Castle Master
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''Castle Master'' is a 1990
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
by developer Teque Software Development and published by
Incentive Software Incentive Software Ltd. was a British video game developer and publisher founded by Ian Andrew in 1983. Programmers included Sean Ellis, Stephen Northcott and Ian's brother Chris Andrew. Later games were based on the company's Freescape rende ...
. It was released for the
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
, Commodore 64,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Si ...
, Amiga, Atari ST and IBM PC. A compilation was released also in 1990 that contained the original and the sequel, ''Castle Master II: The Crypt''.


Gameplay

Initially the player chooses between playing as the
prince A prince is a male ruler (ranked below a king, grand prince, and grand duke) or a male member of a monarch's or former monarch's family. ''Prince'' is also a title of nobility (often highest), often hereditary, in some European states. T ...
or
princess Princess is a regal rank and the feminine equivalent of prince (from Latin '' princeps'', meaning principal citizen). Most often, the term has been used for the consort of a prince, or for the daughter of a king or prince. Princess as a subs ...
. The character not chosen is then taken away by a dragon to Castle Eternity. (The location of keys and some other items differ slightly between the two characters.) The game requires the player, through a first person view, to explore Castle Eternity. There are riddles on many of the castle walls, which give gameplay hints. There are also keys and pentacles hidden in various locations for the player to collect. Many rooms contain spirits which attack the player and reduce his or her
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
. The player's health (represented by a
barbell A barbell is a piece of exercise equipment used in weight training, bodybuilding, weightlifting, powerlifting and strongman, consisting of a long bar, usually with weights attached at each end. Barbells range in length from to above , alth ...
where weights indicate the amount) is also the player's strength which is important for some puzzles. The player's only weapon is an unlimited supply of rocks to throw, but a single hit is sufficient to exorcise most of the spirits. The ultimate goal is to kill the
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
spirit Magister (who can only be killed when all other spirits in the castle are destroyed) and thereby rescue the character's opposite number. There are no
lives Lives may refer to: * The plural form of a '' life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous ...
for the player; if health is reduced to nothing the game is restarted from the beginning unless the player loads a
saved game A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardw ...
.


Development

''Castle Master'' was built on the '' Freescape'' engine, which allows solid, fully
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informa ...
environments to be produced. The same engine was used for ''Castle Master's'' sequel, ''The Crypt'', and other games released by ''Incentive Software''. The game's backstory was written by
Mel Croucher Mel Croucher is a British entrepreneur and video games pioneer. Originally an architect, he moved into computers and in 1977 launched one of the very earliest games companies, Automata UK, as an extension of his publishing business. He is now cre ...
.


Reception

The game was ranked the 39th best game for the Amiga in Issue 0 of '' Amiga Power'' (May 1991). The budget re-release was reviewed by Linda Barker in Issue 17 (September 1992) receiving a 70% score.


Further reading

*'' Jeux & Stratégie'' nouvelle formule #8https://archive.org/details/jeux-et-strategie-nf-8/page/22/mode/2up


References


External links


''Castle Master''
at MobyGames
''Castle Master + Castle Master II: The Crypt''
at MobyGames *
''Castle Master''
at the Hall of Light
''Castle Master II: The Crypt''
at the Hall of Light {{Incentive Software 1990 video games Amiga games Amstrad CPC games Atari ST games Commodore 64 games DOS games Fantasy video games Freescape games Domark games Puzzle video games Single-player video games Video games featuring female protagonists Video games set in castles ZX Spectrum games Video games developed in the United Kingdom Incentive Software games