
In the game of
poker
Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, however in some places the rules may vary. While the earliest known form of the game w ...
, the play largely centers on the act of
betting
Gambling (also known as betting or gaming) is the wagering of something of value ("the stakes") on a random event with the intent of winning something else of value, where instances of strategy are discounted. Gambling thus requires three ele ...
, and as such, a protocol has been developed to speed up play, lessen confusion, and increase security while playing. Different games are played using different types of bets, and small variations in etiquette exist between
cardroom
A cardroom or card room is a gaming establishment that exclusively offers card games for play by the public. The term poker room is used to describe a dedicated room in casinos that is dedicated to playing poker and in function is similar to a ...
s, but for the most part the following rules and protocol are observed by the majority of poker players.
Procedure
Players in a poker game act in turn, in clockwise rotation (acting out of turn can negatively affect other players). When it is a player's turn to act, the first verbal declaration or action they take does NOT bind them to their choice of action; this rule allows a player to think out loud at the table without being penalized for doing so.
Until the first bet is made each player in turn may "check", which is to not place a bet, or "open", which is to make the first bet. After the first bet each player may "fold", which is to drop out of the hand losing any bets they have already made; "call", which is to match the highest bet so far made; or "raise", which is to increase the previous high bet.
A player may fold by surrendering one's cards. (Some games may have specific rules regarding how to fold: for example in
stud poker
Stud poker is any of a number of poker variants in which each player receives a mix of face-down and face-up cards dealt in multiple betting rounds. Stud games are also typically '' non-positional'' games, meaning that the player who bets first on ...
one must turn one's upcards face down.) A player may check by tapping the table or making any similar motion. All other bets are made by placing
chips in front of the player, but not directly into the
pot ("splashing the pot" prevents other players from verifying the bet amount).
Order of betting
In general, the person to the left of the
dealer
Dealer may refer to:
Film and TV
* ''Dealers'' (film), a 1989 British film
* ''Dealers'' (TV series), a reality television series where five art and antique dealers bid on items
* ''The Dealer'' (film), filmed in 2008 and released in 2010
* ...
acts first and action proceeds in a clockwise fashion. If any player has folded earlier, action proceeds to next player. In games with blinds, the first round of betting begins with the player to the left of the blinds. In stud games, the action begins with the player showing the strongest cards and proceeds clockwise. If there is a bring-in, the first round of betting begins with the player obliged to post the bring-in.
Check
If no one has yet opened the betting round, a player may pass or check, which is equivalent to betting zero and/or to call the current bet of zero. When checking, a player declines to make a bet; this indicates that they do not wish to open, but do wish to keep their cards and retain the right to call or raise later in the same round if an opponent opens. In games played with blinds, players may not check on the opening round because the blinds are live bets and must be called or raised to remain in the hand. A player who has posted the big blind has the right to raise on the first round, called the option, if no other player has raised; if they decline to raise they are said to check their option. If all players check, the betting round is over with no additional money placed in the pot (often called a free round or free card). A common way to signify checking is to tap the table, either with a fist, knuckles, an open hand or the index finger(s).
Open, bet, raise
If in any betting round it is a player's turn to act and the action is unopened, then the player can open action in a betting round by making a bet—the act of making the first voluntary bet in a betting round is called opening the round. On the first betting round, it is also called opening the pot, though in variants where ''blind bets'' are common, the blind bets "open" the first betting round and other players call and/or raise the "big blind" bet. Some
poker variations have special rules about opening a round that may not apply to other bets. For example, a game may have a betting structure that specifies different allowable amounts for opening than for other bets, or may require a player to hold certain cards (such as "Jacks or better") to open.

Normally, a player makes a bet by placing the chips they wish to wager into the pot. Under normal circumstances, all other players still in the pot must either call the full amount of the bet or raise if they wish to remain in, the only exceptions being when a player does not have sufficient stake remaining to call the full amount of the bet (in which case they may either call with their remaining stake to go "all-in" or fold) or when the player is already all-in.
