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The ATI Rage (stylized as RAGE or rage) is a series of graphics chipsets developed by
ATI Technologies ATI Technologies Inc. (commonly called ATI) was a Canadian semiconductor technology corporation based in Markham, Ontario, that specialized in the development of graphics processing units and chipsets. Founded in 1985 as Array Technology Inc., ...
offering
graphical user interface The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, ins ...
(GUI) 2D acceleration,
video acceleration A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobil ...
, and 3D acceleration developed by
ATI Technologies ATI Technologies Inc. (commonly called ATI) was a Canadian semiconductor technology corporation based in Markham, Ontario, that specialized in the development of graphics processing units and chipsets. Founded in 1985 as Array Technology Inc., ...
. It is the successor to the ATI Mach series of 2D accelerators.


3D RAGE (I)

The original 3D RAGE (also known as Mach64 GT) chip was based upon a Mach64 2D core with new 3D functionality and
MPEG-1 MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making ...
acceleration. The 3D RAGE was released in April 1996. The 3D RAGE was used in ATI's ''3D Xpression'' video board. Additionally, this chip was found integrated into the IBM Aptiva 2176 line with the Stealth case, and came with a Free Copy of MechWarrior 2: 31st Century Combat that only worked with this graphics chip to showcase its abilities. The memory configuration on this integrated chip was 2 Megabytes.


3D RAGE II (II+, II+DVD, IIc)

The second generation Rage (aka Mach64 GT-B) offered roughly two times greater 3D performance. Its graphics processor was based again on a re-engineered Mach64 GUI engine that provided optimal 2D performance with either single-cycle
EDO Edo ( ja, , , "bay-entrance" or "estuary"), also romanized as Jedo, Yedo or Yeddo, is the former name of Tokyo. Edo, formerly a ''jōkamachi'' (castle town) centered on Edo Castle located in Musashi Province, became the ''de facto'' capital of ...
memory or high-speed
SGRAM Synchronous dynamic random-access memory (synchronous dynamic RAM or SDRAM) is any DRAM where the operation of its external pin interface is coordinated by an externally supplied clock signal. DRAM integrated circuits (ICs) produced from the ea ...
. The 3D Rage II chip was an enhanced,
pin compatible In electronics, pin-compatible devices are electronic components, generally integrated circuits or expansion cards, sharing a common footprint and with the same functions assigned or usable on the same pins. Pin compatibility is a property desir ...
version of the 3D Rage accelerator. The second-generation PCI-bus compatible chip boosted 2D performance by 20 percent and added support for
MPEG-2 MPEG-2 (a.k.a. H.222/H.262 as was defined by the ITU) is a standard for "the generic coding of moving pictures and associated audio information". It describes a combination of lossy video compression and lossy audio data compression methods, ...
(DVD) playback. The chip also had driver support for
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
Direct3D and Reality Lab,
QuickDraw A quickdraw (also known as an extender) is a piece of climbing equipment used by rock and ice climbers to allow the climbing rope to run freely through protection such as a bolt anchors or other traditional gear while leading. A quickdr ...
3D Rave, Criterion
RenderWare RenderWare is a video game engine developed by British game developer Criterion Software. Overview Released in 1993, RenderWare is a 3D computer graphics, 3D Application programming interface, API and graphics rendering Game engine#Game middlewa ...
, and Argonaut
BRender Argonaut Games PLC was a British video game developer founded in 1982, most notable for the development of the Super NES video game ''Star Fox'' and its supporting Super FX hardware, as well as for developing '' Croc: Legend of the Gobbos'' and ...
.
OpenGL OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardwa ...
drivers are available for the professional 3D and
CAD Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve c ...
community and Heidi drivers are available for
AutoCAD AutoCAD is a commercial computer-aided design (CAD) and drafting software application. Developed and marketed by Autodesk, AutoCAD was first released in December 1982 as a desktop app running on microcomputers with internal graphics controllers. ...
users. Drivers are also provided in operating systems including
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturi ...
,
Windows NT Windows NT is a proprietary graphical operating system produced by Microsoft, the first version of which was released on July 27, 1993. It is a processor-independent, multiprocessing and multi-user operating system. The first version of Win ...
, the
Mac OS Two major famlies of Mac operating systems were developed by Apple Inc. In 1984, Apple debuted the operating system that is now known as the "Classic" Mac OS with its release of the original Macintosh System Software. The system, rebranded "M ...
,
OS/2 OS/2 (Operating System/2) is a series of computer operating systems, initially created by Microsoft and IBM under the leadership of IBM software designer Ed Iacobucci. As a result of a feud between the two companies over how to position OS/2 r ...
, and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, whi ...
. ATI also shipped a TV encoder companion chip for RAGE II, the ''ImpacTV'' chip. RAGE II was integrated into several Macintosh Computers, including the first revision of the Macintosh G3 (Beige), Power Mac 6500. In IBM-compatible PCs, several
motherboard A motherboard (also called mainboard, main circuit board, mb, mboard, backplane board, base board, system board, logic board (only in Apple computers) or mobo) is the main printed circuit board (PCB) in general-purpose computers and other expand ...
s and video cards used the chipset as well including: the ''3D Xpression+'', the ''3D Pro Turbo'', and the original ''All-in-Wonder''. The 3D Rage IIc was the last version of the Rage II core and offered optional AGP support. The Rage IIc was integrated into one Macintosh computer, the original
iMac G3 The iMac G3, originally released as the iMac, is a series of Macintosh personal computers sold by Apple Computer from 1998 to 2003. The iMac was the first major new product release for Apple under Steve Jobs, Apple's interim CEO and cofounder ...
/233 (Rev. A.). *Specifications for the Rage II+DVD: **60 MHz core **up to 83 MHz SGRAM memory **480 MB/s memory bandwidth **DirectX 5.0


