Virtual Leased Line
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Virtual Leased Line
Virtual leased lines (VLL), also referred to as virtual private wire service (VPWS) or EoMPLS (Ethernet over MPLS), is a way to provide Ethernet-based point to point communication over Multiprotocol Label Switching (MPLS) or Internet Protocol networks. VLL uses the pseudo-wire encapsulation for transporting Ethernet traffic over an MPLS tunnel across an MPLS backbone. VLL also describes a point to point bonded connection using the broadband bonding technology. Types There are 5 types of VLLs: * Epipes: Emulates a point-to-point Ethernet service. VLAN-tagged Ethernet frames are supported. Interworking with other Layer 2 technologies is also supported. * Apipes: Emulates a point-to-point ATM ( Asynchronous Transfer Mode) service. Several subtypes are provided to support different ATM service types. * Fpipes: Emulates point-to-point Frame Relay circuit. Some features for interworking with ATM are also supported. * Ipipes: Provides IP interworking capabilities between different ...
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Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethernet ...
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Point-to-point (network Topology)
Network topology is the arrangement of the elements ( links, nodes, etc.) of a communication network. Network topology can be used to define or describe the arrangement of various types of telecommunication networks, including command and control radio networks, industrial fieldbusses and computer networks. Network topology is the topological structure of a network and may be depicted physically or logically. It is an application of graph theory wherein communicating devices are modeled as nodes and the connections between the devices are modeled as links or lines between the nodes. Physical topology is the placement of the various components of a network (e.g., device location and cable installation), while logical topology illustrates how data flows within a network. Distances between nodes, physical interconnections, transmission rates, or signal types may differ between two different networks, yet their logical topologies may be identical. A network’s physical topology is ...
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Multiprotocol Label Switching
Multiprotocol Label Switching (MPLS) is a routing technique in telecommunications networks that directs data from one node to the next based on labels rather than network addresses. Whereas network addresses identify endpoints the labels identify established paths between endpoints. MPLS can encapsulate packets of various network protocols, hence the ''multiprotocol'' component of the name. MPLS supports a range of access technologies, including T1/ E1, ATM, Frame Relay, and DSL. Role and functioning In an MPLS network, labels are assigned to data packets. Packet-forwarding decisions are made solely on the contents of this label, without the need to examine the packet itself. This allows one to create end-to-end circuits across any type of transport medium, using any protocol. The primary benefit is to eliminate dependence on a particular OSI model data link layer (layer 2) technology, and eliminate the need for multiple layer-2 networks to satisfy different types of traffic. M ...
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Internet Protocol
The Internet Protocol (IP) is the network layer communications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet. IP has the task of delivering packets from the source host to the destination host solely based on the IP addresses in the packet headers. For this purpose, IP defines packet structures that encapsulate the data to be delivered. It also defines addressing methods that are used to label the datagram with source and destination information. IP was the connectionless datagram service in the original Transmission Control Program introduced by Vint Cerf and Bob Kahn in 1974, which was complemented by a connection-oriented service that became the basis for the Transmission Control Protocol (TCP). The Internet protocol suite is therefore often referred to as ''TCP/IP''. The first major version of IP, Internet Protocol Version 4 (IPv4), is the do ...
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Pseudo-wire
In computer networking and telecommunications, a pseudowire (or pseudo-wire) is an emulation of a point-to-point connection over a packet-switched network (PSN). The pseudowire emulates the operation of a "transparent wire" carrying the service, but it is realized that this emulation will rarely be perfect. The service being carried over the "wire" may be Asynchronous Transfer Mode (ATM), Frame Relay, Ethernet or time-division multiplexing (TDM) while the packet network may be Multi-protocol Label Switching (MPLS), Internet Protocol (IPv4 or IPv6), or Layer 2 Tunneling Protocol Version 3 (L2TPv3). The first pseudowire specifications were the Martini draft for ATM pseudowires, and the TDMoIP draft for transport of E1/T1 over IP. In 2001, the Internet Engineering Task Force (IETF) set up the PWE3 working group, which was chartered to develop an architecture for service provider edge-to-edge pseudowires, and service-specific documents detailing the encapsulation techniques. Othe ...
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Broadband Bonding
In computer networking, link aggregation is the combining ( aggregating) of multiple network connections in parallel by any of several methods, in order to increase throughput beyond what a single connection could sustain, to provide redundancy in case one of the links should fail, or both. A link aggregation group (LAG) is the combined collection of physical ports. Other umbrella terms used to describe the concept include trunking, bundling, bonding, channeling or teaming. Implementation may follow vendor-independent standards such as Link Aggregation Control Protocol (LACP) for Ethernet, defined in IEEE 802.1AX or the previous IEEE 802.3ad, but also proprietary protocols. Motivation Link aggregation increases the bandwidth and resilience of Ethernet connections. Bandwidth requirements do not scale linearly. Ethernet bandwidths historically have increased tenfold each generation: 10 megabit/s, 100 Mbit/s, 1000 Mbit/s, 10,000 Mbit/s. If one started to ...
