Brent Iverson
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Brent "Buzzboy" Iverson is a programmer best known as a
simulations A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the s ...
game developer. Among his credits are the
PC DOS PC or pc may refer to: Arts and entertainment * Player character or playable character, a fictional character controlled by a human player, usually in role-playing games or computer games * '' Port Charles'', an American daytime TV soap opera * ...
version of Chuck Yeager's Air Combat, LHX Attack Chopper, and Jane's US Navy Fighters, all published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
.


Background

Iverson's experience with computers began at the age of fifteen when he went to a friend's house to play games on an Apple II. He liked working on computers but still planned to major in Art in college. However, after beginning his studies at the
University of Michigan , mottoeng = "Arts, Knowledge, Truth" , former_names = Catholepistemiad, or University of Michigania (1817–1821) , budget = $10.3 billion (2021) , endowment = $17 billion (2021)As o ...
he learned that even talented artists rarely make a good living with their art, but that computer programmers make more money as a general rule. As a result, he majored in
computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines (includi ...
.


Career

Iverson has worked at Electronic Arts (EA) since 1986,Edge Magazine Online, "The Hot 100 Game Developers of 2008", 20 February 2008
he is now the Chief Technical OfficerStanford University Center for the Study of Language and Information, "Calendar of Public Events, Vol. 18, No. 12", 27 November 2002
and Senior Director of Development of Electronic Arts' Redwood Shores studio. In November 2005 he participated on a panel of industry tech experts at an
International Game Developers Association The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." The IGDA is incorpo ...
panel.GameSpot: "IGDA panel talks middleware", 30 November 2005
/ref> During that panel discussion, Iverson expressed his opinion of developing games within the limitations of marketing concerns:
"I think that technology and code you're given, design decisions you're given... aren't really limiters; they're actually enablers. If someone said, 'Make a great game,' and that's all the instructions you had, it would be pretty darn difficult to get started. But if somebody said, 'Make a great game about this movie that's coming out, or about dinosaurs, or pirates, that's a turn-based strategy game,' now all of a sudden you've got a lot of stuff that's laid out for you, and you don't have to think about those things anymore. Now you can say, 'How can I innovate in that space?' "I think technology a lot of times has that same effect.... Now you can stop worrying about that stuff and you can say, 'Well, what do I do that's really interesting to the customer on top of that framework?'"


Development credits

*
MySims Kingdom ''MySims Kingdom'' is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' ''The Sims'' franchise for the Nintendo DS and Wii in 2008. ''MySims Kingdom'' is a follow-up to ''MySims'', which was r ...
(EA, 2008) * Boom Blox (EA, 2008) *
MySims ''MySims'' is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' ''The Sims'' franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows in 2008. Overview ...
(EA, 2007) * The Godfather: The Game (EA, 2006) * 007: Everything or Nothing (EA, 2004) *
The Sims ''The Sims'' is a series of life simulation game, life simulation video games developed by Maxis and video game publisher, published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling ...
(EA, 2003) * 007: Nightfire (EA, 2002) * Combat Medic: Special Ops (LI, 2002) * Freekstyle (EA, 2002) * Rumble Racing (EA, 2001) * Sub Command (EA, 2001) *
Tiger Woods PGA Tour 2001 ''Tiger Woods PGA Tour 2001'' (also known as ''Tiger Woods PGA Tour Golf'' for the PlayStation version) is a sports video game developed by Headgate Studios for the Microsoft Windows version, Stormfront Studios for the PlayStation version, and ...
(EA, 2001) * Jane's Combat Simulations: WWII Fighters (EA, 1998) * Jane's Combat Simulations: U.S. Navy Fighters '97 (EA, 1997) * Marine Fighters (EA, 1995) * U.S. Navy Fighters (EA, 1994) * Bulls vs Blazers and the NBA Playoffs (EA, 1992) * Chuck Yeager's Air Combat (EA, 1991) * PGA Tour Golf (EA, 1991) * LHX Attack Chopper (EA, 1990) * SU-25 Stormovik (EA, 1990) MobyGames, "Brent Iverson Developer Bio"
/ref> Iverson also wrote the
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
and
Apple IIGS The Apple IIGS (styled as II), the fifth and most powerful of the Apple II family, is a 16-bit personal computer produced by Apple Computer. While featuring the Macintosh look and feel, and resolution and color similar to the Amiga and Atari ST ...
versions of
Deluxe Paint Deluxe Paint, often referred to as ''DPaint'', is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported ...
, a program originally written for the Amiga by Dan Silva.


References

{{DEFAULTSORT:Iverson, Brent American video game designers Living people Year of birth missing (living people) University of Michigan alumni