3D RAGE Pro

ATI made a number of changes over the 3D RAGE II: a new
triangle setup engine This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. 0–9 A B ...
, perspective correction improvements,
fog Fog is a visible aerosol consisting of tiny water droplets or ice crystals suspended in the air at or near the Earth's surface. Reprint from Fog can be considered a type of low-lying cloud usually resembling stratus, and is heavily influ ...
support and transparency implementations,
specular lighting A specular highlight is the bright spot of light that appears on shiny objects when illuminated (for example, see image on right). Specular highlights are important in 3D computer graphics, as they provide a strong visual cue for the shape of ...
support, and enhanced video playback and DVD support. The 3D Rage Pro chip was designed for
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
's Accelerated Graphics Port ( AGP), taking advantage of execute-mode texturing, command pipelining, sideband addressing, and full 2×-mode protocols. Initial versions relied on standard graphics memory configurations: up to 8 
MiB The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit ...
of
SGRAM Synchronous dynamic random-access memory (synchronous dynamic RAM or SDRAM) is any DRAM where the operation of its external pin interface is coordinated by an externally supplied clock signal. DRAM integrated circuits (ICs) produced from the ea ...
or 16 MB of WRAM, depending on the model. RAGE Pro offered performance in the range of
Nvidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
's
RIVA 128 Released in August 1997 by Nvidia, the RIVA 128, or "NV3", was one of the first consumer graphics processing units to integrate 3D acceleration in addition to traditional 2D and video acceleration. Its name is an acronym for ''Real-time Interactiv ...
and
3dfx 3dfx Interactive was an American technology company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the field from the l ...
's Voodoo accelerator, but generally failed to match or exceed its competitors. This, in addition to its (early) lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. In February 1998, ATI introduced the 2x AGP version of the Rage Pro to the OEM market and attempted to reinvent the Rage Pro for the retail market, by simultaneously renaming the chip to ''Rage Pro Turbo'', and releasing a new ''Rage Pro Turbo'' driver-set (4.10.2312) that supposedly increased performance by 40%. In reality, early versions of the new driver only delivered increased performance in
benchmark Benchmark may refer to: Business and economics * Benchmarking, evaluating performance within organizations * Benchmark price * Benchmark (crude oil), oil-specific practices Science and technology * Benchmark (surveying), a point of known elevati ...
s such as
Ziff-Davis Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, an ...
' 3D Winbench 98 and
Final Reality Final, Finals or The Final may refer to: *Final (competition), the last or championship round of a sporting competition, match, game, or other contest which decides a winner for an event ** Another term for playoffs, describing a sequence of cont ...
. In games, performance actually suffered. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however, this was still not enough to garner much interest from PC enthusiasts. The 3D Rage Pro was mainly ''sold in the retail market as the Xpert@Work or the Xpert@Play'', with the only difference being a ''
TV-out The term TV-out is commonly used to label the connector of equipment providing an analog video signal acceptable for a television AV input. TV-out is different from AV-out in that it only provides video, no audio. Types of signals and their re ...
port on the Xpert@Play version''. It was also the built-in graphic chipset in the
Sun The Sun is the star at the center of the Solar System. It is a nearly perfect ball of hot plasma, heated to incandescence by nuclear fusion reactions in its core. The Sun radiates this energy mainly as light, ultraviolet, and infrared radi ...
Ultra 5/10 workstations, their first computer model to offer commodity PC hardware components, as well as the ''built-in graphic chipset of the second revision of the Macintosh G3 (Beige).'' *General
Specifications A specification often refers to a set of documented requirements to be satisfied by a material, design, product, or service. A specification is often a type of technical standard. There are different types of technical or engineering specificat ...
for the 3D Rage Pro: **75 MHz core **4, 8, and 16 MB 100 MHz SGRAM/WRAM memory **800 MB/s memory bandwidth **DirectX 6.0