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VLAN Tagging
IEEE 802.1Q, often referred to as Dot1q, is the networking standard that supports virtual local area networking (VLANs) on an IEEE 802.3 Ethernet network. The standard defines a system of VLAN tagging for Ethernet frames and the accompanying procedures to be used by bridges and switches in handling such frames. The standard also contains provisions for a quality-of-service prioritization scheme commonly known as IEEE 802.1p and defines the Generic Attribute Registration Protocol. Portions of the network which are VLAN-aware (i.e., IEEE 802.1Q conformant) can include VLAN tags. When a frame enters the VLAN-aware portion of the network, a tag is added to represent the VLAN membership. Each frame must be distinguishable as being within exactly one VLAN. A frame in the VLAN-aware portion of the network that does not contain a VLAN tag is assumed to be flowing on the native VLAN. The standard was developed by IEEE 802.1, a working group of the IEEE 802 standards committee, and con ...
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Asynchronous Transfer Mode
Asynchronous Transfer Mode (ATM) is a telecommunications standard defined by American National Standards Institute (ANSI) and ITU-T (formerly CCITT) for digital transmission of multiple types of traffic. ATM was developed to meet the needs of the Broadband Integrated Services Digital Network as defined in the late 1980s, and designed to integrate telecommunication networks. It can handle both traditional high-throughput data traffic and real-time, low-latency content such as telephony (voice) and video.ATM Forum, The User Network Interface (UNI), v. 3.1, , Prentice Hall PTR, 1995, page 2. ATM provides functionality that uses features of circuit switching and packet switching networks by using asynchronous time-division multiplexing.McDysan (1999), p. 287. In the OSI reference model data link layer (layer 2), the basic transfer units are called '' frames''. In ATM these frames are of a fixed length (53 octets) called ''cells''. This differs from approaches such as Internet Pro ...
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Frame Relay
Frame Relay is a standardized wide area network (WAN) technology that specifies the physical and data link layers of digital telecommunications channels using a packet switching methodology. Originally designed for transport across Integrated Services Digital Network (ISDN) infrastructure, it may be used today in the context of many other network interfaces. Network providers commonly implement Frame Relay for voice (VoFR) and data as an encapsulation technique used between local area networks (LANs) over a WAN. Each end-user gets a private line (or leased line) to a Frame Relay node. The Frame Relay network handles the transmission over a frequently changing path transparent to all end-user extensively used WAN protocols. It is less expensive than leased lines and that is one reason for its popularity. The extreme simplicity of configuring user equipment in a Frame Relay network offers another reason for Frame Relay's popularity. With the advent of Ethernet over fiber optics, ...
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Time-division Multiplexing
Time-division multiplexing (TDM) is a method of transmitting and receiving independent signals over a common signal path by means of synchronized switches at each end of the transmission line so that each signal appears on the line only a fraction of time in an alternating pattern. This method transmits two or more digital signals or analog signals over a common channel. It can be used when the bit rate of the transmission medium exceeds that of the signal to be transmitted. This form of signal multiplexing was developed in telecommunications for telegraphy systems in the late 19th century, but found its most common application in digital telephony in the second half of the 20th century. History Time-division multiplexing was first developed for applications in telegraphy to route multiple transmissions simultaneously over a single transmission line. In the 1870s, Émile Baudot developed a time-multiplexing system of multiple Hughes telegraph machines. In 1944, the Britis ...
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Virtual Extensible LAN
Virtual Extensible LAN (VXLAN) is a network virtualization technology that attempts to address the scalability problems associated with large cloud computing deployments. It uses a VLAN-like encapsulation technique to encapsulate OSI layer 2 Ethernet frames within layer 4 UDP datagrams, using 4789 as the default IANA-assigned destination UDP port number. VXLAN endpoints, which terminate VXLAN tunnels and may be either virtual or physical switch ports, are known as VXLAN tunnel endpoints (VTEPs). VXLAN is an evolution of efforts to standardize on an overlay encapsulation protocol. Compared to VLAN which provides limited number of layer-2 VLANs (typically using 12-bit VLAN ID), VXLAN increases scalability up to 16 million logical networks (with 24-bit VNID) and allows for layer-2 adjacency across IP networks. Multicast or unicast with head-end replication (HER) is used to flood Broadcast, unknown-unicast and multicast traffic. The VXLAN specification was originally creat ...
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Virtual Private LAN Service
Virtual Private LAN Service (VPLS) is a way to provide Ethernet-based multipoint to multipoint communication over IP or MPLS networks. It allows geographically dispersed sites to share an Ethernet broadcast domain by connecting sites through pseudowires. The term ''sites'' includes multiplicities of both servers and clients. The technologies that can be used as pseudo-wire can be Ethernet over MPLS, L2TPv3 or even GRE. There are two IETF standards track RFCs (RFC 4761 and RFC 4762) describing VPLS establishment. VPLS is a virtual private network (VPN) technology. In contrast to L2TPv3, which allows only point-to-point layer 2 tunnels, VPLS allows any-to-any (multipoint) connectivity. In a VPLS, the local area network (LAN) at each site is extended to the edge of the provider network. The provider network then emulates a switch or bridge to connect all of the customer LANs to create a single bridged LAN. VPLS is designed for applications that require multipoint or broadcast ...
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