''Bound'' is a
platform
Platform may refer to:
Technology
* Computing platform, a framework on which applications may be run
* Platform game, a genre of video games
* Car platform, a set of components shared by several vehicle models
* Weapons platform, a system or ...
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Santa Monica Studio
Santa Monica Studio is an American video game developer based in Los Angeles. A First-party developer, first-party studio for Sony Interactive Entertainment, it is best known for developing the ''God of War (franchise), God of War'' series. Th ...
and Plastic and published by
Sony Interactive Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game industry, video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is ma ...
for the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
on August 16, 2016.
The game received mostly positive reviews, with critics praising its art style and originality, but the
gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
was criticized as shallow.
Gameplay
The player controls an unnamed princess
and
ballet dancer
A ballet dancer ( it, ballerina fem.; ''ballerino'' masc.) is a person who practices the art of classical ballet. Both females and males can practice ballet; however, dancers have a strict hierarchy and strict gender roles. They rely on yea ...
as she makes her way through
surreal
Surreal may refer to:
*Anything related to or characteristic of Surrealism, a movement in philosophy and art
* "Surreal" (song), a 2000 song by Ayumi Hamasaki
* ''Surreal'' (album), an album by Man Raze
*Surreal humour, a common aspect of humor
...
, dreamlike environments. She must complete
platforming challenges and has the ability to repel enemies with her dancing.
The game uses an "Edge Guard" to prevent the player from falling off certain platforms. This was because the developer believed that being able to fall off detracted from the game experience by forcing players to pay closer attention to the character's legs than to the world.
There are some places where the princess can fall and die, but she will
respawn
In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game w ...
nearby.
Plot
The game takes place inside the mind of a pregnant woman who is revisiting her childhood home and memories. In the woman's mind world, the main character is a Princess who is following the orders of her mother, the Queen, to vanquish a
monster
A monster is a type of fictional creature found in horror, fantasy, science fiction, folklore, mythology and religion. Monsters are very often depicted as dangerous and aggressive with a strange, grotesque appearance that causes terror and fe ...
that is destroying the world. According to the game's
creative director
A creative director (or creative supervisor) is a person who makes high-level creative decisions and, with those decisions, oversees the creation of creative assets such as advertisements, products, events, or logos. Creative director positions ar ...
, "everything in the game is a big metaphor", and there are scenes in the game that show
real life
Real life is a phrase used originally in literature to distinguish between the real world and fictional, virtual or idealized worlds, and in acting to distinguish between actors and the characters they portray. It has become a popular term on the ...
and not the game's
world
In its most general sense, the term "world" refers to the totality of entities, to the whole of reality or to everything that is. The nature of the world has been conceptualized differently in different fields. Some conceptions see the worl ...
.
Development
The creative director of ''Bound'', Michal Staniszewski, said that the game took three and a half years to
develop
Develop or DEVELOP may refer to:
* ''Develop'' (magazine), a trade publication for the video game industry
* ''Develop'' (Apple magazine), a technical magazine formerly published by Apple Computer
* Develop (chess), moving a piece from its origina ...
.
The game was designed to be best played in a single sitting, and he suggested that investigating too much of the game before playing it would cause the experience to be
spoiled, comparing it to the games ''
Journey
Journey or journeying may refer to:
* Travel, the movement of people between distant geographical locations
** Day's journey, a measurement of distance
** Road trip, a long-distance journey on the road
Animals
* Journey (horse), a thoroughbred ra ...
'' and ''
Firewatch
''Firewatch'' is an adventure game developed by Campo Santo and published by the developer in partnership with Panic. The game was released in February 2016 for Microsoft Windows, OS X, Linux, and PlayStation 4, for Xbox One in September 2016 ...
''.
Inspiration for the game's idea also came from the game ''
Ico
is an action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito U ...
''.
The game was directed at a target audience of older
gamer
A gamer is a proactive hobbyist who plays interactive games, especially video games, tabletop role-playing games, and skill-based card games, and who plays for usually long periods of time. Some gamers are competitive, meaning they routinely ...
s who have been playing games "their whole life" and are tired of solving
puzzles
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle ...
, instead simply wanting an audiovisual experience without frustrating or repetitive gameplay.
However, the developers still wanted to include some challenge to the game, so that it was not simply a walking simulator.
It was meant to be a short experience as the creative director noted that, like other adults, he lacked the time to play larger, 100-hour games such as
''The Witcher 3''.
The game's aesthetics were largely inspired by
modern art
Modern art includes artistic work produced during the period extending roughly from the 1860s to the 1970s, and denotes the styles and philosophies of the art produced during that era. The term is usually associated with art in which the tradi ...
and its development from the beginning of the 20th century.
The game developer
Tale of Tales was also cited as an influence in the design of the game, as well as the digital art of the
demoscene
The demoscene is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off programming, visual ...
.