RAGE LT (laptop) and RAGE LT Pro (desktop)

Rage LT or Mach64 LT was often implemented on motherboards and in mobile applications like
notebook computer A laptop, laptop computer, or notebook computer is a small, portable personal computer (PC) with a screen and alphanumeric keyboard. Laptops typically have a clam shell form factor with the screen mounted on the inside of the upper li ...
s. This late 1996 chip was very similar to the Rage II and supported the same application coding. It integrated a
low-voltage differential signaling Low-voltage differential signaling (LVDS), also known as TIA/EIA-644, is a technical standard that specifies electrical characteristics of a differential, serial signaling standard. LVDS operates at low power and can run at very high speeds ...
(LVDS) transmitter for notebook LCDs and advanced power management (block-by-block power control). The RAGE LT PRO, based on the 3D RAGE PRO, was the very first mobile GPU to use AGP. It offered ''Filtered Ratiometric Expansion'', which automatically adjusted images to full-screen size. ATI's ImpacTV2+ is integrated with the RAGE LT PRO chip to support multi-screen viewing; i.e., simultaneous outputs to TV, CRT and LCD. In addition, the RAGE LT PRO can drive two displays with different images and/or
refresh rate The refresh rate (or "vertical refresh rate", "vertical scan rate", terminology originating with the cathode ray tubes) is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate ...
s with the use of integrated dual, independent CRT controllers. The Rage LT Pro was often used in desktop video cards that had a
VESA Digital Flat Panel The VESA Digital Flat Panel (DFP) interface standard specifies a video connector and signaling for flat-panel displays. It features 20 pins and uses the PanelLink protocol. Unlike Digital Visual Interface (DVI), DFP never achieved widespread imp ...
port to drive some desktop LCD monitors digitally. After ATI stopped producing the RAGE LT, ATI used the Rage 128 and Rage 128 Pro as the base chip for their new ''Mobility'' Mobile Graphics.


RAGE XL

The Rage XL was a low-cost RAGE Pro-based card. As a low-power chip with capable 2D & 3D acceleration, the Rage XL was used on many low-end graphics cards. It was ''also seen on
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
motherboards as recently as 2004'', and was still used in 2006 for server motherboards. The Rage XL has been succeeded by the ATI ES1000 for server use. The chip was basically a die-shrunk Rage Pro, ''optimized to be very inexpensive'' for applications where only basic graphics output was necessary. Rage XL has improved bilinear filtering on transparent textures compared to the Rage Pro.