To raise is to increase the size of an existing bet in the same betting round. A player making the second (not counting the open) or subsequent raise of a betting round is said to re-raise. A player making a raise after previously checking in the same betting round is said to check-raise. The sum of the opening bet and all raises is the amount that all players in the hand must call in order to remain eligible to win the pot, subject to the table stakes rules described in the previous paragraph.
A
bluff is when a player bets or raises when it is likely they do not have the best hand; it is often done in hopes that (an) opponent(s) will fold mediocre yet stronger hands. When a player bets or raises with a weak hand that has a chance of improvement on a later betting round, the bet or raise is classified as a
semi-bluff
In the card game of poker, a bluff is a bet or raise made with a hand which is not thought to be the best hand. ''To bluff'' is to make such a bet. The objective of a bluff is to induce a fold by at least one opponent who holds a better hand. ...
. On the other hand, a bet made by a player who hopes or expects to be called by weaker hands is classified as a
value bet.
In no-limit and pot-limit games, there is a minimum amount that is required to be bet in order to open the action. In games with blinds, this amount is usually the amount of the big blind. Modern poker rules require that raises must be at least equal to the amount of the previous bet or raise. For example, if an opponent bets $5, a player must raise by at least another $5, and they may not raise by only $2. If a player raises a bet of $5 by $7 (for a total of $12), the next re-raise would have to be by at least another $7 (the previous raise) more than the $12 (for a total of at least $19). The primary purpose of the minimum raise rule is to avoid game delays caused by "nuisance" raises (small raises of large bets, such as an extra $1 over a current bet of $50, that have little effect on the action but take time as all others must call). This rule is overridden by
table stakes rules, so that a player may in fact raise a $5 bet by $2 if that $2 is their entire remaining stake.
In no-limit and pot-limit games, if a player opens action in a betting round by placing any number of chips in the pot without a verbal declaration, or if they place two or more chips in the pot of sufficient value to raise an outstanding bet or raise without a verbal declaration, then the full amount placed in the pot will be assumed to be the amount of the bet or raise. Sometimes, a player will not have enough chips in smaller denominations that would be needed to make a bet or raise in the desired amount—for example, a player may be out of $1 and $5 chips and still have $25 chips—if the pot is currently $70 and the player wants to open action by betting half the pot, they will want to bet $35. In such cases, instead of slowing down the game by asking the dealer or another player to provide "change" a player may simply verbally declare the amount they are betting while placing (a) chip(s) of sufficient value to make good on the bet. Any "change" will be returned to them by the dealer if necessary.
Also in no-limit and pot-limit games, a raise may be expressed as either a ''raise by $X'' or a ''raise to $X''. For example, suppose Alice opens by betting $5. If Dianne subsequently announces "I raise ''by'' $15" she will be raising by $15 ''over and above'' the opening bet of $5, for a total bet of $20. On the other hand, if Dianne subsequently announces "I raise ''to'' $15" she will be raising by only $10 for a ''total bet'' of $15. Today, most public cardrooms prefer for players to use the ''raise to'' standard as opposed to the ''raise by'' standard. In the event of any ambiguity in a player's verbal action while raising, the player will normally be bound to raise ''to'' the stated amount. For example, if Alice were to have opened with a $5 bet and Dianne subsequently announced "raise, $15" while putting $15 into pot (making the pot $20), in most public cardrooms Dianne would be bound to a ''total bet'' of $15 and the "excess" $5 would be returned to her.
In fixed-limit games, the size of bets and raises is determined by the specified stakes. For example, in $3/$6 fixed limit Hold 'em, during the first two betting rounds (preflop and flop) the big blind is $3, the opening bet after the flop must be for $3 and all raises must be for $3. For the last two betting rounds (turn and river) the opening bet must be for $6 and all raises must be for $6. As in no-limit and pot-limit games, these amounts will be over-ridden by table stakes rules (so for example, in $3/$6 fixed limit Hold 'em a player could bet, raise or call for only $2 at any time if that is their remaining stake).
