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In
computability theory Computability theory, also known as recursion theory, is a branch of mathematical logic, computer science, and the theory of computation that originated in the 1930s with the study of computable functions and Turing degrees. The field has since e ...
, the Ackermann function, named after
Wilhelm Ackermann Wilhelm Friedrich Ackermann (; ; 29 March 1896 – 24 December 1962) was a German mathematician and logician best known for his work in mathematical logic and the Ackermann function, an important example in the theory of computation. Biography ...
, is one of the simplest and earliest-discovered examples of a total
computable function Computable functions are the basic objects of study in computability theory. Computable functions are the formalized analogue of the intuitive notion of algorithms, in the sense that a function is computable if there exists an algorithm that can do ...
that is not
primitive recursive In computability theory, a primitive recursive function is roughly speaking a function that can be computed by a computer program whose loops are all "for" loops (that is, an upper bound of the number of iterations of every loop can be determined ...
. All primitive recursive functions are total and computable, but the Ackermann function illustrates that not all total computable functions are primitive recursive. After Ackermann's publication of his function (which had three non-negative integer arguments), many authors modified it to suit various purposes, so that today "the Ackermann function" may refer to any of numerous variants of the original function. One common version, the two-argument Ackermann–Péter function is defined as follows for nonnegative integers ''m'' and ''n'': : \begin \operatorname(0, n) & = & n + 1 \\ \operatorname(m+1, 0) & = & \operatorname(m, 1) \\ \operatorname(m+1, n+1) & = & \operatorname(m, \operatorname(m+1, n)) \end Its value grows rapidly, even for small inputs. For example, is an integer of 19,729 decimal digits (equivalent to 265536−3, or 22222−3).


