Banjo-Tooie Gameplay
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''Banjo-Tooie'' is a
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by Rare and originally released for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
console in 2000. It is the second game in the ''
Banjo-Kazooie ''Banjo-Kazooie'' is a series of video games developed by Rare (company), Rare. The games feature a male bear named Banjo & Kazooie, Banjo and his friend, a large female red bird named Banjo & Kazooie, Kazooie, who are both controlled by the p ...
'' series and the sequel to ''
Banjo-Kazooie ''Banjo-Kazooie'' is a series of video games developed by Rare (company), Rare. The games feature a male bear named Banjo & Kazooie, Banjo and his friend, a large female red bird named Banjo & Kazooie, Kazooie, who are both controlled by the p ...
''. The game follows the returning protagonists
Banjo and Kazooie Banjo & Kazooie are a pair of fictional video game characters and the eponymous protagonists of the video game series ''Banjo-Kazooie'', created by British video game developer Rare (company), Rare. Banjo and Kazooie were both introduced as pl ...
as they attempt to stop the plans of the witch Gruntilda and two of her sisters, who intend to vaporise the inhabitants of the game's island setting. The game features worlds significantly larger than those of its predecessor, requiring the player to complete challenges such as solving
puzzles A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle ...
, jumping over obstacles, collecting items, and defeating opponents. It also includes a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode where up to four players can compete in several minigames repurposed from the main campaign. Development of the game started in June 1998, directly after the release of its predecessor. Several new features were cut from the game due to time constraints and limitations of the Nintendo 64 hardware. Upon release, ''Banjo-Tooie'' received critical acclaim from video game critics, who praised its graphics and the size of its worlds. However, the game's inconsistent
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
was criticized. In 2009, ''Banjo-Tooie'' was re-released as an
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
game for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
. The game was also included in the '' Rare Replay'' video game compilation, released for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in 2015.


Gameplay

Similar to its predecessor ''
Banjo-Kazooie ''Banjo-Kazooie'' is a series of video games developed by Rare (company), Rare. The games feature a male bear named Banjo & Kazooie, Banjo and his friend, a large female red bird named Banjo & Kazooie, Kazooie, who are both controlled by the p ...
'', ''Banjo-Tooie'' is a
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
in which the protagonists are controlled from a third-person perspective. Carrying over most of the mechanics and concepts established in its predecessor, the game features three-dimensional worlds consisting of various platforming challenges and puzzles, with a notable increased focus on puzzle-solving over the worlds of ''Banjo-Kazooie''. These challenges, along with exploration, usually reward the player with collectible items that permit progression to later challenges and worlds. Among the items are golden jigsaw pieces, called Jiggies, that are used to permit entry to new worlds; instead of exploring the game's
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
in search of incomplete puzzle boards as in ''Banjo-Kazooie'', a singular board is used within a temple where a character named Master Jiggywiggy resides, that can only be accessed if the player has obtained the number of Jiggies required to open a new world. A timed puzzle-completion challenge can then be played, after which Jiggywiggy grants access to the world. Each puzzle challenge requires more Jiggies than the last. Musical notes return in ''Banjo-Tooie'', but are now used to learn new moves from Bottles' brother, a
drill sergeant A drill instructor is a non-commissioned officer in the armed forces, fire department, or police forces with specific duties that vary by country. Foot drill, military step, and marching are typically taught by drill instructors. Australia Austr ...
named Jamjars, who assumes Bottles' role from the first game. All of Banjo and Kazooie's moves from the first game are immediately accessible in ''Tooie'', and the player can acquire several new moves such as first-person aiming, new egg types, and the ability to play as Banjo and Kazooie separately, with each gaining moves they can only use while on their own. Empty honeycomb pieces and Jinjos return as well, effectively retaining the functions they had in ''Banjo-Kazooie''. Mumbo Jumbo reappears in this game as a playable character who can venture out into each world and use specific magic spells to help Banjo and Kazooie. Taking over Mumbo's previous role of transforming the duo into different forms is Humba Wumba, a Native American shaman who acts as Mumbo's rival. Small magical creatures called "Glowbos" are required payment for the shamans' services. A mechanic introduced in ''Banjo-Tooie'' is the direct connections between its worlds. In ''Banjo-Kazooie'', the titular duo were magically transported to each world via special doors in Gruntilda's Lair, with said worlds effectively existing in vacuums, but in this game, almost every world is physically connected to others at multiple points, and is effectively an extension of the overworld. In addition, a train named Chuffy can be used to migrate Banjo, Kazooie, and some minor characters between worlds which contain stations. In conjunction with these additions, required backtracking and puzzle-solving across several worlds constitute many of ''Tooie'''s challenges. The game includes a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode where up to four players can play a repurposed competition mode for each of the game's single-player challenges. These include first-person shooting, kickball, and several other minigames.