Also, in fixed-limit and spread-limit games most
casino
A casino is a facility for certain types of gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some casinos are also known for hosting live enterta ...
s cap the total number of raises allowed in a single betting round (typically three or four, not including the opening bet of a round). For example, in a casino with a three-raise rule, if one player opens the betting for $5, the next raises by $5 making it $10, a third player raises another $5, and a fourth player raises $5 again making the current bet $20, the betting is said to be capped at that point, and no further raises beyond the $20 level will be allowed on that round. It is common to suspend this rule when there are only two players betting in the round (called being heads-up), since either player can call the last raise if they wish. Pot-limit and no-limit games do not have a limit on the number of raises.
If, because of opening or raising, there is an amount bet that the player in-turn has not paid, the player must at least match that amount, or must fold; the player cannot pass or call a lesser amount (except where
table stakes rules apply).
Call
To call is to match a bet or match a raise. A betting round ends when all active players have bet an equal amount. If no opponents call a player's bet or raise, the player wins the pot.
The second and subsequent calls of a particular bet amount are sometimes called
overcalls. This term is also sometimes used to describe a call made by a player who has put money in the pot for this round already. A player calling a raise before they have invested money in the pot in that round is
cold calling. For example, if in a betting round, Alice bets, Dianne raises, and Carol calls, Carol "calls two bets cold". A player calling instead of raising with a strong hand is
smooth calling or
flat calling, a form of
slow play.
Calling in the final betting round when a player thinks they do not have the best hand is called a
crying call. Calling when a player has a relatively weak hand but suspects their opponent may be bluffing is called a
hero call. Calling a bet prior to the final betting round with the intention of bluffing on a later betting round is called a
float
Float may refer to:
Arts and entertainment Music Albums
* ''Float'' (Aesop Rock album), 2000
* ''Float'' (Flogging Molly album), 2008
* ''Float'' (Styles P album), 2013
Songs
* "Float" (Tim and the Glory Boys song), 2022
* "Float", by Bush ...
.
In public cardrooms, placing a single chip in the pot of ''any'' value sufficient to call an outstanding bet or raise without a verbal action declaring otherwise always constitutes a call. If necessary, any "change" from the chip will be returned to the player at the end of the betting round, or perhaps even sooner if this can conveniently be done. If, when it is a player's turn to act, the player already has an oversized chip in the pot that has not yet been "changed" and that is of sufficient value to call an outstanding bet or raise, then the player may call by tapping the table as if checking.
In public cardrooms and
casino
A casino is a facility for certain types of gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some casinos are also known for hosting live enterta ...
s where verbal declarations are binding, the word "call" is such a declaration. In public card rooms, the practice of saying "I call, and raise $100" is considered a
string raise and is not allowed. Saying "I call" commits the player to the action of calling, and only calling.
Note that the verb "see" can often be used instead of "call": "Dianne saw Carol's bet", although the latter can also be used with the bettor as the object: "I'll see you" means 'I will call your bet'. However, terms such as "overseeing" and "cold seeing" are not valid.
Fold
To fold is to discard one's hand and forfeit interest in the current pot. No further bets are required by the folding player, but the player cannot win. Folding may be indicated verbally or by discarding one's hand face down into the pile of other discards called the muck, or into the pot (uncommon). For this reason it is also called ''mucking''. In
stud poker
Stud poker is any of a number of poker variants in which each player receives a mix of face-down and face-up cards dealt in multiple betting rounds. Stud games are also typically '' non-positional'' games, meaning that the player who bets first on ...
played in the
United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 U.S. state, states, a Washington, D.C., federal district, five ma ...
, it is customary to signal folding by turning all of one's cards face down. Once a person indicates a fold or states ''I fold'', that person cannot re-enter the hand. In
casino
A casino is a facility for certain types of gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some casinos are also known for hosting live enterta ...
s in the
United Kingdom
The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the European mainland, continental mainland. It comprises England, Scotlan ...
, a player folds by giving their hand as is to the "house" dealer, who spreads the cards face up for the other players to see before mucking them.