History

In the late 1920s, the mathematicians Gabriel Sudan and
Wilhelm Ackermann Wilhelm Friedrich Ackermann (; ; 29 March 1896 – 24 December 1962) was a German mathematician and logician best known for his work in mathematical logic and the Ackermann function, an important example in the theory of computation. Biography ...
, students of
David Hilbert David Hilbert (; ; 23 January 1862 – 14 February 1943) was a German mathematician, one of the most influential mathematicians of the 19th and early 20th centuries. Hilbert discovered and developed a broad range of fundamental ideas in many a ...
, were studying the foundations of computation. Both Sudan and Ackermann are credited with discovering total
computable function Computable functions are the basic objects of study in computability theory. Computable functions are the formalized analogue of the intuitive notion of algorithms, in the sense that a function is computable if there exists an algorithm that can do ...
s (termed simply "recursive" in some references) that are not
primitive recursive In computability theory, a primitive recursive function is roughly speaking a function that can be computed by a computer program whose loops are all "for" loops (that is, an upper bound of the number of iterations of every loop can be determined ...
. Sudan published the lesser-known Sudan function, then shortly afterwards and independently, in 1928, Ackermann published his function \varphi (the Greek letter ''
phi Phi (; uppercase Φ, lowercase φ or ϕ; grc, ϕεῖ ''pheî'' ; Modern Greek: ''fi'' ) is the 21st letter of the Greek alphabet. In Archaic and Classical Greek (c. 9th century BC to 4th century BC), it represented an aspirated voicele ...
''). Ackermann's three-argument function, \varphi(m, n, p), is defined such that for p=0,1,2, it reproduces the basic operations of
addition Addition (usually signified by the Plus and minus signs#Plus sign, plus symbol ) is one of the four basic Operation (mathematics), operations of arithmetic, the other three being subtraction, multiplication and Division (mathematics), division. ...
,
multiplication Multiplication (often denoted by the cross symbol , by the mid-line dot operator , by juxtaposition, or, on computers, by an asterisk ) is one of the four elementary mathematical operations of arithmetic, with the other ones being additi ...
, and
exponentiation Exponentiation is a mathematical operation, written as , involving two numbers, the '' base'' and the ''exponent'' or ''power'' , and pronounced as " (raised) to the (power of) ". When is a positive integer, exponentiation corresponds to re ...
as :\begin \varphi(m, n, 0) &= m+n \\ \varphi(m, n, 1) &= m\times n \\ \varphi(m, n, 2) &= m^n \end and for ''p'' > 2 it extends these basic operations in a way that can be compared to the
hyperoperation In mathematics, the hyperoperation sequence is an infinite sequence of arithmetic operations (called ''hyperoperations'' in this context) that starts with a unary operation (the successor function with ''n'' = 0). The sequence continues with ...
s: :\begin \varphi(m, n, 3) &= m n+1) \\ \varphi(m, n, p) &\gtrapprox m +1n+1) && \text p > 3 \end (Aside from its historic role as a total-computable-but-not-primitive-recursive function, Ackermann's original function is seen to extend the basic arithmetic operations beyond exponentiation, although not as seamlessly as do variants of Ackermann's function that are specifically designed for that purpose—such as Goodstein's
hyperoperation In mathematics, the hyperoperation sequence is an infinite sequence of arithmetic operations (called ''hyperoperations'' in this context) that starts with a unary operation (the successor function with ''n'' = 0). The sequence continues with ...
sequence.) In ''On the Infinite'',
David Hilbert David Hilbert (; ; 23 January 1862 – 14 February 1943) was a German mathematician, one of the most influential mathematicians of the 19th and early 20th centuries. Hilbert discovered and developed a broad range of fundamental ideas in many a ...
hypothesized that the Ackermann function was not primitive recursive, but it was Ackermann, Hilbert's personal secretary and former student, who actually proved the hypothesis in his paper ''On Hilbert's Construction of the Real Numbers''.
Rózsa Péter Rózsa Péter, born Rózsa Politzer, (17 February 1905 – 16 February 1977) was a Hungarian mathematician and logician. She is best known as the "founding mother of recursion theory". Early life and education Péter was born in Budapest, ...
and
Raphael Robinson Raphael Mitchel Robinson (November 2, 1911 – January 27, 1995) was an United States of America, American mathematician. Born in National City, California, National City, California, Robinson was the youngest of four children of a lawyer and a t ...
later developed a two-variable version of the Ackermann function that became preferred by almost all authors. The generalized hyperoperation sequence, e.g. G(m, a, b) = a , is a version of Ackermann function as well. In 1963 R.C. Buck based an intuitive two-variable with parameter order reversed variant \operatorname on the hyperoperation sequence: :\operatorname(m,n) = 2 . Compared to most other versions Buck's function has no unessential offsets: :\begin \operatorname(0,n) &= 2 = n + 1 \\ \operatorname(1,n) &= 2 = 2 + n \\ \operatorname(2,n) &= 2 = 2 \times n \\ \operatorname(3,n) &= 2 = 2^n \\ \operatorname(4,n) &= 2 = 2^ \\ &\quad\vdots \end Many other versions of Ackermann function have been investigated.


Definition


Definition: as m-ary function

Ackermann's original three-argument function \varphi(m, n, p) is defined
recursively Recursion (adjective: ''recursive'') occurs when a thing is defined in terms of itself or of its type. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics ...
as follows for nonnegative integers m,n, and p: :\begin \varphi(m, n, 0) &= m + n \\ \varphi(m, 0, 1) &= 0 \\ \varphi(m, 0, 2) &= 1 \\ \varphi(m, 0, p) &= m && \text p > 2 \\ \varphi(m, n, p) &= \varphi(m, \varphi(m, n-1, p), p - 1) && \text n, p > 0 \end Of the various two-argument versions, the one developed by Péter and Robinson (called "the" Ackermann function by most authors) is defined for nonnegative integers m and n as follows: : \begin \operatorname(0, n) & = & n + 1 \\ \operatorname(m+1, 0) & = & \operatorname(m, 1) \\ \operatorname(m+1, n+1) & = & \operatorname(m, A(m+1, n)) \end The Ackermann function has also been expressed in relation to the hyperoperation sequence: :A(m,n) = \begin n+1 & m=0 \\ 2 n+3)-3 & m>0 \\ \end :or, written in
Knuth's up-arrow notation In mathematics, Knuth's up-arrow notation is a method of notation for very large integers, introduced by Donald Knuth in 1976. In his 1947 paper, R. L. Goodstein introduced the specific sequence of operations that are now called ''hyperoperati ...
(extended to integer indices \geq -2): ::: = \begin n+1 & m=0 \\ 2\uparrow^ (n+3) - 3 & m>0 \\ \end :or, equivalently, in terms of Buck's function F: ::: = \begin n+1 & m=0 \\ F(m,n+3) - 3 & m>0 \\ \end