RAGE 128 (entry and mid-range)

In the continuing struggle to create the fastest and most advanced 3D accelerator, ATI came up with the ''RAGE 128''. The chip was announced in two flavors, the RAGE 128 GL and the RAGE 128 VR. Aside from the VR chip's lower price, the main difference was that the former was a full 128-bit design, while the VR, still a 128-bit processor internally, used a
64-bit In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide. Also, 64-bit CPUs and ALUs are those that are based on processor registers, address buses, or data buses of that size. A ...
external memory interface. *Magnum - A workstation board for OEMs with 32 MB SDRAM. *Rage Fury - 32 MB SDRAM memory and same performance as the Magnum, this add-in card was marketed for PC games. *Xpert 128 - 16 MB SDRAM memory and, like the others, used the RAGE 128 GL chip. *Rage Orion - RAGE 128 GL design specifically intended for Mac OS with 16 MB SDRAM memory, OpenGL and
QuickDraw 3D QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Inc. (then Apple Computer, Inc.) starting in 1995, originally for their Macintosh computers, but delivered as a cross-platform system. QD3D was separated into two layers. ...
/RAVE support, essentially a market-specific Xpert 128. This card supported more and different video resolutions than later Mac-specific RAGE 128 designs. This card was marketed for Macintosh games. *Nexus 128 - Also a Mac-specific RAGE 128 GL design, but with 32 MB of RAM, similar to the Rage Fury. This card was targeted at graphics professionals. *Xclaim VR 128 - Also a Mac-specific RAGE 128 GL design with 16 MB SDRAM memory, but included video capture, video out, TV tuner support and
QuickTime QuickTime is an extensible multimedia framework developed by Apple Inc., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity. Created in 1991, the latest Mac version, QuickTime X, is a ...
video acceleration. *Xpert 2000 - RAGE 128 VR design using 64-bit memory interface. Rage 128 was compliant to
Direct3D Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware ...
6 and OpenGL 1.2. It supported many features from the previous RAGE chips, such as triangle setup, DVD acceleration, and a capable VGA/GUI accelerator core. RAGE 128 added ''inverse discrete cosine transform ( IDCT)'' acceleration to the DVD repertoire. It was ATI's first dual texturing renderer, in that it could output two pixels per clock (two pixel pipelines). The processor was known for its well-performing
32-bit color Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to ...
mode, but also its poorly dithered
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
mode; strangely, the RAGE 128 was not much faster in 16-bit color despite the lower bandwidth requirements. In 32-bit mode, ''RAGE 128 was more than a match for the RIVA TNT, and the Voodoo 3'' did not support 32-bit at all. The chip was meant to compete with the
NVIDIA Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
RIVA TNT,
Matrox G200 The G200 is a 2D, 3D, and video accelerator chip for personal computers designed by Matrox. It was released in 1998. History Matrox had been known for years as a significant player in the high-end 2D graphics accelerator market. Cards they produ ...
and
3dfx 3dfx Interactive was an American technology company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the field from the l ...
Voodoo 2 in 1998. ATI implemented a caching technique it called ''Twin Cache Architecture'' (TCA) with Rage 128. The Rage 128 used an 8  kB buffer to store
texel Texel (; Texels dialect: ) is a municipality and an island with a population of 13,643 in North Holland, Netherlands. It is the largest and most populated island of the West Frisian Islands in the Wadden Sea. The island is situated north of Den ...
s that were used by the 3D engine. In order to improve performance even more, ATI engineers also incorporated an 8 KB
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
cache used to write pixels back to the
frame buffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Mode ...
. *8 million
transistor upright=1.4, gate (G), body (B), source (S) and drain (D) terminals. The gate is separated from the body by an insulating layer (pink). A transistor is a semiconductor device used to Electronic amplifier, amplify or electronic switch, switch ...
s, 0.25
micrometer Micrometer can mean: * Micrometer (device), used for accurate measurements by means of a calibrated screw * American spelling of micrometre The micrometre ( international spelling as used by the International Bureau of Weights and Measures; ...
fabrication *3D Feature Set **Hardware support for vertex arrays, fog and fog table support **
Alpha blending In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate pas ...
, vertex and Z-based fog, video textures, texture lighting **Single clock bilinear and trilinear texture filtering and texture compositing **Perspective-correct mip-mapped texturing with chroma-key support **Vertex and Z-based reflections, shadows, spotlights, 1.00 biasing **
Hidden surface removal In 3D computer graphics, hidden-surface determination (also known as shown-surface determination, hidden-surface removal (HSR), occlusion culling (OC) or visible-surface determination (VSD)) is the process of identifying what surfaces and parts o ...
using 16, 24, or 32-bit
Z-buffering A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the ...
** Gouraud and specular shaded polygons **Line and edge
anti-aliasing Anti-aliasing may refer to any of a number of techniques to combat the problems of aliasing in a sampled signal such as a digital image or digital audio recording. Specific topics in anti-aliasing include: * Anti-aliasing filter, a filter used be ...
,
bump mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting cal ...
, 8-bit
stencil buffer A stencil buffer is an extra data buffer, in addition to the ''color buffer'' and ''Z-buffer'', found on modern graphics hardware. The buffer is per pixel and works on integer values, usually with a depth of one byte per pixel. The Z-buffer and ...
*250 MHz
RAMDAC A random-access memory digital-to-analog converter (RAMDAC) is a combination of three fast digital-to-analog converters (DACs) with a small static random-access memory (SRAM) used in computer graphics display controllers or video cards to store th ...
, AGP 2×


