Battle For Midway (video Game)
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''Battle for Midway'' (also called ''The Battle of Midway'') is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom and France for the
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
in 1984, and was re-released for the Amstrad CPC,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
and ZX Spectrum in 1985. It is the second instalment of the ''Wargamers'' series. The game is set during the Battle of Midway in the Pacific Ocean theatre of World War II and revolves around the United States Navy attacking a large Imperial Japanese fleet stationed at
Midway Atoll Midway Atoll (colloquial: Midway Islands; haw, Kauihelani, translation=the backbone of heaven; haw, Pihemanu, translation=the loud din of birds, label=none) is a atoll in the North Pacific Ocean. Midway Atoll is an insular area of the Unit ...
, in retaliation for the attack on Pearl Harbor. In the game, the player assumes control of American forces and must eliminate all Japanese forces around the atoll by air or naval combat. ''Battle for Midway'' received largely negative reviews upon release. It was criticised for its incompatibility with black and white television sets, as the game was only accessible in a limited range of colours. The easy difficulty of the gameplay was also criticised.


Gameplay

The game is a turn-based strategy and focuses on naval battles during the Battle of Midway, which is initiated in response to the Japanese attack on Pearl Harbor. The player commands three American task forces; two United States Navy forces and one United States Air Force unit, which are stationed on
Midway Atoll Midway Atoll (colloquial: Midway Islands; haw, Kauihelani, translation=the backbone of heaven; haw, Pihemanu, translation=the loud din of birds, label=none) is a atoll in the North Pacific Ocean. Midway Atoll is an insular area of the Unit ...
. The objective of the game is to defeat three attacking Imperial Japanese naval forces. Each American task force has an
aircraft carrier An aircraft carrier is a warship that serves as a seagoing airbase, equipped with a full-length flight deck and facilities for carrying, arming, deploying, and recovering aircraft. Typically, it is the capital ship of a fleet, as it allows a ...
, whereas the Japanese have four. The player begins the game with two American search aircraft used to locate and track the attacking Japanese forces. When the main attacking Japanese force has been located, the player must send all available air units to engage them in combat. Air combat takes place over real time, and may take up to a minute of travel time once launched from an aircraft carrier. Aircraft will run out of fuel over time and will crash if not refuelled at a carrier. The game contains elements of arcade gameplay, which will automatically enable once the player comes into contact with the enemy. The arcade sequences involves the player utilising an anti-air machine gun in order to shoot down Japanese aircraft. The game ends once all four Japanese aircraft carriers have been destroyed.


Release

Upon release, ''Battle for Midway'' was packaged with an exclusive ring-binder and a manual detailing the nature of the Battle of Midway. It was later re-released as part of a ''Wargamers'' compilation cassette known as ''Conflicts 2'', published by Personal Software Services.


Reception

The game received negative reviews upon release. Angus Ryall of '' Crash'' criticised the game's incompatibility with black and white television sets, stating that, despite a growing British economy, Ryall expected the developers to have designed games for "the lowest common denominator". Gwyn Hughes of '' Your Sinclair'' criticised the tactical elements of the game as too light, stating that the success of the player depends on dexterity, and not "brainpower". Clare Edgely of '' Sinclair User'' praised the game's historical accuracy, however she felt that its late release in comparison to other wargames made ''Battle for Midway'' feel "ordinary". A reviewer of '' Your Computer'' stated that the game was a "flawed" attempt to recreate the famous Battle of Midway, despite admitting that it contained "some nice touches". A reviewer of ''Australian Commodore Review'' praised the game's wide range of features such as the save and load functions. However, they criticised menu designs and "insufficiently integrated" arcade sequences, calling them both "poor". Two reviewers of '' Your Spectrum'' criticised the combat sequences' reliance on the speed of pressing keys instead of the use of strategy. One reviewer considered the game to be sophisticated, however the other reviewer viewed the game's slow pace and graphics negatively. Despite the criticism, Ryall praised the real time element of the game and accessibility, saying that ''Battle for Midway'' is up to "current standards". A reviewer of ''
Amstrad Action ''Amstrad Action'' was a monthly magazine, published in the United Kingdom, which catered to owners of home computers from the Amstrad CPC range and later the GX4000 console. It was the first magazine published by Chris Anderson's Future Publi ...
'' praised the game's "accurate" reproduction of events and different levels of speed, however criticised the easy predictability of Japanese forces. A reviewer of ''
Amtix ''Amtix'' (stylized as ''AMTIX!'') is a magazine that originally reviewed Amstrad computer software in the mid-1980s, published monthly by Newsfield Publications Ltd. Unlike '' Zzap!64'' and '' CRASH'' (its more successful sister publications ...
'' stated that the game suffered from "average" graphics and "poor" sound, and also questioned the inclusion of the arcade sequences. A reviewer of ''
Your 64 ''Your 64'' was a British computer magazine aimed at users of the Commodore 64 and VIC-20 home computers, launched by Sportscene Specialist Press in 1984 as a sister title to ''Your Spectrum''. Initially a bi-monthly release it later changed t ...
'' recommended ''Battle for Midway'' for beginners to the genre, despite stating that it was "not a simple game". A reviewer of ''Commodore Horizons'' called it an "enthralling" game.


References

{{DEFAULTSORT:Battle For Midway 1984 video games MSX games ZX Spectrum games Amstrad CPC games Commodore 64 games Games about the Battle of Midway Single-player video games Turn-based strategy video games Video games developed in the United Kingdom World War II video games Personal Software Services games Aircraft carriers in fiction