Definition: as iterated 1-ary function

Define f^ as the ''n''-th iterate of f: :\begin f^(x) & = & x \\ f^(x) & = & f(f^(x))\,\,\,\, \ \end
Iteration Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. ...
is the process of composing a function with itself a certain number of times.
Function composition In mathematics, function composition is an operation that takes two functions and , and produces a function such that . In this operation, the function is applied to the result of applying the function to . That is, the functions and ...
is an
associative In mathematics, the associative property is a property of some binary operations, which means that rearranging the parentheses in an expression will not change the result. In propositional logic, associativity is a valid rule of replacement f ...
operation, so f(f^(x)) = f^(f(x)). Conceiving the Ackermann function as a sequence of unary functions, one can set \operatorname_(n) = \operatorname(m,n). The function then becomes a sequence \operatorname_0, \operatorname_1, \operatorname_2, ... of unary' curried' functions, defined from
iteration Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. ...
: : \begin \operatorname_(n) & = & n+1 \\ \operatorname_(n) & = & \operatorname_^(1) \\ \end


Computation

The recursive definition of the Ackermann function can naturally be transposed to a term rewriting system (TRS).


TRS, based on 2-ary function

The definition of the 2-ary Ackermann function leads to the obvious reduction rules : \begin \text & A(0,n) & \rightarrow & S(n) \\ \text & A(S(m),0) & \rightarrow & A(m,S(0)) \\ \text & A(S(m),S(n)) & \rightarrow & A(m,A(S(m),n)) \end Example Compute A(1,2) \rightarrow_ 4 The reduction sequence is In each ''step'' the underlined ''redex'' is rewritten. To compute \operatorname(m, n) one can use a
stack Stack may refer to: Places * Stack Island, an island game reserve in Bass Strait, south-eastern Australia, in Tasmania’s Hunter Island Group * Blue Stack Mountains, in Co. Donegal, Ireland People * Stack (surname) (including a list of people ...
, which initially contains the elements \langle m,n \rangle. Then repeatedly the two top elements are replaced according to the ruleshere: leftmost-innermost strategy! : \begin \text & 0 &,& n & \rightarrow & (n+1) \\ \text & (m+1) &,& 0 & \rightarrow & m &,& 1 \\ \text & (m+1) &,& (n+1) & \rightarrow & m &,& (m+1) &,& n \end Schematically, starting from \langle m,n \rangle: WHILE stackLength <> 1 The
pseudocode In computer science, pseudocode is a plain language description of the steps in an algorithm or another system. Pseudocode often uses structural conventions of a normal programming language, but is intended for human reading rather than machine re ...
is published in . For example, on input \langle 2,1 \rangle, Remarks *The leftmost-innermost strategy is implemented in 225 computer languages on
Rosetta Code Rosetta Code is a wiki-based programming website with implementations of common algorithms and solutions to various programming problems in many different programming languages. It is named for the Rosetta Stone, which has the same text inscribe ...
. *For all m,n the computation of A(m,n) takes no more than (A(m,n) + 1)^m steps. * pointed out that in the computation of \operatorname(m,n) the maximum length of the stack is \operatorname(m,n), as long as m>0. :Their own algorithm, inherently iterative, computes \operatorname(m,n) within \mathcal(m \operatorname(m,n)) time and within \mathcal(m) space.


