Bushido Blade 2
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Bushido Blade 2
is a fighting video game published by Square, released in Japan and North America in 1998. It is the sequel to '' Bushido Blade'', which had been released the previous year. The game was re-released in 2008 for PlayStation Network. Gameplay ''Bushido Blade 2'' expands on some of the aspects of ''Bushido Blade'', while limiting or removing others. The story mode is changed from one large connected level to a series of skirmishes, each set on a different map. Dual sword attacks have been added. Playable characters are chosen from groups which represent two opposing schools of assassins, the Shainto and Narukagami, and are armed with swords or polearms of varying types. The fights in ''Bushido Blade 2'' mark the progress of the chosen character who—depending on the character—either fights to regain a legendary sword, or to destroy the opposing school. Levels involve a pattern of fighting several generic ninja followed by a boss, who is one of the playable characters from the ...
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Light Weight (company)
, formerly is a developer of video games. While the company developed innovative fighting games with samurai themes, such as the ''Bushido Blade (video game), Bushido Blade'' series and the ''Kengo'' series, it is known for its ''Hello Kitty'' games. History The company was founded on November 22, 1995 in Meguroku, Tokyo under managing director Tetsuo Mizuno. The developer Square (video game company), Square Co., Ltd. initially had a 40% stake in Lightweight. Lightweight cut its ties with Square in 1998, and in March 1999, Naotaka Ueda was appointed as CEO and director of the company. The following month, developer Genki (company), Genki acquired a 40% stake in the company. In March 2001 Lightweight became a wholly owned subsidiary of Genki, but dissolved this connection on March 31, 2006 when Lightweight was bought by Index Visual & Games, Ltd. Ueda retired in his position in November 2008. On November 3, 2017 the name of company went back to Lightweight Co., Ltd. Games *''Bu ...
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Yari
is the term for a traditionally-made Japanese blade (日本刀; nihontō) in the form of a spear, or more specifically, the straight-headed spear. The martial art of wielding the is called . History The forerunner of the is thought to be a derived from a Chinese spear. These are thought to be from the Nara period (710–794). The term appeared for the first time in written sources in 1334, but this type of spear did not become popular until the late 15th century. The original warfare of the was not a thing for commoners; it was a ritualized combat usually between two warriors who would challenge each other via horseback archery. In the late Heian period, battles on foot began to increase and , a polearm, became a main weapon along with a ''yumi'' (longbow).Basic kno ...
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M-16 Rifle
The M16 rifle (officially designated Rifle, Caliber 5.56 mm, M16) is a family of military rifles adapted from the ArmaLite AR-15 rifle for the United States military. The original M16 rifle was a 5.56×45mm automatic rifle with a 20-round magazine. In 1964, the M16 entered US military service and the following year was deployed for jungle warfare operations during the Vietnam War. In 1969, the M16A1 replaced the M14 rifle to become the US military's standard service rifle.Urdang, p. 801. The M16A1 incorporated numerous modifications including a bolt-assist, chrome-plated bore, protective reinforcement around the magazine release, and revised flash hider. In 1983, the US Marine Corps adopted the M16A2 rifle and the US Army adopted it in 1986. The M16A2 fires the improved 5.56×45mm (M855/SS109) cartridge and has a newer adjustable rear sight, case deflector, heavy barrel, improved handguard, pistol grip and buttstock, as well as a semi-auto and three-round burst fire sele ...
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Dubbing (filmmaking)
Dubbing (re-recording and mixing) is a post-production process used in filmmaking and video production, often in concert with sound design, in which additional or supplementary recordings are lip-synced and "mixed" with original production sound to create the finished soundtrack. The process usually takes place on a dub stage. After sound editors edit and prepare all the necessary tracks—dialogue, automated dialogue replacement (ADR), effects, Foley, and music—the dubbing mixers proceed to balance all of the elements and record the finished soundtrack. Dubbing is sometimes confused with ADR, also known as "additional dialogue replacement", "automated dialogue recording" and "looping", in which the original actors re-record and synchronize audio segments. Outside the film industry, the term "dubbing" commonly refers to the replacement of the actor's voices with those of different performers speaking another language, which is called "revoicing" in the film industry. The te ...
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Daishō
The —literally "big-little"—is a Japanese term for a matched pair of traditionally made Japanese swords (''nihonto'') worn by the samurai class in feudal Japan. Description The etymology of the word ''daishō'' becomes apparent when the terms ''daitō'', meaning long sword, and ''shōtō'', meaning short sword, are used; ''daitō'' + ''shōtō'' = ''daishō''. A ''daishō'' is typically depicted as a ''katana'' and ''wakizashi'' (or a ''tantō'') mounted in matching ''koshirae'', but originally the ''daishō'' was the wearing of any long and short ''katana'' together. The ''katana/wakizashi'' pairing is not the only ''daishō'' combination as generally any longer sword paired with a ''tantō'' is considered to be a ''daishō''. ''Daishō'' eventually came to mean two swords having a matched set of fittings. A ''daishō'' could also have matching blades made by the same swordsmith, but this was in fact uncommon and not necessary for two swords to be considered to be a ''d ...
