Castle Greyhawk is one of the central dungeon settings in the fictional ''
World of Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arnes ...
''
campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A '' campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and c ...
for the ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
''
roleplaying game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. The Castle was originally developed by
Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson.
In the 1960s, Gygax created an ...
, for his own campaign and later detailed for publication. ''
Castle Greyhawk'' is also the name of a 1988 ''Dungeons & Dragons''
adventure module that created a treatment of the Castle for the public to use. In 2005, Gygax announced the release of "
Castle Zagyg," his new treatment of the dungeon.
Location
Castle Greyhawk lies north and slightly east of the
Free City of Greyhawk
The Free City of Greyhawk, also known as Greyhawk City and the "Gem of the Flanaess," is a fictional city-state in the ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Since the setting was original ...
, overlooking the
Grey Run River. The Free
City
A city is a human settlement of notable size.Goodall, B. (1987) ''The Penguin Dictionary of Human Geography''. London: Penguin.Kuper, A. and Kuper, J., eds (1996) ''The Social Science Encyclopedia''. 2nd edition. London: Routledge. It can be def ...
of Greyhawk is located centrally in the
Flanaess
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
, the eastern portion of the
continent
A continent is any of several large landmasses. Generally identified by convention rather than any strict criteria, up to seven geographical regions are commonly regarded as continents. Ordered from largest in area to smallest, these seven ...
of
Oerik, the greatest of
Oerth
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso ...
's four continents.
History of the Castle
The Castle was constructed
CY c.320 by the
wizard Zagig Yragerne
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
. Known as "The Mad Archmage," Zagig ruled over the Free City of Greyhawk from the Castle for approximately the next 100 years, after which he abandoned the Castle and mysteriously disappeared.
Over the centuries, the Castle's three towers decayed into ruin. The main tower is called the "Tower of Zagig," and the two lesser towers the "War Tower" and the "Tower of Magic" (alternately "The Power Tower"). An extensive dungeon complex lies below the towers.
In the initial years after the Castle was abandoned, few if any adventurers approached the Castle because of rumors that it lay under a powerful curse. Eventually, a group of Northern barbarians forayed into the area and pillaged a large amount of treasure. The story of their success attracted groups of
Dwarves,
Elves
An elf () is a type of humanoid supernatural being in Germanic mythology and folklore. Elves appear especially in North Germanic mythology. They are subsequently mentioned in Snorri Sturluson's Icelandic Prose Edda. He distinguishes " ...
and other adventurers to the area, and over time the Castle's dungeons became a major site for adventuring on the Flanaess. The influx of trade, travelers and treasure associated with this phenomenon has provided significant economic benefits to the nearby City of Greyhawk.
Sometime during this period, Zagig reappeared and managed to imprison the
demon lord Fraz-Urb'luu
In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
in the dungeons beneath the castle. The fiend was imprisoned there for at least 200 years, but eventually freed by a wizard and a
cleric
Clergy are formal leaders within established religions. Their roles and functions vary in different religious traditions, but usually involve presiding over specific rituals and teaching their religion's doctrines and practices. Some of the ter ...
(probably
Erac's Cousin
A devil (also known as a baatezu) is a fictional character in the ''Dungeons & Dragons'' roleplaying game, a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate fr ...
and his adventuring companion
Ayelerach).
In CY 505, Zagig then captured and imprisoned the evil demigod
Iuz
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
in the dungeons beneath the Castle. Iuz was one of nine demigods so trapped, and this accomplishment was instrumental in Zagig's ascension to become the demigod now known as Zagyg. Other deities imprisoned in the dungeon included
Merikka
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
,
Rudd
''Scardinius'' is a genus of ray-finned fish in the family Cyprinidae commonly called rudds. Locally, the name "rudd" without any further qualifiers is also used for individual species, particularly the common rudd (''S. erythrophthalmus''). Th ...
and
Wastri. The remaining five demigods have never been canonically identified, although the ''Living Greyhawk Gazetteer'' states that the nine were of "opposing alignments."
Because
Zuoken
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
is known to be imprisoned somewhere on the central Flanaess, some believe he was one of the nine deities Zagig trapped at the Castle. Noncanonical lists of the other demigods have been offered by Gary Gygax himself, other early D&D notables such as
Robert J. Kuntz
Robert J. Kuntz (born September 23, 1955) is a game designer and author of role-playing game publications. He is best known for his contributions to various ''Dungeons & Dragons''-related materials.
