Aqsis - Utah Teapot Displacement Shader
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Aqsis is a free rendering suite compliant with the
RenderMan The name RenderMan can cause confusion because it has been used to refer to different things developed by Pixar Animation Studios: * RenderMan Interface Specification (RISpec), an open API (technical specification) developed by Pixar for a standar ...
standard. It is available under the
BSD The Berkeley Software Distribution or Berkeley Standard Distribution (BSD) is a discontinued operating system based on Research Unix, developed and distributed by the Computer Systems Research Group (CSRG) at the University of California, Berk ...
, previously under GPL. Its main author and project manager is Paul Gregory. The Aqsis project consists of a renderer, shader compiler and a few other supporting components. Like the original PRMan from Pixar, it is an implementation of the
Reyes rendering Reyes rendering is a computer software architecture used in 3D computer graphics to render photo-realistic images. It was developed in the mid-1980s by Loren Carpenter and Robert L. Cook at Lucasfilm's Computer Graphics Research Group, which i ...
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
, which is famous for its high speed and efficiency in handling even very large scenes, and has good support for displacement shaders. Like many other open source projects, Aqsis is hosted on
SourceForge SourceForge is a web service that offers software consumers a centralized online location to control and manage open-source software projects and research business software. It provides source code repository hosting, bug tracking, mirroring ...
and is in continuous and active development. Because of its Reyes heritage, Aqsis lacks some advanced
global illumination Global illumination (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly fro ...
features like ray tracing, although active efforts are underway to support some such features. Its current stable version is 1.8.2. The
MakeHuman MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling. Technology ...
project uses Aqsis to produce realistic renderings of the human body.


References


External links


Home page

wiki.aqsis.org
- Aqsis wiki *https://github.com/aqsis/aqsis - Source Code {{Renderman software Free 3D graphics software 3D graphics software 3D rendering software for Linux