Etiquette
Action and betting
When participating in the hand, a player is expected to keep track of the betting action. Losing track of the amount needed to call, called the bet to the player, happens occasionally, but multiple occurrences of this slow the game down and so it is discouraged. The dealer may be given the responsibility of tracking the current bet amount, from which each player has only to subtract their contribution, if any, thus far.
To aid players in tracking bets, and to ensure all players have bet the correct amount, players stack the amount they have bet in the current round in front of them. When the betting round is over (a common phrase is "the pot's good"), the players will push their stacks into the pot or the dealer will gather them into the pot. Tossing chips directly into the pot (known as splashing the pot), though popular in film and television depictions of the game, causes confusion over the amount of a raise and can be used to hide the true amount of a bet. Likewise, string raises, or the act of raising by first placing chips to call and then adding chips to raise, causes confusion over the amount bet. Both actions are generally prohibited at casinos and discouraged at least in other cash games.
Acting out of turn
Most actions (calls, raises or folds) occurring out-of-turn—when players to the right of the player acting have not yet made decisions as to their own action—are considered improper, for several reasons. First, since actions by a player give information to other players, acting out of turn gives the person in turn information that they normally would not have, to the detriment of players who have already acted.
For instance, say that with three players in a hand, Player A has a weak hand but decides to try a bluff with a large opening bet. Player C then folds out of turn while Player B is making up their mind. Player B now knows that if they fold, A will take the pot, and also knows that they cannot be re-raised if they call. This may encourage Player B, if they have a good "drawing hand" (a hand currently worth nothing but with a good chance to improve substantially in subsequent rounds), to call the bet, to the disadvantage of Player A.
Second, calling or raising out of turn, in addition to the information it provides, assumes all players who would act before the out of turn player would not exceed the amount of the out-of-turn bet. This may not be the case, and would result in the player having to bet twice to cover preceding raises, which would cause confusion.
Cards

A player is never required to expose their concealed cards when folding or if all others have folded; this is only required at the
showdown.
Many casinos and public cardrooms using a house dealer require players to protect their hands. This is done either by holding the cards or, if they are on the table, by placing a chip or other object on top. Unprotected hands in such situations are generally considered folded and are mucked by the dealer when action reaches the player. This can spark heated controversy, and is rarely done in private games.
The style of game generally determines whether players should hold face-down cards in their hands or leave them on the table. Holding "hole" cards allows players to view them more quickly and thus speeds up gameplay, but spectators watching over a player's shoulder can communicate the strength of that hand to other players, even unintentionally. Unwary players can hold their hand such that a "rubbernecker" in an adjacent seat can sneak a peek at the cards. Lastly, given the correct light and angles, players wearing glasses can inadvertently show their opponents their hole cards through the reflection in their glasses. Thus for most poker variants involving a combination of faceup and facedown cards (most variants of
stud and
community
A community is a social unit (a group of living things) with commonality such as place, norms, religion, values, customs, or identity. Communities may share a sense of place situated in a given geographical area (e.g. a country, villag ...
are dealt in this manner), the standard method is to keep hole cards face-down on the table except when it is that player's turn to act.
5 card draw
Five-card draw (also known as a Cantrell draw) is a poker variant that is considered the simplest variant of poker, and is the basis for video poker. As a result, it is often the first variant learned by new players. It is commonly played in ho ...
is generally played with hands held by the players at all times.
Cash and chips

Making change out of the pot is allowed in most games; to avoid confusion, the player should announce their intentions first. Then, if opening or cold calling, the player may exchange a large chip for its full equivalent value out of the pot before placing their bet, or if over-calling may place the chip (announcing that they are calling or raising a lesser amount) and remove the change from their own bet for the round. Normally, if a player places one oversized chip in the pot without explicitly voicing intention while facing a bet, the action is automatically deemed a call whether or not the chip is large enough to otherwise qualify as a raise. In most casinos players are prohibited from handling chips once they are placed in the pot, although a player removing their own previous bet in the current round from the pot for the purpose of calling a raise (or re-raising) is usually tolerated. Otherwise, the dealer is expected to make change when required.