Biography Early life
Rob Kuntz was born Septe ...
and in various works of
fan fiction, although many of these lists cannot be reconciled with the (now canon) "opposing alignments" criteria noted above.
In ''
Expedition to the Ruins of Greyhawk
''Expedition to the Ruins of Greyhawk'' is an adventure book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. The adventure is set in the game's World of Greyhawk campaign setting, specifically in and around Castle ...
'' published in 2007, Zuoken was officially confirmed to be one of the canonical deities imprisoned. According to the module, when Iuz was freed, the other gods effected an escape except for Zuoken who remained imprisoned. By the end of the adventure, Zuoken has been freed, Robilar who had been replaced by an evil double is back to his old self and Castle Greyhawk is now some sort of multi-planar brigadoon.
In CY 570, the warrior
Robilar
This is a list of characters from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game.
A
Acererak
Acererak was a powerful wizard who became a lich, and later a demilich.
Publication history
Acer ...
freed Iuz from his prison, and subsequently most or all of the other eight demigods escaped as well.
Note: The 1992 publication ''
From the Ashes'' (FtA) provides some contradictory dates to those given above. First, it states that construction of the Castle did not begin until CY 375. The adventure module ''
Greyhawk Ruins
''Greyhawk Ruins'' is an adventure module for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It was published in 1990 by TSR, Inc. for the second edition ''Advanced Dungeons & Dragons'' rules.
Publication history
WGR1 ''Grey ...
'', however, provides the CY 320 reference for the start of construction. ''Greyhawk Ruins'' is both an earlier work and more specifically focused on the Castle itself, and thus would seem to be a more definitive source. Second, FtA suggests both CY 505 and CY 507 as dates for Iuz's initial imprisonment. Given that all other references to Iuz's imprisonment in official game publications use the CY 505 date, the CY 507 anomaly is usually considered to be an error.
Known levels
The Tower of Magic
*Surface ruins. The surface ruins are mostly abandoned. They include a temple to
Boccob
This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
, barracks, storerooms, mess halls, and guest quarters. A large band of kobolds currently dwells in the southern half of this ruin, and elves guard the entrance. During Castle Greyhawk's heyday, the ''
Regalia of Neutrality'' were evidently stored in the Temple of Boccob here, and were the goal of countless pilgrimages. They are now gone, but something of their power still remains. This level is coded P100 in ''Greyhawk Ruins''.
*Zagig's Gauntlet (P200). This is a twisted maze designed by Zagig to vent his eccentricities, test the mettle of his apprentices, and guard the crypts below.
*The Ochre Crypts (P300). This level contains the crypts of Zagig's apprentices and family members. Living as he did for hundreds of years, he outlived a lot of people. The stonework is a distinctive ochre hue. ''Expedition to the Ruins of Greyhawk'' removed the passageway that led to stairs from the surface ruins, connecting the crypts only to Zagig's Gauntlet.
*Apprentice's Walk (P400). This level was originally built as dormitories for Zagig's apprentices. For a time this and many other of the levels beneath the Tower of Magic were used for an experiment conducted by the
Ring of Five on the impact of magic on the three philosophies of evil. Staircase 2 in the surface ruins has evidently been changed in ''Expedition to the Ruins of Castle Greyhawk'' to lead here instead of to the Ochre Crypts, while staircase 4 on this level has evidently been changed to lead from either the surface ruins or Zagig's Gauntlet instead of from the crypts.
*The Sanctum Arcanum (P500). This level is a complex of classrooms and laboratories.
*The Vaults of Creation (P600). This level was intended for golem creation and research, but never finished. The map was changed extensively between ''Greyhawk Ruins'' and ''Expedition to the Ruins of Greyhawk'', but a few of the rooms match up. P612 matches F12, P601 matches F11, and P602 matches F15, but the destinations of the staircases and tunnels leading from those rooms have been altered or blocked.
*Master's Walk. These were Zagig's personal workshops and libraries.
Publication history
Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson.
In the 1960s, Gygax created an ...
designed Castle Greyhawk as a locale for the amusement of his children and friends and as a testing ground for the game of ''Dungeons & Dragons'' that he developed with
Dave Arneson
David Lance Arneson (; October 1, 1947Minnesota Department of Health. ''Minnesota Birth Index, 1935–2002'' atabase on-line Provo, UT, USA: The Generations Network, Inc., 2004. – April 7, 2009) was an American game designer best known ...
during 1972/73. Dungeon levels were written at the rate of one per week as those adventures progressed, leading to the original thirteen-level castle.