TRS, based on iterated 1-ary function

The definition of the iterated 1-ary Ackermann functions leads to different reduction rules : \begin \text & A(S(0),0,n) & \rightarrow & S(n) \\ \text & A(S(0),S(m),n) & \rightarrow & A(S(n),m,S(0)) \\ \text & A(S(S(x)),m,n) & \rightarrow & A(S(0),m,A(S(x),m,n)) \end As function composition is associative, instead of rule r6 one can define : \begin \text & A(S(S(x)),m,n) & \rightarrow & A(S(x),m,A(S(0),m,n)) \end Like in the previous section the computation of \operatorname^1_m(n) can be implemented with a stack. Initially the stack contains the three elements \langle 1,m,n \rangle. Then repeatedly the three top elements are replaced according to the rules : \begin \text & 1 &, 0 &, n & \rightarrow & (n+1) \\ \text & 1 &, (m+1) &, n & \rightarrow & (n+1) &, m &, 1 \\ \text & (x+2) &, m &, n & \rightarrow & 1 &, m &, (x+1) &, m &, n \\ \end Schematically, starting from \langle 1, m,n \rangle: WHILE stackLength <> 1 Example On input \langle 1,2,1 \rangle the successive stack configurations are :\begin & \underline \rightarrow_ \underline \rightarrow_ 1,1,\underline \rightarrow_ 1,1,\underline \rightarrow_ 1,1,1,0,\underline \\ & \rightarrow_ 1,1,\underline \rightarrow_ \underline \rightarrow_ \underline \rightarrow_ 1,0,\underline \rightarrow_ 1,0,1,0,\underline \\ & \rightarrow_ 1,0,1,0,1,0,\underline \rightarrow_ 1,0,1,0,\underline \rightarrow_ 1,0,\underline \rightarrow_ \underline \rightarrow_ 5 \end The corresponding equalities are :\begin & A_2(1) = A^2_1(1) = A_1(A_1(1)) = A_1(A^2_0(1)) = A_1(A_0(A_0(1))) \\ & = A_1(A_0(2)) = A_1(3) = A^4_0(1) = A_0(A^3_0(1)) = A_0(A_0(A^2_0(1))) \\ & = A_0(A_0(A_0(A_0(1)))) = A_0(A_0(A_0(2))) = A_0(A_0(3)) = A_0(4) = 5 \end When reduction rule r7 is used instead of rule r6, the replacements in the stack will follow :\begin \text & (x+2) &, m &, n & \rightarrow & (x+1) &, m &, 1 &, m &, n \end The successive stack configurations will then be :\begin & \underline \rightarrow_ \underline \rightarrow_ 1,1,\underline \rightarrow_ 1,1,\underline \rightarrow_ 1,1,1,0,\underline \\ & \rightarrow_ 1,1,\underline \rightarrow_ \underline \rightarrow_ \underline \rightarrow_ 3,0,\underline \rightarrow_ \underline \\ & \rightarrow_ 2,0,\underline \rightarrow_ \underline \rightarrow_ 1,0,\underline \rightarrow_ \underline \rightarrow_ 5 \end The corresponding equalities are :\begin & A_2(1) = A^2_1(1) = A_1(A_1(1)) = A_1(A^2_0(1)) = A_1(A_0(A_0(1))) \\ & = A_1(A_0(2)) = A_1(3) = A^4_0(1) = A^3_0(A_0(1)) = A^3_0(2) \\ & = A^2_0(A_0(2)) = A^2_0(3) = A_0(A_0(3)) = A_0(4) = 5 \end Remarks *On any given input the TRSs presented so far converge in the same number of steps. They also use the same reduction rules (in this comparison the rules r1, r2, r3 are considered "the same as" the rules r4, r5, r6/r7 respectively). For example, the reduction of A(2,1) converges in 14 steps: 6 × r1, 3 × r2, 5 × r3. The reduction of A_2(1) converges in the same 14 steps: 6 × r4, 3 × r5, 5 × r6/r7. The TRSs differ in the order in which the reduction rules are applied. *When A_(n) is computed following the rules , the maximum length of the stack stays below 2 \times A(i,n). When reduction rule r7 is used instead of rule r6, the maximum length of the stack is only 2(i+2). The length of the stack reflects the recursion depth. As the reduction according to the rules involves a smaller maximum depth of recursion,The maximum depth of recursion refers to the number of levels of activation of a procedure which exist during the deepest call of the procedure. this computation is more efficient in that respect.


