Upstream (networking)
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Upstream (networking)
In computer networking, upstream refers to the direction in which data can be transferred from the client to the server (uploading). This differs greatly from Downstream (networking), downstream not only in theory and usage, but also in that upstream speeds are usually at a premium. Whereas downstream speed is important to the average home user for purposes of downloading content, uploads are used mainly for web server applications and similar processes where the ''sending'' of data is critical. Upstream speeds are also important to users of peer-to-peer software. ADSL and cable modems are asymmetric, with the upstream data rate much lower than that of its downstream. Symmetric connections such as Symmetric Digital Subscriber Line (SDSL) and T1, however, offer identical upstream and downstream rates. If a node A on the Internet is closer (fewer hops away) to the Internet backbone than a node B, then A is said to be upstream of B or conversely, B is downstream of A. Related to ...
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Computer Networking
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by network addresses, and may have hostnames. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications protocols ...
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Cable Modem
A cable modem is a type of network bridge that provides bi-directional data communication via radio frequency channels on a hybrid fibre-coaxial (HFC), radio frequency over glass (RFoG) and coaxial cable infrastructure. Cable modems are primarily used to deliver broadband Internet access in the form of cable Internet, taking advantage of the high bandwidth of a HFC and RFoG network. They are commonly deployed in the Americas, Asia, Australia, and Europe. History MITRE Cablenet Internet Experiment Note (IEN) 96IEN 96
- The Cablenet Project
(1979) describes an early RF cable modem system. From pages 2 and 3 of IEN 96:
The ...
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Return Channel
In communications systems, the return channel (also reverse channel or return link) is the transmission link from a user terminal to the central hub. Return links are often, but not always, slower than the corresponding forward links. Examples where this is true include asymmetric digital subscriber line, cable modems, mobile broadband and satellite internet access. The return channel need not use the same medium as the main channel. For example, some hybrid Internet access services use a one-way cable television system for the forward channel and a dial-up modem for the return channel. Even when the return and forward channels use the same medium, their differences often dictate the use of very different data modulation and coding techniques. For example, in a star radio network, only the central hub transmits on the forward link, so channel access method is a consideration only on the return link. The "forward/return" terminology is also used for spacecraft communication links f ...
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Upstream Server
In computer networking, upstream server refers to a server that provides service to another server. In other words, upstream server is a server that is located higher in a hierarchy of servers. The highest server in the hierarchy is sometimes called the origin server—the application server on which a given resource resides or is to be created. The inverse term, downstream server, is rarely used. The terms are exclusively used in contexts where requests and responses move in opposite ways. It is not used when discussing hierarchical routing or hierarchical network topologies, as packets can be transferred both ways. For example, in the domain name system, a name server in a company's local area network often forwards requests to the internet service provider's (ISP's) name servers, instead of resolving the domain name directly — it can be said that the ISP's name servers are upstream to the local server. Conversely, the ISP's servers typically resolve domain names from the ...
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Internet Service Provider
An Internet service provider (ISP) is an organization that provides services for accessing, using, or participating in the Internet. ISPs can be organized in various forms, such as commercial, community-owned, non-profit, or otherwise privately owned. Internet services typically provided by ISPs can include Internet access, Internet transit, domain name registration, web hosting, Usenet service, and colocation. An ISP typically serves as the access point or the gateway that provides a user access to everything available on the Internet. Such a network can also be called as an eyeball network. History The Internet (originally ARPAnet) was developed as a network between government research laboratories and participating departments of universities. Other companies and organizations joined by direct connection to the backbone, or by arrangements through other connected companies, sometimes using dialup tools such as UUCP. By the late 1980s, a process was set in place towa ...
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Internet Backbone
The Internet backbone may be defined by the principal data routes between large, strategically interconnected computer networks and core routers of the Internet. These data routes are hosted by commercial, government, academic and other high-capacity network centers, as well as the Internet exchange points and network access points, that exchange Internet traffic between the countries, continents, and across the oceans. Internet service providers, often Tier 1 networks, participate in Internet backbone traffic by privately negotiated interconnection agreements, primarily governed by the principle of settlement-free peering. The Internet, and consequently its backbone networks, do not rely on central control or coordinating facilities, nor do they implement any global network policies. The resilience of the Internet results from its principal architectural features, most notably the idea of placing as few network state and control functions as possible in the network elements a ...
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T-carrier
The T-carrier is a member of the series of carrier systems developed by AT&T Bell Laboratories for digital transmission of multiplexed telephone calls. The first version, the Transmission System 1 (T1), was introduced in 1962 in the Bell System, and could transmit up to 24 telephone calls simultaneously over a single transmission line of copper wire. Subsequent specifications carried multiples of the basic T1 (1.544 Mbit/s) data rates, such as T2 (6.312 Mbit/s) with 96 channels, T3 (44.736 Mbit/s) with 672 channels, and others. Although a ''T2'' was defined as part of AT&T's T-carrier system, which defined five levels, T1 through T5, only the T1 and T3 were commonly in use.1999 ad: On the left, in an aisle seat, a man who very much "filled" his airline seat while on the right side of the aisle is a height-challenged man whose shoe toes barely reach the floor Transmission System 1 The T-carrier is a hardware specification for carrying multiple time-division mul ...
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Symmetry
Symmetry (from grc, συμμετρία "agreement in dimensions, due proportion, arrangement") in everyday language refers to a sense of harmonious and beautiful proportion and balance. In mathematics, "symmetry" has a more precise definition, and is usually used to refer to an object that is invariant under some transformations; including translation, reflection, rotation or scaling. Although these two meanings of "symmetry" can sometimes be told apart, they are intricately related, and hence are discussed together in this article. Mathematical symmetry may be observed with respect to the passage of time; as a spatial relationship; through geometric transformations; through other kinds of functional transformations; and as an aspect of abstract objects, including theoretic models, language, and music. This article describes symmetry from three perspectives: in mathematics, including geometry, the most familiar type of symmetry for many people; in science and nature ...
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Asymmetric Digital Subscriber Line
Asymmetric digital subscriber line (ADSL) is a type of digital subscriber line (DSL) technology, a data communications technology that enables faster data transmission over copper telephone lines than a conventional voiceband modem can provide. ADSL differs from the less common symmetric digital subscriber line (SDSL). In ADSL, bandwidth and bit rate are said to be asymmetric, meaning greater toward the customer premises (downstream) than the reverse (upstream). Providers usually market ADSL as an Internet access service primarily for downloading content from the Internet, but not for serving content accessed by others. Overview ADSL works by using spectrum above the band used by voice telephone calls. With a DSL filter, often called ''splitter'', the frequency bands are isolated, permitting a single telephone line to be used for both ADSL service and telephone calls at the same time. ADSL is generally only installed for short distances from the telephone exchange (the last m ...
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Client (computing)
In computing, a client is a piece of computer hardware or software that accesses a service made available by a server as part of the client–server model of computer networks. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. A client is a computer or a program that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which may or may not be located on another computer). For example, web browsers are clients that connect to web servers and retrieve web pages for display. Email clients retrieve email from mail servers. Online chat uses a variety of clients, which vary on the chat protocol being used. Multiplayer video games or online video games may run as a client on each computer. The term "client" may also be applied to computers or devices that run the client software or users that use th ...
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