CA (board Wargame)
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''CA: Tactical Naval Warfare in the Pacific, 1941-45'' is a
board wargame A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, o ...
published by Simulations Publications Inc. (SPI) in 1973 that simulates surface naval battles during the Pacific Campaign of the
Second World War World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposin ...
.


Description

In the U.S. Navy, "CA" means "cruiser", one of the various ships employed in this two-player game, as well as battleships, battlecruisers, and destroyers. It is a game of surface combat only, and there are no aircraft carriers, aircraft or submarines. Depending on the scenario, combat can involve maneuvering, momentum, torpedoes, night combat, and various aspects of naval gunnery.


Components

The game includes: *22" x 35" paper hex grid map scaled at 0.5 nautical miles (927 m) per hex * 400 die-cut counters * rules sheet


Gameplay

Turns are divided into an "I Go, You Go" sequence subdivided into four phases: * Gunnery Attack Phase * Torpedo Attack Phase * Movement Phase * Acceleration/Deceleration Phase


Scenarios

The game comes with seven historical scenarios: # Battle of Savo Island, 9 August 1942 (15 turns) # Battle of Cape Esperance, 11-12 October 1942 (15 turns) #
First Naval Battle of Guadalcanal The Naval Battle of Guadalcanal, sometimes referred to as the Third and Fourth Battles of Savo Island, the Battle of the Solomons, the Battle of Friday the 13th, or, in Japanese sources, the , took place from 12 to 15 November 1942, and was t ...
, 13 November 1942 (12 turns) #
Second Naval Battle of Guadalcanal The Naval Battle of Guadalcanal, sometimes referred to as the Third and Fourth Battles of Savo Island, the Battle of the Solomons, the Battle of Friday the 13th, or, in Japanese sources, the , took place from 12 to 15 November 1942, and was t ...
, 14–15 November 1942 (20 turns) # Battle of Tassafaronga, 30 November – 1 December 1942 (20 turns) #
Battle of Kolombangara The Battle of Kolombangara (Japanese: コロンバンガラ島沖海戦) (also known as the Second Battle of Kula Gulf) was a naval battle of the Pacific campaign of World War II, fought on the night of 12/13 July 1943, off the northeastern coas ...
, 13 July 1943 (15 turns) #
Battle of Empress Augusta Bay The Battle of Empress Augusta Bay, on 1–2 November 1943 – also known as the Battle of Gazelle Bay, Operation Cherry Blossom, and in Japanese sources as the Sea Battle off Bougainville Island (ブーゲンビル島沖海戦) – was a naval ba ...
, 2 November 1943 (20 turns) The game also includes three "what-if" scenarios: # Possible encounter in the South China Sea 3 days after the
Attack on Pearl Harbor The attack on Pearl HarborAlso known as the Battle of Pearl Harbor was a surprise military strike by the Imperial Japanese Navy Air Service upon the United States against the naval base at Pearl Harbor in Honolulu, Territory of Hawaii, j ...
, 10 December 1941 (20 turns) # Possible encounter near Samar, 25 October 1944 (20 turns) # Possible encounter near Okinawa in 1945 (30 turns)


Publication history

''CA'' was designed by
Jim Dunnigan James F. Dunnigan (born 8 August 1943) is an author, military-political analyst, Defense and State Department consultant, and Wargaming, wargame designer currently living in New York City. Career Dunnigan was born in Rockland County, New York. A ...
, and was published as a pull-out game in ''
Strategy & Tactics ''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a complete new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original edit ...
'' #38 in 1973. It was also published as a
boxed set A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands ...
the same year.


Reception

In ''A Player's Guide to Table Games'', John Jackson called this game "a fairly successful attempt to do a game similar to ''
Jutland Jutland ( da, Jylland ; german: Jütland ; ang, Ēota land ), known anciently as the Cimbric or Cimbrian Peninsula ( la, Cimbricus Chersonesus; da, den Kimbriske Halvø, links=no or ; german: Kimbrische Halbinsel, links=no), is a peninsula of ...
'' within the confines of a standard game board." He concluded, "For an SPI game, the rules are relatively clear and uncomplicated." In his 1977 book '' The Comprehensive Guide to Board Wargaming'', Nicholas Palmer commented that the 4-year-old game was "popular with naval fans, but san older design than the relatively recent successes in this theatre: '' Dreadnought'' PI 1975 ''Frigate'' PI 1974 and ''
Wooden Ships and Iron Men ''Wooden Ships and Iron Men'' is a naval board wargame simulating naval combat during the Age of Sail that was published by Battleline Publications in 1974, then revised and republished by Avalon Hill the following year. Name The name should ...
'' attleline 1974" In issue 14 of '' Moves'', although Pete Lomoe liked the game, calling it "fast, clean and certainly one of the best", he thought changes were needed in several areas, including gunnery and torpedo action, and hidden movement during night actions. In Issue 12 of '' Fire & Movement'', Friederich Helfferich was not impressed with this game, writing, "A story has made the rounds in the hobby: when two gamers get bored, they start playing ''CA''. They need no map board, no counters, no rulebook, no errata, just a die. Whoever rolls the lower number scores a hit and wins." Helfferich concluded, "Unless the combatants strive to reenact history rather than play to win, their ships will mill around on the board in a wild free-for-all reminiscent of an ant heap, not a naval engagement. There is little room for genuine naval tactics in this game." In a later issue of ''Fire & Movement'', Helfferich added, "With just five pages of rules the game attempts to capture the spirit of the Solomons Campaign battles. The designer's notes states that 'tactical naval warfare is basically quite simple.' The product nicely reflects this opinion, but resembles an anthill more than naval combat." In ''The Guide to Simulations/Games for Education and Training'', Martin Campion noted that "Some aspects of this game will undoubtedly appear to be oversimplified to any player. Nevertheless the result is remarkably faithful to the action of a naval engagement." In a retrospective review more than 30 years after the publication of ''CA'', Luc Olivier noted "In 1973, it should have been a good game and the first good tactical naval simulation around, with some good ideas like the speed/facing markers. But now, nothing more remains: graphics are prehistoric, tactics are wrong and the system doesn't give the right feeling. ..The only good point is that the scenarios are short and the game is easy to learn and quick to play. "


Other reviews and commentary

* '' The Wargamer'' Vol.1 #4 * ''Panzerfaust'' #69 * ''Outposts'' #12 * ''Jagdpanther'' #3


References

{{DEFAULTSORT:Ca Jim Dunnigan games Simulations Publications games Wargames introduced in 1973 World War II board wargames