TRS, based on hyperoperators

As — or — showed explicitly, the Ackermann function can be expressed in terms of the
hyperoperation In mathematics, the hyperoperation sequence is an infinite sequence of arithmetic operations (called ''hyperoperations'' in this context) that starts with a unary operation (the successor function with ''n'' = 0). The sequence continues with ...
sequence: :A(m,n) = \begin n+1 & m=0 \\ 2 n+3) - 3 & m>0 \\ \end or, after removal of the constant 2 from the parameter list, in terms of Buck's function ::: = \begin n+1 & m=0 \\ F(m,n+3) - 3 & m>0 \\ \end Buck's function \operatorname(m,n) = 2 , a variant of Ackermann function by itself, can be computed with the following reduction rules: : \begin \text & F(S(0),0,n) & \rightarrow & S(n) \\ \text & F(S(0),S(0),0) & \rightarrow & S(S(0)) \\ \text & F(S(0),S(S(0)),0) & \rightarrow & 0 \\ \text & F(S(0),S(S(S(m))),0) & \rightarrow & S(0) \\ \text & F(S(0),S(m),S(n)) & \rightarrow & F(S(n),m,F(S(0),S(m),0)) \\ \text & F(S(S(x)),m,n) & \rightarrow & F(S(0),m,F(S(x),m,n)) \end Instead of rule b6 one can define the rule : \begin \text & F(S(S(x)),m,n) & \rightarrow & F(S(x),m,F(S(0),m,n)) \end To compute the Ackermann function it suffices to add three reduction rules : \begin \text & A(0,n) & \rightarrow & S(n) \\ \text & A(S(m),n) & \rightarrow & P(F(S(0),S(m),S(S(S(n))))) \\ \text & P(S(S(S(m)))) & \rightarrow & m \\ \end These rules take care of the base case A(0,n), the alignment (n+3) and the fudge (-3). Example Compute A(2,1) \rightarrow_ 5 The matching equalities are *when the TRS with the reduction rule \text is applied: :\begin & A(2,1) +3 = F(2,4) = \dots = F^6(0,2) = F(0,F^5(0,2)) = F(0,F(0,F^4(0,2))) \\ & = F(0,F(0,F(0,F^3(0,2)))) = F(0,F(0,F(0,F(0,F^2(0,2))))) = F(0,F(0,F(0,F(0,F(0,F(0,2)))))) \\ & = F(0,F(0,F(0,F(0,F(0,3))))) = F(0,F(0,F(0,F(0,4)))) = F(0,F(0,F(0,5))) = F(0,F(0,6)) = F(0,7) = 8 \end *when the TRS with the reduction rule \text is applied: :\begin & A(2,1) +3 = F(2,4) = \dots = F^6(0,2) = F^5(0,F(0,2)) = F^5(0,3) = F^4(0,F(0,3)) = F^4(0,4) \\ & = F^3(0,F(0,4)) = F^3(0,5) = F^2(0,F(0,5)) = F^2(0,6) = F(0,F(0,6)) = F(0,7) = 8 \end Remarks *The computation of \operatorname_(n) according to the rules is deeply recursive. The maximum depth of nested Fs is A(i,n)+1. The culprit is the order in which iteration is executed: F^(x) = F(F^(x)). The first F disappears only after the whole sequence is unfolded. *The computation according to the rules is more efficient in that respect. The iteration F^(x) = F^(F(x)) simulates the repeated loop over a block of code.LOOP n+1 TIMES DO F The nesting is limited to (i+1), one recursion level per iterated function. showed this correspondence. *These considerations concern the recursion depth only. Either way of iterating leads to the same number of reduction steps, involving the same rules (when the rules b6 and b7 are considered "the same"). The reduction of A(2,1) for instance converges in 35 steps: 12 × b1, 4 × b2, 1 × b3, 4 × b5, 12 × b6/b7, 1 × r9, 1 × r10. The ''modus iterandi'' only affects the order in which the reduction rules are applied. *A real gain of execution time can only be achieved by not recalculating subresults over and over again.
Memoization In computing, memoization or memoisation is an optimization technique used primarily to speed up computer programs by storing the results of expensive function calls and returning the cached result when the same inputs occur again. Memoization ...
is an optimization technique where the results of function calls are cached and returned when the same inputs occur again. See for instance . published a cunning algorithm which computes A(i,n) within \mathcal(i A(i,n)) time and within \mathcal(i) space.