Making change should, in general, be done between hands whenever possible, when a player sees they are running low of an oft-used value. The house dealer at most casinos maintains a chip bank and can usually make change for a large amount of chips. In informal games, players can make change with each other or with unused chips in the set. While this can prevent delays while players figure out change for a bet, casinos generally frown on or outright prohibit such practices to prevent players from surreptitiously "ratholing" (taking away and securing part of the stakes for personal use) and/or circumventing buy-in limits. Similarly, buying in for an additional amount must be done between hands (or, at least, done after a player has folded during the current hand) since players are not allowed to add to their stack during a hand. If buy-ins cannot and/or are not expected to be handled by the dealer it can take two or three hands for an attendant to bring another tray to the table. As described below, some casinos alleviate this issue by allowing cash to be deemed temporarily "in play" while staff fetches chips. Players who wish to always play with at least the buy-in limit will often carry additional chips in their pocket so that whenever they lose a pot they can quickly "top up" without inconveniencing the dealer or delaying the game.
While having players buy chips directly from the dealer is seen as a convenience by some players, and can help deter players from exceeding buy-in limits, many players dislike this system because it slows down the game, especially if the dealer is expected to count large numbers of small denominations of chips. Also, many jurisdictions require all such purchases (or, at least, all larger transactions) to be confirmed (primarily to ensure accuracy) by a supervisor or other staff member, potentially causing further delay. To speed up play (and, by extension, increase the number of hands dealt and rake earned by the casino), many casinos require players to buy chips from a cashier - to assist players, some establishments employ chip runners to bring cash and chips to and from the tables. Many casinos have a dedicated cashier station located in or very near the poker room, although in some (usually, smaller venues) the same cashier station that handles other transactions will also handle poker-related purchases. In addition, if the casino uses the same chips for poker as for other games then it is often possible to bring chips from such games to the poker table.
Touching another player's chips without permission is a serious breach of protocol and can result in the player being barred from the casino.
Most tournaments and many cash games require that larger denomination chips be stacked in front (i.e., closer to the center of the table, or closer to the pot) of the player's lesser denomination chips, or at least stacked in such a manner that they can be easily seen by all opponents. This rule is employed to discourage attempts to conceal stack size. Some casinos discourage, prohibit or simply refrain from circulating larger chip denominations to prevent them from being used in lower-stakes cash games, although the drawback is that larger stacks won during play will become more difficult to handle and manage as a result.
Some informal games allow a bet to be made by placing the amount of cash on the table without converting it to chips, as this speeds up play. However, table stakes rules strictly prohibit this from being done while a hand is in progress. Other drawbacks to using cash include the ease with which cash can be "ratholed", which is normally disallowed, in addition to the security risk of leaving cash on the table. As a result, many games and virtually all casinos require a formal "buy-in" when a player wishes to increase their stake, or at least require any cash placed on the table to be converted into chips as quickly as possible.
Players in home games typically have both cash and chips available; thus, if money for expenses other than bets is needed, such as food, drinks and fresh decks of cards, many players typically pay out of pocket. Some players (especially professionals) loath removing any part of their stack from play for any reason, especially once their stacks exceed the initial buy-in limit. In casinos and public cardrooms, however, the use of cash is occasionally restricted or discouraged, so players often establish a small cache of chips called the "kitty", used to pay for such things. Players contribute a chip of lowest value towards the kitty when they win a pot, and it pays for expenses other than bets such as tipping the dealer as well as (where applicable) to pay for "rent" (formally known as time fees) and/or buying fresh decks of cards (while many public cardrooms include such costs in the "rake" or other fees, some charge separately for such things as playing cards and "rent"), and similar costs.
At a casino, dealers who exchange cash for chips are expected to immediately secure any cash by placing it into a locked box near their station. This means that regardless of how chips are purchased, when cashing them in it is typically not possible to sell them back to the dealer since they have no access to any cash. Poker chips must therefore be taken to the cashier to be exchanged for cash. Dealers who handle buy-ins will often be willing (and sometimes encourage) departing players to "color up" their stacks by exchanging them for the highest-available denominations, both for the convenience of the player and to minimize the number of times casino staff must deliver fresh chips to the poker table - a time-consuming process. On the other hand, casinos that expect players to buy chips from the cashier will usually furnish players with chip trays (typically designed to handle 100 chips each) to ease the handling of large numbers of chips.