Plot

Two years after Gruntilda's defeat,
Banjo and Kazooie Banjo & Kazooie are a pair of fictional video game characters and the eponymous protagonists of the video game series ''Banjo-Kazooie'', created by British video game developer Rare (company), Rare. Banjo and Kazooie were both introduced as pl ...
are playing
poker Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, however in some places the rules may vary. While the earliest known form of the game w ...
with Mumbo Jumbo and Bottles. Outside, two of Gruntilda's sisters, Mingella and Blobbelda, use their large ''HAG 1'' digging machine to enter Spiral Mountain. They destroy the boulder trapping Gruntilda, finding that she has rotted into a living skeleton while underground. Seeking revenge, Gruntilda destroys Banjo's house with a spell before fleeing with her sisters. Mumbo witnesses Gruntilda's return and escapes with Banjo and Kazooie, but Bottles does not heed their warnings and is killed by the blast. The three remaining friends resolve to defeat Gruntilda, and at the request of Bottles' ghost, to find a way to resurrect him. Following the witches' trail, Banjo and Kazooie arrive at Jinjo Village. There, King Jingaling, king of the Jinjos, explains that his subjects were frightened away by the ''HAG 1'' and scattered throughout the Isle O' Hags, the game's overworld. He gives the two their first Jiggy as a reward for rescuing his subjects in advance. Meanwhile, Gruntilda's sisters introduce her to a device called the "Big-O-Blaster" (B.O.B.), capable of extracting "life force" from any given target. They test B.O.B. on King Jingaling, transforming him into a zombie. Gruntilda plans to charge B.O.B. long enough to blast the entire island and use the stolen life force to restore her body. The witch's most loyal henchman, Klungo, is sent out to hinder Banjo and Kazooie's progress, but after losing to them several times, resulting in beatings from Gruntilda, Klungo abandons her and sides with the protagonists. Banjo and Kazooie continue their journey, meeting new allies along the way such as Bottles' drill sergeant brother Jamjars, who teaches them new moves, and the Native American shaman Humba Wumba, a bitter rival of Mumbo who aids the duo with new magical transformations. Within Gruntilda's fortress, Cauldron Keep, Banjo and Kazooie compete with Mingella and Blobbelda in a trivia
game show A game show is a genre of broadcast viewing entertainment (radio, television, internet, stage or other) where contestants compete for a reward. These programs can either be participatory or Let's Play, demonstrative and are typically directed b ...
hosted by Gruntilda similar to that of the first game, in which losing competitors are flattened under one-ton weights. The two sisters are crushed after losing to Banjo and Kazooie, but Gruntilda escapes. Banjo and Kazooie then reverse the effects of B.O.B., resurrecting both King Jingaling and Bottles, who celebrate at Bottles' house along with Klungo. Banjo and Kazooie fight Gruntilda and the ''HAG 1'' atop her fortress, but she is finally defeated when she drops her most powerful magic spell inside the ''HAG 1'' cockpit, causing the entire machine to explode, reducing Gruntilda to nothing more than her head. The two return to Bottles' house with Jamjars, Mumbo, and Humba Wumba, to find that, much to their disappointment, the celebration has ended without them. They then head to the top of Cauldron Keep and play a game of
hacky sack A footbag is a small, round bag usually filled with plastic pellets or sand, which is kicked into the air as part of a competitive game or as a display of dexterity. "Hacky Sack" is the name of a brand of footbag popular in the 1970s (currently o ...
with Gruntilda's head, who swears revenge against Banjo and Kazooie once again.


Development

''Banjo-Tooie'' was developed by Rare and designed by
Gregg Mayles Gregg Mayles (born 29 April) is a British video game designer currently working for video game company Rare as creative director. He is one of the longest-serving members of the company, having worked there since 1989. Career Mayles began h ...
, who previously worked on ''Banjo-Kazooie''. Development of the game started in June 1998. Some features that were originally cut during the development of ''Banjo-Kazooie'', such as some of its worlds and a multiplayer game mode, were instead integrated into ''Banjo-Tooie''. An additional world set in a castle was planned, but due to time constraints, it was scrapped during development and assets from it were used in constructing Cauldron Keep. The game features roughly 150 total characters, including enemies and non-playable characters. Originally, Rare planned to include an additional mode called "Bottles' Revenge" in which a second player could play as an undead version of Bottles and take control of enemy characters, including bosses, to hinder the duo in their quest, with the players swapping roles if the enemy character managed to defeat Banjo and Kazooie. The idea was ultimately scrapped because the developers ran out of time to debug controlling bosses, despite admitting that "it did work rather well;" the only boss that was controllable when the mode was scrapped was the second world boss, "Old King Coal." However, it later served as the inspiration behind the "Counter-Operative" multiplayer mode in ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the ''Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research c ...
''. The developers also planned to implement a feature, called " Stop 'N' Swop", that would have allowed data to be transferred from ''Banjo-Kazooie'' to ''Banjo-Tooie'' so that players could unlock additional bonuses in ''Banjo-Tooie''. However, due to hardware limitations of the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
system, the feature was ultimately dropped. Despite this, Rare resolved to include some of the planned bonuses within the game. The Stop 'N' Swop feature was later implemented in the Xbox Live Arcade re-release. The music was composed by
Grant Kirkhope Grant Kirkhope is a Scottish-American composer and voice actor for video games and film. Some of his notable works include '' GoldenEye 007'', '' Banjo-Kazooie'', ''Donkey Kong 64'', and ''Perfect Dark'', among many others. He has been nominate ...
, who previously worked as the main composer for ''Perfect Dark'', ''
Donkey Kong 64 ''Donkey Kong 64'' is a 1999 platform game developed by Rare (company), Rare and published by Nintendo for the Nintendo 64. It is the first 3D game in the ''Donkey Kong'' series. As the gorilla Donkey Kong (character), Donkey Kong, the player e ...
'', and ''Banjo-Kazooie''. As ''Banjo-Tooie'' was a larger game than its predecessor, Kirkhope had twice the memory space in the game's cartridge for sound effects and music. Kirkhope initially had to pause his work on ''Banjo-Tooie'' to work on other projects first, but ultimately the music score for the game was completed on time. Like the game's predecessor, the themes heard in the game were designed to be interactive, which dynamically change to reflect the player's location. Due to the game having larger memory space, Kirkhope was able to combine two
MIDI MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and re ...
files to channel different fades of music when the player moves to different locations. The developers initially aimed for a fourth quarter 1999 release, but the game was ultimately delayed. ''Banjo-Tooie'' was presented at the 2000
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
and first released on 20 November 2000 in North America. Japanese and European releases followed on 27 November 2000 and 12 April 2001, respectively. The game supports the Nintendo 64
Rumble Pak The is a removable device from Nintendo which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player i ...
.