Huge numbers

To demonstrate how the computation of A(4, 3) results in many steps and in a large number: :\begin A(4, 3) & \rightarrow A(3, A(4, 2)) \\ & \rightarrow A(3, A(3, A(4, 1))) \\ & \rightarrow A(3, A(3, A(3, A(4, 0)))) \\ & \rightarrow A(3, A(3, A(3, A(3, 1)))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(3, 0))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(2, 1))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(1, A(2, 0)))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(1, A(1, 1)))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(1, A(0, A(1, 0))))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(1, A(0, A(0, 1))))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(1, A(0, 2)))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(1, 3))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(0, A(1, 2)))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(0, A(0, A(1, 1))))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(0, A(0, A(0, A(1, 0)))))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(0, A(0, A(0, A(0, 1)))))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(0, A(0, A(0, 2)) )) )) ) \\ & \rightarrow A(3, A(3, A(3, A(2, A(0, A(0, 3)))))) \\ & \rightarrow A(3, A(3, A(3, A(2, A(0, 4))))) \\ & \rightarrow A(3, A(3, A(3, A(2, 5)))) \\ & \qquad\vdots \\ & \rightarrow A(3, A(3, A(3, 13))) \\ & \qquad\vdots \\ & \rightarrow A(3, A(3, 65533)) \\ &\qquad\vdots \\ & \rightarrow A(3, 2^ - 3) \\ &\qquad\vdots \\ & \rightarrow 2^ - 3. \\ \end


Table of values

Computing the Ackermann function can be restated in terms of an infinite table. First, place the natural numbers along the top row. To determine a number in the table, take the number immediately to the left. Then use that number to look up the required number in the column given by that number and one row up. If there is no number to its left, simply look at the column headed "1" in the previous row. Here is a small upper-left portion of the table: {, class="wikitable" , + Values of ''A''(''m'', ''n'') , - ! ! 0 ! 1 ! 2 ! 3 ! 4 ! ''n'' , - ! 0 , 1 , , 2 , , 3 , , 4 , , 5 , , n + 1 , - ! 1 , 2 , , 3 , , 4 , , 5 , , 6 , , n + 2 = 2 + (n + 3) - 3 , - ! 2 , 3 , , 5 , , 7 , , 9 , , 11 , , 2n + 3 = 2\cdot(n + 3) - 3 , - ! 3 , 5 , , 13 , , 29 , , 61 , , 125 , , 2^{(n + 3)} - 3 , - ! 4 , 13

