo stay at her house. Some characters join Chocobo and can be controlled by a second player or the AI. These include Mog, Shiroma, and Cid. There are also characters that Chocobo can summon by collecting feathers, such as Titan, Sylph, Ramuh and Bahamut.


Setting

''Chocobo's Dungeon 2'' is mostly based in a village. There is a beach near the village and a vast sea. Towering over the village is a large tower covered in ivy, Cid's Tower. North of the village is a huge forest, a swamp and a looming mountain, Snow Mountain. When progressing through the game, the overworld changes a few times.


Plot

At the start of the game, Mog takes Chocobo treasure hunting. They enter a monster-filled dungeon and Mog flicks a switch that separates him from Chocobo. Chocobo then meets the white mage Shiroma. She claims she has important work to do in the dungeon and leaves. Then Chocobo enters the dungeon again and finds Shiroma again. Shiroma decides to help Chocobo find his friend Mog. They succeed, but due to Mog's greed he ends up sinking the dungeon into the sea and destroying Shiroma's home, forcing them to go to a nearby village where Shiroma's "Aunt Bomb" lets Mog and Chocobo stay. However, Shiroma is then kidnapped and it is up to Chocobo to save her. Chocobo gets the help of the local inventor Cid after helping him clear out the imps taking over his tower.


Reception

''Chocobo's Dungeon 2'' was received with generally negative reviews, such as ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' calling the game "boring", and saying that "it lacks just about every feature that is important in a masterful role-playing experience". ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' praised the game's graphical design, calling it endearing, and praising the game's replayability. ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' called the game "slow-paced, drab and gloomy", saying the gameplay is repetitive and boring, and describing the dungeons as mono-colored. Chris Charla for '' Next Generation'' gave a mixed review to the game. ''Famitsu Weekly'' rated ''Chocobo's Dungeon 2'' as the 53rd best PlayStation game in November 2000.


Legacy

Square Enix designers considered basing ''
Chocobo's Mystery Dungeon Every Buddy! is a role-playing video game published by Square Enix for the Wii. It is an installment in the ''Chocobo'' series that focuses on Chocobo and his quest to free a town lost in time from eternal forgetfulness. It is a loose sequel to ''Chocobo's D ...
'', a 2019 remaster of the Wii game ''Final Fantasy Fables: Chocobo's Dungeon'', around ''Chocobo's Dungeon 2'', as it was cited as one of the more popular ''Chocobo Dungeon'' games in the series. The enemy creature Skull Hammer was incorporated into that port.


Notes


References


External links

* {{Mysterious Dungeon series Chocobo games 1998 video games PlayStation (console) games PlayStation Network games Video games developed in Japan Video games scored by Tsuyoshi Sekito Video games scored by Yasuhiro Kawakami