Chips given by players or otherwise retained by the dealer for tips, rake and other fees (where applicable) are usually placed in separate locked boxes by the dealer, although in some casinos the rake is kept in a separate row in the dealer's tray.
Other rules
Public cardrooms often have additional
rules
Rule or ruling may refer to:
Education
* Royal University of Law and Economics (RULE), a university in Cambodia
Human activity
* The exercise of political or personal control by someone with authority or power
* Business rule, a rule pert ...
designed to speed up play, earn revenue for the casino (such as the "rake"), improve security and discourage cheating.
Forced bets
All poker games require some forced bets to create an initial stake for the players to contest, as well as an initial cost of being dealt each hand for one or more players. The requirements for forced bets and the betting limits of the game (see below) are collectively called the game's ''betting structure''.
Ante
An ante is a forced bet in which all players put an equal amount of money or chips into the pot before the deal begins. Often this is either a single ''unit'' (a one-value or the smallest value in play) or some other small amount; a proportion such as a half or a quarter of the minimum bet is also common. An ante paid by every player ensures that a player who folds every round will lose money (though slowly), thus providing all players with an incentive, however small, to play the hand rather than toss it in when the opening bet reaches them.
Antes are the most common forced bet in
draw poker
Draw poker is any poker variant in which each player is dealt a complete hand before the first betting round, and then develops the hand for later rounds by replacing, or "drawing", cards.
The descriptions below assume the reader is familiar w ...
and
stud poker
Stud poker is any of a number of poker variants in which each player receives a mix of face-down and face-up cards dealt in multiple betting rounds. Stud games are also typically '' non-positional'' games, meaning that the player who bets first on ...
but are uncommon in games featuring blind bets (see next section). However, some tournament formats of games featuring blinds impose an ante to discourage extremely tight play. Antes encourage players to play more loosely by lowering the cost of staying in the hand (calling) relative to the current pot size, offering better
pot odds. With antes, more players stay in the hand, which increases pot size and makes for more interesting play. This is considered important to ensure good ratings for televised tournament finals. Most televised high-stakes
cash games also use both blinds and antes. Televised cash games usually have one of the players, normally the dealer, pay for everyone to accelerate play. If there are six players for example, the dealer would toss six times the ante into the pot, paying for each person. Tournaments which employ antes, often do so only in the later rounds.
In live cash games where the acting dealer changes each turn, it is not uncommon for the players to agree that the dealer (or some other position relative to the
button
A button is a fastener that joins two pieces of fabric together by slipping through a loop or by sliding through a buttonhole.
In modern clothing and fashion design, buttons are commonly made of plastic but also may be made of metal, wood ...
) provides the ante for each player. This simplifies betting, but causes minor inequities if other players come and go or miss their turn to deal. During such times, the player can be given a special button indicating the need to pay an ante to the pot (known as "posting"; see below) upon their return. Some cardrooms eliminate these inequities by always dealing all players into every hand whether they are present or not. In such cases casino staff (or neighboring players under staff supervision) will be expected to post antes and fold hands on behalf of absent players as necessary.
Blinds
A blind bet or just blind is a forced bet placed into the pot by one or more players before the deal begins, in a way that simulates bets made during play. The most common use of blinds as a betting structure calls for two blinds: the player after the dealer blinds about half of what would be a normal bet, and the next player blinds what would be a whole bet. This two-blind structure, sometimes with antes, is the dominating structure of play for
community card poker games such as
Texas hold 'em
Texas hold 'em (also known as Texas holdem, hold 'em, and holdem) is one of the most popular variants of the card game of poker. Two cards, known as hole cards, are dealt face down to each player, and then five community cards are dealt fa ...
. Sometimes only one blind is used (often informally as a "price of winning" the previous hand), and sometimes three are used (this is sometimes seen in
Omaha hold 'em). In the case of three blinds (usually one quarter, one quarter, and half a normal bet amount), the first blind goes "on the button", that is, is paid by the dealer.