Rage 128 Pro / Rage Fury (high-end) & Rage Fury MAXX (enthusiast)

Later, ATI developed a successor to the original Rage 128, called the Rage 128 Pro. This chip carried several enhancements, including an enhanced triangle setup engine that doubled geometry throughput to eight million triangles/s, better texture filtering, DirectX 6.0 texture compression, AGP 4×, DVI support, and a ''Rage Theater'' chip for composite and S-Video TV-in. This chip was used on the game-oriented ''Rage Fury Pro'' boards and the business oriented ''Xpert 2000 PRO''. The Rage 128 Pro was generally an even match for the Voodoo 3 2000,
RIVA TNT2 The RIVA TNT2 is a graphics processing unit manufactured by Nvidia starting in early 1999. The chip is codenamed "NV5" because it is the 5th graphics chip design by Nvidia, succeeding the RIVA TNT (NV4). RIVA is an acronym for ''Real-time Intera ...
and
Matrox Matrox Graphics, Inc. is a producer of video card components and equipment for personal computers and workstations. Based in Dorval, Quebec, Canada, it was founded in 1976 by Lorne Trottier and Branko Matić. The name is derived from "Ma" in Mat ...
G400, but was often hindered by its lower clock (often at 125 MHz) when competing against the high end Voodoo3 3500, TNT2 ultra and G400 MAX.


Alternate frame rendering on the RAGE Fury MAXX

The Rage Fury MAXX board held dual Rage 128 Pro chips in an alternate frame rendering (AFR) configuration to allow a near-double increase in performance. As the name says, AFR renders each frame on an independent graphics processor. This board was meant to compete with the NVIDIA
GeForce 256 The GeForce 256 is the original release in Nvidia's " GeForce" product-line. Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor ( RIVA TNT2) by increasing the number of fixed pixel pipeli ...
and later the 3dfx
Voodoo 5 The Voodoo 5 was the last and most powerful graphics card line that 3dfx Interactive released. All members of the family were based upon the VSA-100 graphics processor.Lal Shimpi, Anand3dfx Voodoo5 5500 Anandtech, July 11, 2000. Only the single-c ...
. While it was able to somewhat match 32 MB SDR GeForce 256 boards, the GeForce 256 cards with DDR memory still easily came out on top. Though there were few games that supported hardware
transform, clipping, and lighting Transform, clipping, and lighting (T&L or TCL) is a term used in computer graphics. Overview Transformation is the task of producing a two-dimensional view of a three-dimensional scene. Clipping means only drawing the parts of the scene that ...
(T&L) at the time, the MAXX's lack of hardware T&L would put it at a disadvantage when such titles became more widespread. It was later discovered by ATI that Windows NT 5.x operating systems (Windows 2000, XP) did not support dual AGP GPUs in the way ATI had implemented them. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage 128 Pro with the performance of a Rage Fury card. The optimal OS for the Rage Fury MAXX is Windows 98/ME. Windows 95 and Mac OS were not supported.


Rage 6 (now called

Radeon Radeon () is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced by Radeon Technologies Group, a division of AMD. The brand was launched in 2000 by ATI Tech ...
)

The Rage 128 Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. While the next iteration was initially code-named ''Rage 6'', ATI decided to rename it
Radeon Radeon () is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced by Radeon Technologies Group, a division of AMD. The brand was launched in 2000 by ATI Tech ...
(the name is still used by AMD until now, after acquiring ATI.)