In those early days there was no "Flanaess" surrounding the castle; Gygax's world map of "Oerth" was simply drawn over a map of North America.
A second version of Castle Greyhawk was developed/created prior to the publication of Dungeons & Dragons by incorporating Rob Kuntz's "El Raja Key" (also commenced in 1972), which had been created to allow Gygax to adventure using his own
PCs such as
Mordenkainen
Mordenkainen is a fictional wizard from the ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' roleplaying game. He was created by Gary Gygax as a player character, only months after the start of Gygax's Greyhawk campaign, and ...
.
In 1975,
TSR, Inc.
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
published the ''Greyhawk'' supplement to the original Dungeons & Dragons rules, although this booklet provided no significant detail regarding Castle Greyhawk itself.
Later on, Gygax developed the area around this new version of his castle and Greyhawk City to include new cities and countries as needed, expanding to a surrounding area of around 50 miles mapped in depth and approximately ten times that far in outline form by 1976.
In 1978, TSR began publishing adventure modules set in the ''World of Greyhawk'', although these early adventures did not directly concern the castle. Similarly, TSR's ''The World of Greyhawk'' 1980 folio and 1983 ''World of Greyhawk'' boxed set provided information regarding the campaign setting at large, but no detail regarding Castle Greyhawk.
Between 1983 and 1985, TSR published three modules linked to Castle Greyhawk. These were the 1983 adventure ''
Dungeonland
''Dungeonland'' (EX1) is a 1983 adventure module for the ''Dungeons & Dragons'' (''D&D'') roleplaying game, written by Gary Gygax for use with the First Edition ''Advanced Dungeons & Dragons'' (''AD&D'') rules. It is an adaptation of Lewis Ca ...
'' and its sequel ''
The Land Beyond the Magic Mirror
''The Land Beyond the Magic Mirror'' (EX2) is an adventure module, written for use with the first edition ''Advanced Dungeons & Dragons'' roleplaying game. It is set in the ''World of Greyhawk'' campaign setting.
Plot summary
In this module, the ...
'', as well as 1985's ''
Isle of the Ape
''Isle of the Ape'' is an adventure module for the ''Dungeons & Dragons'' role-playing game ''World of Greyhawk'' campaign setting, in which the events occur in a magical demiplane of the same name created by the mad archmage Zagyg Yragerne.
...
.'' All three were originally conceived by Gygax as extra-planar extensions of the dungeons below Castle Greyhawk. As published, however, the modules again provided no information regarding the castle itself or its dungeons.
The castle was first detailed for the general public in 1988 in TSR's adventure ''
Castle Greyhawk''. However, as the module was steeped in humor and featured numerous references to 20th century culture (such as the character the Amazing
Drider-Man), most Greyhawk fans consider the module to be a "joke-version" of Castle Greyhawk.
In 1989 ''
The City of Greyhawk
''The City of Greyhawk'' is a boxed set accessory for the World of Greyhawk campaign setting, part of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. It was designed by Doug Niles, Carl Sargent, and Rik Rose, and published by TS ...
'' boxed set expanded on the detail available for the
Free City of Greyhawk
The Free City of Greyhawk, also known as Greyhawk City and the "Gem of the Flanaess," is a fictional city-state in the ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Since the setting was original ...
and its environs for the second edition D&D rules. The castle itself received only a minor mention.
The castle finally received serious treatment in 1990, when TSR published ''
Greyhawk Ruins
''Greyhawk Ruins'' is an adventure module for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It was published in 1990 by TSR, Inc. for the second edition ''Advanced Dungeons & Dragons'' rules.
Publication history
WGR1 ''Grey ...
'', a 128-page adventure which examined the castle in great detail.
In 2005,
Troll Lord Games
Troll Lord Games is an American publisher of role-playing games (based on fantasy and swords & sorcery themes), ''The Crusader'' magazine and other board/dice/card games.
They are best known for the ''Castles & Crusades'' role-playing game. Th ...
began publishing "
Castle Zagyg" in a number of volumes authored by Gary Gygax and Jeffery P. Talanian. The Castle Zagyg series is written for the
Castles and Crusades game, an
OGL game derived from
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
. These adventures are based on Gygax's original Castle Greyhawk dungeon design and campaign, but are not official D&D materials.
In August 2007,
Wizards of the Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for ga ...
released ''
Expedition to the Ruins of Greyhawk
''Expedition to the Ruins of Greyhawk'' is an adventure book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. The adventure is set in the game's World of Greyhawk campaign setting, specifically in and around Castle ...