The idea of a
dancing
Dance is a performing art form consisting of sequences of movement, either improvised or purposefully selected. This movement has aesthetic and often symbolic value. Dance can be categorized and described by its choreography, by its repertoire ...
main character was not added from the beginning of development. Rather, after one and a half years in development, the developers were disappointed with how similar to a typical game character her movements looked, and were inspired by a video of a
modern jazz
Bebop or bop is a style of jazz developed in the early-to-mid-1940s in the United States. The style features compositions characterized by a fast tempo, complex chord progressions with rapid chord changes and numerous changes of key, instrumen ...
dance to change their movements to those of a dancer.
Motion capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
was used on the dancer Maria Udod, who was chosen due to her experience both in
ballet
Ballet () is a type of performance dance that originated during the Italian Renaissance in the fifteenth century and later developed into a concert dance form in France and Russia. It has since become a widespread and highly technical form of ...
and
contemporary dance
Contemporary dance is a genre of dance performance that developed during the mid-twentieth century and has since grown to become one of the dominant genres for formally trained dancers throughout the world, with particularly strong popularity in ...
, in order to record her movements for use by the
protagonist
A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
.
Her
choreographer
Choreography is the art or practice of designing sequences of movements of physical bodies (or their depictions) in which motion or form or both are specified. ''Choreography'' may also refer to the design itself. A choreographer is one who cr ...
was Michał Adam Góral.
Every
animation
Animation is a method by which image, still figures are manipulated to appear as Motion picture, moving images. In traditional animation, images are drawn or painted by hand on transparent cel, celluloid sheets to be photographed and exhibited ...
of the character was changed to a
dance move
Dance moves or dance steps (more complex dance moves are called dance patterns, dance figures, dance movements, or dance variations) are usually isolated, defined, and organized so that beginning dancers can learn and use them independently of each ...
.
The game's developers were forced to sacrifice visual effects for performance, because they did not want the game to run with
motion blur
Motion blur is the apparent streaking of moving objects in a photograph or a sequence of frames, such as a film or animation. It results when the image being recorded changes during the recording of a single exposure, due to rapid movement or lo ...
or
framerate
Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
drops, due to the hardware limitations of the PlayStation 4.
The game runs at a stable 60 frames per second (FPS), and Staniszewski believes that games that run at lower FPS than 60 are not the "proper way that games should look on TVs".
On October 13, 2016, Plastic released a
patch
Patch or Patches may refer to:
Arts, entertainment and media
* Patch Johnson, a fictional character from ''Days of Our Lives''
* Patch (''My Little Pony''), a toy
* "Patches" (Dickey Lee song), 1962
* "Patches" (Chairmen of the Board song) ...
that enabled
PlayStation VR
The PlayStation VR (PS VR, known by its code name Project Morpheus during development) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016.
It is fully functional with the PlayStation 4 an ...
compatibility. Later, on November 10, 2016, another patch was published, enabling
PlayStation 4 Pro
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in E ...
support, including
4K resolution
4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K Ultra-high-definitio ...
and increased
pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device.
In most digital display devices, pixels are the smal ...
density in
VR mode.
Reception
''Bound'' received mixed to positive reviews, with an aggregate score of 71/100 on
Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
.
Chris Carter of ''
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022.
History
' ...
'' rated the game 60/100, saying that its graphics are "gorgeous" and "stunning", but calling the movement "stiff" and combat too easy, believing the game leans "too hard" on the platforming aspect. Matt Peckham of ''
Time
Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to ...
'' rated it 50/100, saying that while the game is fun to watch, it is boring to play because it is so easy to navigate the world.
Jim Sterling
James Stephanie Sterling, also known as Jim Sterling, is an English-American freelance video game journalist, critic, pundit, YouTuber, and professional wrestler. Before becoming independent in September 2014, they were the review editor for ...
of ''The Jimquisition'' gave it the same score, saying that, while beautiful, playing it is a "messy, obstructive hassle" with poor controls and camera movement, as it is unable to commit to either being a
walking simulator
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
or a fully realized
puzzle platformer
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
and is instead a hybrid of both.
Justin Clark of ''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' gave the game a 70/100, saying that while its gameplay is "rudimentary", this is made up for by the graphical details of the game, calling each stage a "cubist marvel" and the idea of a dancing main character deserving of praise and saying that it "displays immense amounts of contemplation and ambition in every aspect except gameplay".
He claims that "
odecry it for its overly simplistic mechanics is to ultimately miss the forest for the trees", and that "''Bound'' is digital art installation" whose full impact is only evident in its final moments.
The game was selected to appear in
IndieCade
IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011. ...
2016.
References
{{reflist, 30em
External links
Official website
2016 video games
3D platform games
Art games
PlayStation 4 games
PlayStation 4-only games
PlayStation 4 Pro enhanced games
PlayStation Network games
PlayStation VR games
Single-player video games
Sony Interactive Entertainment games
Video games developed in Poland
Video games featuring female protagonists
Santa Monica Studio games