3-D WorldRunner
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''The 3-D Battles of WorldRunner'' (shortened to ''3-D WorldRunner'' on the North American box art), originally released in Japan as , is a 1987 third-person
rail shooter Shoot 'em ups (also known as shmups or STGs ) are a Video game genre, sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certai ...
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
developed and published by
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
for the
Family Computer Disk System The commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" f ...
. It was later ported to cartridge format and published by Acclaim for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
. For its time, the game was technically advanced; the game's
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called '' parameters'') are required to determine the position of an element (i.e., point). This is the inform ...
scrolling effect is very similar to the linescroll effects used by ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...
'' and many racing games of the day as well as the forward-scrolling effect of
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
's 1985 third-person rail shooter ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
''.(February 1999). "Hironobu Sakaguchi: The Man Behind the Fantasies". '' Next Generation Magazine'', vol 50. ''3-D WorldRunner'' was an early forward-scrolling
pseudo-3D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwis ...
third-person platform-action game where players were free to move in any forward-scrolling direction and had to leap over obstacles and chasms. It was also notable for being one of the first stereoscopic 3-D games. ''WorldRunner'' was designed by
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fin ...
and
Nasir Gebelli Nasir Gebelli ( fa, ناصر جبلی, also Nasser Gebelli, born 1957) is an Iranian-American programmer and video game designer usually credited in his games as simply Nasir. Gebelli wrote Apple II games for Sirius Software, created his own co ...
, and composed by
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton ...
. All would later rise to fame as core members of the team behind the popular ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' role-playing video game series.


Gameplay

''WorldRunner'' features many sprite-based elements that are typical of a forward-scrolling
rail shooter Shoot 'em ups (also known as shmups or STGs ) are a Video game genre, sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certai ...
game, where the player focuses on destroying or dodging onscreen enemies against a scrolling background. ''3-D WorldRunner'' incorporates a distinct third-person view, where the camera angle is positioned behind the main character. As Jack, players make their way through eight worlds, battling hostile
alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
creatures such as blob monsters and leaping over bottomless canyons. Each world is divided into different quadrants, and the player must pass through each quadrant before the time counter on the bottom of the game screen reaches zero. In each quadrant, the player can find pillar-like columns that house power-ups, objects that are beneficial or add extra abilities to the game character such as temporary invincibility or laser missiles. At the end of each world's last quadrant is a serpentine creature which must be defeated to advance. A status bar at the bottom of the screen displays the player's score, the time counter, the world number, the world quadrant, the number of bonus stars (items that increase the player's score count) collected by the player, and the number of lives remaining. Because the game is set against a constantly scrolling screen, Jack's movement cannot be stopped, but the player can speed up or slow down Jack's pace. The player is also allowed a degree of limited horizontal movement. When fighting Serpentbeasts at the end of each world, the player is capable of moving Jack freely in all directions. Jack's basic actions consist of jumping, used to dodge canyons and enemies, and firing collectible missiles of various types to destroy enemies. Part of the appeal and selling point of ''WorldRunner'' was its "3D mode". and It was the first of three games by Square to feature such an option. To enter or exit 3D mode, players would press the select button. To view the game in 3D, players had to use the included pair of cardboard glasses. When the 3D mode is selected, the game uses computer image processing techniques to combine images from two slightly different viewpoints into a single image, known as anaglyph images.


Plot

Players assume the role of Jack the WorldRunner, a wild "space cowboy" on a mission to save various planets overrun by serpentine beasts. The game takes place in Solar System #517, which is being overrun by a race of aliens known as Serpentbeasts, who are led by the evil Grax. As WorldRunner, the player must battle through eight planets to find and destroy Grax with fireballs.


Development

In a 1999 interview with ''NextGeneration'' magazine, Sakaguchi admitted that he "liked ''Space Harrier''", but said that his main reason for the development of the game was that Square owner
Masafumi Miyamoto is a Japanese investor and businessman best known as the founder of the video game developer Square. Miyamoto graduated from Waseda University in 1983, and joined his father's electric power conglomerate, Den-Yu-Sha as a programmer in their soft ...
wanted to demonstrate
Nasir Gebelli Nasir Gebelli ( fa, ناصر جبلی, also Nasser Gebelli, born 1957) is an Iranian-American programmer and video game designer usually credited in his games as simply Nasir. Gebelli wrote Apple II games for Sirius Software, created his own co ...
's 3D programming techniques for which he had been hired.


Reception

At the time of release, ''Cashbox'' magazine praised the games visual effects and the variety of enemies and obstacles. In retrospective reviews, the game had a mixed reception. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' praises the surrealistic landscape and behind the character running capability, but noted that they were not capable of seeing the 3D effect even with the 3D glasses on. ''Retro Gamer'' criticized for being a seeming ripoff of
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
's ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
,'' noting that even the bosses of both games look similar. they did applaud the soundtrack and the bright visual, comparing the color palette to ''
Fantasy Zone is a 1986 arcade game by Sega, and the first game in the ''Fantasy Zone'' series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy inva ...
'' Vito Gesualdi of ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ...
'' named it among the "five most notorious videogame ripoffs of all time" in 2013. Commercially, the game was met with modest success, selling roughly 500,000 copies worldwide. The sales of this game title and other titles from Square at this time were not enough for Square to stay in business, and the companies fortunes only turned around with the release of the first ''Final Fantasy''.


Sequel

is a 1987 Japan-only follow-up to the game, developed and released by the same team who did the original, but as a regular cart instead of for the Disk System. ''JJ'' was one of the few games to utilize the
Famicom 3D System The Famicom 3D System is a Japan-exclusive accessory for the Nintendo Family Computer releasedPlunkett, Luke. Nintendo's First 3D Technology Shot A Spaceship At Mario's Face'. Kotaku. 30 April 2010. in 1987. Overview The 3D System consists of ...
, and was Square's last work before the inception of the popular ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' franchise. ''JJ'' is a sort of "dark version" of the original game; it moves at a much faster pace with increased difficulty, plus a more "sinister" art style and use of color. The soundtrack was again composed by
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton ...
, and each track was made to match the respective track from the first game.


See also

*'' Space Harrier 3-D''


Notes


References


External links


とびだせ大作戦 , SQUARE ENIX

ジェイ ジェイ , SQUARE ENIX
* {{DEFAULTSORT:3-D Battles of WorldRunner, the 1987 video games Acclaim Entertainment games Famicom Disk System games Nintendo Entertainment System games Platform games Science fiction video games Scrolling shooters Square (video game company) games Square Enix franchises Video games developed in Japan Video games scored by Nobuo Uematsu Video games with stereoscopic 3D graphics Single-player video games