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Full Motion Video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies. The early 1980s saw almost exclusive use of the LaserDisc for FMV games. Many arcade games used the technology but it was ultimately considered to be a fad and fell out of use. In the early 1990s FMV games had a resurgence of interest, the proliferation of optical discs gave rise to a slew of original FMV-based computer games such as ''Night Trap'' (1992), ''The 7th Guest'' (1993), ''Voyeur'' (1993), ''Phantasmagoria '' (1995), and '' Daryl F. Gates' Police Quest: SWAT'' (1995). The introduction of CD-based consoles like  3DO,  CD-i, and Sega CD brought the concept of interactive FMV gameplay. Comp ...
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Daimyō
were powerful Japanese magnates, feudal lords who, from the 10th century to the early Meiji era, Meiji period in the middle 19th century, ruled most of Japan from their vast, hereditary land holdings. They were subordinate to the shogun and nominally to the Emperor of Japan, emperor and the ''kuge''. In the term, means 'large', and stands for , meaning 'private land'. From the ''shugo'' of the Muromachi period through the Sengoku period, Sengoku to the ''daimyo'' of the Edo period, the rank had a long and varied history. The backgrounds of ''daimyo'' also varied considerably; while some ''daimyo'' clans, notably the Mōri clan, Mōri, Shimazu clan, Shimazu and Hosokawa clan, Hosokawa, were cadet branches of the Imperial family or were descended from the ''kuge'', other ''daimyo'' were promoted from the ranks of the samurai, notably during the Edo period. ''Daimyo'' often hired samurai to guard their land, and they paid the samurai in land or food as relatively few could aff ...
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Seto Inland Sea
The , sometimes shortened to the Inland Sea, is the body of water separating Honshū, Shikoku, and Kyūshū, three of the four main islands of Japan. It serves as a waterway connecting the Pacific Ocean to the Sea of Japan. It connects to Osaka Bay and provides a sea transport link to industrial centers in the Kansai region, including Osaka and Kobe. Before the construction of the San'yō Main Line, it was the main transportation link between Kansai and Kyūshū. Yamaguchi Prefecture, Yamaguchi, Hiroshima Prefecture, Hiroshima, Okayama Prefecture, Okayama, Hyōgo Prefecture, Hyōgo, Osaka Prefecture, Osaka, Wakayama Prefecture, Wakayama, Kagawa Prefecture, Kagawa, Ehime Prefecture, Ehime, Tokushima Prefecture, Tokushima, Fukuoka Prefecture, Fukuoka, and Ōita Prefecture, Ōita prefectures have coastlines on the Seto Inland Sea; the cities of Hiroshima, Iwakuni, Takamatsu, Kagawa, Takamatsu, and Matsuyama, Ehime, Matsuyama are also located on it. The Setouchi Region, Setouchi re ...
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Naginata
The ''naginata'' (, ) is a pole weapon and one of several varieties of traditionally made Japanese blades (''nihontō''). ''Naginata'' were originally used by the samurai class of feudal Japan, as well as by ashigaru (foot soldiers) and sōhei (warrior monks). The naginata is the iconic weapon of the onna-musha, a type of female warrior belonging to the Japanese nobility. Naginata for fighting men and warrior monks were ''ō-naginata'' (大薙刀). The kind used by women were called ''ko-naginata'' (小薙刀). Description A ''naginata'' consists of a wooden or metal pole with a curved single-edged blade on the end; it is similar to the Chinese guan dao or the European glaive. Similar to the katana, naginata often have a round handguard (''tsuba'') between the blade and shaft, when mounted in a koshirae (furniture). The 30 cm to 60 cm (11.8 inches to 23.6 inches) ''naginata'' blade is forged in the same manner as traditional Japanese swords. The blade has a long tang ...
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Sledgehammer
A sledgehammer is a tool with a large, flat, often metal head, attached to a long handle. The long handle combined with a heavy head allows the sledgehammer to gather momentum during a swing and apply a large force compared to hammers designed to drive nails. Along with the mallet, it shares the ability to distribute force over a wide area. This is in contrast to other types of hammers, which concentrate force in a relatively small area. Etymology The word sledgehammer is derived from the Anglo Saxon "''slægan''", which, in its first sense, means "to strike violently". The English words "slag", "slay", and "slog" are cognates. Uses The handle can range from to a full long, depending on the mass of the head. The head mass is usually . Modern heavy duty sledgehammers come with heads. Sledgehammers usually require two hands and a swinging motion involving the entire torso, in contrast to smaller hammers used for driving in nails. The combination of a long swinging range ...
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Rapier
A rapier () or is a type of sword with a slender and sharply-pointed two-edged blade that was popular in Western Europe, both for civilian use (dueling and self-defense) and as a military side arm, throughout the 16th and 17th centuries. Important sources for rapier fencing include the Italian Bolognese group, with early representatives such as Antonio Manciolino and Achille Marozzo publishing in the 1530s, and reaching the peak of its popularity with writers of the early 1600s (Salvator Fabris, Ridolfo Capo Ferro). In Spain, rapier fencing came to be known under the term of ("dexterity") in the second half of the 16th century, based on the theories of Jerónimo Sánchez de Carranza in his work ("The Philosophy of Arms and of their Dexterity and of Aggression and the Christian Defence"), published in 1569. The best known treatise of this tradition was published in French, by Girard Thibault, in 1630. The French small sword or court sword of the 18th century was a direct co ...
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