Allen Varney (born 1958)
is an American writer and
game designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
. Varney has produced numerous books,
role-playing game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
supplements, technical manuals, articles, reviews, columns, and stories, as well as the
fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama ...
novel ''Cast of Fate'' (
TSR, 1996). Since the 1990s, he has worked primarily in computer games.
Early life
Varney was born in
St. Louis, Missouri and was raised by his mother, Marcelene Varney. He graduated from
Reno High School in 1976 and has a dual B.A. in English and history from the
University of Nevada, Reno
The University of Nevada, Reno (Nevada, the University of Nevada, or UNR) is a public land-grant research university in Reno, Nevada. It is the state's flagship public university and primary land grant institution. It was founded on October 12 ...
.
Gaming career
Roleplaying games
Varney designed the game ''
Necromancer'' (1983), which was published by
Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''.
History
Founded in 1980, six years after the c ...
.
Varney wrote ''Son of Toon'' (1986), the third supplement to the ''
Toon
Toon may refer to:
Places
* Tōon, Ehime, a Japanese city in Ehime Prefecture
* Toon, the former name of Ferdows, a city in South Khorasan Province, Iran
* Toon, Somaliland, a town in the Garoodi region
People
* Toon (name), a list of peop ...
'' RPG.
From 1984 to 1986 he worked as Assistant Editor at Steve Jackson Games
(with
Warren Spector, then Editor-in-Chief) editing ''
Space Gamer
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consid ...
'' magazine.
Warren Spector and Varney wrote the supplement ''
Send in the Clones'' (1985) for the ''
Paranoia
Paranoia is an instinct or thought process that is believed to be heavily influenced by anxiety or fear, often to the point of delusion and irrationality. Paranoid thinking typically includes persecutory beliefs, or beliefs of conspiracy conce ...
'' role-playing game from
West End Games
West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia'', ...
.
In 1986, he left Steve Jackson Games to freelance.
From this time onward, he wrote a large body of game supplements for companies like
TSR, Inc.,
FASA Corporation
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city date ...
,
West End Games
West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia'', ...
, and
White Wolf.
Varney did work for TSR from 1987 to 1992, including the "Blood Brethren" trilogy (''Nightwail'', ''Nightrage'', ''Nightstorm'') and ''
Five Coins for a Kingdom
''Five Coins for a Kingdom'' is an adventure module for the '' Dungeons & Dragons'' fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1987 for the '' D&D Master Set'' rules. It is part of ...
'', ''
Wildspace'' for
Spelljammer, ''
Veiled Alliance
''Veiled Alliance'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1992.
Contents
''Veiled Sun'' is a ''Dark Sun'' sourcebook made for Dungeon Master use.
* Description of the ...
'' for
Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take ...
, and several gamebooks, the ''
Ariya'', ''
Binsada'', and ''
Talinie'' realm packs for ''
Birthright''. He also edited modules for the ''
Ravenloft
Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces c ...
'', ''
Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as d ...
'', and ''
Forgotten Realms
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 a ...
'' settings, and was a game reviewer and news columnist for ''
Dragon'' magazine.
Varney wrote the
AD&D Gamebook ''The Vanishing City'' in 1987, and the
Endless Quest gamebook ''Galactic Challenge'' for
Amazing Engine in 1995.
Varney served as the line editor for a new version of the roleplaying game ''Paranoia'', published in 2004 by
Mongoose Publishing.
He wrote the new rules and packaged the game's support line with the help of his "Traitor Recycling Studio" until 2006 when Mongoose put the game line on hold.
Most recently, Varney has operated the
Bundle of Holding site, distributing bundles of licensed but DRM-free role-playing game files in a series of time-limited offers.
Computer games
Enspire Learning produces a computer version of Varney's multiplayer
business ethics
Business ethics (also known as Corporate Ethics) is a form of applied ethics or professional ethics, that examines ethical principles and moral or ethical problems that can arise in a business environment. It applies to all aspects of business c ...
and
leadership
Leadership, both as a research area and as a practical skill, encompasses the ability of an individual, group or organization to "lead", influence or guide other individuals, teams, or entire organizations. The word "leadership" often gets v ...
simulation, the Executive Challenge.
''Executive Challenge'' was covered in ''
The Wall Street Journal
''The Wall Street Journal'' is an American business-focused, international daily newspaper based in New York City, with international editions also available in Chinese and Japanese. The ''Journal'', along with its Asian editions, is published ...
''.
Varney has long been involved in the game design and documentation for companies such as
Origin Systems
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games ...
,
Interplay
Interplay may refer to:
* Interplay (John Coltrane album), ''Interplay'' (John Coltrane album), 1957
* Interplay (Bill Evans album), ''Interplay'' (Bill Evans album), 1962
* Interplay (Al Haig album), ''Interplay'' (Al Haig album), 1976
* Interpla ...
, Prodigy,
Acclaim Entertainment,
Looking Glass Technologies
Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Product ...
,
MicroProse
MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization'' and '' X-COM'' series. Most of their inte ...
, and
Sony Online Entertainment. He wrote character dialogue for ''
Star Wars Galaxies'',
and worked again with Warren Spector on ''
Epic Mickey''.
Varney also writes for ''
The Escapist''.
Card games
In 1993, Varney designed an expansion set for ''
Magic: The Gathering''. This was not published, but the design concepts later surfaced in the web-based Vanguard format of the game, with Varney credited for the original concept.
Personal life
Varney has participated in the Texas Juggling Society at the
University of Texas
The University of Texas at Austin (UT Austin, UT, or Texas) is a public research university in Austin, Texas. It was founded in 1883 and is the oldest institution in the University of Texas System. With 40,916 undergraduate students, 11,075 ...
since 1985.
References
External links
Allen Varney's website*
*
{{DEFAULTSORT:Varney, Allen
1959 births
20th-century American male writers
20th-century American novelists
American male novelists
American video game designers
Dungeons & Dragons game designers
GURPS writers
Living people