Overview of functions
Most of the mathematical functions are defined in
(
header in C++). The functions that operate on integers, such as abs
, labs
, div
, and ldiv
, are instead defined in the
header (
header in C++).
Any functions that operate on angles use radians as the unit of angle.
Not all of these functions are available in the C89 version of the standard. For those that are, the functions accept only type double
for the floating-point arguments, leading to expensive type conversions in code that otherwise used single-precision float
values. In C99, this shortcoming was fixed by introducing new sets of functions that work on float
and long double
arguments. Those functions are identified by f
and l
suffixes respectively.
Floating-point environment
C99 adds several functions and types for fine-grained control of floating-point environment. These functions can be used to control a variety of settings that affect floating-point computations, for example, the rounding mode, on what conditions exceptions occur, when numbers are flushed to zero, etc. The floating-point environment functions and types are defined in
header (
in C++).
Complex numbers
C99 adds a new_Complex
keyword (and complex
convenience macro) that provides support for complex numbers. Any floating-point type can be modified with complex
, and is then defined as a pair of floating-point numbers. Note that C99 and C++ do not implement complex numbers in a code-compatible way – the latter instead provides the class .
All operations on complex numbers are defined in
header. As with the real-valued functions, an f
or l
suffix denotes the float complex
or long double complex
variant of the function.
A few more complex functions are "reserved for future use in C99". Implementations are provided by open-source projects that are not part of the standard library.
Type-generic functions
The header
defines a type-generic macro for each mathematical function defined in
and
. This adds a limited support for function overloading of the mathematical functions: the same function name can be used with different types of parameters; the actual function will be selected at compile time according to the types of the parameters.
Each type-generic macro that corresponds to a function that is defined for both real and complex numbers encapsulates a total of 6 different functions: float
, double
and long double
, and their complex
variants. The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float
, double
and long double
variants of the function.
The C++ language includes native support for function overloading and thus does not provide the
header even as a compatibility feature.
Random number generation
The header
(
in C++) defines several functions that can be used for statistically random number generation.
The arc4random
family of random number functions are not defined in POSIX standard, but is found in some common libc
implementations. It used to refer to the keystream generator of a leaked version of RC4 cipher (hence "alleged RC4"), but different algorithms, usually from other ciphers like ChaCha20, have been implemented since using the same name.
The quality of randomness from rand
are usually too weak to be even considered statistically random, and it requires explicit seeding. It is usually advised to use arc4random
instead of rand
when possible. Some C libraries implement rand
using arc4random_uniform
internally.
Implementations
Under POSIX systems like Linux and BSD, the mathematical functions (as declared in
) are bundled separately in the mathematical library
. Therefore, if any of those functions are used, the linker must be given the directive -lm
. There are various libm
implementations, including:
* See also
* C99 floating-point supportReferences
External links
*