Rage Mobility (laptops)

Rage Mobility succeeded the Rage LT and Rage LT Pro Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. They were ATI's first graphics solutions to carry the ''Mobility'' naming Such chips included: *RAGE Mobility C / EC / L / M2, (RAGE Pro-based) (Motion Compensation) *RAGE Mobility P / M / M1 (RAGE Pro-based) (Motion Compensation, IDCT) *RAGE Mobility 128 / M3 / M4 (RAGE 128 Pro-based) (Motion Compensation, IDCT)


Models

Original Reference Card # (RAGE 128 Pro) : 109-60600-10


Desktop Models

*Entry Level ** 3D RAGE ** 3D RAGE II / II+DVD / IIc ** 3D RAGE XL ** 3D RAGE Pro / Xpert@Play / Xpert@Home *Middle Range ** RAGE Magnum (OEM Workstation Graphics) ** RAGE 128 VR / Xpert 2000 Pro ** RAGE 128 GL / Xpert 128 *High-End ** RAGE 128 Pro ** RAGE 128 Ultra (OEM Version of 128 Pro) *Enthusiast ** RAGE Fury Pro (Single Rage 128 Pro) ** RAGE Fury MAXX (Dual Rage 128 Pro with Theater Chip)


Apple Specific Cards (based on RAGE 128 GL chip)

* Xclaim VR 128 * Nexus 128 * Rage Orion


Die shots

File:ATI@500nm@Fixed-pipeline@Mach64 GT-B@3D RAGE II@215GT2CB12 CTTEBRIL-00 J651DNM A22Pj9648 MALTA Stack-DSC04551-DSC04577 - ZS-retouched (29770605323).jpg, 3D RAGE II File:ATI@350nm@Fixed-pipeline@Mach64 R3...@RAGE XL@215R3LASB22 D38341 9944AA TAIWAN Stack-DSC05389-DSC05417 - ZS-retouched (30989411162).jpg, Rage XL File:ATI@350nm@Fixed-pipeline@Mach64 GT3U@RAGE PRO TURBO AGP@215R3BUA33 B4J5H 9921VV Taiwan Stack-DSC04951-DSC04970 - ZS-retouched (30674926436).jpg, Rage PRO File:ATI@350nm@Fixed-pipeline@Mach64 R2CUA21@RAGE IIC AGP@215R2QZUA21 B8T67 9942SS Taiwan Stack-DSC04664-DSC04681 - ZS-retouched (29792417374).jpg, Rage IIC File:ATI@250nm@Fixed-pipeline@Mach64 R4...@RAGE 128 GL@215R4GASA22 PD30783 9928AAT Taiwan Stack-DSC05599-DSC05629 - ZS-retouched (31024367861).jpg, Rage 128 GL File:ATI@250nm@Fixed-pipeline@Mach64 R4...@RAGE 128 Pro@215R4GAUC21 B1XOF 0012AA Taiwan Stack-DSC05198-DSC05211 - ZS-retouched (31059911615).jpg, Rage 128 Pro


See also

* AMD CrossFire – Scalable Link Interface (SLI) equivalent of NVIDIA *
List of AMD graphics processing units The following is a list that contains general information about GPUs and video cards by AMD, including those by ATI Technologies before 2006, based on official specifications in table-form. Field explanations The headers in the table listed b ...


References


General


"ATI RAGE Fury Pro Review"
by Silvino Orozco and Thomas Pabst, Tom's Hardware, October 8, 1999, retrieved January 15, 2006

by ATI Technologies, November 11, 1996

by ATI Technologies, November 10, 1997

by ATI Technologies, March 24, 1997
"XPERT 2000 PRO"
by ATI Technologies, retrieved January 15, 2006

by Thomas Pabst, Tom's Hardware, February 15, 1998, retrieved June 1, 2006
"ATI 3D Rage Availability Press Release"
April 1, 1996


External links




techPowerUp! GPU Database
{{ATI ATI Technologies products Computer-related introductions in 1996 Graphics cards Graphics processing units AMD