A blind is usually a "live bet"; the amount paid as the blind is considered when figuring the bet to that player (the amount needed to call) during the first round. However, some situations, such as when a player was absent from the table during a hand in which they should have paid a blind, call for placing a "dead blind"; the blind does not count as a bet.
For example, in a $2–4 limit game, the first player to the dealer's left (who, if not for the blinds, would be the first to act) posts a small blind of $1, and the next player in turn posts a big blind of $2. After the cards are dealt, play begins with the next player in turn (third from the dealer), who must either call $2, raise, or fold. When the betting returns to the player who blinded $1, they must equal the bet facing them (toward which they may count their $1), raise, or fold. If there have been no raises when action first gets to the big blind (that is, the bet amount facing them is just the amount of the big blind they posted), the big blind has the ability to raise or check. This right to raise (called the ''option'') occurs only once. As with any raise, if their raise is now called by every player, the first betting round closes as usual.
Similarly to a missed ante, a missed blind due to the player's temporary absence (e.g. for drinks or a restroom break) can be denoted by use of a special button. Upon the player's return, they must pay the applicable blind to the pot for the next hand they will participate in. The need for this rule is eliminated in casinos that deal in absent players as described above. Also the rule is for temporary absences only; if a player leaves the table permanently, special rules govern the assigning of blinds and button (see next subsection).
In some
fixed-limit and
spread-limit games, especially if three blinds are used, the big blind amount may be less than the normal betting minimum. Players acting after a sub-minimum blind have the right to call the blind as it is, even though it is less than the amount they would be required to bet, or they may raise the amount needed to bring the current bet up to the normal minimum, called ''completing'' the bet. For example, a limit game with a $5 minimum bet on the first round might have blinds of $1 and $2. Players acting after the blind may either call the $2, or raise to $5. After the bet is raised to $5, the next raise must be to $10 in accordance with the normal limits.
When a player in the blinds leaves the game
When one or more players pays the small or big blinds for a hand, then after that hand permanently leaves the game (by "busting out" in a tournament or simply calling it a night at a public cardroom), an adjustment is required in the positioning of the blinds and the button. There are three common rule sets to determine this:
* Simplified: The dealer button moves to the next active player on the left, and the small and big blinds are paid by the first and second players remaining to the left. This is the easiest to track and always rotates the button, but results in "missed blinds". For instance, a player "under the gun" when the player in the big blind busts out ends up paying the small blind; they have "missed" the big blind they would have paid had the leaving player remained in the game. Similarly, a player in the small blind who busts out means the player in the big blind gets the button, missing the small blind.
**In the special case of three players in a tournament being reduced to the two-player showdown, any leftover blinds from other rules are "written off" and the Simplified method is used, with the player "on the button" paying the small blind.
* Moving button: As in Simplified, the button moves to the left to the next active player, and the blinds move to the next two active players. However, any "missed blinds" are paid by the player whom they skipped as if they were due for the upcoming hand, with one blind paid per player, per hand, biggest blind first. Any blind a player misses on a given hand because a bigger blind was due will be paid by the player in the following hand. This is the most complex ruleset to implement, especially if multiple players leave, but it is the fairest method overall in terms of paying all due blinds and rotating last action.
* Dead button: Spots vacated by leaving players who would pay the small blind or get the button during the next hand remain open for the purposes of shifting blinds and button. Thus, the small blind may not be paid in the subsequent hand if the player due to pay the small blind has vacated the spot and, therefore, is considered "dead". However, there is always a big blind even if the spot is vacated by the player who is due to pay the big blind; in such case, the player seated to the left of the vacated spot pays the big blind. When the dealer button moves to an empty seat, it also is considered "dead", and the last active player before the empty seat retains the "privilege of last action" by default. While simple in tournament formats and the most equitable in terms of paying blinds as due and when normally expected, it can result in inequitable strategic situations regarding last action, and becomes harder to track if the table is "open" (players can come and go) as in a casino.
In tournaments, the