'', a 224-page hardcover book that revisits the material from ''Greyhawk Ruins'' and updates the site for 3.5 edition D&D rules.
Footnotes
References
*Breault, Mike, ed. ''
Castle Greyhawk'' (
TSR, 1988).
*
*
**
**
**Gygax, Gary. ''
Monster Manual
The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for Monsters in Dungeons & Dragons, monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR (company), TSR. The ''Monster Manual' ...
II'' (TSR, 1989).
**Gygax, Gary. ''The World of Greyhawk'' (TSR, 1980).
**Gygax, Gary. ''
World of Greyhawk Fantasy Game Setting
''The World of Greyhawk Fantasy Game Setting'' and the ''World of Greyhawk Fantasy World Setting'' are two closely related publications from TSR, Inc. that detail the fictional ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' ( ...
'' (TSR, 1983).
*
Gygax, Gary
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson.
In the 1960s, Gygax created a ...
with
Jeffrey P. Talanian. ''Castle Zagyg: The Upper Works''. Troll Lord Games, 2008.
*Holian, Gary,
Erik Mona
Erik Mona (born April 1974) is an American game designer who lives in Seattle, Washington.
Career
Mona was the Managing Editor of issues 1 and 2 of the ''Oerth Journal'', an online publication devoted to the ''World of Greyhawk'' campaign settin ...
,
Sean K Reynolds
Sean K. Reynolds is an American professional game designer, who has worked on and co-written a number of ''Dungeons & Dragons'' supplements for Wizards of the Coast, as well as material for other companies.
Early life and inspiration
Sean Reyno ...
, and
Frederick Weining
Frederick Weining is among those credited for design of the '' Dungeons & Dragons Gazetteer'' and the '' Living Greyhawk Gazetteer'', both published by Wizards of the Coast. He has also authored or co-authored a number of '' Greyhawk'' articles fo ...
. ''
Living Greyhawk Gazetteer
The ''Living Greyhawk Gazetteer'' (''LGG'') is a sourcebook for the ''World of Greyhawk'' campaign setting for the 3rd edition of the ''Dungeons & Dragons'' roleplaying game. Despite the title, the ''Living Greyhawk Gazetteer'' is not exclusive ...
'' (
Wizards of the Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for ga ...
, 2000).
*
Kuntz, Robert J., and Douglas J Behringer. "Robilar Remembers: Erac's Cousin." ''
Oerth Journal'' #5 (
Council of Greyhawk
A council is a group of people who come together to consult, deliberate, or make decisions. A council may function as a legislature, especially at a town, city or county/shire level, but most legislative bodies at the state/provincial or natio ...
, 1997).
*Kuntz, Robert J. ''
The Original Bottle City''. Pied Piper Publishing, 2008.
*Kuntz, Robert J. ''
The Original Living Room''. Pied Piper Publishing, 2007.
*
Kuntz, Robert J, and Douglas J. Behringer. "
Robilar
This is a list of characters from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game.
A
Acererak
Acererak was a powerful wizard who became a lich, and later a demilich.
Publication history
Acer ...
Remembers:
Erac's Cousin
A devil (also known as a baatezu) is a fictional character in the ''Dungeons & Dragons'' roleplaying game, a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate fr ...
." ''
Oerth Journal'' #5.
Council of Greyhawk
A council is a group of people who come together to consult, deliberate, or make decisions. A council may function as a legislature, especially at a town, city or county/shire level, but most legislative bodies at the state/provincial or natio ...
, 1997.
*
*
Moore, Roger E. ''
Greyhawk: The Adventure Begins'' (TSR, 1998).
*
Niles, Douglas
Douglas Niles (born December 1, 1954, in Brookfield, Wisconsin) is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the ''Star Frontiers'' space o ...
, and Carl Sargent. ''
The City of Greyhawk
''The City of Greyhawk'' is a boxed set accessory for the World of Greyhawk campaign setting, part of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. It was designed by Doug Niles, Carl Sargent, and Rik Rose, and published by TS ...
'' (TSR, 1989).
*
Sargent, Carl. ''
From the Ashes'' (TSR, 1992).
External links
Grodog's Greyhawk a compilation of information about the publications relating to Greyhawk.
the home page of Gygax's Castle Greyhawk material
*
{{DEFAULTSORT:Greyhawk, Castle
Dungeons & Dragons locations
Fictional elements introduced in 1972
Fictional fortifications