={2^{2^{2}-3
=2\uparrow\uparrow 3 - 3 , 65533

={2^{2^{2^{2 -3
=2\uparrow\uparrow 4 - 3 , 265536 − 3

={2^{2^{2^{2^{2 }-3
=2\uparrow\uparrow 5 - 3 , {2^{2^{65536} - 3

={2^{2^{2^{2^{2^{2 -3
=2\uparrow\uparrow 6 - 3 , {2^{2^{2^{65536 - 3

={2^{2^{2^{2^{2^{2^{2 }-3
=2\uparrow\uparrow 7 - 3 , \begin{matrix}\underbrace. This inverse appears in the time
complexity Complexity characterises the behaviour of a system or model whose components interaction, interact in multiple ways and follow local rules, leading to nonlinearity, randomness, collective dynamics, hierarchy, and emergence. The term is generall ...
of some
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specificat ...
s, such as the
disjoint-set data structure In computer science, a disjoint-set data structure, also called a union–find data structure or merge–find set, is a data structure that stores a collection of disjoint (non-overlapping) sets. Equivalently, it stores a partition of a set ...
and Chazelle's algorithm for
minimum spanning tree A minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. T ...
s. Sometimes Ackermann's original function or other variations are used in these settings, but they all grow at similarly high rates. In particular, some modified functions simplify the expression by eliminating the −3 and similar terms. A two-parameter variation of the inverse Ackermann function can be defined as follows, where \lfloor x \rfloor is the
floor function In mathematics and computer science, the floor function is the function that takes as input a real number , and gives as output the greatest integer less than or equal to , denoted or . Similarly, the ceiling function maps to the least int ...
: :\alpha(m,n) = \min\{i \geq 1 : A(i,\lfloor m/n \rfloor) \geq \log_2 n\}. This function arises in more precise analyses of the algorithms mentioned above, and gives a more refined time bound. In the disjoint-set data structure, ''m'' represents the number of operations while ''n'' represents the number of elements; in the minimum spanning tree algorithm, ''m'' represents the number of edges while ''n'' represents the number of vertices. Several slightly different definitions of exist; for example, is sometimes replaced by ''n'', and the floor function is sometimes replaced by a
ceiling A ceiling is an overhead interior surface that covers the upper limits of a room. It is not generally considered a structural element, but a finished surface concealing the underside of the roof structure or the floor of a story above. Ceilings ...
. Other studies might define an inverse function of one where m is set to a constant, such that the inverse applies to a particular row. The inverse of the Ackermann function is primitive recursive.


Use as benchmark

The Ackermann function, due to its definition in terms of extremely deep recursion, can be used as a benchmark of a
compiler In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
's ability to optimize recursion. The first published use of Ackermann's function in this way was in 1970 by Dragoș Vaida and, almost simultaneously, in 1971, by Yngve Sundblad. Sundblad's seminal paper was taken up by Brian Wichmann (co-author of the Whetstone benchmark) in a trilogy of papers written between 1975 and 1982.


See also

*
Computability theory Computability theory, also known as recursion theory, is a branch of mathematical logic, computer science, and the theory of computation that originated in the 1930s with the study of computable functions and Turing degrees. The field has since e ...
*
Double recursion In recursive function theory, double recursion is an extension of primitive recursion which allows the definition of non-primitive recursive functions like the Ackermann function. Raphael M. Robinson called functions of two natural number variabl ...
*
Fast-growing hierarchy In computability theory, computational complexity theory and proof theory, a fast-growing hierarchy (also called an extended Grzegorczyk hierarchy) is an ordinal-indexed family of rapidly increasing functions ''f''α: N → N (where N is the set ...
* Goodstein function *
Primitive recursive function In computability theory, a primitive recursive function is roughly speaking a function that can be computed by a computer program whose loops are all "for" loops (that is, an upper bound of the number of iterations of every loop can be determined ...
*
Recursion (computer science) In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. Recursion solves such recursive problems by using functions that call themselves ...


Notes


References


Bibliography

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External links

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An animated Ackermann function calculator

Ackerman function implemented using a for loop
*
Scott Aaronson Scott Joel Aaronson (born May 21, 1981) is an American theoretical computer scientist and David J. Bruton Jr. Centennial Professor of Computer Science at the University of Texas at Austin. His primary areas of research are quantum computing an ...
,
Who can name the biggest number?
' (1999)

Includes a table of some values.
Hyper-operations: Ackermann's Function and New Arithmetical Operation


describes several variations on the definition of ''A''. * Gabriel Nivasch

on the inverse Ackermann function. * Raimund Seidel,
Understanding the inverse Ackermann function
' (PDF presentation).
The Ackermann function written in different programming languages
(on
Rosetta Code Rosetta Code is a wiki-based programming website with implementations of common algorithms and solutions to various programming problems in many different programming languages. It is named for the Rosetta Stone, which has the same text inscribe ...
)
Ackermann's Function
2009-10-24)—Some study and programming by Harry J. Smith. {{Authority control Arithmetic Large integers Special functions Theory of computation Computability theory