Reception

Upon release, ''Banjo-Tooie'' was critically acclaimed and sold more than three million copies worldwide. ''
GameRevolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...
'' considered ''Banjo-Tooie'' less repetitive than ''Donkey Kong 64'' and a worthy successor to ''Banjo-Kazooie''. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' referred to ''Banjo-Tooie'' as "the perfect cross between ''Donkey Kong 64'' and ''Banjo-Kazooie''", noting that it features less backtracking between levels than ''Donkey Kong 64'' does. The publication also stated that the only disappointment was how Rare resolved the "Stop 'N' Swop" bonuses. ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a maga ...
'' editor Mark Green felt that, although ''Banjo-Tooie'' delivers "a decent complement of clever puzzles and enjoyable run-and-jump moments", it did not feel "as fresh or as exciting" as previous Rare platformers. The graphics were considered some of the best on the Nintendo 64 due to their rich textures, long drawing distance, and real-time shadow generation, but were criticised for their inconsistent
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
during certain points in the game. Nevertheless, some critics agreed that the occasional frame rate drops do not hinder the gameplay nor detract players from the game significantly. ''GameRevolution'' said that the game was "beautiful", but it did not meet the same level of awe as its predecessor. The game was also praised for its humour, with ''
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'' commenting that its characters are "impossible to dislike." The gameplay was highlighted for the size of the game's worlds. GamesRadar described ''Banjo-Tooie'' as a game that requires a massive time-investment on the player's part, saying that "Keeping track of what you can do next, or where you can re-visit to get something new, requires either a photographic memory or copious note-taking". Similarly, ''
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'' remarked that the game is so large that players might lose their way and forget what they are supposed to do. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' praised the game's level design and progression for constantly requiring players to collect Jiggies. Despite the praise, ''Edge'' concluded that Rare should have innovated more instead of simply copying the formula of ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ''Su ...
''. At the ''GameSpot'' Best and Worst of 2000 awards, ''Banjo-Tooie'' was awarded Best Platform Game, and was a runner-up in the Best Sound and Best Nintendo 64 Game categories. At the 4th Annual
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, ''Banjo-Tooie'' received nominations for Game of the Year, Console Game of the Year, and Console Action/Adventure Game of the Year.


Xbox 360 version

An
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
version of ''Banjo-Tooie'', developed by
4J Studios 4J Studios Limited is a British video game developer based in Dundee. It has a second office located in East Linton. Founded in April 2005 by VIS Entertainment alumni Chris van der Kuyl, Paddy Burns and Frank Arnot, the company is best known fo ...
, was released for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
on 29 April 2009. This version features a smoother
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
and high-definition graphics, and supports the " Stop 'N' Swop" connectivity with the Xbox Live Arcade version of its predecessor, allowing players to unlock the bonuses included in the original Nintendo 64 version as well as new content related to the Xbox 360. Using the Stop 'N' Swop items in the Xbox Live Arcade version of ''Banjo-Tooie'' also unlocks additional bonuses in the "L.O.G.'s Lost Challenges"
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
for '' Banjo-Kazooie: Nuts & Bolts''. The Xbox Live Arcade version of ''Banjo-Tooie'' received mixed to favourable reviews from video game critics, featuring an aggregate score of 73 out of 100 at
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. In 2015, the Xbox Live Arcade version became one of the first backwards compatible titles for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, and was re-released as part of the '' Rare Replay'' video game compilation. In 2019, this version was enhanced to run at native
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on
Xbox One X The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
.


Notes


References


External links


Official Nintendo Japan ''Banjo-Tooie'' site

Xbox page
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